Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 15:36:06 Player: Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2319) 2319 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7346 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 40/100 System Corruption 3% Temperature Cool (12) Movement Hovering (77) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Linear Gravjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Improved Actuator Array Hacking Suite > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Neutrino Core Gravmag Array Combat Gravmag System Improved Medium Armor Plating Layered Light Armor Plating Advanced System Restoration Module Heavy Shock Bomb Launcher Great Maul [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Lance Energy Gun Improved Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . 2 . . 1 . Utility 8 | . . 2 2 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 89 | 7 3 4 4 18 3 40 6 4 Power 11 | 2 . . 1 2 1 4 1 . Engine 3 | 2 . . 1 . . . . . Core 8 | . . . . 2 1 4 1 . Reactor . | . . . . . . . . . Propulsion 31 | 2 . . 1 6 . 17 3 2 Treads 3 | 2 . . 1 . . . . . Leg 2 | . . . . 2 . . . . Wheel 2 | . . . . 2 . . . . Hover 22 | . . . . . . 17 3 2 Flight 2 | . . . . 2 . . . . Utility 31 | 1 2 2 2 5 2 15 1 1 Device 11 | . 1 . 1 3 . 5 1 . Storage 2 | 1 . . . . 1 . . . Processor 10 | . 1 1 1 1 1 5 . . Hackware 3 | . . . . . . 3 . . Protection 5 | . . 1 . 1 . 2 . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 1 2 . 5 . 4 1 1 Energy Gun 5 | 1 . . . 3 . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 4 | . . 2 . 2 . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 25 | . . . . 11 . 6 8 . Power 1 | . . . . 1 . . . . Propulsion 7 | . . . . 4 . 1 2 . Utility 13 | . . . . 4 . 4 5 . Weapon 4 | . . . . 2 . 1 1 . Highest Loss Streak 10 | . . . . 10 . 3 7 . To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 87 | . 95 98 99 73 80 93 86 14 Engine 3 | . 14 11 9 2 . . . . Core 3 | . . . . 2 6 5 8 . Treads 7 | . 28 22 18 3 . . . . Wheel 2 | . . . . 4 13 1 . . Hover 8 | . . . . . . 19 18 7 Device 11 | . 3 11 17 14 13 9 19 . Storage 7 | . 14 11 9 7 6 5 4 . Processor 17 | . 6 9 18 11 20 27 20 . Hackware 2 | . . . . . . 5 4 . Protection 4 | . . 11 9 3 6 4 . 3 Energy Gun 4 | . 14 1 . 6 13 2 . . Ballistic Gun 1 | . 9 . . . . . . . Ballistic Cannon 5 | . . 18 18 8 . . . . Piercing Weapon 3 | . . . . . . 7 8 . Naked Turns 29 | . . . . . . . 12 17 Heaviest Build 44 | 12 14 24 26 26 29 41 44 16 Greatest Support 57 | 40 40 40 40 56 56 56 57 28 Greatest Overweight (x) 7 | . . . . 7 . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 10 9 5 Most Carried 10 | 2 6 8 8 8 8 10 10 5 Average Carried 7 | 1 4 7 6 6 7 9 8 2 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 Final Carried 10 | 2 6 8 8 8 7 10 5 1 Class Distribution -------------------- 65% | Mutant 28% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 1687 | 235 58 218 80 505 98 395 98 . Remotely . | . . . . . . . . . Salvage Created 2419 | . 242 399 207 448 136 883 104 . Parts 143 | . 21 17 11 26 6 56 6 . Haulers Intercepted 4 | . 2 1 1 . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 48 | . 4 4 3 16 3 16 2 . Melee 13 | . . . . . . 11 2 . Guns 19 | . 4 . . 7 3 5 . . Cannons 16 | . . 4 3 9 . . . . Classes Destroyed 12 | . 3 6 . 2 . 1 . . Worker 4 | . 1 . . . . 3 . . Builder 2 | . . 1 . 1 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 4 | . 2 1 1 . . . . . Recycler 3 | . . 2 1 . . . . . Operator 2 | . . 1 . . . 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 9 | . . . . 4 . 5 . . Grunt 25 | . 4 3 2 7 3 6 . . Duelist 1 | . . . . . . 1 . . Sentry 9 | . . 1 1 4 . 3 . . Programmer 4 | . . . . 1 . 1 2 . Best Kill Streak 8 | . 2 8 3 4 3 4 2 . Combat Bots Only 4 | . 2 1 2 4 3 4 2 . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 538 | . 23 18 20 253 14 78 127 5 Missed 172 | . 7 9 8 91 3 17 36 1 Damage Taken 5968 | . 171 108 170 1704 204 1470 2057 84 Core 1653 | . 78 . 