Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:02:02 Player: szymekc Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4866) 4866 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 10668 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 148 Met Data Miner 300 Friendly Fire -287 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Treads Heavy Treads Improved Heavy Siege Treads Compact Matter Pod (150) Advanced Terrain Scan Processor Transmission Jammer Gun Armor Damper Plating Advanced Thermal Defense Suite Advanced Hardlight Generator Dimensional Node Initializer Heavy Beamcaster HERF Cannon Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Transmission Jammer Damper Plating > --- WEAPON ----------- Heavy Beamcaster Slug Cannon Slug Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Improved Heavy Siege Treads Compact Matter Pod Advanced Terrain Scan Processor Advanced ECM Suite Gun Armor Damper Plating Damper Plating Advanced Thermal Defense Suite Advanced Hardlight Generator Dimensional Node Initializer HERF Cannon Grenade Launcher Great Maul Makeshift Axe [Rating: 80] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 4 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 5 | . . . 4 1 . . . . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 139 | 2 11 31 18 14 6 3 . 38 2 6 8 Power 15 | . 1 3 2 1 . . . 5 . 3 . Engine 9 | . 1 3 1 1 . . . 3 . . . Core 3 | . . . 1 . . . . 2 . . . Reactor 3 | . . . . . . . . . . 3 . Propulsion 13 | 2 . 5 2 1 . . . 2 1 . . Treads 4 | 2 . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 9 | . . 3 2 1 . . . 2 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | . 3 10 5 4 4 1 . 12 . 2 2 Device 13 | . 1 2 2 2 1 . . 3 . 1 1 Storage 3 | . 2 1 . . . . . . . . . Processor 2 | . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 25 | . . 7 3 . 3 1 . 9 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 68 | . 7 13 9 8 2 2 . 19 1 1 6 Energy Gun 14 | . 5 6 1 . . . . . . 1 1 Energy Cannon 24 | . . 3 4 6 . 2 . 8 1 . . Ballistic Gun 3 | . . 1 2 . . . . . . . . Ballistic Cannon 5 | . . . . 1 . . . 2 . . 2 Launcher 18 | . 2 3 1 1 2 . . 8 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 3 | . . 1 . . . . . 2 . . . System Corruption 19 | . . 9 . . . . . 10 . . . Parts Lost 38 | . . 6 1 2 2 1 . 14 . . 12 Power 3 | . . . . . . . . 2 . . 1 Propulsion 5 | . . 1 . . . . . 1 . . 3 Utility 14 | . . 2 . 1 2 1 . 4 . . 4 Weapon 16 | . . 3 1 1 . . . 7 . . 4 Highest Loss Streak 12 | . . 3 1 1 1 1 . 6 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 92 89 85 85 92 92 91 92 84 72 Engine 12 | . 14 13 5 15 15 15 15 10 6 3 . Treads 9 | . 28 20 . . . . . . . . . Wheel 8 | . . 7 18 8 7 7 7 8 15 20 18 Device 13 | . 10 7 18 23 17 15 15 12 13 13 11 Storage 6 | . 14 1 9 7 7 7 7 7 6 6 6 Processor 3 | . . . . 7 7 7 7 7 6 1 . Protection 13 | . . 12 18 7 13 23 23 23 20 9 5 Energy Gun 7 | . 27 15 1 . . . . . . 1 1 Energy Cannon 6 | . . 7 10 13 11 1 15 4 3 4 . Ballistic Gun 1 | . . 4 5 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 13 13 10 Launcher 3 | . . . . . 3 13 . 6 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 183 | 14 93 103 131 140 141 134 134 143 147 179 183 Greatest Support 44 | 40 40 40 30 28 28 28 28 28 44 44 44 Greatest Overweight (x) 54 | . 2 5 5 5 5 4 4 5 5 4 54 Average Overweight (x) 2 | . 1 . 4 4 4 4 4 4 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 8 21 7 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 23 23 25 25 25 14 25 25 Average Carried 17 | 6 19 6 24 21 21 23 25 19 13 21 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 24 22 23 25 25 13 14 25 20 Class Distribution -------------------- 77% | Mutant 14% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3064 | 209 178 438 505 130 191 544 . 526 . 122 221 Remotely . | . . . . . . . . . . . . Salvage Created 4976 | . 