Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 13:01:13 Player: Mediocre Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (328) 1640 Value Destroyed (15589) 15589 Prototype IDs (386) 7720 Alien Tech Used (11) 2200 Bonus (55052) 55052 TOTAL SCORE: 94301 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1887 Follower Combat Kills 6253 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -622 Cogmind --------- Core Integrity 1046/2100 Matter 143/425 Energy 97/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Shield Leg Perforator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Shield Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Cooled Nova Cannon Core Cannon > --- INVENTORY -------- Zero-point Reactor Centrium Leg Centrium Leg Heavy Shield Leg Experimental Biometal Leg Experimental Coolant Injector Experimental Energy Well Long-range Terrain Scanner Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Zionite Shade Armor Advanced Force Field Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Perforator [Rating: 259] Favorites ----------- Power Backup Power VII Engine Heavy Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Experimental Biometal Leg Hover Unit Improved Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Enhanced Optical Array Device Experimental Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Zionite Shade Armor Weapon CR-A16's Behemoth Slayer Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Parts Attached 310 | 3 6 4 6 2 1 2 9 19 28 3 . . . 19 2 12 . . 3 1 15 . . 11 . 1 2 1 . . 18 10 5 34 19 20 43 11 Power 34 | . . 2 1 . . . 1 2 . . . . . 2 . 2 . . 1 1 3 . . . . . . . . . 3 . 1 5 5 2 3 . Engine 9 | . . 2 1 . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . Core 10 | . . . . . . . . 1 . . . . . 2 . 1 . . 1 . 3 . . . . . . . . . . . . . 2 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 3 2 3 . Propulsion 96 | 2 . . 3 . . . 3 8 6 1 . . . 6 . 4 . . . . 4 . . 3 . . . . . . 3 3 2 17 7 5 15 4 Treads 12 | 2 . . 3 . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 5 6 . Flight 39 | . . . . . . . . 4 6 1 . . . 6 . 4 . . . . 4 . . 3 . . . . . . 3 3 2 3 . . . . Utility 115 | . 3 1 1 1 . 1 3 4 15 . . . . 11 1 4 . . 1 . 5 . . 6 . 1 1 1 . . 8 3 2 7 7 7 18 3 Device 40 | . . . . . . . 1 1 4 . . . . 1 1 . . . 1 . 2 . . 1 . 1 . . . . 4 1 . 2 4 3 11 2 Storage 9 | . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 . Processor 26 | . 1 . 1 . . . . 1 4 . . . . 9 . . . . . . 1 . . 1 . . 1 . . . . . 1 1 1 1 2 1 Hackware 15 | . . . . . . . . 1 4 . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 2 1 1 1 . . . Protection 25 | . . 1 . . . 1 2 1 2 . . . . 1 . 2 . . . . 1 . . 2 . . . 1 . . 1 . . 2 1 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 1 3 1 1 1 1 1 2 5 7 2 . . . . 1 2 . . 1 . 3 . . 2 . . 1 . . . 4 4 . 5 . 6 7 4 Energy Gun 13 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 2 1 Energy Cannon 16 | . 1 . . . . 1 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . 5 3 Ballistic Gun 6 | . 1 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Launcher 7 | . . . . 1 . . . . 2 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Impact Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . . . . . . . . . . 2 . 1 . . 1 . 1 . . 8 . . 1 . . . 4 6 . 2 4 4 4 1 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 6 . System Corruption 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . 34 . Parts Lost 50 | . . 1 . . . 2 1 3 3 2 . . . . . . . . . . . . . 2 . . . . . . 5 . 7 7 8 2 4 3 Power 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . 1 . Propulsion 18 | . . . . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 4 4 3 . . 1 Utility 18 | . . . . . . 1 1 2 1 1 . . . . . . . . . . . . . 2 . . . . . . 2 . 2 2 3 . 1 . Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 2 Highest Loss Streak 7 | . . 1 . . . 1 1 2 3 1 . . . . . . . . . . . . . 2 . . . . . . 3 . 7 3 3 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 13 15 15 19 16 15 19 7 7 8 8 8 7 7 7 7 8 8 7 7 8 8 8 8 7 7 8 8 8 13 13 12 9 11 12 14 16 Power . | . 1 . . . 1 2 2 3 . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 . . 1 1 . . Propulsion 2 | . 1 2 3 4 4 4 4 5 . . 1 1 1 . 1 1 2 2 2 2 2 2 2 2 2 1 1 1 1 1 3 1 2 . . 1 2 3 Utility 4 | . 1 4 5 6 7 6 5 5 3 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 2 3 3 3 3 3 4 5 2 2 4 6 6 Weapon 3 | 1 3 6 5 5 6 4 3 4 3 2 3 3 3 2 2 2 1 2 2 1 2 2 2 2 2 2 2 3 3 3 4 5 5 4 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . 3 2 . . 4 . 4 3 1 . . . 2 1 . . . . . . . . . . . . . . . 1 1 . 8 . 1 3 7 Power 10 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . 1 . . Propulsion 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 Utility 12 | . . 1 . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 4 Weapon 9 | . . 2 2 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 78 86 98 100 77 94 79 98 91 83 76 76 76 89 95 92 93 93 93 93 93 100 100 98 100 96 97 100 100 100 83 78 75 82 72 90 83 88 Engine 2 | . . 1 11 11 11 11 9 9 . . . . . . . 3 . . . 3 2 . . . . . . . . . 2 . . . . . . . Core 2 | . . . . . . . . . 6 6 7 7 7 6 6 2 6 6 6 2 5 11 11 11 11 10 10 10 10 10 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 6 6 4 8 5 3 Treads 6 | . 28 28 32 33 33 27 22 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 26 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 26 11 . Flight 14 | . . . . . . . . . 29 27 30 30 30 32 33 32 33 33 33 33 29 29 29 29 29 30 31 31 31 31 23 23 20 6 11 . . . Device 7 | . . . . . . . 2 12 1 1 . . . 1 6 6 6 6 6 6 7 6 5 4 5 8 10 10 10 10 9 8 8 8 5 6 16 15 Storage 6 | . 12 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 4 4 3 Processor 12 | . 10 5 10 11 11 11 9 9 10 9 7 7 7 22 26 21 20 20 20 20 17 17 17 15 11 10 14 15 15 15 14 14 16 17 14 11 5 8 Hackware 5 | . . . . . . . . . 19 11 7 7 7 5 . 4 6 6 6 6 6 11 11 11 11 10 10 10 10 10 12 13 12 6 10 6 1 . Protection 6 | . . 8 11 11 11 10 9 2 5 7 7 7 7 5 6 5 6 6 6 6 4 3 5 5 11 10 5 5 5 5 4 3 . 2 5 11 10 7 Energy Gun 1 | . 5 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 6 Energy Cannon 3 | . 9 14 11 11 . 9 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 Ballistic Gun 2 | . 12 14 9 10 . 7 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Slashing Weapon 2 | . . . . . . . . . 6 7 7 7 7 5 6 . . . . . 4 5 5 5 5 5 4 5 5 5 3 3 3 4 4 4 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 6 6 6 5 4 5 5 4 5 4 2 3 5 4 . . . 6 . . 1 . Peak Build Rating 259 | 3 8 9 14 15 16 17 23 34 50 48 38 38 38 66 71 77 77 70 75 76 99 95 95 111 111 126 123 123 123 123 134 150 138 174 162 202 258 259 Average Rating 103 | 2 6 7 12 14 13 16 18 27 40 40 38 38 38 54 64 67 70 70 69 69 87 94 95 98 111 122 119 122 123 122 125 131 132 140 132 176 214 243 On Entrance 75 | . 3 8 8 14 15 16 17 23 29 43 38 38 38 38 63 63 70 70 70 69 74 95 95 95 111 111 118 123 123 123 123 117 126 86 137 138 181 251 Avg Prop Armor Cover (%) 5 | 34 34 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 2 4 1 11 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 202 | 1 24 32 35 58 57 58 62 62 25 20 17 17 17 31 22 39 27 27 27 38 29 28 28 29 29 31 36 36 28 28 47 42 46 72 65 97 202 197 Greatest Support 224 | 3 40 40 60 60 60 60 80 80 25 24 24 20 20 39 27 41 38 41 28 28 29 43 29 31 29 50 53 36 36 36 55 51 59 88 72 100 224 221 Greatest Overweight (x) 3 | . . . . . . . . 3 1 3 . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 3 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 20 20 Average Capacity 13 | 5 13 15 15 16 20 17 15 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 15 15 11 15 15 17 19 Most Carried 20 | 4 12 15 15 16 20 20 18 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 20 20 Average Carried 12 | 2 8 13 14 15 19 16 15 19 7 7 8 8 8 7 7 7 7 8 7 7 7 8 8 7 8 7 7 8 8 8 14 14 14 11 14 14 16 19 Final Capacity 20 | 5 15 15 15 20 20 15 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 20 5 Final Carried 20 | 4 12 15 15 16 18 15 18 9 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 15 13 15 15 15 20 4 Class Distribution -------------------- 18% | Scavenger-Mutant 18% | Hacker-Scout 12% | Scout 9% | Mutant 9% | Hacker-Sprinter 7% | Messiah-Executioner 4% | Messiah-Mutant 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -4/Cetus Hacker-Scout | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Mutant | -2/Section 7 Messiah-Sprinter | -1/Access Messiah-Mutant | -1/Command Messiah-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10949 | 230 69 48 82 117 . 