Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 15:00:32 Player: Coronach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3040) 3040 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (406) 406 TOTAL SCORE: 6951 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 434 Friendly Fire -458 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Microactuators Medium Reactive Plating EM Shield Makeshift Shrapnel Gun Coil Gun Improved Datajack Spear Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Improved Target Analyzer Microactuators Medium Reactive Plating EM Shield Improved Shield Generator Makeshift Shrapnel Gun Coil Gun KE Penetrator Improved Grenade Launcher Scatter Rocket Array Scatter Rocket Array Improved Datajack Spear [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 104 | . 1 5 25 24 30 19 Power 10 | . . 2 3 2 1 2 Engine 8 | . . 2 3 2 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | . . . 6 4 7 2 Treads 10 | . . . 3 4 3 . Leg 3 | . . . 3 . . . Wheel 6 | . . . . . 4 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 1 2 6 5 5 6 Device 8 | . 1 . . 1 4 2 Storage 5 | . . . 2 3 . . Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection 9 | . . . 3 1 1 4 Artifact . | . . . . . . . Weapon 50 | . . 1 10 13 17 9 Energy Gun 17 | . . . 1 5 6 5 Energy Cannon 4 | . . 1 3 . . . Ballistic Gun 14 | . . . 4 4 4 2 Ballistic Cannon . | . . . . . . . Launcher 15 | . . . 2 4 7 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 2 1 1 Parts Lost 28 | . . . 6 1 2 19 Power 4 | . . . . . 1 3 Propulsion 4 | . . . . . . 4 Utility 12 | . . . 2 1 1 8 Weapon 8 | . . . 4 . . 4 Highest Loss Streak 10 | . . . 2 1 1 10 Average Slot Usage (%) 97 | . 98 99 96 98 99 96 Engine 8 | . 14 11 11 9 7 3 Treads 13 | . . . 9 27 28 . Leg 7 | . 28 22 12 . . . Wheel 4 | . . . . . . 28 Device 10 | . 12 11 1 7 20 19 Storage 16 | . 14 11 19 18 15 14 Processor 8 | . . 21 12 9 2 . Protection 6 | . . . 7 8 7 8 Energy Gun 6 | . 14 11 1 8 8 9 Energy Cannon 4 | . . 9 10 . . . Ballistic Gun 6 | . 14 1 9 8 2 3 Naked Turns . | . . . . . . . Heaviest Build 88 | 11 12 18 58 74 87 88 Greatest Support 86 | 20 20 20 40 66 86 48 Greatest Overweight (x) 2 | . . . 1 1 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 18 | . 6 6 16 18 18 18 Average Capacity 14 | . 6 6 11 17 18 17 Most Carried 18 | . 6 6 16 18 18 18 Average Carried 12 | . 5 5 10 16 12 15 Final Capacity 18 | 6 6 6 16 18 18 10 Final Carried 18 | 6 5 6 16 18 15 10 Class Distribution -------------------- 63% | Mutant 18% | Commander-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Matter Collected 2235 | 191 240 50 400 375 505 474 Remotely . | . . . . . . . Salvage Created 3568 | . 76 110 1584 480 637 681 Parts 184 | . 5 6 84 36 31 22 Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented 4 | . . . . . . 4 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 72 | . 1 2 25 13 17 14 Guns 27 | . 1 . 6 5 6 9 Cannons 16 | . . 2 14 . . . AOE 28 | . . . 5 8 11 4 Classes Destroyed 15 | . 2 1 5 2 5 . Worker 2 | . . . 1 . 1 . Builder 3 | . . . 1 2 . . Tunneler 1 | . . . . . 1 . Hauler 3 | . . . 2 1 . . Recycler 5 | . . . 2 . 3 . Mechanic 1 | . . . . 1 . . Drone 2 | . . . . . 2 . Watcher 3 | . 1 . 2 . . . Swarmer 21 | . . . . 7 11 3 Grunt 30 | . 1 1 12 5 3 8 Brawler 3 | . . . 2 . . 1 Duelist 2 | . . . . . 1 1 Sentry 15 | . . 1 11 2 . 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 1 1 6 6 7 5 Combat Bots Only 5 | . 1 1 5 4 4 5 Max Kills in Single Turn 6 | . 1 1 4 6 5 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Damage Taken 5219 | . 55 98 1134 567 481 2884 Core 954 | . 11 40 129 65 70 639 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 95 . 57 88 . . Volleys Fired 179 | . 