Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 13:29:12

Player: szymekc

Result: Destroyed by I2-Q65(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (31)      155
Value Destroyed (859)      859
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (93)                 93
              TOTAL SCORE: 1747

 Bonus
-------
Follower Combat Kills      93

 Cogmind 
---------
Core Integrity             0/250
Matter                     133/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (150) Ox4
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
                Huge Storage Unit
>               --- WEAPON (2) -------
                Battle Cannon
>               --- INVENTORY (25) ---
      Makeshift Leg
     Subdweller Monowheel
       Improved Heat Sink
  High-capacity Matter Pod (200)
  High-capacity Matter Pod (200)
                Scrap Shield
     Subdweller Beam Cannon
     Subdweller Beam Cannon
     Subdweller Machine Gun
     Subdweller Machine Gun
     Subdweller Machine Gun
                Scrap Shield Fragment (49)
                Scrap Shield Fragment (49)
                Scrap Shield Fragment (49)
                Scrap Shield Fragment (48)
                Scrap Shield Fragment (47)
                Scrap Shield Fragment (46)
                Scrap Shield Fragment (46)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (37)

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
                Huge Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
                Barrage Gun
                Barrage Gun
>               --- INVENTORY --------
      Makeshift Leg
       Improved Heat Sink
  High-capacity Matter Pod
  High-capacity Matter Pod
                Scrap Shield
     Subdweller Beam Cannon
     Subdweller Beam Cannon
     Subdweller Machine Gun
     Subdweller Machine Gun
     Subdweller Machine Gun
                Battle Cannon
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
[Rating: 23]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Signal Interpreter
  Device                   Subdweller Optics
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Makeshift Light Armor Plating
Weapon                     Barrage Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             37   | 2   12  1   22  
  Power                    3    | .   1   1   1   
    Engine                 1    | .   1   .   .   
    Core                   2    | .   .   1   1   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   1   .   7   
    Treads                 3    | 2   1   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  7    | .   .   .   7   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | .   3   .   4   
    Device                 1    | .   .   .   1   
    Storage                3    | .   2   .   1   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   17   | .   7   .   10  
    Energy Gun             1    | .   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          10   | .   5   .   5   
    Ballistic Cannon       2    | .   1   .   1   
    Launcher               4    | .   .   .   4   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   .   9   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      5    | .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   94  94  98  
  Engine                   5    | .   14  8   .   
  Core                     8    | .   .   5   13  
  Treads                   18   | .   28  22  11  
  Wheel                    7    | .   .   .   16  
  Storage                  14   | .   14  14  14  
  Processor                7    | .   9   14  2   
  Protection               5    | .   .   .   11  
  Energy Gun               2    | .   8   .   .   
  Ballistic Gun            21   | .   18  14  26  
  Ballistic Cannon         3    | .   .   14  .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             96   | 11  31  31  96  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  7    | .   1   1   7   
  Average Overweight (x)   2    | .   .   .   4   
Largest Inventory Capacity 25   | 8   15  15  25  
  Average Capacity         18   | 8   11  15  23  
  Most Carried             25   | 6   14  15  25  
  Average Carried          15   | 6   9   14  19  
  Final Capacity           25   | 8   15  15  25  
  Final Carried            24   | 6   13  15  24  

