Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 13:09:50 Player: Afromullet Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1295) 1295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2790 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 415/415 System Corruption 4% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (16) --- Ion Engine Aluminum Leg Heat Sink Small Laser Small Laser Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit EM Shotgun Beam Cannon Assault Rifle Light Cannon [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 53 | 6 7 3 9 28 Power 9 | 1 . 1 2 5 Engine 7 | 1 . 1 1 4 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | 2 2 1 2 7 Treads 4 | 2 . . . 2 Leg 10 | . 2 1 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 . 2 6 Device 5 | . 3 . . 2 Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 17 | 2 1 1 3 10 Energy Gun 6 | 1 1 . 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 . 1 1 5 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 92 | . 99 100 91 88 Engine 15 | . 14 14 11 18 Core 2 | . . . 11 1 Treads 6 | . 21 . . 5 Leg 14 | . 6 28 21 9 Device 11 | . 13 14 11 10 Storage 13 | . 14 14 11 13 Protection 3 | . . . 3 6 Energy Gun 10 | . 13 14 7 8 Ballistic Gun 10 | . 14 14 11 8 Ballistic Cannon 2 | . . . 3 3 Naked Turns . | . . . . . Heaviest Build 51 | 13 28 27 37 51 Greatest Support 40 | 40 40 20 20 40 Greatest Overweight (x) 10 | . 2 1 3 10 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 10 10 10 16 Average Capacity 10 | 5 9 10 10 11 Most Carried 14 | 4 10 10 10 14 Average Carried 8 | 2 8 9 9 9 Final Capacity 16 | 6 10 10 10 16 Final Carried 14 | 4 10 10 10 14 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 951 | 220 147 39 132 413 Remotely . | . . . . . Salvage Created 1403 | . 171 128 236 868 Parts 79 | . 12 8 10 49 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 4 5 7 22 Guns 24 | . 4 5 4 11 Cannons 11 | . . . 3 8 AOE 3 | . . . . 3 Classes Destroyed 5 | . 1 1 2 1 Watcher 1 | . . . . 1 Swarmer 6 | . . 3 . 3 Grunt 24 | . 4 2 5 13 Brawler 1 | . . . 1 . Sentry 7 | . . . 1 6 Best Kill Streak 4 | . 2 3 3 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2306 | . 221 146 341 1598 Core 463 | . 34 29 74 326 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 108 | . 15 9 22 62 Largest 2 | . 2 2 2 2 Hottest 110 | . 85 85 85 110 Shots Fired 202 | . 30 18 44 110 Gun 156 | . 30 18 31 77 Cannon 46 | . . . 13 33 Launcher . | . . . . . Special . | . . . . . Kinetic 113 | . 15 9 35 54 Thermal 61 | . 15 9 9 28 Explosive . | . . . . . Electromagnetic 28 | . . . . 28 Robot Hit Streak 17 | . 13 4 15 17 Robot Miss Streak 3 | . 1 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 144 | . 24 10 32 78 Core Hits 61 | . 8 7 12 34 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2255 | . 293 138 434 1390 Guns 1382 | . 293 138 221 730 Cannons 687 | . . . 213 474 Explosions 186 | . . . . 186 Melee . | . . . . . Ramming . | . . . . . Kinetic 1061 | . 131 62 310 558 Thermal 839 | . 162 76 124 477 Explosive . | . . . . . Electromagnetic 355 | . . . . 355 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 3 6 Impact . | . . . . . Kinetic 8 | . . . 2 6 Secondary 1 | . . . 1 . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . 204 25 66 240 Average Temperature 67 | . 111 16 29 66 Received Heat Transfer 885 | . 123 27 123 612 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 . 3 Heat Transferred 1841 | . 444 185 296 916 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 228 | . 100 120 205 228 Average Influence 64 | . 13 62 92 81 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 90 96 Level 1 2 | . . . 9 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 4 5 10 28 Peak Tracking Total 5 | . 2 3 4 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . . . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2853 | 117 520 464 405 1347 Spaces Moved 1363 | 71 275 280 188 549 Core 10 | 8 . . . 2 Treads 403 | 63 188 . . 152 Legs 950 | . 87 280 188 395 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 150 150 150 Average Speed 166 | 147 157 150 152 187 Slowest Speed 550 | 160 180 150 210 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 25 80 17 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1743 | 80 334 308 268 753 Wait 168 | . 22 12 39 95 Move 1359 | 70 274 279 187 549 Hop . | . . . . . Pick Up 31 | 4 8 1 3 15 Fast Attach 28 | 6 6 1 2 13 Attach 13 | . . . 2 11 Detach . | . . . . . Swap 12 | . 1 2 5 4 Drop 23 | . 8 4 7 4 Fire 108 | . 15 9 22 62 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Entered Mines 700 | -10/Mines | Learned 2 Materials zone layouts 788 | -10/Mines | Build established: Scavenger-Mutant 1078 | -10/Mines | Discovered new exit (range 12) 1102 | -10/Mines | Entered Materials 1102 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1103 | -9/Materials | Identified exit to Materials 1103 | -9/Materials | Identified exit to Storage 1507 | -9/Materials | Entered Storage 1780 | -9/Storage | Build established: Mutant 1892 | -9/Storage | Core integrity fell below 50% 1916 | -9/Storage | Lost 5 parts (1p2n1u1w) 2201 | -9/Storage | Build established: Scavenger-Mutant 2274 | -9/Storage | Lost 4 parts (1p1n1u1w) 2455 | -9/Storage | Garrison activated, responded to threat 2466 | -9/Storage | Core integrity fell below 20% 2502 | -9/Storage | Lost 4 parts (1p1n2w) 2854 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Acquired 41 matter. Acquired 27 matter. Dropped Heat Sink. Acquired Core Shielding. K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf cleans the Component Storage. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). 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"?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMiniSword Manual? 0 Play Time 00:19:30 Cumulative 28.7 hours Start 2019.12.07 @ 12:51:47 End 2019.12.07 @ 13:09:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 81 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 24 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6dc0ecdc-bef9-4619-811d-f5a7c4bd1af3