675 941 1149 912 324 335 . 437 . . 203 Parts 238 | . 45 56 53 22 14 22 . 11 . . 15 Haulers Intercepted 4 | . . . 4 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 48 | . . 14 . . 8 21 . 5 . . . Prevented 10 | . . 2 . . 4 . . 4 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 118 | . 17 23 19 19 8 13 . 14 . . 5 Melee 1 | . . . . . . . . . . . 1 Guns 32 | . 11 14 7 . . . . . . . . Cannons 23 | . . 3 7 6 3 . . 2 . . 2 AOE 49 | . 6 3 3 7 4 13 . 11 . . 2 Classes Destroyed 15 | . 7 1 3 3 1 . . . . . . Worker 2 | . 1 . 1 . . . . . . . . Builder 5 | . 1 . . . . . . . . . 4 Hauler 4 | . . . 4 . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 3 . . 1 . . . . . . . Swarmer 27 | . 5 7 4 3 . 3 . 5 . . . Grunt 52 | . 11 . 8 10 7 9 . 4 . . 3 Brawler 5 | . . . . . 1 1 . 2 . . 1 Duelist 2 | . . . . 1 . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . Sentry 11 | . . 2 5 3 . . . 1 . . . Hunter 4 | . . . 2 . . . . 1 . . 1 Programmer 1 | . . . . 1 . . . . . . . Subdweller 15 | . 1 14 . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | . 4 4 5 6 4 4 . 6 . . 5 Combat Bots Only 6 | . 3 4 5 5 4 4 . 6 . . 3 Max Kills in Single Turn 3 | . 2 2 3 3 2 3 . 3 . . 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 2 2 3 2 2 3 . 3 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 811 | . 33 114 117 137 29 34 . 86 . . 261 Missed 245 | . 13 37 43 55 11 14 . 18 . . 54 Damage Taken 8540 | . 267 1384 883 670 217 255 . 1510 . . 3354 Core 1273 | . 53 111 87 52 12 19 . 80 . . 859 Absorbed by Shields 1269 | . 21 128 228 312 72 80 . 8 . . 420 Core Remaining (%) 73 | 100 . 34 84 . . . . 76 . . . Volleys Fired 337 | . 33 104 64 42 15 14 . 30 . 1 34 Largest 3 | . 2 2 2 2 2 2 . 2 . 3 2 Hottest 164 | . 90 125 160 126 126 132 . 136 . 164 129 Shots Fired 603 | . 60 165 113 82 31 29 . 55 . 3 65 Gun 225 | . 54 103 61 . . . . . . . 7 Cannon 303 | . . 47 51 78 25 4 . 41 . 3 54 Launcher 75 | . 6 15 1 4 6 25 . 14 . . 4 Special . | . . . . . . . . . . . . Kinetic 112 | . . 1 47 4 . . . 4 . 2 54 Thermal 128 | . . 47 44 4 . . . 25 . 1 7 Explosive 75 | . 6 15 1 4 6 25 . 14 . . 4 Electromagnetic 288 | . 54 102 21 70 25 4 . 12 . . . Robot Hit Streak 19 | . 7 19 10 10 4 9 . 10 . 3 10 Robot Miss Streak 9 | . 2 3 4 2 3 1 . 3 . 2 9 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 352 | . 33 101 68 56 16 10 . 37 . 1 30 Core Hits 239 | . 26 34 36 35 17 24 . 39 . . 28 Critical Kills 4 | . . 1 1 . . . . . . . 2 Critical Parts Destroyed 4 | . . . 1 . . . . . . . 3 Critical Strikes 17 | . 1 6 3 1 . . . 1 . . 5 Burn 1 | . . . 1 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 7 | . . . 2 . . . . . . . 5 Corrupt 8 | . 1 5 . 1 . . . 1 . . . Melee Attacks 7 | . . . 1 . . . . 1 . . 5 Impact 4 | . . . 1 . . . . . . . 3 Slashing 3 | . . . . . . . . 1 . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12848 | . 1130 1810 1750 2487 671 1511 . 2127 . 21 1341 Guns 2364 | . 579 983 689 . . . . . . . 113 Cannons 4797 | . . 572 918 1411 328 90 . 754 . 21 703 Explosions 5637 | . 538 255 131 1076 343 1421 . 1373 . . 500 Melee 25 | . . . . . . . . . . . 25 Ramming 25 | . 13 . 12 . . . . . . . . Kinetic 1414 | . . 22 517 64 . . . 108 . . 703 Thermal 2598 | . 147 691 687 336 . 66 . 537 . 21 113 Explosive 4919 | . 391 136 131 816 343 1355 . 1247 . . 500 Electromagnetic 3867 | . 579 961 403 1271 328 90 . 235 . . . Impact . | . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . 25 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . 9 . 1 1 1 1 11 . . . Average Corruption 1 | . . 9 . 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . 2 17 12 3 11 . . . Message Errors 14 | . . . . 1 5 3 1 4 . . . Matter Fused 15 | . . . . . 5 5 1 4 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . 2 1 . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 1 . 1 . . . Data Loss (major) 3 | . . . . 1 . 1 . 