Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 04:03:09 Player: hlbuns Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (1004) 1004 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Mace (fused) > --- INVENTORY (10) --- Small Storage Unit Large Battery (200) Improved Targeting Computer ECM Suite Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy EM Pulse Gun Grenade Launcher Mace > --- INVENTORY -------- Aluminum Leg Small Storage Unit Large Battery Improved Targeting Computer ECM Suite Medium Armor Plating Hardened Light Armor Plating Shield Generator [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 37 | 7 12 18 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 2 | . . 2 Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 2 | 2 . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . 1 . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 9 | . 1 8 Power 4 | . 1 3 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | . 6 7 Power . | . . . Propulsion 1 | . 1 1 Utility 4 | . 2 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . . 10 Power . | . . . Propulsion . | . . . Utility 10 | . . 10 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 98 85 Engine 8 | . 3 12 Core 3 | . 9 . Treads 2 | . . 4 Leg 21 | . 27 17 Device 3 | . 9 . Storage 10 | . 10 11 Processor 9 | . 7 10 Energy Gun 10 | . 5 13 Ballistic Gun 7 | . 11 4 Ballistic Cannon 1 | . 2 1 Launcher 7 | . 8 6 Impact Weapon 1 | . . 3 Peak Build Rating 15 | 9 11 15 Average Rating 11 | 3 9 12 On Entrance 5 | . 9 8 Naked Turns . | . . . Heaviest Build 35 | 7 20 35 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 3 9 10 Average Carried 7 | . 6 7 Final Capacity 10 | 5 10 10 Final Carried 6 | 2 6 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Skirmisher 16% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 757 | 263 75 419 Remotely . | . . . Salvage Created 1185 | 37 288 860 Parts 89 | 2 19 68 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | 1 9 18 Guns 17 | 1 3 13 Cannons 2 | . . 2 AOE 9 | . 6 3 Classes Destroyed 9 | 1 4 4 Worker 6 | . 1 5 Builder 5 | . . 5 Tunneler 1 | . . 1 Recycler 1 | . 1 . Watcher 6 | . 3 3 Swarmer 10 | . 6 4 Grunt 13 | 1 3 9 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 1 4 6 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 4 | 1 3 4 Gunslinging 1 | . . 1 Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 236 | 4 48 184 Missed 73 | 2 21 50 Hits 163 | 2 27 134 Melee 6 | . . 6 Projectile 157 | 2 27 128 Critical Strikes 7 | . . 7 Damage Taken 2102 | 23 311 1768 Core 481 | . 80 401 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 104 | 3 46 55 Largest 3 | 2 2 3 Hottest 124 | 60 60 124 Shots Fired 189 | 6 69 114 Gun 151 | 6 52 93 Cannon 12 | . 7 5 Launcher 26 | . 10 16 Special . | . . . Kinetic 86 | 3 46 37 Thermal 35 | 3 13 19 Explosive 26 | . 10 16 Electromagnetic 42 | . . 42 Robot Hit Streak 9 | 2 8 9 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | 3 30 72 Core Hits 71 | 2 21 48 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . . 4 Burn 1 | . . 1 Corrupt 2 | . . 2 Smash 1 | . . 1 Melee Attacks 13 | . . 13 Impact 13 | . . 13 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2686 | 28 726 1932 Guns 1055 | 28 228 799 Cannons 76 | . 39 37 Explosions 1335 | . 459 876 Melee 216 | . . 216 Ramming 4 | . . 4 Kinetic 456 | 7 179 270 Thermal 397 | 21 88 288 Explosive 1220 | . 459 761 Electromagnetic 393 | . . 393 Impact 216 | . . 216 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . . 29 Message Errors 8 | . . 8 Matter Fused 5 | . . 5 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 4 | . . 4 Data Loss (major) 2 | . . 2 Misfires 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 105 | . 5 100 Projectiles . | . . . Explosions 50 | . 5 45 Melee 55 | . . 55 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 31 90 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 479 | 26 14 479 Average Temperature 94 | 15 5 114 Received Heat Transfer 729 | 12 63 654 Effects 3 | . . 3 Shutdowns 2 | . . 2 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 968 | 50 200 718 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 85 Level 1 8 | . . 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 261 | 20 137 261 Initial 6 | . . 6 Average 90 | 2 32 136 Influence Increases 1055 | 20 272 763 Destroy 0b10 Robot/C 560 | 20 180 360 Destroy 0b10 Robot/NC 95 | . 25 70 Destroy Leader 132 | . 36 96 Successful Hack 11 | . 5 6 Disable Machine 120 | . . 120 Destroy Structure 122 | . 26 96 Lose Combat Pursuer 15 | . . 15 Influence Decreases 952 | 20 256 676 Entered New Map 10 | . . 10 Time Decay 862 | 20 256 586 Lost Part 80 | . . 80 Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | 1 19 32 Peak Tracking Total 6 | 1 6 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 5 | . 1 4 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter 216 | . . 216 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2843 | 14 1038 1791 Optics 2513 | . 722 1791 Terrain 330 | 14 316 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3391 | 145 1312 1934 Spaces Moved 1988 | 128 923 937 Core 52 | 43 9 . Treads 234 | . . 234 Legs 1702 | 85 914 703 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 147 | 96 121 180 Slowest Speed 250 | 120 250 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 7 82 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 136 | . 26 110 Melee 1 | . . 1 Projectile . | . . . AOE 135 | . 26 109 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2268 | 142 1059 1067 Wait 46 | . 45 1 Move 1986 | 127 922 937 Hop . | . . . Pick Up 46 | 5 20 21 Fast Attach 6 | 4 . 2 Attach 27 | 3 9 15 Detach 3 | . 2 1 Swap 9 | . 6 3 Drop 26 | . 9 17 Fire 104 | 3 46 55 Melee 13 | . . 13 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 17) 936 | -10/Materials | Discovered new exit (range 18) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2116 | -9/Materials | Build established: Scavenger-Skirmisher 2160 | -9/Materials | Discovered new exit (range 14) 2572 | -9/Materials | Discovered new exit (range 17) 2905 | -9/Materials | Build established: Scavenger-Mutant 3222 | -9/Materials | Core integrity fell below 50% 3376 | -9/Materials | Core integrity fell below 20% 3392 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- U-05 Engineer builds a Wall. Aluminum Leg destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. U-05 Engineer builds a Wall. Knocked back. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. 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