 Class Distribution 
--------------------
 87% | Mutant
 12% | Derelict-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1356 | 220 210 297 629 
  Remotely                 .    | .   .   .   .   
Salvage Created            793  | .   264 111 418 
  Parts                    54   | .   28  6   20  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           3    | .   2   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      8    | .   .   .   8   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  26   | .   8   4   14  
  Guns                     17   | .   7   2   8   
  Cannons                  2    | .   .   2   .   
  AOE                      7    | .   1   .   6   
Classes Destroyed          8    | .   5   .   3   
  Hauler                   1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Turret                   2    | .   .   .   2   
  Watcher                  1    | .   1   .   .   
  Swarmer                  10   | .   5   2   3   
  Grunt                    6    | .   3   2   1   
  Sentry                   1    | .   .   .   1   
  Subdweller               9    | .   .   .   9   
Best Kill Streak           4    | .   3   2   4   
  Combat Bots Only         3    | .   3   2   3   
Max Kills in Single Turn   2    | .   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   1   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        152  | .    35   24   93   
  Missed                   43   | .    10   5    28   
Damage Taken               1801 | .    244  219  1338 
  Core                     268  | .    19   44   205  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              113  | .    30   9    74   
  Largest                  2    | .    2    2    2    
  Hottest                  80   | .    80   58   69   
Shots Fired                204  | .    58   18   128  
  Gun                      175  | .    56   9    110  
  Cannon                   15   | .    2    9    4    
  Launcher                 14   | .    .    .    14   
  Special                  .    | .    .    .    .    
  Kinetic                  183  | .    44   18   121  
  Thermal                  8    | .    8    .    .    
  Explosive                7    | .    .    .    7    
  Electromagnetic          6    | .    6    .    .    
  Robot Hit Streak         10   | .    10   4    10   
  Robot Miss Streak        5    | .    5    2    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    2    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           98   | .    36   10   52   
  Core Hits                45   | .    15   6    24   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 2    | .    1    .    1    
  Critical Strikes         2    | .    1    .    1    
    Destroy                2    | .    1    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2541 | .    566  170  1805 
  Guns                     1327 | .    510  94   723  
  Cannons                  120  | .    .    72   48   
  Explosions               1080 | .    46   .    1034 
  Melee                    .    | .    .    .    .    
  Ramming                  14   | .    10   4    .    
  Kinetic                  2064 | .    396  166  1502 
  Thermal                  103  | .    103  .    .    
  Explosive                303  | .    .    .    303  
  Electromagnetic          57   | .    57   .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    1    1    1    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  24   | .    2    11   11   
    Message Errors         4    | .    2    1    1    
    Matter Fused           4    | .    .    2    2    
    Heat Flow Errors       4    | .    .    3    1    
    Energy Discharges      3    | .    .    2    1    
    Parts Rejected         1    | .    .    1    .    
    Data Loss (minor)      3    | .    .    1    2    
    Data Loss (major)      4    | .    .    1    3    
    Misfires               1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            41   | .    .    .    41   
  Projectiles              .    | .    .    .    .    
  Explosions               41   | .    .    .    41   
  Melee                    .    | .    .    .    .    
Knockbacks                 1    | .    .    1    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  1    | .    .    1    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      48   | .    26   .    22   
  Shots                    2    | .    1    .    1    
  Rammed                   9    | .    7    2    .    
Targets Rammed             10   | .    8    2    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  1    | .    1    .    .    
Highest Temperature        259  | .    90   259  212  
  Average Temperature      43   | .    20   74   34   
  Received Heat Transfer   336  | .    39   90   207  
  Effects                  1    | .    .    1    .    
    Energy Bleed           1    | .    .    1    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    .    .    1    
  Heat Transferred         125  | .    125  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             207  | .   207 164 .   
  Initial                  39   | .   .   39  .   
  Average                  85   | .   109 66  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         87   | 100 74  100 .   
  Level 1                  12   | .   25  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              57   | .   19  12  26  
  Peak Tracking Total      5    | .   4   3   5   
  Tactical Retreats        7    | .   4   2   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          6    | .   3   .   3   
  Max in Single Turn       2    | .   1   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          8    | .   8   .   .   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                28   | .   28  .   .   
  Successful               8    | .   8   .   .   
  Failed                   20   | .   20  .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   11   | .   11  .   .   
  Terminals                24   | .   24  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   4   .   .   
  Part Schematic           1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
  Registered Components    1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         3    | .   3   .   .   
  Terminals                3    | .   3   .   .   
    Track                  1    | .   1   .   .   
    Disrupt                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         8    | .   8   .   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          1    | .   1   .   .   
    Corruption             1    | .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     2    | .   2   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   2   
  Highest-Rated Group      40   | .   .   40  32  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               34   | .   .   18  16  
  Total Damage             385  | .   .   172 213 
  Kills                    6    | .   .   5   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              1    | .   .   .   1   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3726 | 55   946  922  1803 
Spaces Moved               1947 | 34   502  474  937  
  Core                     .    | .    .    .    .    
  Treads                   1008 | 31   502  474  1    
  Legs                     3    | 3    .    .    .    
  Wheels                   936  | .    .    .    936  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            120  | 120  160  160  120  
  Average Speed            165  | 156  160  179  162  
  Slowest Speed            240  | 160  240  240  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       57   | 3    69   96   63   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             7    | .    .    1    6    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          91   | .    5    .    86   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      91   | .    5    .    86   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2257 | 35   589  532  1101 
  Wait                     89   | .    21   40   28   
  Move                     1944 | 33   501  473  937  
  Hop                      .    | .    .    .    .    
  Pick Up                  35   | .    9    4    22   
  Fast Attach              10   | .    6    .    4    
  Attach                   7    | .    1    .    6    
  Detach                   .    | .    .    .    .    
  Swap                     20   | 2    5    1    12   
  Drop                     29   | .    8    3    18   
  Fire                     113  | .    30   9    74   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    10   | .    8    2    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 2)
   56 | -11/Scrapyard | Entered Materials
   74 | -10/Materials | Discovered new exit (range 15)
  311 | -10/Materials | Build established: Mutant
  389 | -10/Materials | Discovered new exit (range 10)
  495 | -10/Materials | Discovered new exit (range 16)
  721 | -10/Materials | Discovered new exit (range 10)
  734 | -10/Materials | Identified exit to Mines
  774 | -10/Materials | Discovered new exit (range 5)
  781 | -10/Materials | Identified exit to Materials
 1002 | -10/Materials | Entered Mines
 1032 | -10/Mines     | Met a Derelict bent on vengeance
 1033 | -10/Mines     | Discovered exit to Materials (range 15)
 1320 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1360 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1362 | -10/Mines     | Discovered new exit (range 5)
 1367 | -10/Mines     | Identified exit to Exiles
 1616 | -10/Mines     | Discovered exit to Materials (range 10)
 1621 | -10/Mines     | Identified exit to Subcaves
 1924 | -10/Mines     | Entered Subcaves
 1924 | -10/Subcaves  | Accompanied by 2 allies
 1938 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1940 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 2069 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2901 | -10/Subcaves  | Discovered new exit (range 15)
 2905 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Sword
 2984 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 3232 | -10/Subcaves  | Learned Materials stockpile data
 3284 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
 3286 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 3428 | -10/Subcaves  | Build established: Derelict-Mutant
 3452 | -10/Subcaves  | Discovered new exit (range 11)
 3611 | -10/Subcaves  | Core integrity fell below 50%
 3612 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3684 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3698 | -10/Subcaves  | Core integrity fell below 20%
 3727 | -10/Subcaves  | Destroyed by I2-Q65(R) with Subdweller Machine Gun