1 . . . Misfires 2 | . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . 2 20 8 35 . 22 . 25 . . 27 Projectiles 52 | . . . . 5 . . . 20 . . 27 Explosions 87 | . 2 20 8 30 . 22 . 5 . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 . . 5 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 498 | . 62 98 32 137 . 38 . 77 . . 54 Shots 21 | . 3 4 1 2 . 7 . 2 . . 2 Rammed 3 | . 2 . 1 . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 626 | . 132 57 90 49 237 102 . 451 . 93 626 Average Temperature 79 | . 43 15 26 15 82 35 . 135 . 46 165 Received Heat Transfer 2083 | . 46 159 250 203 116 52 . 126 . . 1131 Effects 17 | . . . . . . . . 2 . . 15 Shutdowns 3 | . . . . . . . . 1 . . 2 Energy Bleed 2 | . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . 2 2 6 1 . . 1 . . . Combat Hostiles 12 | . . 2 2 6 1 . . 1 . . . Parts Fried 30 | . 2 12 3 10 . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 5 | . 1 3 1 . . . . . . . . Heat Transferred 3610 | . 150 877 1110 361 . 50 . 840 . 37 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | . 3 2 . 4 . 1 . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 818 | . 242 . 357 818 . . . . 15 5 439 Initial 131 | . . . . 131 . . . . 15 5 . Average 191 | . 74 . 205 480 . . . . 15 4 262 Maximum Alert Level 3 | . 1 . 1 3 . . . . . . 2 Low Security (%) 60 | 100 93 . 35 25 . . . . 100 100 12 Level 1 24 | . 6 . 64 1 . . . . . . 75 Level 2 14 | . . . . 68 . . . . . . 11 Level 3 . | . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 5 . 3 4 . . . 1 . . 3 Investigation 7 | . 4 . 1 1 . . . . . . 1 Extermination 1 | . . . . 1 . . . . . . . Reinforcement 4 | . 1 . . 1 . . . . . . 2 Assault 2 | . . . . 1 . . . 1 . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 2 . 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 151 | . 20 30 27 23 8 12 . 18 . . 13 Peak Tracking Total 9 | . 4 6 4 5 4 4 . 9 . . 7 Tactical Retreats 9 | . 1 3 1 2 . . . 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 3 4 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 12 | . 3 1 . 4 . . . 2 . . 2 Max in Single Turn 2 | . 1 1 . 2 . . . 1 . . 1 Garrison Access 3 | . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 25 | . 7 2 2 4 1 2 4 1 1 . 1 Terminals 9 | . 4 . 2 2 . 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 Total Hacks 72 | . 17 11 4 7 1 2 27 1 1 . 1 Successful 55 | . 8 11 . 3 1 2 27 1 1 . 1 Failed 17 | . 9 . 4 4 . . . . . . . Catastrophic 4 | . 1 . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 7 . 3 4 . . . . . . 1 Terminals 18 | . 10 . 4 3 . 1 . . . . . Fabricators 3 | . . . . 3 . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 Terminal Hacks 47 | . 5 11 . . 1 2 27 1 . . . Record 23 | . . 10 . . . 1 11 1 . . . Part Schematic 8 | . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . . . Open Door 2 | . . . . . 1 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 2 . . 2 . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Haulers 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Jam 2 | . . . . 1 . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 7 . 2 3 . 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 1 | . . . . . . . . 1 1 1 1 Highest-Rated Group 96 | . . . . . . . . 96 96 96 96 Highest-Rated Ally 96 | . . . . . . . . 96 96 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 10 . . 9 Total Damage 601 | . . . . . . . . 232 . . 369 Kills 4 | . . . . . . . . 2 . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 12710 | 15 1702 3285 1109 880 1707 1505 130 1460 85 442 390 Spaces Moved 6816 | 9 625 1954 535 437 991 906 82 811 52 277 137 Core 2 | . . . . . . . . . . . 2 Treads 1464 | 5 625 834 . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . Wheels 5346 | . . 