Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 02:06:31 Player: morimori Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (821) 821 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3142) 3142 TOTAL SCORE: 6228 Bonus ------- Follower Combat Kills 142 Subatomizer Sterilization 3000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (74) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Signal Interpreter Powered Cannon Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Hover Unit > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Tractor Beam > --- WEAPON ----------- Improved Medium Laser Makeshift Laser > --- INVENTORY -------- Makeshift Power Source Large Storage Unit High-capacity Storage Unit Powered Cannon Barrage Gun Heavy Battle Rifle Heavy Hammer Scrap Shield Fragment SUBCON Basin [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Battle Rifle Special Weapon Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 7 2 9 9 7 Power 6 | 1 . 3 . 2 Engine 3 | 1 . 1 . 1 Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 11 | 2 . 3 3 3 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 . 3 3 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 2 2 1 1 2 Device 5 | 1 . 1 1 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 5 . Energy Gun 4 | . . 2 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 2 11 Power 2 | . . . . 2 Propulsion 7 | . . . 2 5 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Backups 13 | 3 10 18 13 7 Power 2 | 1 2 2 2 1 Propulsion 1 | 1 3 4 1 . Utility 3 | . 1 4 3 3 Weapon 5 | . 3 7 5 2 Tool/Special . | . . . . . Unused Backups 22 | 3 2 2 9 6 Power 5 | 1 1 1 1 1 Propulsion 5 | 2 . 1 2 . Utility 4 | . . . 1 3 Weapon 8 | . 1 . 5 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 99 76 Engine 3 | . 14 7 . 5 Core 10 | . . 6 14 2 Wheel 27 | . 28 28 27 19 Device 14 | . 14 14 14 19 Storage 13 | . 14 14 14 7 Energy Gun 17 | . . 27 15 10 Ballistic Gun 3 | . 28 . 3 . Impact Weapon 5 | . . . 8 5 Peak Build Rating 41 | 7 9 19 36 41 Average Rating 24 | 6 8 16 28 32 On Entrance 13 | . 7 9 19 34 Naked Turns 88 | . . . . 88 Heaviest Build 97 | 14 89 92 93 97 Greatest Support 36 | 26 26 26 20 36 Greatest Overweight (x) 31 | . 3 4 4 31 Average Overweight (x) 3 | . 1 3 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 19 25 25 22 Most Carried 25 | 8 15 25 25 25 Average Carried 22 | 3 10 20 24 20 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 5 15 25 25 5 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 718 | 326 46 112 159 75 Remotely 65 | . . . . 65 Salvage Created 1276 | 145 192 518 214 207 Parts 72 | 11 12 31 12 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 22 | . 2 10 8 2 Guns 22 | . 2 10 8 2 Classes Destroyed 8 | 3 2 2 1 . Worker 2 | 1 . 1 . . Tunneler 3 | 2 . 1 . . Recycler 4 | 1 1 1 . 1 Operator 2 | . 1 . . 1 Swarmer 6 | . . 1 5 . Grunt 11 | . 2 7 . 2 Sentry 2 | . . 2 . . Subdweller 3 | . . . 3 . Best Kill Streak 4 | 3 3 2 4 2 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 163 | . 8 24 38 93 Missed 54 | . 3 8 16 27 Hits 109 | . 5 16 22 66 Melee 5 | . . . . 5 Projectile 104 | . 5 16 22 61 Critical Strikes 6 | . . 1 1 4 Damage Taken 1760 | . 71 240 326 1123 Core 727 | . 13 64 85 565 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . . 35 . Volleys Fired 98 | 14 12 28 27 17 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 40 112 112 150 Shots Fired 187 | 28 24 56 46 33 Gun 187 | 28 24 56 46 33 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 60 | 28 24 . 8 . Thermal 127 | . . 56 38 33 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 9 7 10 7 4 Robot Miss Streak 3 | 3 1 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 113 | 19 17 39 25 13 Core Hits 47 | 5 8 17 11 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 2 2 Burn 6 | . . 2 2 2 Melee Attacks 32 | . . . 32 . Impact 32 | . . . 