13 303 17 72 1149 21 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 14 | . . . . . . 14 . . Core Remaining (%) 87 | 100 68 100 97 56 98 92 . . Volleys Fired 149 | . 38 21 17 48 10 15 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 150 | . 60 88 88 150 150 150 . . Shots Fired 277 | . 61 42 34 92 20 28 . . Gun 143 | . 61 . . 34 20 28 . . Cannon 134 | . . 42 34 58 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 159 | . 25 42 34 58 . . . . Thermal 109 | . 36 . . 34 20 19 . . Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . . . 9 . . Robot Hit Streak 19 | . 4 6 5 19 14 10 . . Robot Miss Streak 9 | . 9 5 3 7 6 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 231 | . 32 21 16 74 18 55 15 . Core Hits 171 | . 13 11 7 56 31 49 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 12 | . . 4 2 1 . 4 1 . Blast 7 | . . 4 2 1 . . . . Smash 1 | . . . . . . . 1 . Impale 4 | . . . . . . 4 . . Melee Attacks 121 | . 6 . . . . 74 41 . Impact 7 | . . . . . . . 7 . Slashing 6 | . 6 . . . . . . . Piercing 108 | . . . . . . 74 34 . Sneak Attacks 6 | . 1 . . . . 3 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . 2 6 . Damage Inflicted 5880 | . 356 507 409 1620 445 1922 621 . Guns 1873 | . 303 . . 583 445 542 . . Cannons 1936 | . . 496 407 1033 . . . . Explosions . | . . . . . . . . . Melee 2040 | . 46 . . . . 1380 614 . Ramming 31 | . 7 11 2 4 . . 7 . Kinetic 2017 | . 81 496 407 1033 . . . . Thermal 1649 | . 222 . . 583 445 399 . . Explosive . | . . . . . . . . . Electromagnetic 143 | . . . . . . 143 . . Impact 81 | . . . . . . . 81 . Slashing 46 | . 46 . . . . . . . Piercing 1913 | . . . . . . 1380 533 . Highest Corruption 7 | . . . . . . 7 3 3 Average Corruption 2 | . . . . . . 3 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 9 5 3 Message Errors 6 | . . . . . . 3 2 1 Matter Fused 5 | . . . . . . 3 2 . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 150 | . . . . 3 . 45 102 . Projectiles 3 | . . . . 3 . . . . Explosions . | . . . . . . . . . Melee 147 | . . . . . . 45 102 . Knockbacks 12 | . . 5 1 6 . . . . Impact . | . . . . . . . . . Kinetic 12 | . . 5 1 6 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 . Shots . | . . . . . . . . . Rammed 8 | . 2 1 1 2 . . 2 . Targets Rammed 9 | . 3 1 1 2 . . 2 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 270 | . 76 270 18 165 216 248 . . Average Temperature 59 | . 25 87 9 53 83 54 . . Received Heat Transfer 1429 | . 90 42 117 657 66 231 178 48 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1670 | . 500 . . 475 370 325 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Peak Influence 448 | . 144 210 135 246 119 448 155 . Initial 84 | . . 2 3 60 49 58 84 . Average 143 | . 82 114 72 104 70 264 84 . Maximum Alert Level 2 | . . 1 . 1 . 2 . . Low Security (%) 74 | 100 100 83 100 89 100 28 100 . Level 1 23 | . . 16 . 10 . 63 . . Level 2 2 | . . . . . . 8 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 2 2 7 1 5 5 . Investigation 8 | . 1 . . 3 . 3 1 . Extermination 3 | . . . . 1 . 1 1 . Reinforcement 9 | . 1 2 2 . . 1 3 . Assault . | . . . . . . . . . Garrison 4 | . . . . 3 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 7 | . . 1 1 . . 1 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 8 8 5 16 5 24 20 3 Peak Tracking Total 12 | . 4 2 2 5 3 5 12 3 Tactical Retreats 4 | . . . . . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 20 | . 2 2 2 3 . 9 2 . Terminals 13 | . 2 2 2 1 . 4 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 1 . 3 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 87 | . 6 5 11 8 . 53 4 . Successful 48 | . 3 2 8 1 . 33 1 . Failed 39 | . 3 3 3 7 . 20 3 . Catastrophic 4 | . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . Manual 26 | . 2 4 2 4 . 11 3 . Terminals 46 | . 6 5 11 2 . 18 4 . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 32 | . . . . 3 . 29 . . Garrison Access 6 | . . . . 3 . 3 . . Terminal Hacks 13 | . 1 1 6 . . 5 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . . . 1 . . 