Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 16:09:15 Player: Val Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (906) 906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3041 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON (3) ------- Minigun High-powered Shotgun Rocket Launcher > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Reflective Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Weapon Shielding Shield Generator > --- WEAPON ----------- Field Laser High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Light Treads Improved Sensor Array Improved Signal Interpreter Reflective Plating [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Weapon Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun Field Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 27 | 6 3 4 3 5 6 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 1 3 1 2 Device 6 | . 1 . 3 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 2 2 . 4 3 Energy Gun 4 | 1 . 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 100 100 100 92 Engine 11 | . 14 14 11 11 9 Treads 23 | . 28 28 22 22 17 Device 22 | . 6 14 33 33 22 Storage 3 | . 14 7 . . . Processor 1 | . . . . . 7 Protection 7 | . . 7 11 11 9 Energy Gun 7 | . 12 7 11 5 5 Ballistic Gun 10 | . 9 6 11 11 12 Launcher 7 | . 6 14 . 5 8 Naked Turns . | . . . . . . Heaviest Build 22 | 11 15 15 17 18 22 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 8 8 8 5 5 5 Average Carried 5 | 4 6 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 6 7 5 5 5 4 Class Distribution -------------------- 80% | Mutant 14% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 620 | 165 132 44 10 206 63 Remotely . | . . . . . . Salvage Created 770 | . 209 . 12 321 228 Parts 47 | . 11 . . 23 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 4 . 1 10 5 Guns 11 | . 4 . 1 5 1 AOE 9 | . . . . 5 4 Classes Destroyed 6 | . 2 . 1 3 . Builder 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Watcher 4 | . 1 . . . 3 Swarmer 1 | . . . 1 . . Grunt 18 | . 4 . . 9 5 Brawler 1 | . . . . 1 . Best Kill Streak 6 | . 2 . 1 3 6 Combat Bots Only 4 | . 2 . 1 3 4 Max Kills in Single Turn 2 | . 1 . 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 61 | . 22 . 5 19 15 Missed 15 | . 4 . 3 2 6 Damage Taken 656 | . 238 . 12 180 226 Core 162 | . 124 . . 22 16 Absorbed by Shields 82 | . . . 5 72 5 Redirected to Shielding 65 | . . . 3 26 36 Core Remaining (%) 81 | 100 . 50 . 94 . Volleys Fired 55 | . 15 . 4 20 16 Largest 3 | . 2 . 2 2 3 Hottest 121 | . 70 . 88 88 121 Shots Fired 112 | . 28 . 8 36 40 Gun 90 | . 27 . 8 27 28 Cannon . | . . . . . . Launcher 22 | . 1 . . 9 12 Special . | . . . . . . Kinetic 60 | . 14 . 4 17 25 Thermal 30 | . 13 . 4 10 3 Explosive 22 | . 1 . . 9 12 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 . 4 7 9 Robot Miss Streak 6 | . 2 . 3 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 64 | . 19 . 4 19 22 Core Hits 60 | . 12 . 1 22 25 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . . 1 2 1 Burn 3 | . . . 1 1 1 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2227 | . 280 . 96 810 1041 Guns 968 | . 221 . 96 289 362 Cannons . | . . . . . . Explosions 1255 | . 59 . . 521 675 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 732 | . 125 . 78 203 326 Thermal 236 | . 96 . 18 86 36 Explosive 1255 | . 59 . . 521 675 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | . . . . 28 79 Shots 4 | . . . . 1 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 105 | . 105 . . 2 5 Average Temperature 40 | . 46 . . 2 5 Received Heat Transfer 293 | . 138 . . 86 69 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 743 | . 225 . 111 259 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 341 | . 135 52 55 288 341 Initial 66 | . . 52 20 21 66 Average 113 | . 74 52 38 186 148 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 80 | 100 100 100 100 48 82 Level 1 20 | . . . . 51 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 . 2 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 5 . 4 10 12 Peak Tracking Total 4 | . 2 . 4 3 3 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 1 . . . Successful 2 | . 1 1 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1360 | 75 226 241 117 439 262 Spaces Moved 606 | 39 111 139 58 134 125 Core 10 | 10 . . . . . Treads 596 | 29 111 139 58 134 125 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 149 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 26 51 10 43 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 21 | . . . . 13 8 Terrain Destroyed 180 | . 7 . . 70 103 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | . 7 . . 70 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 904 | 56 133 162 75 322 156 Wait 173 | . . 1 8 161 3 Move 601 | 38 110 138 57 133 125 Hop . | . . . . . . Pick Up 28 | 12 3 8 2 1 2 Fast Attach 1 | . . . . . 1 Attach 15 | 6 3 . 3 . 3 Detach 2 | . 1 . 1 . . Swap 11 | . . 4 . 5 2 Drop 16 | . 1 11 . 2 2 Fire 55 | . 15 . 4 20 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict shopkeep closing up shop 501 | -10/Mines | Discovered new exit (range 7) 507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Utility x2 638 | -9/Materials | Discovered new exit (range 12) 660 | -9/Materials | Entered Mines 700 | -9/Mines | Learned Materials terminal intel 729 | -9/Mines | Learned location of Zion (-7) 824 | -9/Mines | Excavation squad dispatched 824 | -9/Mines | A large section of the Mines collapsed 1065 | -9/Mines | Discovered new exit (range 7) 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1100 | -8/Materials | Loaded intel: 12 terminal locations 1361 | -8/Materials | Self-destructed Last Messages --------------- 01328_ G-47 Trooper destroyed. 01332_ Lgt. Treads destroyed. 01335_ Destroyed Particle Gun. 01335_ G-47 Trooper destroyed. 01338_ The unstable cave ceiling collapses. 01339_ G-47 Trooper destroyed. 01340_ U-05 Engineer lays Concrete. 01347_ G-47 Trooper destroyed. 01348_ U-05 Engineer lays Concrete. 01350_ U-05 Engineer builds a Wall. 01352_ Slammed into U-05 Engineer. 01354_ Acquired 14 matter. 01354_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01355_ Destroyed Melee Analysis Suite. 01356_ U-05 Engineer builds a Wall. 01356_ U-05 Engineer lays Concrete. 01358_ U-05 Engineer builds a Wall. 01360_ Ion Engine destroyed. 01361_ U-05 Engineer lays Concrete. 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