251 211 373 929 273 . . . 408 350 537 69 30 40 80 459 . . 295 10 20 334 124 40 20 378 194 138 422 1132 520 1910 856 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17095 | . 155 233 121 30 . 270 587 805 1124 150 . . . 903 238 659 . 22 . 318 636 . . 78 . 100 906 . . 178 1379 148 414 2122 1864 747 1375 1533 Parts 869 | . 14 13 7 2 . 29 28 36 68 8 . . . 37 5 39 . . . 6 28 . . . . 2 37 . . 5 90 7 29 95 86 51 67 80 Haulers Intercepted 16 | . 1 . 2 . . . 1 . 5 . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . Recyclers Shooed 9 | . 1 2 . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 2 . . . . . 1 . . 13 . . . . . . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . 3 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 213 | . 3 7 1 3 . 22 6 23 21 5 . . . 9 1 6 . . . 5 2 . . 1 . . 8 . . . 12 . 5 17 19 8 15 14 Melee 36 | . . . . . . . . . 1 . . . . 1 . 2 . . . 2 . . . . . . 2 . . . 8 . 3 16 1 . . . Guns 42 | . 3 4 . . . 1 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 14 2 Cannons 67 | . . 3 1 . . 10 6 3 5 . . . . 1 . 2 . . . 2 2 . . 1 . . 4 . . . 2 . . . 15 . . 10 AOE 54 | . . . . 3 . 11 . 5 15 5 . . . 7 1 2 . . . . . . . . . . . . . . . . . . . 5 . . Classes Destroyed 20 | . 3 2 . 2 . 1 1 3 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 1 . 1 . Worker 22 | . . . . . . . . . 2 . . . . 5 . 2 . . . . 3 . . . . . . . . . 2 . . . 1 2 5 . Builder 13 | . . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . 1 . . . 1 . 1 . . 4 . . Hauler 16 | . 1 . 2 . . . 1 . 5 . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . Recycler 21 | . . . . . . . 2 . 4 . . . . 4 . 1 . . . . 2 . . . . . 2 . . . 1 . . 4 . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 2 . . . 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 33 | . 3 . . . . . . 3 3 . . . . 2 . 1 . . . . 4 . . . . . 1 . . 1 4 3 1 3 1 1 2 . Swarmer 64 | . 3 3 1 . . 19 . 6 15 5 . . . 4 . 3 . . . . . . . . . . . . . . . . . . . 5 . . Grunt 42 | . . 2 . . . 2 2 10 2 . . . . 1 . . . . . 4 1 . . 1 . . 2 . . . 1 . . 4 7 . 3 . Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 28 | . . 2 . . . . 4 2 2 . . . . 1 . 2 . . . . 1 . . . . . 3 . . . 3 . . 2 1 1 4 . Hunter 10 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 2 2 . . . Programmer 34 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . 6 . 1 9 7 2 5 . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 . 2 . 2 . 1 . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 1 2 . 4 3 3 8 3 . . . 12 1 5 . . . 2 2 . . 1 . 1 2 . . 1 4 1 2 3 7 7 6 5 Combat Bots Only 7 | . 3 3 1 2 . 4 2 3 4 3 . . . 5 1 3 . . . 2 1 . . 1 . . 2 . . . 4 . 2 3 7 6 6 5 Max Kills in Single Turn 9 | . 2 2 1 2 . 4 1 3 3 3 . . . 9 3 4 . 1 . 1 1 . . 1 . 1 1 . . 1 1 1 1 1 4 4 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . 3 3 3 . . . 4 1 2 . . . . . . . . . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . 1 . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1590 | . 7 45 2 2 . 73 33 67 87 14 5 . . 50 . 39 3 1 . 34 14 4 . 3 . 13 10 8 . . 89 4 70 97 103 19 82 612 Missed 686 | . 3 8 1 . . 19 12 22 42 4 5 . . 25 . 21 . . . 26 7 2 . . . 7 5 4 . . 48 3 39 42 41 4 38 258 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 904 | . 4 37 1 2 . 54 21 45 45 10 . . . 25 . 18 3 1 . 8 7 2 . 3 . 6 5 4 . . 41 1 31 55 62 15 44 354 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 Projectile 893 | . 4 37 1 2 . 54 21 45 45 10 . . . 25 . 18 3 1 . 8 7 2 . 3 . 6 5 4 . . 41 1 26 55 62 15 44 348 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Strikes 31 | . . 4 . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . . 5 . 2 4 1 . 3 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 13 Damage Taken 15494 | . 49 443 8 23 . 479 326 662 721 139 . . . 333 28 217 47 16 . 63 130 38 . 101 . 122 137 65 . 106 1072 22 882 1295 1637 239 1124 4970 Core 2127 | . 18 52 . 13 . 42 79 117 195 30 . . . 32 . 36 18 . . . 18 . . 47 . . 19 . . 48 201 22 211 198 166 17 38 510 Absorbed by Shields 1720 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 38 . . . . . . . . . 1658 Redirected to Shielding 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 63 . Ignored by Resistances 3450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 343 3022 Regen/Repaired (Parts) 2434 | . . . . . . . . . . . . . . . 89 136 . . . . . . . 46 . . . . . . . 24 41 . 431 . 1028 639 Core Remaining (%) 78 | 100 . 72 . . . 86 . 64 . . . . 67 . . . . . . 89 . . . . 93 . . . . 94 . 82 . . 66 . . 49 Volleys Fired 568 | . 12 23 8 3 . 35 30 72 51 13 . . . 22 12 23 3 . . 10 28 . . 3 . 1 18 13 . . 10 . . . 16 19 57 86 Largest 6 | . 2 2 2 1 . 2 2 2 1 1 . . . 1 1 1 1 . . 1 1 . . 1 . 1 1 1 . . 1 . . . 1 3 6 6 Hottest 710 | . 80 80 80 33 . 90 98 160 85 85 . . . 51 51 113 113 . . 113 113 . . 51 . 100 51 51 . . 100 . . . 100 200 570 710 Shots Fired 986 | . 21 46 16 3 . 62 57 128 51 13 . . . 22 12 23 3 . . 10 28 . . 3 . 1 18 13 . . 10 . . . 16 22 66 342 Gun 347 | . 16 23 8 . . 9 27 103 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 46 97 Cannon 589 | . 5 23 8 . . 45 30 21 40 9 . . . 18 5 22 3 . . 10 28 . . 3 . 1 18 13 . . 9 . . . 15 . 18 245 Launcher 44 | . . . . 3 . 8 . 4 11 4 . . . 4 7 1 . . . . . . . . . . . . . . . . . . . 2 . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 . Kinetic 352 | . 9 23 8 . . 28 27 31 37 . . . . 18 5 7 . . . 5 20 . . 3 . . 18 13 . . 6 . . . 16 12 51 15 Thermal 573 | . 10 23 8 . . 26 30 93 3 9 . . . . . 15 3 . . 5 8 . . . . . . . . . . . . . . 3 13 324 Explosive 44 | . . . . 3 . 8 . 4 11 4 . . . 4 7 1 . . . . . . . . . . . . . . . . . . . 2 . . Electromagnetic 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Phasic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 19 | . 6 8 6 . . 9 12 19 9 . . . . 4 5 10 . . . 4 6 . . . . . 8 18 . . 6 . . . 6 6 6 14 Robot Miss Streak 8 | . 2 2 1 . . 4 2 6 2 . . . . 2 . 2 . . . 1 3 . . . . . 2 1 . . . . . . 8 6 7 5 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 1 2 1 Secondary Targets 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 856 | . 12 33 10 . . 25 42 91 56 5 . . 2 21 5 19 . 1 . 13 24 . . . . 3 24 11 . 6 33 7 9 69 28 31 60 216 Core Hits 588 | . 8 12 3 6 . 27 17 63 51 6 . . . 28 8 18 . 1 . 5 11 . . 2 . 1 15 3 . 2 21 3 5 32 55 20 48 117 Critical Kills 70 | . . . 1 . . . . 1 6 . . . . 1 . 2 . . . 2 2 . . 1 . . 5 . . . 3 . . . 19 4 15 8 Critical Parts Destroyed 88 | . . . . . . . 1 . 9 . . . . 5 . 1 . . . 2 3 . . . . . 3 3 . . . . . 1 16 4 27 13 Critical Strikes 226 | . . . 1 . . . 1 1 16 1 . . . 7 3 5 . . . 5 6 . . 1 . . 11 5 . 2 5 . . 17 37 11 57 34 Meltdown 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 191 | . . . . . . . 1 . 14 . . . . 7 3 5 . . . 4 5 . . 1 . . 9 5 . . 3 . . . 35 9 56 34 Smash 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 23 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 2 . . 13 2 2 . . Impale 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 3 . . 1 . Melee Attacks 633 | . . . 2 . . . . 8 75 14 . . 2 31 . 54 6 1 1 21 48 3 4 . 2 17 21 . . 7 53 38 26 104 27 30 38 . Impact 17 | . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Slashing 485 | . . . . . . . . 8 69 14 . . 2 31 . 4 . . . . 34 3 4 . 1 16 16 . . 5 51 38 24 75 25 30 35 . Piercing 131 | . . . . . . . . . . . . . . . . 50 6 1 1 21 14 . . . 1 1 5 . . 2 2 . 2 20 2 . 3 . Sneak Attacks 83 | . . . . . . . . . 21 . . . 1 3 . 9 . 1 . 2 7 . . . . 2 5 . . 2 7 1 5 4 1 8 4 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 2 . 3 . . . . . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . 1 . . . 17 . . 2 . Damage Inflicted 37535 | . 155 476 149 235 . 1184 850 2214 3679 734 . . 116 2567 1089 1170 . 59 . 502 1023 . . 33 . 220 878 178 . 359 1596 397 518 3397 851 1946 1703 9257 Guns 4781 | . 68 133 30 . . 31 169 1499 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 191 423 2229 Cannons 11001 | . 87 334 106 . . 385 650 349 501 . . . . 210 69 106 . . . 58 192 . . 33 . . 195 178 . . 78 . . . 286 . 184 7000 Explosions 6673 | . . . . 192 . 768 . 366 1143 460 . . . 1875 1020 226 . . . . . . . . . . . . . . . . . . . 623 . . Melee 14956 | . . . . . . . . . 2035 274 . . 116 482 . 838 . 59 . 444 831 . . . . 220 683 . . 359 1518 397 518 3397 557 1132 1096 . Ramming 124 | . . 9 13 43 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Kinetic 3674 | . 23 133 30 . . 188 169 219 501 . . . . 210 69 106 . . . 58 192 . . 33 . . 195 178 . . 78 . . . 294 121 607 270 Thermal 12751 | . 121 334 106 . . 228 650 1629 . . . . . 756 . . . . . . . . . . . . . . . . . . . . . 70 . 8857 Explosive 5831 | . . . . 192 . 768 . 366 1143 460 . . . 1033 1020 226 . . . . . . . . . . . . . . . . . . . 623 . . Electromagnetic 199 | . 11 . . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . 102 Impact 594 | . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . 441 . . . . Slashing 12024 | . . . . . . . . . 1882 274 . . 116 482 . 197 . . . . 474 . . . . 126 539 . . 263 1518 397 518 2530 557 1132 1019 . Piercing 2338 | . . . . . . . . . . . . . . . . 641 . 59 . 444 357 . . . . 94 144 . . 96 . . . 426 . . 77 . Highest Corruption 21 | . . . 2 2 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 12 1 21 21 3 11 4 Average Corruption 4 | . . . 1 2 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 10 1 11 2 2 4 3 Corruption Purged 44 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 41 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 181 | . . . 4 15 2 10 . 9 3 . . . . . . . . . . . . . . . . . . . . . 3 18 . 38 8 14 34 23 Message Errors 40 | . . . . 4 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 3 . 11 3 4 5 3 Matter Fused 43 | . . . . 5 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 6 2 5 11 6 Heat Flow Errors 20 | . . . 1 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 6 2 Energy Discharges 29 | . . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 7 1 2 3 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Data Loss (minor) 21 | . . . 3 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . 1 4 1 Data Loss (major) 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2393 | . . . 4 . . 53 . 12 421 121 . . 38 245 . 60 . . . 79 322 . . . . 2 26 . . 78 159 37 12 197 15 318 187 7 Projectiles 16 | . . . 4 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 450 | . . . . . . 53 . . 3 33 . . . 211 . . . . . . . . . . . . . . . . . . . . . 150 . . Melee 1927 | . . . . . . . . . 418 88 . . 38 34 . 60 . . . 79 322 . . . . 2 26 . . 78 159 37 12 197 15 168 187 7 Knockbacks 19 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 6 . 2 7 Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 16 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . 2 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 168 | . . . . . . 12 . . 40 26 . . . 62 28 . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . . . . 1 . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . 2 2 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 2 2 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 35 253 250 276 . 264 168 231 146 210 37 . . 234 . 336 128 1 1 124 120 188 . . . 177 . . . . 75 . 235 218 215 18 240 300 Average Temperature 55 | . 12 108 76 103 . 83 70 38 35 70 23 . . 36 . 56 31 1 1 27 36 102 . . . 88 . . . . 31 . 136 17 129 10 101 94 Received Heat Transfer 1363 | . . 201 9 . . 63 144 225 45 . . . . 33 . 21 . . . 12 63 . . 9 . 21 . . . 12 109 . 54 27 144 9 36 126 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Fried 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Impact Corruptions 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Robots Melted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 1 2 . . . . 5 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Heat Transferred 9729 | . 260 703 222 . . 481 962 3406 . . . . . 500 . . . . . . . . . . . . . . . . . . . . . 74 . 3121 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 1 . 4 4 . . . . 2 1 1 . . . . . . . . . . 2 2 1 2 2 1 . 1 2 3 5 . Low Security (%) 40 | 100 100 100 100 100 . 60 100 4 . . . . . 52 67 17 . . . . 100 . . . . 100 65 . 7 19 19 . 100 94 21 . . . Level 1 16 | . . . . . . 39 . 13 . . . . . 43 32 82 . . . . . . . . . . 10 54 92 50 33 100 . 5 12 21 . . Level 2 14 | . . . . . . . . 35 32 . . . . 4 . . . . . . . . . . . . 24 45 . 30 47 . . . 65 39 3 . Level 3 9 | . . . . . . . . 42 62 . . . . . . . . . . . . . . . . . . . . . . . . . . 38 1 . Level 4 2 | . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2194 | . 70 62 30 21 . 284 135 1115 1116 . . . . 536 220 396 . . . . 102 . . . . 36 637 448 292 650 684 372 187 217 662 806 2194 . Initial 585 | . . . 2 . . . 88 74 585 . . . . . 187 96 . . . . 100 . . . . . 10 330 143 95 330 358 187 9 81 386 510 . Average 366 | . 14 10 2 . . 179 78 668 814 . . . . 184 178 287 . . . . 52 . . . . 13 224 394 257 355 361 349 116 123 463 579 1511 . Influence Increases 16606 | . 98 160 46 34 . 566 197 1071 1149 155 . . . 789 61 1117 . . . 425 314 105 . 194 . 98 1081 198 229 815 950 190 178 701 945 772 3484 484 Destroy 0b10 Robot/C 6520 | . 60 140 20 . . 440 120 480 420 100 . . . 180 . 420 . . . 260 40 . . 120 . . 520 80 80 240 460 . 60 340 420 340 1180 . Destroy 0b10 Robot/NC 670 | . 20 . 10 5 . . 20 15 85 5 . . . 70 . 70 . . . 5 50 . . . . 5 40 5 . 20 60 15 20 35 15 55 45 . Destroy Leader 1286 | . 18 20 14 . . 60 52 30 96 20 . . . 46 . 130 . . . 40 20 . . . . 2 64 . . 46 150 6 32 56 82 86 216 . Allied During Kill 2275 | . . . . . . . . 11 4 . . . . . . 80 . . . 75 . . . 14 . . 287 71 80 306 112 . . . . 66 1169 . Successful Hack 151 | . . . . . . . . . 65 . . . . 25 . 14 . . . . 2 . . . . 5 5 . . . . 30 . . 5 . . . Disable Machine 990 | . . . . . . 15 . 45 15 . . . . 225 . 105 . . . . 15 . . . . . 15 . 45 90 30 60 . 120 75 15 60 60 Anti-Garrison Action 450 | . . . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 2239 | . . . 2 29 . 51 5 45 89 . . . . 93 61 118 . . . . 52 . . . . 26 60 42 24 98 48 34 51 30 48 105 704 424 Partial Spotted 690 | . . . . . . . . . 150 . . . . 75 . 45 . . . . 60 . . . . 60 75 . . 15 45 45 15 30 15 15 45 . Lose Combat Pursuer 1335 | . . . . . . . . 45 225 30 . . . 75 . 135 . . . 45 75 105 . 60 . . 15 . . . 45 . . 90 285 90 15 . Influence Decreases 16152 | . 98 152 54 34 . 338 310 71 1155 601 137 526 . 253 459 890 196 73 96 264 421 121 38 158 36 76 512 431 315 457 942 494 495 574 445 618 1342 2970 Entered New Map 7512 | . . . 6 . . . 140 41 530 411 127 526 . . 349 42 136 33 96 . 61 21 8 . 36 . 12 261 215 177 300 280 147 8 63 258 288 2940 Time Decay 6290 | . 98 142 48 34 . 318 160 . 565 170 10 . . 253 70 478 60 40 . 204 340 100 30 68 . 76 380 110 40 140 422 214 278 496 302 310 334 . Lost Part 500 | . . 10 . . . 20 10 30 30 20 . . . . . . . . . . . . . 20 . . . . . . 50 . 70 70 80 20 40 30 Lost Ally 1700 | . . . . . . . . . 30 . . . . . 40 220 . . . 60 20 . . 70 . . 120 60 60 140 170 . . . . 30 680 . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . . . 1 . . . 3 . 12 . . . . 8 . 11 . . . . 9 . . . . 2 2 . . 3 7 2 10 5 4 5 11 . Investigation 19 | . . . . . . . 1 . 4 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . 1 . 3 . . 2 . . Extermination 37 | . . . . . . . . . 6 . . . . 2 . 5 . . . . 3 . . . . . . . . . 4 2 2 5 2 2 4 . Reinforcement 23 | . . . 1 . . . . . . . . . . 3 . 3 . . . . 1 . . . . 1 2 . . 3 1 . 3 . 1 1 3 . Assault 11 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 . 4 . Garrison 5 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . 1 . . . . 4 4 . . . . 2 . 3 . . . . . . . 1 . . . 1 . 1 3 . 