32 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1652 | 191 186 677 361 237 Guns 1621 | 191 186 663 361 220 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 31 | . . 14 . 17 Kinetic 377 | 191 186 . . . Thermal 1244 | . . 663 361 220 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots 1 | . . . . 1 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . 7 . 8 Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 116 | . 9 81 3 116 Average Temperature 25 | . 9 24 3 31 Received Heat Transfer 738 | . 42 123 69 504 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 3 . 5 Heat Transferred 3145 | . . 1591 925 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . . 1 Peak Influence 89 | 5 45 66 . 89 Initial 7 | . . . . 7 Average 16 | . 8 17 . 20 Influence Increases 976 | 20 80 357 250 269 Destroy 0b10 Robot/C 500 | . 40 260 160 40 Destroy 0b10 Robot/NC 55 | 20 10 15 . 10 Destroy Leader 80 | . 10 50 10 10 Allied During Kill 22 | . . 17 5 . Successful Hack 34 | . 20 . . 14 Disable Machine 30 | . . . . 30 Lose Combat Pursuer 255 | . . 15 75 165 Influence Decreases 896 | 20 80 351 240 205 Entered New Map 13 | . . . 4 9 Time Decay 844 | 20 80 351 217 176 Lost Part 30 | . . . 10 20 Lost Ally 9 | . . . 9 . Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 5 14 12 31 Peak Tracking Total 11 | . 2 3 6 11 Tactical Retreats 7 | . . 1 2 4 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 5 1 4 2 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 17 1 17 3 Successful 28 | . 9 . 17 2 Failed 10 | . 8 1 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 13 | . 10 1 . 2 Terminals 20 | . 16 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 4 . 17 1 Record 14 | . . . 14 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . . 1 Terminals 5 | . 4 . . 1 Track 1 | . . . . 1 Botnet 2 | . 2 . . . Disrupt 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 4 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 62 | . . 62 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 29 | . . 13 16 . Total Damage 376 | . . 146 230 . Kills 6 | . . 3 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 4792 | 62 331 12 3766 621 Seismic 4792 | 62 331 12 3766 621 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 6793 | 126 331 1818 3806 712 Spaces Moved 4297 | 67 223 982 2536 489 Core 175 | 3 . . . 172 Treads . | . . . . . Legs . | . . . . . Wheels 4122 | 64 223 982 2536 317 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 140 50 Average Speed 133 | 88 119 138 140 103 Slowest Speed 1600 | 100 135 140 140 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 58 100 96 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 3 5 . Spaces Dug 18 | . . . 18 . Terrain Destroyed 21 | . . . 21 . Melee 16 | . . . 16 . Projectile 5 | . . . 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 5115 | 106 267 1381 2699 662 Wait 558 | 6 17 340 61 134 Move 4293 | 66 222 981 2535 489 Hop . | . . . . . Pick Up 45 | 9 11 13 7 5 Fast Attach 11 | 7 . . . 4 Attach 4 | . . . 2 2 Detach . | . . . . . Swap 26 | . 2 9 12 3 Drop 42 | 4 3 9 21 5 Fire 98 | 14 12 28 27 17 Melee 32 | . . . 32 . Ram 3 | . . 1 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 2 . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Entered Mines 862 | -10/Mines | Discovered new exit (range 9) 895 | -10/Mines | Learned location of Zion (-7) 959 | -10/Mines | Found a hidden stash of uninstalled traps 1304 | -10/Mines | Discovered new exit (range 16) 1322 | -10/Mines | Received a Mining Laser from a helpful Derelict 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Discovered new exit (range 6) 1798 | -10/Mines | Build established: Scavenger-Mutant 1905 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2276 | -10/Mines | Entered Subcaves 2276 | -10/Subcaves | Accompanied by 1 ally 2281 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2382 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2486 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2666 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2669 