1120 535 437 991 906 82 811 52 277 135 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 160 120 131 160 160 160 160 155 141 126 141 Average Speed 161 | 142 242 140 144 161 166 160 160 159 156 147 184 Slowest Speed 2750 | 160 320 320 165 165 175 160 160 170 170 156 2750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 2 97 73 41 15 98 92 70 83 1 96 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 . . . . 1 1 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 15 | . . 6 . . 3 4 . 2 . . . Spaces Dug 42 | . . 6 1 . . 31 . . . . 4 Terrain Destroyed 494 | . 45 67 22 57 44 138 . 94 . . 27 Melee 4 | . . . 1 . . . . . . . 3 Projectile 28 | . . . 13 . . . . 1 . . 14 AOE 462 | . 45 67 8 57 44 138 . 93 . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Total 7911 | 10 756 2315 767 530 1019 938 81 918 56 314 207 Wait 346 | . 39 158 88 16 4 3 . 18 . . 20 Move 6806 | 8 624 1953 534 436 990 905 81 810 52 276 137 Hop . | . . . . . . . . . . . . Pick Up 137 | . 31 36 27 8 4 8 . 8 2 12 1 Fast Attach 16 | . 2 4 3 1 . . . . 1 4 1 Attach 48 | . . 9 9 4 3 1 . 18 1 1 2 Detach 1 | . . . 1 . . . . . . . . Swap 75 | 2 9 18 6 9 3 2 . 20 . 1 5 Drop 100 | . 16 20 27 8 . 5 . 4 . 18 2 Fire 337 | . 33 104 64 42 15 14 . 30 . 1 34 Melee 7 | . . . 1 . . . . 1 . . 5 Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . . . . 9 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous 25 | . . 13 6 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 10) 616 | -10/Materials | Derelicts attacked the area 932 | -10/Materials | Discovered new exit (range 14) 1119 | -10/Materials | Discovered new exit (range 6) 1295 | -10/Materials | Discovered new exit (range 7) 1718 | -10/Materials | Entered Subcaves 2075 | -10/Subcaves | Discovered new exit (range 13) 2210 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3075 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3079 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3224 | -10/Subcaves | Lost 3 parts (2u1w) 3441 | -10/Subcaves | Core integrity fell below 50% 3639 | -10/Subcaves | Build established: Subdweller-Mutant 3990 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4026 | -10/Subcaves | Visited 4L-MR0's lab 4040 | -10/Subcaves | Found Gun Armor 4403 | -10/Subcaves | Discovered new exit (range 10) 4419 | -10/Subcaves | Visited Clippyterm 4950 | -10/Subcaves | Build established: Mutant 5003 | -10/Subcaves | Entered Materials 5003 | -8/Materials | Evolved 4 slots: Utility x4 5298 | -8/Materials | Build established: Subdweller-Mutant 5722 | -8/Materials | Discovered new exit (range 8) 5753 | -8/Materials | Build established: Mutant 5934 | -8/Materials | Garrison activated, responded to threat 6112 | -8/Materials | Entered Factory 6112 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6113 | -7/Factory | Identified exit to Storage 6512 | -7/Factory | First assault squad dispatched 6781 | -7/Factory | Discovered new exit (range 15) 6816 | -7/Factory | Identified exit to Lower Caves 6992 | -7/Factory | Entered Lower Caves 7057 | -7/Lower Caves | Encountered a Warlord checkpoint 7550 | -7/Lower Caves | Learned Factory emergency access door positions 8468 | -7/Lower Caves | Discovered new exit (range 14) 8491 | -7/Lower Caves | Identified exit to Lower Caves 8699 | -7/Lower Caves | Entered another Lower Caves area 8742 | -7/Lower Caves | Discovered new exit (range 15) 8758 | -7/Lower Caves | Identified exit to Factory 9967 | -7/Lower Caves | Spotted B-75 Beast 10063 | -7/Lower Caves | Discovered new exit (range 9) 10202 | -7/Lower Caves | Identified exit to Data Miner 10204 | -7/Lower Caves | Entered Data Miner 10204 | -7/Data Miner | Discovered new exit (range 6) 10235 | -7/Data Miner | Met Data Miner 10272 | -7/Data Miner | Learned location of Section 7 (-2) 10272 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10299 | -7/Data Miner | Received God Mode back door access code from Data Miner 10332 | -7/Data Miner | Identified exit to