1 3 1 1 13 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 577 | . 6 7 1 3 . 22 10 33 63 4 6 . 1 27 6 31 4 3 . 10 15 9 . 13 . 12 19 5 1 7 43 6 39 29 50 26 38 28 Peak Tracking Total 20 | . 3 3 1 2 . 4 3 7 8 2 7 . 3 7 4 5 4 3 . 3 3 7 . 6 . 12 4 5 1 3 9 3 20 5 12 7 6 4 Tactical Retreats 65 | . . . . . . . . 2 12 3 . . . 6 . 8 . . . 3 3 2 . 1 . . 1 . . . 2 . 4 4 9 4 1 . ECM-based Alert Blocks 42 | . . . . . . . . . 7 1 . . . 7 . 5 . . . . . . . . . . . . . . 3 . 15 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . 1 . 2 . . . . 2 1 . . . . 3 . 8 . . . . 2 . . . . . 1 . . . . 1 1 . 3 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 78 | . . . . . . 1 . 9 1 . . . . 15 . 7 . . . . 1 . . 1 . . 4 . 3 6 2 4 . 8 5 1 6 4 Max in Single Turn 5 | . . . . . . 1 . 1 1 . . . . 5 . 1 . . . . 1 . . . . . 1 . . 1 1 1 . 1 1 1 2 1 Garrison Access 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 2 1 1 . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 1 . . . 1 . 2 . 13 . . 3 . 11 . 17 . . 1 . 3 . . 1 . 2 1 . . . 1 3 4 5 4 2 1 . Terminals 36 | . 1 . . . . . 1 . 9 . . . . 7 . 12 . . . . . . . . . 1 1 . . . . . . . 3 . 1 . Fabricators 9 | . . . . . . . . . 4 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 1 2 . . . . Garrison Access 13 | . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . 1 1 2 1 1 2 . . Total Hacks 197 | . 2 . . . 1 . 4 . 34 . . 22 . 24 . 29 . . 5 . 9 . . 1 . 5 4 . . . 2 17 8 17 5 7 1 . Successful 108 | . 1 . . . 1 . 1 . 24 . . 22 . 10 . 10 . . 5 . 6 . . 1 . 4 1 . . . 1 10 3 3 4 . 1 . Failed 89 | . 1 . . . . . 3 . 10 . . . . 14 . 19 . . . . 3 . . . . 1 3 . . . 1 7 5 14 1 7 . . Catastrophic 20 | . . . . . . . . . 2 . . . . 2 . 5 . . . . . . . . . . . . . . . 1 1 7 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . 2 . . . . . 1 . 20 . . . . 9 . 14 . . . . 41 . . 1 . 3 11 1 . 14 22 14 20 14 5 16 8 . Terminals 68 | . 2 . . . . . 1 . 20 . . . . 15 . 20 . . . . . . . . . 1 4 . . . . . . . 4 . 1 . Fabricators 28 | . . . . . . . . . 14 . . . . 2 . 3 . . . . 9 . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 2 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 4 . . . . . 9 1 7 . . . . Garrison Access 30 | . . . . . . . 3 . . . . . . 5 . 2 . . . . . . . . . . . . . . 2 1 5 4 1 7 . . Terminal Hacks 47 | . . . . . 1 . . . 8 . . 22 . 2 . 2 . . 5 . . . . 1 . 1 1 . . . . . . . 3 . 1 . Record 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . 2 . . 9 . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 3 . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . 9 . . . . 2 . 2 . . . . 5 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . 4 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Build 8 | . . . . . . . . . 4 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 3 . . . . . 5 1 1 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 1 . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 1 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 1 1 . . . Unauthorized Hacks 14 | . 1 . . . . . . . 7 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Terminals 10 | . 1 . . . . . . . 5 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . Used 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . . . . . 1 . 10 . . . . 9 . 14 . . . . 3 . . . . 1 . . . . . 2 1 5 1 2 . . Full Trace Events 14 | . . . . . . . 1 . 4 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . . 4 . . . . . . 3 . 7 . . . . . . . . . . 3 3 . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 110 | . . . . . . . . . 2 . . 9 . 1 . 1 . . 19 . 26 . . . . 1 . . . . . 1 15 8 17 10 . . Parts Built 10 | . . . . . . . . . 5 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 570 | . . . . . . . . . 227 . . . . 67 . 134 . . . . 142 . . . . . . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . . 24 . . . . 4 . 4 . . . . 20 . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 1 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Time 129 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . 85 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Relay Couplers Released 32 | . . . . . . . . 24 . . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . Machine Destruction 25 | . . . . . . . . 21 . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Programmers 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . 7 . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 126 | . . . . . . . . 2 2 . . . . . 19 . . . 4 . 2 . . 5 . . 19 5 . 11 4 . . . . 2 51 . Largest Group 29 | . . . . . . . . 2 2 . . . . . 19 13 . . 4 4 1 1 . 5 . . 12 11 11 17 5 . . . . 2 29 . Highest-Rated Group 2311 | . . . . . . . . 62 62 . . . . . 702 552 . . 155 155 29 26 . 249 . . 686 967 967 1442 473 . . . . 300 2311 . Highest-Rated Ally 269 | . . . . . . . . 31 31 . . . . . 50 50 . . 42 42 29 26 . 64 . . 159 156 156 103 141 . . . . 269 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 4 3 . . . . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 9 9 8 8 8 8 8 8 8 . . . . . . . . . . . . . . . . . . . Total Orders 60 | . . . . . . . . . 6 . . . . . . . . . . . 13 1 . 10 . . 11 3 . 2 2 . 1 . . 3 8 . STAY 23 | . . . . . . . . . 3 . . . . . . . . . . . 3 1 . 2 . . 6 1 . 1 1 . . . . 1 4 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . 3 . . . . . . . . . . . 3 . . 1 . . 1 1 . . . . . . . . 2 . GUARD 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . RETURN 13 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 1 . . . . 1 . . . 2 . Ally Attacks 1004 | . . . . . . . . 14 2 . . . . . 122 78 . . . 35 6 . . 33 . . 87 29 43 146 50 . . . . 17 342 . Total Damage 47293 | . . . . . . . . 126 . . . . . . 4122 2370 . . . 1255 95 . . 1398 . . 3526 1281 2073 5441 2827 . . . . 1764 21015 . Kills 184 | . . . . . . . . 1 . . . . . . 6 21 . . . 8 . . . 6 . . 23 5 4 17 13 . . . . 10 70 . Allies Corrupted 15 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 12 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 22001 | . 328 332 385 942 210 711 337 1467 1685 355 39 22 70 602 155 1230 135 87 506 459 835 210 73 991 69 185 893 227 96 281 1031 446 610 1335 669 688 3122 183 Optics 21245 | . 328 332 385 942 210 711 337 1467 1685 355 39 22 70 602 155 1230 135 87 506 459 835 210 73 471 69 185 840 227 96 281 1031 446 610 1335 669 688 3122 . Sensors 9389 | . . . . . . . . . . . . . . 123 155 1211 135 87 506 459 835 210 73 794 . 142 842 216 96 281 1003 406 588 853 197 157 20 . Terrain 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 T.N.C. 1349 | . . . . . . . . . 287 119 . . . 450 155 338 . . . . . . . . . . . . . . . . . . . . . . ECM 573 | . . . . . . . . . 113 60 . . . 28 . 32 . . . . 1 51 . . . . . . . . 39 . 159 75 1 14 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . 2 . . 2 . . . 1 2 2 2 . . 1 . 1 . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 1 . . . . 1 . . . 2 . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 1 . . . . 1 . . . 2 . Zionite Intel Received 36 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 1 4 4 5 4 1 3 2 . Main Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 24039 | 26 421 926 392 942 210 711 337 1467 1685 355 39 22 70 602 155 1230 135 87 506 459 835 210 73 991 69 185 893 227 96 281 1031 446 610 1335 669 688 3833 790 Spaces Moved 34260 | 36 261 523 217 577 129 367 119 708 3828 792 146 79 239 1506 197 2640 462 322 935 727 1722 334 270 1352 274 423 1256 112 46 524 2289 893 1221 2499 1110 1230 3558 337 Core 88 | 36 40 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 8 Treads 2860 | . 221 523 217 577 129 367 119 707 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2000 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1671 329 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1216 514 1230 1887 . Flight 24465 | . . . . . . . . 