Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.03 @ 17:40:46 Player: Hugon2010 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (747) 747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2002 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 88/300 Energy 125/125 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 36 | 5 11 9 11 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 5 3 5 Treads 9 | 2 3 2 2 Leg 3 | . . . 3 Wheel . | . . . . Hover 1 | . 1 . . Flight 2 | . 1 1 . Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 3 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 11 | . 1 4 6 Power . | . . . . Propulsion 6 | . 1 3 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 60 | . 54 55 69 Engine 2 | . 2 . 4 Treads 6 | . 13 5 2 Leg 1 | . . . 3 Hover 2 | . 5 3 . Flight 4 | . . 3 8 Device 7 | . 3 11 6 Storage 12 | . 15 11 11 Energy Gun 8 | . 6 15 3 Ballistic Gun 15 | . 7 5 29 Naked Turns . | . . . . Heaviest Build 23 | 9 15 18 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . 4 5 6 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 4 | . 1 1 4 Average Carried . | . . . 1 Final Capacity 10 | 8 10 10 10 Final Carried 3 | . . 1 3 Class Distribution -------------------- 56% | Mutant 21% | Gunner 18% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 596 | 223 134 120 119 Remotely . | . . . . Salvage Created 849 | . 221 327 301 Parts 59 | . 14 27 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | . 5 9 6 Guns 18 | . 5 7 6 AOE 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 5 | . 3 1 1 Swarmer 5 | . 1 4 . Grunt 9 | . 4 2 3 Sentry 6 | . . 3 3 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2017 | . 453 729 835 Core 440 | . 32 273 135 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 80 | . 29 21 30 Largest 3 | . 2 3 3 Hottest 112 | . 60 112 69 Shots Fired 156 | . 49 38 69 Gun 156 | . 49 38 69 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 102 | . 29 4 69 Thermal 30 | . . 30 . Explosive . | . . . . Electromagnetic 24 | . 20 4 . Robot Hit Streak 13 | . 5 9 13 Robot Miss Streak 6 | . 4 6 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 93 | . 23 16 54 Core Hits 42 | . 10 17 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 3 | . . 3 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1447 | . 331 388 728 Guns 1319 | . 329 263 727 Cannons . | . . . . Explosions 123 | . . 123 . Melee . | . . . . Ramming 5 | . 2 2 1 Kinetic 979 | . 226 26 727 Thermal 250 | . . 250 . Explosive 77 | . . 77 . Electromagnetic 136 | . 103 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 1 8 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles . | . . . . Explosions 11 | . . 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 142 | . . 142 . Shots 2 | . . 2 . Rammed 5 | . 1 2 2 Targets Rammed 5 | . 1 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 7 136 39 Average Temperature 32 | . 1 46 15 Received Heat Transfer 765 | . 234 159 372 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 790 | . . 790 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 176 | . 176 172 110 Initial 15 | . . . 15 Average 53 | . 87 74 19 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 11 14 8 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 6 4 1 Successful 6 | . 3 2 1 Failed 5 | . 3 2 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Record 2 | . 2 . . Open Door 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2523 | 117 550 936 920 Spaces Moved 1104 | 73 308 419 304 Core 353 | 6 52 138 157 Treads 368 | 67 112 118 71 Legs 47 | . . . 47 Wheels . | . . . . Hover 305 | . 142 163 . Flight 31 | . 2 . 29 Fastest Speed 50 | 50 100 120 120 Average Speed 201 | 150 145 205 263 Slowest Speed 460 | 160 250 300 460 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 34 37 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 31 . Melee . | . . . . Projectile . | . . . . AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1248 | 77 356 456 359 Wait 10 | . 3 6 1 Move 1101 | 72 307 418 304 Hop . | . . . . Pick Up 10 | . 3 . 7 Fast Attach 24 | 5 8 7 4 Attach 5 | . 3 . 2 Detach . | . . . . Swap 7 | . . 2 5 Drop 6 | . 2 . 4 Fire 80 | . 29 21 30 Melee . | . . . . Ram 4 | . . 2 2 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1203 | -9/Materials | Core integrity fell below 50% 1583 | -9/Materials | Discovered new exit (range 6) 1604 | -9/Materials | Entered Storage 1721 | -9/Storage | Build established: Scavenger-Skirmisher 1989 | -9/Storage | Core integrity fell below 20% 2258 | -9/Storage | Build established: Gunner 2524 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Lgt. Treads. Dropped Flight Unit. Acquired Heat Sink. Acquired Imp. Aluminum Leg. Acquired Aluminum Leg. BX8L4L8VP>QZ#1BC6GK>ALAWOSRUM4ECU Acquired Imp. Aluminum Leg. System corrupted: Component data lost. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Critical hit (Burn: +37). Imp. Assault Rifle destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Heat Sink. Imp. Assault Rifle destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Ion Engine. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. R-06 Scavenger collects Hvy. Assault Rifle. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Risk Taker Challenges ------------ None Game ------ Seed FieldProtonPit Manual? 0 Play Time 00:19:29 Cumulative 1.6 hours Start 2022.08.01 @ 20:17:27 End 2022.08.03 @ 17:40:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 132bf52a-ab86-4f39-bbd4-bda2039067a0