Proximity Caves 10334 | -7/Data Miner | Entered Proximity Caves 10813 | -6/Proximity Caves | Found Alien Artifact 10873 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10963 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 11070 | -6/Proximity Caves | Spotted B-75 Beast 11392 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11510 | -6/Proximity Caves | Escorted by Enhanced Grunt 11539 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 11792 | -6/Proximity Caves | System corruption reached 10% 11794 | -6/Proximity Caves | Entered Factory 11794 | -6/Factory | Accompanied by 1 ally 11794 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11814 | -6/Factory | Build established: Derelict-Mutant 11879 | -6/Factory | Sucked down chute 11879 | -6/Factory | Entered Waste 11879 | -6/Waste | The area was eerily silent 11909 | -6/Waste | 1 allies followed down the chute 11991 | -6/Waste | Found Damper Plating 11999 | -6/Waste | Found Damper Plating 12096 | -6/Waste | Discovered new exit (range 16) 12246 | -6/Waste | Found Damper Plating 12291 | -6/Waste | Build established: Scavenger-Tank 12321 | -6/Waste | Entered Factory 12321 | -6/Factory | Accompanied by 1 ally 12632 | -6/Factory | Spotted B-75 Beast 12697 | -6/Factory | Core integrity fell below 50% 12707 | -6/Factory | Core integrity fell below 20% 12711 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12690_ U-05 Engineer builds a Wall. 12690_ Antimatter Reactor destroyed. 12692_ The unstable cave ceiling collapses. 12694_ U-05 Engineer builds a Wall. 12694_ Critical hit (Burn: +37). 12694_ R-10 Processor collects Wheel. 12697_ K-01 Serf collects debris. 12698_ U-05 Engineer builds a Wall. 12705_ R-10 Processor collects Adv. Heat Sink. 12706_ U-05 Engineer builds a Wall. 12707_ G-50 Soldier destroyed. 12707_ U-05 Engineer lays Concrete. 12708_ Mak. Axe destroyed. 12708_ U-05 Engineer builds a Wall. 12709_ K-01 Serf collects debris. 12709_ U-05 Engineer builds a Wall. 12709_ R-10 Processor collects Terrain Scanner. 12710_ U-05 Engineer lays Concrete. 12710_ R-10 Processor collects Lgt. Ion Engine. 12711_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????? ??? ########?# ??????????????????????? | | ??? ??" ??? ]= #?# ??????????????????????? | | ??" "?" "?" ^ ] # ??????????????????????? | | ?? """ """ BB # ??????????????????????? | | ?"" BB#;# ??????????????????????? | | ?"" """ """ ; # ??????????????????????? | | #?" ""% """ u; ; ??????????????????????? | | ### ""% """ """ u;;;;#+############?????????? | | * """ ????????? | | " A ????????? | | g% ???????? | | g @ ???????? | | % g g % ???????? | | % =# ! k###%#+##########???????????? | | % |=#%RR = %%#??????????????????????? | | % % /R % % #??????????????????????? | | ######u%[ % #??????????????????????? | | #???## % #??????????????????????? | | #??# " % #??????????????????????? | | #??### !#??????????????????????? | | #####+###????# #??????????????????????? | | ??? ?????# #??????????????????????? | | ? ???# #??????????????????????? | | ?# #??????????????????????? | | ## #??????????????????????? | | ## #??????????????????????? | | #########+#####??????????????????????? | | #???????# #??????????????????????????? | | #???????# #??????????????????????????? | | #???????# #??????????????????????????? | | #?????###/################???????????? | | #?????# ! #???????????? | | #?????# +???????????? | | #############?????# "" "" "" "" #???????????? | | ??????????????????# "" "" "" "" #???????????? | | ??????????????????# """ """ """ """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseOpticalDiverter Manual? 0 Play Time 01:26:58 Cumulative 182.9 hours Start 2024.04.21 @ 17:23:05 End 2024.04.22 @ 01:02:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 71 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c287d6a-8da6-47bb-ba41-f7b530580ef8