1 3828 791 146 79 239 1506 197 2640 462 322 935 727 1722 334 270 1352 274 423 1256 112 46 524 2289 893 1221 1280 596 . . . Fastest Speed 5 | 50 50 160 160 160 160 160 160 160 20 20 20 27 27 5 23 5 11 5 23 23 23 5 23 23 23 5 20 20 20 20 15 25 18 29 34 24 33 50 Average Speed 43 | 50 143 160 160 160 160 160 160 160 27 32 26 27 27 23 23 22 22 22 23 24 23 22 23 23 23 20 20 20 20 20 25 25 24 38 38 32 70 105 Slowest Speed 271 | 50 160 160 160 160 160 160 160 271 112 200 27 27 27 99 23 97 23 23 23 97 23 23 23 23 23 23 20 20 20 20 101 25 102 200 240 40 130 183 Overloaded Moves 430 | . . . . . . . . . 31 11 11 . . 57 . 20 11 7 . . . 15 . . . 21 . . . . 127 . 118 . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . . . . . 16 . . . . 17 . 7 . . . . 5 . . . . 3 4 . . 3 28 5 8 . 5 . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 59 | 3 48 96 22 98 54 91 11 77 66 81 42 74 46 41 88 74 69 61 90 71 50 49 48 88 51 8 86 68 76 36 43 83 41 89 67 35 65 26 Regions Visited 38 Branch Regions 25 Pre-discovered Areas 15 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . 8 . . . 1 . . . . . . . 2 . . . . . Known Exits Taken 23 | . . . 1 . 1 . 1 . . 1 . . 1 . . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 . 1 . . 1 . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . Scrap Searched 25 | . . 1 . 2 . 3 . . . 2 . . . . . . 3 5 3 2 . . 2 . 2 . . . . . . . . . . . . . Spaces Dug 275 | . . . 2 . . . . . 30 9 . . . 17 . 33 6 . . 13 24 3 4 . 2 13 3 . . . 14 17 17 10 8 10 30 10 Terrain Destroyed 916 | . . . 2 39 . 67 4 13 93 60 . . . 109 41 54 9 . . 13 27 3 4 . 2 15 3 . . . 16 17 17 10 21 38 108 131 Melee 227 | . . . 2 . . . . . 28 8 . . . 17 . 28 6 . . 8 19 3 4 . 2 13 3 . . . 12 17 17 10 7 10 13 . Projectile 196 | . . . . . . . 4 . 3 9 . . . . . 15 3 . . 5 8 . . . . 2 . . . . 4 . . . . 2 23 118 AOE 465 | . . . . 39 . 67 . 13 62 43 . . . 92 41 11 . . . . . . . . . . . . . . . . . . . 26 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 41637 | 42 288 571 243 590 134 428 211 872 4258 861 145 78 240 1673 294 3116 477 333 1222 957 2045 462 273 2029 275 489 1835 301 131 673 2618 1073 1490 2796 1292 1466 4799 557 Wait 4957 | . 1 8 . . . . 40 12 213 20 . . . 60 75 323 3 11 280 187 194 124 . 601 . 47 480 171 84 138 222 109 236 98 58 137 990 35 Move 34037 | 35 260 522 216 576 128 366 119 707 3797 791 145 78 238 1476 196 2625 461 321 934 726 1711 333 269 1351 273 417 1247 111 45 517 2240 882 1205 2498 1099 1229 3557 336 Hop 85 | . . . . . . . . . 14 . . . . 13 . 7 . . . . 5 . . . . 2 4 . . 3 20 5 7 . 5 . . . Pick Up 163 | 4 7 7 3 1 2 5 4 7 8 2 . . . 6 1 4 . . 1 3 3 . . 2 . 1 . . . . 11 5 1 27 7 2 24 15 Fast Attach 263 | 3 3 2 2 . . 1 5 7 17 3 . . . 14 1 24 . . 1 1 13 . . 13 . . 2 . 1 . 14 13 1 29 25 21 34 13 Attach 123 | . 2 1 1 . 2 1 1 1 10 5 . . . 7 2 7 2 . . 1 4 . . . . 2 1 . . . 8 4 3 5 18 2 17 16 Detach 124 | . 2 1 . . 2 . . 2 14 8 . . . 12 3 9 2 . . 1 3 . . 3 . 1 1 . . . 9 4 1 5 16 4 13 8 Swap 262 | . 1 1 4 5 . 12 4 23 37 2 . . . 9 2 21 . . 3 2 23 2 . 4 . 2 14 5 . 4 11 1 10 9 6 5 20 20 Drop 318 | . . 4 5 1 . 8 5 24 22 3 . . . 12 2 13 . . 2 4 15 . . 12 . . 1 1 1 . 19 12 . 43 14 17 51 27 Fire 568 | . 12 23 8 3 . 35 30 72 51 13 . . . 22 12 23 3 . . 10 28 . . 3 . 1 18 13 . . 10 . . . 16 19 57 86 Melee 598 | . . . 2 . . . . 8 75 14 . . 2 31 . 54 6 1 1 21 44 3 4 . 2 16 18 . . 5 53 38 26 82 26 30 36 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 11 | . . 2 2 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . 11 . 6 . . . . . . . . . . 5 . . . . . . . 2 . . . Rewire 87 | . . . . . . . . . . . . . . . . . . . . . 2 . . 40 . . 44 . . . 1 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 5 exits: *Res x3 / *Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered Mines 647 | -10/Mines | Discovered new exit (range 3) 875 | -10/Mines | Discovered new exit (range 9) 914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1078 | -10/Mines | Discovered new exit (range 9) 1374 | -10/Mines | Entered Materials 1374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Build established: Scavenger-Mutant 1766 | -9/Materials | Entered Mines 1777 | -9/Mines | Met a Derelict bent on vengeance 1792 | -9/Mines | Learned Materials trap positions 1813 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -9/Mines | Learned Materials security intel 2072 | -9/Mines | Discovered new exit (range 20) 2110 | -9/Mines | Assembled infested the area 2341 | -9/Mines | Discovered new exit (range 19) 2702 | -9/Mines | Discovered new exit (range 5) 2708 | -9/Mines | Entered Exiles 2709 | -9/Exiles | Identified exit to Mines 2751 | -9/Exiles | Met 8R-AWN 2774 | -9/Exiles | Met EX-HEX 2835 | -9/Exiles | Met EX-DEC 2852 | -9/Exiles | Learned location of Zion (-6) 2897 | -9/Exiles | Discovered exit to Mines (range 14) 2918 | -9/Exiles | Entered Mines 3215 | -8/Mines | Discovered new exit (range 10) 3586 | -8/Mines | Discovered new exit (range 8) 3588 | -8/Mines | Build established: Mutant 3629 | -8/Mines | Entered Materials 3629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3630 | -8/Materials | Loaded intel: 23 trap records 3690 | -8/Materials | Garrison activated, responded to threat 3796 | -8/Materials | Garrison activated, responded to threat 3966 | -8/Materials | Identified exit to Garrison 3966 | -8/Materials | Entered Garrison 4008 | -8/Garrison | Triggered checkpoint 4033 | -8/Garrison | Build established: Scavenger-Mutant 4035 | -8/Garrison | Garrison Relay disabled 4116 | -8/Garrison | Triggered checkpoint 4202 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Garrison Relay disabled 4303 | -8/Garrison | Discovered new exit (range 13) 4454 | -8/Garrison | Garrison Relay disabled 4519 | -8/Garrison | Phase Generator disabled 4746 | -8/Garrison | Triggered checkpoint 4916 | -8/Garrison | Rescued a captive Derelict 4933 | -8/Garrison | Rescued a captive Derelict 4953 | -8/Garrison | Discovered new exit (range 13) 5090 | -8/Garrison | Triggered checkpoint 5165 | -8/Garrison | Garrison Relay disabled 5203 | -8/Garrison | Discovered new exit (range 10) 5374 | -8/Garrison | Triggered checkpoint 5388 | -8/Garrison | Garrison Relay disabled 5433 | -8/Garrison | Entered Factory 5433 | -7/Factory | Accompanied by 2 allies 5433 | -7/Factory | Evolved 2 slots: Utility x2 5633 | -7/Factory | Lost 3 parts (2n1u) 5792 | -7/Factory | Discovered new exit (range 22) 5833 | -7/Factory | First assault squad dispatched 5899 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 6018 | -7/Factory | Discovered new exit (range 10) 6041 | -7/Factory | Identified exit to Factory 6088 | -7/Factory | Build established: Hacker-Sprinter 6356 | -7/Factory | Discovered exit to Factory (range 9) 6510 | -7/Factory | Fabricated Cld. VTOL Module? 6637 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6732 | -7/Factory | Fabricated Cld. VTOL Module? 7021 | -7/Factory | Cargo convoy interrupted 7118 | -7/Factory | Entered Lower Caves 7124 | -7/Lower Caves | Met a Warlord Commander 7125 | -7/Lower Caves | Learned location of Warlord (-5) 7126 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7139 | -7/Lower Caves | Found Encrypted Comm Array 7228 | -7/Lower Caves | Spotted B-75 Beast 7386 | -7/Lower Caves | Encountered a Warlord checkpoint 7390 | -7/Lower Caves | Learned Factory stockpile data 7463 | -7/Lower Caves | Identified exit to Lower Caves 7473 | -7/Lower Caves | Entered another Lower Caves area 7505 | -7/Lower Caves | Discovered new exit (range 16) 7512 | -7/Lower Caves | Entered Data Miner 7512 | -7/Data Miner | Discovered new exit (range 6) 7516 | -7/Data Miner | Met Data Miner 7523 | -7/Data Miner | Learned location of Section 7 (-2) 7523 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7527 | -7/Data Miner | Received God Mode back door access code from Data Miner 7534 | -7/Data Miner | Entered Proximity Caves 7567 | -6/Proximity Caves | Learned Factory terminal intel 7601 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7604 | -6/Proximity Caves | Entered Factory 7604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7606 | -6/Factory | Loaded intel: 26 terminal locations 7628 | -6/Factory | Build established: Sprinter 7948 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7968 | -6/Factory | Spotted B-75 Beast 8195 | -6/Factory | Discovered new exit (range 19) 8200 | -6/Factory | Identified exit to Lower Caves 8206 | -6/Factory | Sucked down chute 8206 | -6/Factory | Entered Waste 8215 | -6/Waste | Spotted C-40 Crusher 8216 | -6/Waste | Spotted C-40 Crusher 8217 | -6/Waste | Spotted C-40 Crusher 8219 | -6/Waste | Spotted C-40 Crusher 8226 | -6/Waste | Warlord forces began an assault 8231 | -6/Waste | Allies destroyed C-40 Crusher 8233 | -6/Waste | Allies destroyed C-40 Crusher 8236 | -6/Waste | Destroyed C-40 Crusher 8245 | -6/Waste | Spotted C-40 Crusher 8247 | -6/Waste | Allies destroyed C-40 Crusher 8254 | -6/Waste | Allies destroyed C-40 Crusher 8265 | -6/Waste | Lost 3 allies 8270 | -6/Waste | Spotted C-40 Crusher 8280 | -6/Waste | Allies destroyed C-40 Crusher 8310 | -6/Waste | Lost 3 allies 8318 | -6/Waste | Discovered new exit (range 12) 8321 | -6/Waste | Identified exit to Factory 8361 | -6/Waste | Entered Factory 8361 | -6/Factory | Accompanied by 13 allies 8382 | -6/Factory | Discovered exit to Lower Caves (range 13) 8428 | -6/Factory | Build established: Scout 8482 | -6/Factory | Repaired Imp. Medium Armor Plating 8557 | -6/Factory | Found Prototype Launcher 8557 | -6/Factory | Identified Rocket Array 8618 | -6/Factory | Garrison activated, responded to threat 8654 | -6/Factory | Discovered new exit (range 11) 8654 | -6/Factory | Discovered exit to Lower Caves (range 4) 8657 | -6/Factory | Identified exit to Factory 8749 | -6/Factory | Garrison activated, responded to threat 8812 | -6/Factory | Discovered exit to Factory (range 10) 8874 | -6/Factory | Fabricated Cld. VTOL Module? 9177 | -6/Factory | Discovered exit to Factory (range 5) 9591 | -6/Factory | Entered Lower Caves 9653 | -6/Lower Caves | Learned Factory terminal intel 9673 | -6/Lower Caves | Spotted B-75 Beast 9724 | -6/Lower Caves | Discovered new exit (range 15) 9726 | -6/Lower Caves | Identified exit to Lower Caves 9726 | -6/Lower Caves | Entered another Lower Caves area 9732 | -6/Lower Caves | Encountered a Warlord checkpoint 9753 | -6/Lower Caves | Discovered exit to Factory (range 14) 9755 | -6/Lower Caves | Learned 8 Factory zone layouts 9756 | -6/Lower Caves | Learned Factory interactive machine intel 9786 | -6/Lower Caves | Spotted B-75 Beast 9812 | -6/Lower Caves | Discovered new exit (range 8) 9813 | -6/Lower Caves | Identified exit to Zion 9813 | -6/Lower Caves | Entered Zion 9823 | -6/Zion | Given A8's code to call for help 9827 | -6/Zion | Given the Hacking Drone Bay 9830 | -6/Zion | Found Prototype Device 9831 | -6/Zion | Identified Hacking Drone Bay 9837 | -6/Zion | Discovered new exit (range 16) 9860 | -6/Zion | Found CR-A16's Pointy Stick 9929 | -6/Zion | Learned Factory security intel 9992 | -6/Zion | Met Imprinter 9996 | -6/Zion | Imprinted 9998 | -6/Zion | Declared Zion's savior 10319 | -6/Zion | Identified exit to Proximity Caves 10319 | -6/Zion | Entered Proximity Caves 10319 | -5/Proximity Caves | Accompanied by 4 allies 10536 | -5/Proximity Caves | Spotted B-75 Beast 10653 | -5/Proximity Caves | Lost 3 allies 10736 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10739 | -5/Proximity Caves | Destroyed B-75 Beast 10766 | -5/Proximity Caves | Learned Factory interactive machine intel 10776 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10778 | -5/Proximity Caves | Entered Factory 10778 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10779 | -5/Factory | Identified exit to Upper Caves 10782 | -5/Factory | Loaded intel: 54 interactive machine locations 10783 | -5/Factory | Loaded intel: 26 terminal locations 10906 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10973 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11043 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11080 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11108 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11150 | -5/Factory | Retrieved Zion intel report: Emergency Access 11159 | -5/Factory | Retrieved Zion intel report: Main Access 11159 | -5/Factory | Identified exit to Factory 11181 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 11296 | -5/Factory | Retrieved Zion intel report: Component Schematics 11298 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11368 | -5/Factory | Retrieved Zion intel report: Guard Positions 11460 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11471 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11562 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11613 | -5/Factory | Entered Upper Caves 11613 | -5/Upper Caves | Accompanied by 1 ally 11620 | -5/Upper Caves | Build established: Hacker-Scout 11821 | -5/Upper Caves | Discovered new exit (range 9) 11822 | -5/Upper Caves | Identified exit to Upper Caves 11823 | -5/Upper Caves | Entered another Upper Caves area 11825 | -5/Upper Caves | Identified exit to Warlord 11896 | -5/Upper Caves | Entered Warlord 12128 | -5/Warlord | Warlord's base attacked by MAIN.C 12159 | -5/Warlord | Found Prototype Energy Cannon 12159 | -5/Warlord | Identified Vortex Driver 12186 | -5/Warlord | Opened Warlord's prototype stash 12202 | -5/Warlord | Found Prototype Hackware 12202 | -5/Warlord | Identified Ghost Barrier 12207 | -5/Warlord | Found Prototype Processor 12207 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12478 | -5/Warlord | Warlord forces counterattacked 12492 | -5/Warlord | Spotted Striker 12492 | -5/Warlord | Spotted Executioner 12537 | -5/Warlord | Spotted Striker 12548 | -5/Warlord | Lost 8 allies 12568 | -5/Warlord | Spotted Executioner 12629 | -5/Warlord | Lost 14 allies 12689 | -5/Warlord | Spotted Striker 12803 | -5/Warlord | Warlord base infiltrated, sounded retreat 12813 | -5/Warlord | Spotted Executioner 12833 | -5/Warlord | Rebuked by Warlord 12839 | -5/Warlord | Spotted Striker 12850 | -5/Warlord | Spotted Striker 12851 | -5/Warlord | Spotted Striker 12856 | -5/Warlord | Lost 4 allies 12885 | -5/Warlord | Discovered new exit (range 9) 12887 | -5/Warlord | Entered Proximity Caves 12954 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12956 | -4/Proximity Caves | Entered Factory 12956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12957 | -4/Factory | Loaded intel: 56 interactive machine locations 12961 | -4/Factory | Zion Recon squad teleported in 12978 | -4/Factory | Build established: Hacker-Sprinter 13140 | -4/Factory | Discovered new exit (range 6) 13141 | -4/Factory | Entered Extension 13429 | -4/Extension | Lost 5 allies 13481 | -4/Extension | Rescued a captive Derelict 13491 | -4/Extension | Spotted B-86 Titan 13495 | -4/Extension | Rescued A7 13558 | -4/Extension | Zion Heavy squad teleported in 13563 | -4/Extension | Zion Demo squad teleported in 13567 | -4/Extension | Zion Explosive Resupply teleported in 13689 | -4/Extension | Build established: Hacker-Scout 13700 | -4/Extension | Spotted B-86 Titan 13727 | -4/Extension | Destroyed B-86 Titan 13757 | -4/Extension | Destroyed B-86 Titan 13762 | -4/Extension | Discovered new exit (range 4) 13774 | -4/Extension | Rescued a captive Derelict 13781 | -4/Extension | Rescued a captive Derelict 13781 | -4/Extension | Rescued a captive Derelict 13784 | -4/Extension | Rescued a captive Derelict 13896 | -4/Extension | Rescued a captive Derelict 13901 | -4/Extension | Rescued a captive Derelict 13905 | -4/Extension | Discovered new exit (range 10) 13905 | -4/Extension | Discovered new exit (range 6) 14018 | -4/Extension | Identified exit to Cetus 14034 | -4/Extension | Entered Cetus 14034 | -4/Cetus | Accompanied by 9 allies (A7) 14038 | -4/Cetus | Spotted Cetus Guard 14038 | -4/Cetus | Spotted Cetus Guard 14039 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14044 | -4/Cetus | Spotted Cetus Guard 14044 | -4/Cetus | Spotted Cetus Guard 14056 | -4/Cetus | Allies destroyed Cetus Guard 14063 | -4/Cetus | Allies destroyed Cetus Guard 14069 | -4/Cetus | Allies destroyed Cetus Guard 14077 | -4/Cetus | Allies