7 7 64 28 28 45 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 60 96 112 86 110 110 Shots Fired 348 | . 14 14 124 56 52 88 Gun 261 | . 14 7 60 52 42 86 Cannon 70 | . . 7 63 . . . Launcher 17 | . . . 1 4 10 2 Special . | . . . . . . . Kinetic 131 | . 7 . 58 26 10 30 Thermal 47 | . . . . . 15 32 Explosive 17 | . . . 1 4 10 2 Electromagnetic 153 | . 7 14 65 26 17 24 Robot Hit Streak 16 | . 4 7 14 7 16 15 Robot Miss Streak 9 | . 2 2 3 3 9 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 236 | . 10 12 83 34 34 63 Core Hits 146 | . 3 4 45 28 38 28 Critical Hits 2 | . . . 1 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6860 | . 174 221 1865 1093 1985 1522 Guns 2775 | . 174 94 484 483 532 1008 Cannons 1195 | . . 127 1068 . . . Explosions 2890 | . . . 313 610 1453 514 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1168 | . 83 . 453 231 111 290 Thermal 1515 | . . . 144 41 680 650 Explosive 1880 | . . . 169 569 958 184 Electromagnetic 2297 | . 91 221 1099 252 236 398 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Effects 11 | . . . . 2 2 7 Message Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . 1 . 2 Data Loss (minor) 5 | . . . . 1 2 2 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 219 | . . . 28 . 128 63 Projectiles 18 | . . . 18 . . . Explosions 201 | . . . 10 . 128 63 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 507 | . . . 159 59 126 163 Shots 16 | . . . 4 3 5 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 30 99 176 12 248 76 Average Temperature 40 | . 19 44 44 4 80 19 Received Heat Transfer 1584 | . 30 30 345 207 18 954 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 13 | . 1 2 6 . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 1 1 1 1 Heat Transferred 1862 | . . . 200 50 683 929 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 4 1 . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Peak Influence 832 | . 64 71 420 624 832 . Initial 227 | . . 26 18 91 227 . Average 345 | . 17 35 212 396 716 . Maximum Alert Level 3 | . . . 2 2 3 . Low Security (%) 39 | . 100 100 48 23 . . Level 1 22 | . . . 48 12 6 . Level 2 21 | . . . 2 64 23 . Level 3 16 | . . . . . 69 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 5 2 2 . Investigation 6 | . 1 . 3 2 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 2 4 37 19 15 23 Peak Tracking Total 7 | . 1 1 7 4 4 7 Tactical Retreats 5 | . . . 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Traps Triggered 6 | . . . 4 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Machines Disabled 24 | . . . 2 . 22 . Max in Single Turn 20 | . . . 1 . 20 . Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Machines Accessed 19 | . 2 . 13 2 1 1 Terminals 14 | . 2 . 10 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 58 | . 8 . 40 8 1 1 Successful 39 | . 6 . 25 6 1 1 Failed 19 | . 2 . 15 2 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 39 | . 6 . 28 5 . . Terminals 51 | . 8 . 35 8 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 14 | . 2 . 9 2 . 1 Record 1 | . . . . 1 . . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 4 | . . . 3 . . 1 Level Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 20 | . 4 . 12 4 . . Terminals 20 | . 4 . 12 4 . . Track 8 | . 2 . 4 2 . . Assimilate 1 | . . . 1 . . . Botnet 11 | . 2 . 7 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 . 10 2 . . Full Trace Events 7 | . 2 . 3 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Total Allies 11 | . . . 10 . . 1 Largest Group 10 | . . . 10 8 . 1 Highest-Rated Group 137 | . . . 88 72 . 137 Highest-Rated Ally 137 | . . . 16 16 . 137 Total Orders 17 | . . . 3 3 9 2 STAY 1 | . . . . 1 . . FOLLOW 5 | . . . 3 2 . . EXPLORE 9 | . . . . . 7 2 RETURN 2 | . . . . . 2 . Ally Attacks 129 | . . . 58 71 . . Total Damage 1322 | . . . 