 Last Messages 
---------------
03628_ The unstable cave ceiling collapses.
03628_ SG-T4G(R) destroyed.
03628_ D2-BY4(R) destroyed.
03631_ Dropped Broken Sub. Shrapnel Launcher.
03638_ Acquired 9 matter.
03640_ Acquired 27 matter.
03646_ Acquired Scrap Shield Fragment.
03679_ Searching scrap...
03679_ Found Sub. Machine Gun.
03679_ Found 14 Matter.
03680_ Acquired 14 matter.
03684_ Barrage Gun destroyed.
03685_ MH-1S7(R): "FREEEEDUMB!"
03688_ Grenade Launcher destroyed.
03688_ Destroyed Grenade Launcher.
03689_ I2-Q65(R): "NOSTUCKSUB!"
03702_ Sub. Monowheel destroyed.
03704_ Mak. Light Armor Plating destroyed.
03705_ Lgt. Nuclear Core destroyed.
03722_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             100
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlloyChromaticCapacitor
  Manual?         0
Play Time         00:28:01
  Cumulative      125.8 hours
  Start           2024.04.08 @ 12:55:43
  End             2024.04.08 @ 13:29:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          58
  Rogue           56
  Adventurer      2
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             55
Gallery%          67
Achievement%      54
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7d5d0638-266d-4f62-9dcb-cd03900e5782