2 . . Unreport Threat 1 | . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 21 | . . . . 1 . 20 . . Insert Component 9 | . . . . 1 . 8 . . Analyze 12 | . . . . . . 12 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 2 1 2 . . 5 1 . Terminals 10 | . 2 1 2 . . 4 1 . Botnet 10 | . 2 1 2 . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 2 2 3 . 9 2 . Full Trace Events 8 | . 1 1 . 3 . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . 12 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . . 1 . 7 . . Part Schematics Acquired 7 | . . . . . . 7 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 4261 | 79 465 405 353 866 206 1283 526 78 Spaces Moved 3123 | 46 212 205 129 450 161 1512 305 103 Core 141 | 5 . . . 53 . . 51 32 Treads 673 | 41 212 205 129 86 . . . . Legs 63 | . . . . 63 . . . . Wheels 499 | . . . . 248 161 90 . . Hover 1747 | . . . . . . 1422 254 71 Flight . | . . . . . . . . . Fastest Speed 28 | 50 160 160 160 100 100 28 50 50 Average Speed 89 | 148 160 160 160 138 100 54 56 68 Slowest Speed 400 | 160 160 160 160 400 100 132 110 77 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 19 | 4 41 22 22 11 7 39 8 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 49 | . 2 . 5 . . 28 14 . Terrain Destroyed 64 | . 2 8 11 1 . 28 14 . Melee 44 | . 2 . . . . 28 14 . Projectile 20 | . . 8 11 1 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total 4166 | 54 267 241 242 596 189 1860 607 110 Wait 566 | 1 1 . 86 56 5 154 260 3 Move 3115 | 45 211 204 128 449 160 1510 305 103 Hop . | . . . . . . . . . Pick Up 65 | 1 4 5 3 10 4 35 3 . Fast Attach 35 | 6 2 3 . 10 1 12 1 . Attach 33 | . . 1 2 7 1 14 4 4 Detach 13 | . 1 2 . 3 1 6 . . Swap 21 | 1 1 . 2 1 1 14 1 . Drop 60 | . . 4 3 10 6 36 1 . Fire 149 | . 38 21 17 48 10 15 . . Melee 100 | . 6 . . . . 63 31 . Ram 2 | . . . . 1 . . 1 . Kick . | . . . . . . . . . Crush 6 | . 3 1 1 1 . . . . Escape Stasis 1 | . . . . . . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 5) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 888 | -9/Materials | Discovered new exit (range 19) 950 | -9/Materials | Entered another Materials area 950 | -8/Materials | Evolved 2 slots: Utility x2 1250 | -8/Materials | Discovered new exit (range 16) 1303 | -8/Materials | Entered Factory 1303 | -7/Factory | Evolved 2 slots: Propulsion x2 1497 | -7/Factory | Garrison activated, responded to threat 1596 | -7/Factory | Lost 10 parts (1p4n3u2w) 2129 | -7/Factory | Discovered new exit (range 12) 2169 | -7/Factory | Entered another Factory area 2169 | -6/Factory | Evolved 2 slots: Utility x2 2286 | -6/Factory | Discovered new exit (range 20) 2318 | -6/Factory | Garrison activated, responded to threat 2375 | -6/Factory | Entered another Factory area 2375 | -5/Factory | Evolved 2 slots: Utility x2 2528 | -5/Factory | Lost 3 parts (2u1w) 3025 | -5/Factory | Fabricated Cmb. Gravmag System? 3216 | -5/Factory | Build established: Scout 3389 | -5/Factory | Crushed by falling debris 3436 | -5/Factory | Lost 3 parts (1n2u) 3643 | -5/Factory | Discovered new exit (range 13) 3658 | -5/Factory | Entered another Factory area 3658 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4161 | -4/Factory | Core integrity fell below 50% 4173 | -4/Factory | Core integrity fell below 20% 4177 | -4/Factory | Discovered new exit (range 12) 4184 | -4/Factory | Entered Upper Caves 4198 | -4/Upper Caves | Learned location of Armory (-4) 4199 | -4/Upper Caves | Lost 7 parts (2n5u) 4261 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4262 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04166_ U-05 Engineer builds a Wall. 04168_ Adv. Visual Processing Unit destroyed. 04168_ Knocked back. 04172_ Adv. Terrain Scan Processor severed. 04174_ 8KCT|YCU%VJ41PQ&KU>WZ0Y PNHBC 04177_ EXIT=FOUND 04178_ Penetrated by Slug. 04183_ Slammed into Y-64 Sentinel. 04183_ Destabilizing: Core damaged (-23). 04183_ Penetrated by Slug. 04184_ Slammed into Y-64 Sentinel. LOCATION=UNKNOWN GOAL=ESCAPE 04198_ CGF7G1/PQGF7V