Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 15:05:24 Player: Sweaty Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2801) 2801 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 5560 Bonus ------- High Alert Combat Kills 324 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 84/100 System Corruption 17% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY (10) --- Improved Terrain Scan Processor Improved Propulsion Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scan Processor Improved Targeting Computer Improved Propulsion Shielding Improved Weapon Shielding Drone Bay Heavy Particle Gun High-powered Shotgun Enhanced Autogun Rocket Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 92 | 6 22 18 8 38 Power 7 | 1 2 2 . 2 Engine 5 | 1 2 2 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 7 6 1 9 Treads 8 | . . 2 . 6 Leg 17 | 2 7 4 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 3 6 Device 6 | . 1 . 2 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 46 | 2 10 9 4 21 Energy Gun 20 | 1 6 4 2 7 Energy Cannon 3 | . . . . 3 Ballistic Gun 12 | 1 1 2 . 8 Ballistic Cannon . | . . . . . Launcher 8 | . 2 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 . 1 1 Unidentified Prototypes 7 | . . 1 1 5 Corrupted Parts 2 | . . . . 2 System Corruption 6 | . . . . 6 Parts Lost 27 | . 2 7 1 17 Power 2 | . . 1 . 1 Propulsion 11 | . . 4 1 6 Utility 4 | . . . . 4 Weapon 10 | . 2 2 . 6 Highest Loss Streak 8 | . 2 2 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 92 94 95 89 Engine 8 | . 13 11 9 4 Core 1 | . . . . 3 Treads 9 | . . 4 18 15 Leg 22 | . 26 34 14 14 Device 4 | . 1 . 9 7 Storage 10 | . 14 11 9 9 Protection 8 | . 7 10 9 7 Energy Gun 14 | . 15 17 15 12 Energy Cannon 2 | . . . . 6 Ballistic Gun 6 | . 10 3 6 6 Naked Turns . | . . . . . Heaviest Build 37 | 14 21 26 32 37 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 6 | 2 1 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 2 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 9 3 Class Distribution -------------------- 38% | Scavenger-Tank 37% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1938 | 190 479 191 96 982 Remotely 125 | . 125 . . . Salvage Created 3654 | . 623 565 191 2275 Parts 181 | . 38 34 10 99 Haulers Intercepted 6 | . . 2 . 4 Recyclers Shooed 8 | . 1 3 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 74 | . 17 17 2 38 Guns 52 | . 10 12 2 28 Cannons 3 | . . . . 3 AOE 17 | . 7 3 . 7 Classes Destroyed 12 | . 5 3 1 3 Worker 4 | . 2 . . 2 Builder 3 | . 1 . . 2 Hauler 6 | . . 2 . 4 Recycler 8 | . 2 . 1 5 Operator 1 | . . . . 1 Watcher 3 | . . . 1 2 Swarmer 20 | . 5 7 . 8 Grunt 37 | . 12 6 2 17 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 12 | . . 3 . 9 Hunter 2 | . . . . 2 Best Kill Streak 8 | . 8 4 3 6 Combat Bots Only 6 | . 4 4 2 6 Max Kills in Single Turn 3 | . 3 2 1 3 Gunslinging 1 | . . 1 . 1 Exploded 2 | . 2 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 412 | . 98 98 9 207 Missed 114 | . 37 27 3 47 Damage Taken 4644 | . 641 965 85 2953 Core 868 | . 94 218 14 542 Absorbed by Shields . | . . . . . Redirected to Shielding 282 | . 20 22 26 214 Regen/Repaired (Parts) 144 | . 82 . 62 . Core Remaining (%) 69 | 100 62 45 . . Volleys Fired 219 | . 55 48 9 107 Largest 3 | . 2 2 2 3 Hottest 175 | . 100 115 68 175 Shots Fired 488 | . 106 87 17 278 Gun 427 | . 99 82 16 230 Cannon 40 | . . . . 40 Launcher 21 | . 7 5 1 8 Special . | . . . . . Kinetic 165 | . 43 7 8 107 Thermal 197 | . 56 69 . 72 Explosive 21 | . 7 5 1 8 Electromagnetic 105 | . . 6 8 91 Robot Hit Streak 20 | . 6 20 7 11 Robot Miss Streak 6 | . 6 3 2 5 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 . 5 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 305 | . 56 53 12 184 Core Hits 177 | . 39 28 6 104 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . 1 3 . 2 Burn 4 | . 1 3 . . Destroy 2 | . . . . 2 Melee Attacks 2 | . 1 . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7334 | . 1110 1216 206 4802 Guns 4693 | . 660 790 176 3067 Cannons 549 | . . . . 549 Explosions 2088 | . 450 422 30 1186 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1764 | . 284 52 63 1365 Thermal 2977 | . 376 955 . 1646 Explosive 1098 | . 450 159 30 459 Electromagnetic 1491 | . . 46 113 1332 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . . . . 59 Message Errors 12 | . . . . 12 Matter Fused 8 | . . . . 8 Heat Flow Errors 6 | . . . . 6 Energy Discharges 7 | . . . . 7 Parts Rejected 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Misfires 6 | . . . . 6 Alerts 3 | . . . . 3 Misdirections 1 | . . . . 1 Weapon Failures 7 | . . . . 7 Overload Shots . | . . . . . Overflow Damage 207 | . . 182 . 25 Projectiles 7 | . . . . 7 Explosions 200 | . . 182 . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 462 | . 16 179 . 267 Shots 11 | . 1 3 . 7 Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 755 | . 274 341 . 755 Average Temperature 104 | . 64 109 . 121 Received Heat Transfer 1446 | . 207 204 54 981 Effects 26 | . 2 1 . 23 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . 2 1 . 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 10 | . . . . 