585 737 . . Kills 18 | . . . 8 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 18 | . . . . . 16 2 Drone Recoveries 5 | . . . . . 4 1 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Turns Passed 4979 | . 164 467 1599 972 980 797 Spaces Moved 2592 | 1 113 198 812 539 540 389 Core . | . . . . . . . Treads 1372 | . . . 316 539 517 . Legs 808 | 1 113 198 496 . . . Wheels 412 | . . . . . 23 389 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 120 145 100 100 Average Speed 138 | 120 120 120 151 147 148 100 Slowest Speed 180 | 120 120 120 180 165 170 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 25 17 93 36 33 83 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 366 | . . . 43 104 165 54 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 364 | . . . 43 104 163 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Total 3643 | . 129 413 1060 661 658 722 Wait 622 | . 2 200 106 34 27 253 Move 2586 | . 112 197 811 538 539 389 Hop . | . . . . . . . Pick Up 77 | . 3 2 28 16 15 13 Fast Attach 16 | . 1 1 6 4 2 2 Attach 25 | . . 1 3 4 7 10 Detach 2 | . . . . 2 . . Swap 64 | . . 3 16 16 21 8 Drop 65 | . 4 2 25 19 13 2 Fire 179 | . 7 7 64 28 28 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous 6 | . . . . . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 13) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 617 | -9/Materials | Discovered new exit (range 4) 628 | -9/Materials | Identified exit to Storage 632 | -9/Materials | Entered Storage 1224 | -9/Storage | Build established: Scavenger-Mutant 1273 | -9/Storage | Identified exit to Materials 1620 | -9/Storage | Learned location of Armory (-4) 1688 | -9/Storage | Found Prototype Launcher 1688 | -9/Storage | Identified Scatter Rocket Array 1693 | -9/Storage | Found Scatter Rocket Array 1775 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2065 | -9/Storage | Repaired Cld. Ion Engine 2081 | -9/Storage | Build established: Commander-Mutant 2231 | -9/Storage | Entered Materials 2231 | -8/Materials | Accompanied by 8 allies 2231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3020 | -8/Materials | Build established: Mutant 3058 | -8/Materials | Discovered new exit (range 15) 3077 | -8/Materials | Identified exit to Factory 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3432 | -7/Factory | Discovered new exit (range 41) 3894 | -7/Factory | Found Prototype Launcher 3894 | -7/Factory | Identified Rocket Array 4183 | -7/Factory | Entered Lower Caves 4240 | -7/Lower Caves | Lost 3 parts (2u1w) 4332 | -7/Lower Caves | Found Alien Artifact 4500 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4565 | -7/Lower Caves | Lost 4 parts (1n2u1w) 4709 | -7/Lower Caves | Encountered a Warlord checkpoint 4719 | -7/Lower Caves | Identified Core Expander 4719 | -7/Lower Caves | Installed Core Expander, added new Power slot 4967 | -7/Lower Caves | Core integrity fell below 50% 4977 | -7/Lower Caves | Core integrity fell below 20% 4980 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04908_ Drone retrieved by Drone Bay. 04921_ Acquired 10 matter. 04923_ System corrupted: Component data lost. 04942_ C-55 Analyst destroyed. 04944_ PX-RAO(M) destroyed. 04951_ Arm. Wheel destroyed. 04951_ Imp. Medium Armor Plating destroyed. 04952_ Nuclear Core destroyed. 04953_ Hvy. Particle Gun destroyed. 04956_ Imp. Assault Rifle destroyed. 04956_ Arm. Wheel destroyed. 04956_ Drone Bay destroyed. 04960_ Arm. Wheel severed. 04961_ Imp. Cooling System destroyed. 04962_ Nuclear Core destroyed. 04962_ Arm. Wheel severed. 04964_ L-41 Fighter destroyed. 04971_ Hcp. Storage Unit destroyed. A strange signal echoes through the caves. 04978_ Imp. Melee Analysis Suite fries itself beyond repair. 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