destroyed Cetus Guard 14088 | -4/Cetus | Started Cetus Manufacturing Module 14102 | -4/Cetus | Escorted A7 to Cetus Mainframe 14105 | -4/Cetus | Lost 3 allies 14107 | -4/Cetus | Discovered new exit (range 21) 14113 | -4/Cetus | Manufactured an Enhanced Grunt 14138 | -4/Cetus | Manufactured an Enhanced Grunt 14163 | -4/Cetus | Manufactured an Enhanced Grunt 14188 | -4/Cetus | Manufactured an Enhanced Grunt 14213 | -4/Cetus | Manufactured an Enhanced Grunt 14248 | -4/Cetus | Identified exit to Archives 14261 | -4/Cetus | Entered Archives 14261 | -4/Archives | Accompanied by 11 allies (A7) 14266 | -4/Archives | Received a hacking code to weaken MAIN.C 14310 | -4/Archives | Discovered new exit (range 22) 14311 | -4/Archives | Discovered new exit (range 20) 14315 | -4/Archives | Identified exit to Hub_04(d) 14324 | -4/Archives | Lost 3 allies 14357 | -4/Archives | Entered Hub_04(d) 14357 | -4/Hub_04(d) | Accompanied by 7 allies 14360 | -4/Hub_04(d) | Zion Hacker squad teleported in 14362 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 14363 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 14381 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 14382 | -4/Hub_04(d) | Zion Heavy Resupply teleported in 14461 | -4/Hub_04(d) | Discovered new exit (range 8) 14466 | -4/Hub_04(d) | Zion Light squad teleported in 14468 | -4/Hub_04(d) | Zion Heavy squad teleported in 14486 | -4/Hub_04(d) | Network Hub disabled 14559 | -4/Hub_04(d) | Spotted Lightning 14565 | -4/Hub_04(d) | Spotted Lightning 14581 | -4/Hub_04(d) | Allies destroyed Lightning 14584 | -4/Hub_04(d) | Allies destroyed Lightning 14598 | -4/Hub_04(d) | Network Hub disabled 14610 | -4/Hub_04(d) | Lost 9 allies 14635 | -4/Hub_04(d) | Identified exit to Research 14638 | -4/Hub_04(d) | Entered Research 14638 | -3/Research | Accompanied by 5 allies 14638 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14685 | -3/Research | Discovered new exit (range 19) 14689 | -3/Research | Identified exit to Armory 14735 | -3/Research | Discovered new exit (range 6) 14737 | -3/Research | Identified exit to Research 14797 | -3/Research | Found Prototype Device 14797 | -3/Research | Identified Exp. Thermal Shield 14819 | -3/Research | Lost 4 allies 14905 | -3/Research | Zion hero teleported in (1C-UTU) 15057 | -3/Research | Spotted B-86 Titan 15102 | -3/Research | Garrison activated, responded to threat 15111 | -3/Research | Destroyed B-86 Titan 15124 | -3/Research | Zion Explosive Resupply teleported in 15194 | -3/Research | Found Prototype Launcher 15194 | -3/Research | Identified Hellfire Missile Launcher 15244 | -3/Research | Retrieved Zion intel report: Emergency Access 15300 | -3/Research | Spotted B-86 Titan 15303 | -3/Research | Destroyed B-86 Titan 15323 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15366 | -3/Research | Found Corrupted 1C-UTU's Buckler 15369 | -3/Research | Found Corrupted 1C-UTU's Sword "Lootmaker" 15436 | -3/Research | Retrieved Zion intel report: Component Stockpiles 15441 | -3/Research | Retrieved Zion intel report: Main Access 15528 | -3/Research | Zion Heavy squad teleported in 15606 | -3/Research | Discovered new exit (range 18) 15658 | -3/Research | Identified exit to Testing 15669 | -3/Research | Entered Testing 15680 | -3/Testing | Lost 3 parts (1n1u1w) 15700 | -3/Testing | System corruption reached 10% 15703 | -3/Testing | Found Prototype Ballistic Gun 15703 | -3/Testing | Identified Hyp. Multirail 15805 | -3/Testing | Found Prototype Ballistic Cannon 15805 | -3/Testing | Identified Perforator 15819 | -3/Testing | Found Prototype Energy Gun 15819 | -3/Testing | Identified Warp Gun 15824 | -3/Testing | Spotted Striker 15825 | -3/Testing | Retrieved Zion intel report: Trap Installations 15825 | -3/Testing | Spotted Striker 15829 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 15949 | -3/Testing | Watched by a mysterious "MATRIX" hacker 15979 | -3/Testing | Retrieved Zion intel report: Branch Access 15987 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16025 | -3/Testing | Discovered exit to Research (range 15) 16064 | -3/Testing | Repaired Lrn. Sensor Array 16115 | -3/Testing | Entered Research 16115 | -2/Research | Evolved 2 slots: Weapon x2 16223 | -2/Research | Retrieved Zion intel report: Unaware Schematics 16263 | -2/Research | Spotted B-90 Cyclops 16269 | -2/Research | Destroyed B-90 Cyclops 16391 | -2/Research | Retrieved Zion intel report: Emergency Access 16418 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 16560 | -2/Research | Spotted B-90 Cyclops 16569 | -2/Research | Retrieved Zion intel report: Component Schematics 16572 | -2/Research | Spotted B-90 Cyclops 16595 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 16621 | -2/Research | Spotted B-90 Cyclops 16667 | -2/Research | Destroyed B-90 Cyclops 16693 | -2/Research | Discovered new exit (range 17) 16725 | -2/Research | Entered Quarantine 16725 | -2/Quarantine | Spotted Alpha 7 16755 | -2/Quarantine | Lost 7 parts (1p4n2u) 16947 | -2/Quarantine | Found Alien Artifact 17034 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 17090 | -2/Quarantine | Cryocooling Duct disabled 17105 | -2/Quarantine | Ambient heat levels rising (+20) 17105 | -2/Quarantine | Non-combat units ordered to evacuate 17165 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 17266 | -2/Quarantine | Build established: Scavenger-Gladiator 17312 | -2/Quarantine | Found Alien Artifact 17342 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 17364 | -2/Quarantine | System corruption reached 10% 17516 | -2/Quarantine | Found Alien Impact Weapon 17525 | -2/Quarantine | Discovered new exit (range 8) 17536 | -2/Quarantine | Retrieved Zion intel report: Main Access 17536 | -2/Quarantine | Identified exit to Access 17593 | -2/Quarantine | Build established: Scavenger-Scout 17659 | -2/Quarantine | Found Alien Slashing Weapon 17659 | -2/Quarantine | Identified Sigix Broadsword 17662 | -2/Quarantine | Lost 3 parts (2n1u) 17840 | -2/Quarantine | Found Alien Energy Cannon 17861 | -2/Quarantine | Identified Core Reset Matrix 18034 | -2/Quarantine | Spotted Fortress 18058 | -2/Quarantine | Discovered new exit (range 5) 18058 | -2/Quarantine | Discovered new exit (range 6) 18059 | -2/Quarantine | Identified exit to Section 7 18060 | -2/Quarantine | Entered Section 7 18061 | -2/Section 7 | Identified Subatomic Replicator 18061 | -2/Section 7 | Identified Core Cannon 18061 | -2/Section 7 | Used Core Reset Matrix 18065 | -2/Section 7 | Detected hypermatrix surge 18065 | -2/Section 7 | Sensed 22 artifacts in vicinity 18077 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 18114 | -2/Section 7 | Found Integrity Redistributor 18114 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-75) 18254 | -2/Section 7 | Destroyed 7 combat bots 18257 | -2/Section 7 | Build established: Hacker-Scout 18272 | -2/Section 7 | Spotted S7 Guard 18284 | -2/Section 7 | Found Integrity Redistributor 18306 | -2/Section 7 | Lost 3 parts (1p2u) 18311 | -2/Section 7 | Found Spacefold Activator 18350 | -2/Section 7 | Discovered exit to Access (range 10) 18370 | -2/Section 7 | Spotted B-90 Cyclops 18374 | -2/Section 7 | Destroyed B-90 Cyclops 18469 | -2/Section 7 | Spotted Executioner 18470 | -2/Section 7 | Spotted Executioner 18482 | -2/Section 7 | Spotted B-99 Colossus 18510 | -2/Section 7 | Found Core Reset Matrix 18512 | -2/Section 7 | Sensed 18 artifacts in vicinity 18526 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 18530 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18531 | -2/Section 7 | Found LRC Armor 18531 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18533 | -2/Section 7 | Found LRC Matter Compressor 18533 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18537 | -2/Section 7 | Found LRC Inertial Stabilizer 18537 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18559 | -2/Section 7 | Found Integrated Dissipator 18559 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18560 | -2/Section 7 | First assault squad dispatched 18643 | -2/Section 7 | Destroyed B-99 Colossus 18674 | -2/Section 7 | Found Transdimensional Reconstructor 18717 | -2/Section 7 | Found Prototype Device 18717 | -2/Section 7 | Identified Exp. ECM Suite 18725 | -2/Section 7 | Discovered exit to Access (range 5) 18729 | -2/Section 7 | Entered Access 18729 | -1/Access | Evolved 2 slots: Weapon x2 18748 | -1/Access | Retrieved Zion intel report: Main Access 18748 | -1/Access | Identified exit to Surface 18749 | -1/Access | Zion Experimental squad teleported in 18788 | -1/Access | Zion Zionite Resupply teleported in 18794 | -1/Access | Found Prototype Protection 18794 | -1/Access | Identified Zio. Shade Carapace 18928 | -1/Access | Spotted B-99 Colossus 18937 | -1/Access | Spotted B-99 Colossus 18988 | -1/Access | Found Zio. Shade Armor 19022 | -1/Access | Found Zio. Shade Armor 19055 | -1/Access | Retrieved Zion intel report: Active Garrisons 19057 | -1/Access | Retrieved Zion intel report: Prototype Schematics 19190 | -1/Access | Build established: Messiah-Sprinter 19321 | -1/Access | Spotted B-99 Colossus 19415 | -1/Access | Discovered new exit (range 8) 19417 | -1/Access | Identified exit to Command 19417 | -1/Access | Entered Command 19456 | -1/Command | Disengaged cave seal 19456 | -1/Command | Zionites emerged from the dark tunnel 19483 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19597 | -1/Command | Lost 3 allies 19637 | -1/Command | P-80 Master assimilated allied W9-KWX(z) 19674 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19730 | -1/Command | Build established: Messiah-Mutant 19932 | -1/Command | Disengaged cave seal 19932 | -1/Command | Zionites emerged from the dark tunnel 20105 | -1/Command | Spotted M Guard 20105 | -1/Command | Spotted M Guard 20109 | -1/Command | Spotted Combat Programmer 20110 | -1/Command | Spotted Combat Programmer 20125 | -1/Command | Allies destroyed Combat Programmer 20126 | -1/Command | Allies destroyed Combat Programmer 20161 | -1/Command | High security lockdown imminent 20161 | -1/Command | Allies destroyed M Guard 20177 | -1/Command | Build established: Scavenger-Mutant 20180 | -1/Command | Allies destroyed M Guard 20180 | -1/Command | All MAIN.C guards destroyed 20185 | -1/Command | Found Corrupted Prototype Device 20190 | -1/Command | Found Corrupted Prototype Device 20241 | -1/Command | High security lockdown engaged 20262 | -1/Command | Met MAIN.C 20277 | -1/Command | Allies destroyed MAIN.C Shell 20277 | -1/Command | 0b10 Conduit disabled 20278 | -1/Command | MAIN.C activated Command garrisons 20293 | -1/Command | Allies destroyed MAIN.C 20294 | -1/Command | Identified Thermal Barrier 20294 | -1/Command | Identified AEGIS Remote Shield 20294 | -1/Command | Discovered exit to Surface (range 50) 20294 | -1/Command | Discovered exit to Surface (range 83) 20294 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20300 | -1/Command | Found Zio. Shade Armor 20303 | -1/Command | Found Zio. Shade Armor 20312 | -1/Command | Spotted B-99 Colossus 20313 | -1/Command | Lost 3 allies 20323 | -1/Command | Destroyed B-99 Colossus 20380 | -1/Command | Found Exp. System Purifier 20385 | -1/Command | Found Zero-point Reactor 20582 | -1/Command | Build established: Messiah-Mutant 20976 | -1/Command | Found Corrupted Hvy. Regenerative Plating 21318 | -1/Command | Found Exp. Armor Integrity Analyzer 21329 | -1/Command | Found Vortex Chain Reactor 21409 | -1/Command | System corruption reached 10% 21501 | -1/Command | Found Prototype Protection 21501 | -1/Command | Identified Zio. Heavy Carapace 21616 | -1/Command | Found Exp. Core Analyzer 21671 | -1/Command | Build established: Messiah-Tank 21785 | -1/Command | Found Corrupted Cld. Nova Cannon 22670 | -1/Command | Build established: Messiah-Executioner 22776 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-140) 22968 | -1/Command | Phase Generator disabled 23235 | -1/Command | Warped through subspace to slip node 23235 | -1/Command | Discovered new exit (range 5) 23250 | -1/Command | Entered Access_0 23251 | -1/Access_0 | Sensed 2 artifacts in vicinity 23251 | -1/Access_0 | Met Architect 23261 | -1/Access_0 | Architect warped through subspace 23338 | -1/Access_0 | Architect warped through subspace 23348 | -1/Access_0 | Destroyed A8 23381 | -1/Access_0 | Found Exp. Powered Armor 23417 | -1/Access_0 | Architect warped through subspace 23483 | -1/Access_0 | Architect warped through subspace 23523 | -1/Access_0 | Subspace Access Node disabled 23548 | -1/Access_0 | Architect warped through subspace 23576 | -1/Access_0 | Subspace Access Node disabled 23605 | -1/Access_0 | Architect warped through subspace 23641 | -1/Access_0 | Architect warped through subspace 23679 | -1/Access_0 | Architect warped through subspace 23688 | -1/Access_0 | A6 warped into view 23697 | -1/Access_0 | Destroyed A6 23714 | -1/Access_0 | Architect warped through subspace 23745 | -1/Access_0 | Subspace Access Node disabled 23752 | -1/Access_0 | Architect warped through subspace 23778 | -1/Access_0 | Architect warped through subspace 23827 | -1/Access_0 | Architect warped through subspace 23835 | -1/Access_0 | Found Exp. Powered Armor 23866 | -1/Access_0 | Architect warped through subspace 23935 | -1/Access_0 | Architect warped through subspace 23974 | -1/Access_0 | Subspace Access Node disabled 24030 | -1/Access_0 | Destroyed Architect 24031 | -1/Access_0 | Architect triggered a singularity event 24035 | -1/Access_0 | Released all parts (21) 24035 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24035 | -1/Access_0 | Warped through subspace to slip node 24035 | -1/Access_0 | Discovered exit to Surface (range 8) 24036 | -1/Access_0 | Core integrity fell below 50% 24040 | *** | Escaped singularity! Last Messages --------------- 24035_ Released Adv. Targeting Computer. 24035_ Released Exp. Core Analyzer. 24035_ Released Exp. Armor Integrity Analyzer. 24035_ Released Exp. Reaction Control System. 24035_ Released Zio. Shade Armor. 24035_ Released Hvy. Regenerative Plating. 24035_ Released AEGIS Remote Shield. 24035_ Released Hvy. Quantum Rifle. 24035_ Released Enh. Nova Cannon. 24035_ Released Cld. Nova Cannon. 24035_ Acquired Hpw. Transdimensional Reconstructor. 24035_ Warped through subspace, drawn to slip node. 24035_ EXIT=FOUND: SURFACE 24036_ A0_COM: 6. 24037_ A0_COM: 5. 24038_ A0_COM: 4. 24039_ A0_COM: 3. 24040_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 120 Energy Generation 70 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Power Amplification 40 EM Shielding 3 Corruption Block 17 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Point Defense Rating 480 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 18 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Com. Linear Accelerator | -1/Access | Z-intel Stealth Drone Bay | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Exp. Terrain Scan Processor | -1/Access | Z-intel Exp. Heat Sink | -1/Access | Z-intel Adv. Gravity Neutralizer | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Mni. Smartbomb Launcher | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Lrn. Sensor Array | x2 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Repaired ---------- Imp. Medium Armor Plating | 50% | -6/Factory Lrn. Sensor Array | 11% | -3/Testing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrity Redistributor Subatomic Replicator LRC Armor LRC Matter Compressor LRC Inertial Stabilizer Integrated Dissipator Core Cannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedModifiedGuard Manual? 0 Play Time 04:19:49 Cumulative 1566.4 hours Start 2026.07.17 @ 07:34:28 End 2026.07.17 @ 13:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 793 Rogue 781 Adventurer 12 Explorer 0 Win Type 6 Total 408 Types 200/31/97/14/5/5/18/13/11/14 Lore% 99 Gallery% 95 Achievement% 99 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac366d1a-6852-4e88-9951-ca9be32a7041