10 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 16 | . 2 9 . 5 Heat Transferred 5897 | . 1184 2222 . 2491 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . . 9 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 873 | . 330 551 232 873 Initial 169 | . . 114 169 97 Average 300 | . 141 301 196 425 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 36 | 100 62 21 54 25 Level 1 37 | . 37 46 45 31 Level 2 18 | . . 32 . 25 Level 3 7 | . . . . 17 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 7 1 1 11 Investigation 11 | . 6 1 1 3 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 30 25 3 49 Peak Tracking Total 6 | . 6 5 2 6 Tactical Retreats 7 | . 2 4 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 4 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 13 | . 1 4 . 8 Max in Single Turn 4 | . 1 4 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 8 1 1 3 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 42 | . 23 8 3 8 Successful 21 | . 9 8 2 2 Failed 21 | . 14 . 1 6 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 16 | . 14 . . 2 Terminals 24 | . 20 . . 4 Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 4 | . . . . 4 Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . . 1 Record 1 | . 1 . . . Alert Level 3 | . 2 . . 1 Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 1 1 3 Full Trace Events 11 | . 7 . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . 1 . Non-combat . | . . . . . Combat 2 | . 1 . 1 . Robot Hacks Applied 2 | . 1 . 1 . parse_system 2 | . 1 . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3936 | 93 909 995 309 1630 Spaces Moved 1916 | 51 506 590 149 620 Core 70 | 23 5 . . 42 Treads 860 | . . 133 149 578 Legs 986 | 28 501 457 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 160 160 Average Speed 144 | 117 121 134 160 170 Slowest Speed 350 | 150 190 190 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 4 63 30 12 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 232 | . 29 80 9 114 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 228 | . 29 80 9 110 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2674 | 84 692 702 203 993 Wait 338 | 20 81 29 24 184 Move 1912 | 50 505 589 148 620 Hop . | . . . . . Pick Up 67 | 8 20 11 8 20 Fast Attach 9 | . 2 3 . 4 Attach 41 | 6 8 8 4 15 Detach 1 | . . . . 1 Swap 42 | . 12 7 4 19 Drop 41 | . 8 5 5 23 Fire 219 | . 55 48 9 107 Melee 2 | . 1 . 1 . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Aluminum Leg 674 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x2 1305 | -9/Materials | Build established: Scavenger-Mutant 1569 | -9/Materials | Discovered new exit (range 13) 1732 | -9/Materials | Core integrity fell below 50% 1998 | -9/Materials | Entered another Materials area 1998 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2139 | -8/Materials | Repaired Med. Laser 2212 | -8/Materials | Discovered new exit (range 7) 2307 | -8/Materials | Entered Storage 2666 | -8/Storage | Build established: Scavenger-Tank 2845 | -8/Storage | Crushed by falling debris 2845 | -8/Storage | System corruption reached 10% 2994 | -8/Storage | Garrison activated, responded to threat 3325 | -8/Storage | Core integrity fell below 50% 3688 | -8/Storage | Garrison activated, responded to threat 3747 | -8/Storage | Core integrity fell below 20% 3806 | -8/Storage | Lost 8 parts (1p3n1u3w) 3937 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03871_ System corrupted: FCS attempts to trigger Hvy. Particle Gun. 03871_ System corrupted: Hvy. Particle Gun misfires. 03880_ Acquired 89 matter. 03886_ R-06 Scavenger collects Corrupted Lgt. Treads. 03887_ 7SOWZMKDPAQ&>=TBT7HOA 03888_ K-01 Serf collects debris. 03890_ R-06 Scavenger collects Drone Bay. 03891_ K-01 Serf collects debris. 03894_ R-06 Scavenger collects Com. Wheel. 03895_ K-01 Serf collects debris. 03897_ R-06 Scavenger collects Prototype Energy Gun. 03899_ K-01 Serf collects debris. 03912_ System corrupted: Matter fused (-9). 03912_ K-01 Serf collects debris. 03929_ /IBK 66ZTJV<< QAYEW0A6U4SM8BLXQPC2SRA [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????# [[/# """ #?######## | | ??????????# [[/# ###T# !!# """ | | ??????????# # ## " # """ | | ??????????## != # ="! !!# """ | | ???????????### +### # /%###### | | ????????????##![[[=# ##+#####+##########+# | | ????????????# ![ %%| ] % % [% | | ????????????## [ | | ????????????# * | | ????????????# # ############+##### | | ????########## ## ####?????? | | ????# # # #???? | | ???## # # ! #??"" "" | | ???"" # % # # """ """ # | | ???"Y """"" # % # #?""" 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""" ##??" ????????????? | | ????????????## """ #???G"????????????? | | ?????????????# / """ #???? ????????????? | | ?????????????###########?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Party Time Remodeling System Compromised Troublemaker Use The Force Challenges ------------ None Game ------ Seed ContainmentHackingWheel Manual? 0 Play Time 01:03:53 Cumulative 4.3 hours Start 2024.04.19 @ 14:02:40 End 2024.04.19 @ 15:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a149af-29b8-4953-a5a4-260be2e553aa