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2818 | -10/Subcaves | Disturbed a concealed Subdweller 3127 | -10/Subcaves | Learned Materials interactive machine intel 3427 | -10/Subcaves | Found SUBCON Basin 3703 | -10/Subcaves | Discovered new exit (range 9) 3813 | -10/Subcaves | Visited Clippyterm 3818 | -10/Subcaves | Learned 40 Factory zone layouts 3818 | -10/Subcaves | Learned Factory garrison access intel 3973 | -10/Subcaves | Core integrity fell below 50% 4293 | -10/Subcaves | Discovered new exit (range 10) 4334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4827 | -10/Subcaves | Visited 4L-MR0's lab 4851 | -10/Subcaves | Found Powered Cannon 5645 | -10/Subcaves | Learned Materials stockpile data 5650 | -10/Subcaves | Discovered new exit (range 10) 6082 | -10/Subcaves | Entered Materials 6082 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6084 | -8/Materials | Loaded intel: 19 interactive machine locations 6170 | -8/Materials | Released subatomizers from SUBCON Basin 6696 | -8/Materials | Sterilization system engaged 6696 | -8/Materials | Non-combat units ordered to evacuate 6708 | -8/Materials | Core integrity fell below 50% 6731 | -8/Materials | Discovered new exit (range 14) 6734 | -8/Materials | Lost 9 parts (1p4n3u1w) 6746 | -8/Materials | Discovered new exit (range 15) 6792 | -8/Materials | Core integrity fell below 20% 6794 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06731_ K-01 Serf exits level. 06736_ W-25 Informer sends out distress signal. 06746_ EXIT=FOUND 06747_ Triggered Shock Trap. 06747_ The floor emits a surge of raw power. 06747_ System corrupted (+2). 06748_ Triggered Shock Trap. 06748_ The floor emits a surge of raw power. 06748_ System corrupted (+1). 06750_ O-16 Technician sends out distress signal. 06751_ Triggered Shock Trap. 06751_ The floor emits a surge of raw power. 06751_ System corrupted (+2). 06778_ Subatomizers consume the Door. 06787_ System corrupted: Heat flow error (+147). 06788_ Slammed into G-47 Trooper. 06788_ Destabilizing: System corrupted (+1). 06791_ Critical hit (Burn: +37). 06791_ Slammed into G-47 Trooper. 06791_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ???????????????????????????# "T" #????????????? | | ???????????????????????????# #????????????? | | ??""???????????????????????#! #????????????? | | ?"G?????????????##??##?????# #????????????? | | ??""??????????###"### ###??# #????????????? | | ?????????????###&###### #??# *%" #####????????? | | ?????????????#% # #??# "" # ########## | | ?????????????# # ??# " # # # | | ?????????????# # ##?# # # """"" # | | ?????????????# ########### ### # """"" =# | | ?????????????# # gg % # """"" # | | ?????????????# + %g + """"" # | | ?????????????# # @ gl g # """"" # | | ?????????????# # #########g### # """"" =# | | ?????????????# # #?# ## # """"" # | | ?????????????##/#######%#?# ## # # | | ????????????? "%#"""#"#+#?# ## ########## | | ??????????? # ?# ## #????????? | | ??????????"" # ?# ## #???????? | | ??????????" " ?# ?# ## ##??????? | | ??????????"?" ?+ ?# # ######## | | ????????????????# ?# # | | ????????????????+ ?# + | | ????????????????####?####?########## | | ??????????????????????# ? [ # #### | | ???????????????????????# T ########## | | ???????????????????????# ] """ # # | | ???????????????????????# """ # "" # | | ????????????????????????? """ # R # | | ??????????????????????????? # "" | | ????????????????????????????? ?#&[ # | | ??????????????????????######### #### " " # | | ??????????????????????# ! # + "" # | | ??????????????????????# # ### " + | | ????#######???????????#! # #?# ### | | ????# #???????????# # #?##########?# | | ????# #???????????# # #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalJammingDriver Manual? 0 Play Time 00:42:44 Cumulative 461.7 hours Start 2025.08.27 @ 01:00:42 End 2025.08.27 @ 02:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e151419-6dc4-4b6c-a944-401052951dd1