Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 11:25:57 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1627) 1627 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3753 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Large Storage Unit Target Analyzer Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Large Storage Unit Target Analyzer Particle Gun Beam Cannon Heavy Particle Cannon Mining Laser Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 57 | 6 16 10 23 1 1 . Power 9 | 1 3 2 3 . . . Engine 8 | 1 3 2 2 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 20 | 2 4 5 8 1 . . Treads . | . . . . . . . Leg 20 | 2 4 5 8 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . 6 . 1 . Device 5 | . 1 . 4 . . . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 7 3 6 . . . Energy Gun 7 | 1 2 1 3 . . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 6 | 1 2 1 2 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . 1 5 6 1 . . Power 3 | . 1 1 1 . . . Propulsion 4 | . . 2 1 1 . . Utility 2 | . . . 2 . . . Weapon 4 | . . 2 2 . . . Highest Loss Streak 4 | . 1 4 4 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 90 97 97 100 100 100 Engine 10 | . 13 14 7 11 11 11 Core 1 | . . . 3 . . . Leg 24 | . 27 25 21 22 22 22 Device 17 | . 6 14 24 22 22 22 Storage 12 | . 14 14 11 11 11 11 Processor 5 | . . . 6 11 11 11 Energy Gun 7 | . 8 8 10 . . . Energy Cannon 2 | . . 5 4 . . . Ballistic Gun 13 | . 13 14 7 22 22 22 Ballistic Cannon 1 | . 3 . . . . . Peak Build Rating 27 | 6 8 9 27 26 24 24 Average Rating 15 | 4 7 7 19 24 24 24 On Entrance 13 | . 6 8 9 26 24 24 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 30 30 40 37 37 . Greatest Support 30 | 20 20 20 30 28 23 . Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 15 | 1 9 12 15 15 15 15 Average Carried 11 | . 6 9 13 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 9 12 15 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1056 | 30 367 111 437 111 . . Remotely . | . . . . . . . Salvage Created 2063 | . 507 121 1138 208 . 89 Parts 113 | . 25 11 59 13 . 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 56 | . 13 5 29 7 . 2 Guns 37 | . 7 1 20 7 . 2 Cannons 19 | . 6 4 9 . . . Classes Destroyed 8 | . 3 . 5 . . . Worker 3 | . . . 3 . . . Hauler 1 | . . . 1 . . . Recycler 2 | . 2 . . . . . Watcher 1 | . . . 1 . . . Swarmer 22 | . 6 3 9 4 . . Grunt 27 | . 7 2 14 3 . 1 Duelist 3 | . . . 2 . . 1 Sentry 4 | . . . 4 . . . Best Kill Streak 8 | . 3 2 8 4 . 2 Combat Bots Only 8 | . 3 2 8 4 . 2 Max Kills in Single Turn 2 | . 2 1 2 2 . 1 Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 368 | . 85 51 195 29 . 8 Missed 112 | . 26 14 61 7 . 4 Damage Taken 2612 | . 546 338 1448 220 . 60 Core 639 | . 144 84 366 16 . 29 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 190 | . 56 28 88 14 . 4 Largest 2 | . 2 2 2 2 . 2 Hottest 140 | . 120 85 140 46 . 46 Shots Fired 358 | . 107 43 172 28 . 8 Gun 277 | . 73 29 139 28 . 8 Cannon 79 | . 32 14 33 . . . Launcher . | . . . . . . . Special 2 | . 2 . . . . . Kinetic 184 | . 83 28 37 28 . 8 Thermal 174 | . 24 15 135 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 5 7 9 11 . 5 Robot Miss Streak 6 | . 6 3 6 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 2 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 199 | . 52 23 99 19 . 6 Core Hits 90 | . 23 8 44 10 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . . Critical Strikes 13 | . 2 . 9 2 . . Burn 9 | . . . 9 . . . Destroy 3 | . 1 . . 2 . . Blast 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3071 | . 725 275 1686 283 . 102 Guns 2089 | . 411 132 1161 283 . 102 Cannons 982 | . 314 143 525 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1244 | . 550 132 177 283 . 102 Thermal 1827 | . 175 143 1509 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . 15 . 8 . . . Projectiles 23 | . 15 . 8 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | . 405 204 224 . . . Average Temperature 66 | . 73 84 43 . . . Received Heat Transfer 693 | . 153 69 363 72 . 36 Effects 5 | . 4 1 . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 1 1 11 . . . Heat Transferred 4502 | . 407 296 3799 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 683 | . 350 133 683 402 . 50 Initial 237 | . . 48 51 237 . . Average 289 | . 216 115 382 378 . 17 Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 31 | 100 33 100 20 . . 100 Level 1 39 | . 66 . 34 29 . . Level 2 28 | . . . 44 70 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 22 5 44 8 . 3 Peak Tracking Total 9 | . 4 3 9 4 . 3 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 6 | . 4 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . 5 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 4 . 1 . . . Successful 2 | . 2 . . . . . Failed 3 | . 2 . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 4 . 1 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2763 | 48 802 261 937 396 308 11 Spaces Moved 1230 | 35 444 94 309 186 162 . Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1226 | 31 444 94 309 186 162 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 . Average Speed 167 | 112 134 190 190 190 190 . Slowest Speed 190 | 120 190 190 190 190 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 79 35 30 48 53 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . 9 . . . Melee . | . . . . . . . Projectile 9 | . . . 9 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1583 | 41 541 137 496 201 163 4 Wait 66 | . 19 2 45 . . . Move 1224 | 34 443 93 308 185 161 . Hop . | . . . . . . . Pick Up 24 | 1 5 3 14 1 . . Fast Attach 24 | 6 8 1 9 . . . Attach 12 | . 1 5 5 1 . . Detach 3 | . 1 1 1 . . . Swap 21 | . 7 4 9 . 1 . Drop 19 | . 1 . 17 . 1 . Fire 190 | . 56 28 88 14 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Core integrity fell below 50% 353 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Entered Mines 923 | -10/Mines | Core integrity fell below 20% 926 | -10/Mines | Lost 4 parts (1p2n1w) 1074 | -10/Mines | Learned Materials emergency access door positions 1087 | -10/Mines | Discovered new exit (range 14) 1112 | -10/Mines | Entered Materials 1112 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Identified exit to Storage 1146 | -9/Materials | Discovered exit to Storage (range 5) 1266 | -9/Materials | Build established: Scavenger-Mutant 1602 | -9/Materials | Core integrity fell below 50% 1647 | -9/Materials | Lost 4 parts (1p1n1u1w) 1649 | -9/Materials | Destroyed 8 combat bots 1654 | -9/Materials | Core integrity fell below 20% 1809 | -9/Materials | Discovered new exit (range 15) 1969 | -9/Materials | Discovered new exit (range 16) 1971 | -9/Materials | Build established: Mutant 2049 | -9/Materials | Entered Mines 2236 | -9/Mines | Learned location of Storage (-9) 2238 | -9/Mines | Learned Materials terminal intel 2266 | -9/Mines | Discovered new exit (range 5) 2437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2437 | -9/Mines | Discovered new exit (range 5) 2445 | -9/Mines | Entered Exiles 2470 | -9/Exiles | Discovered new exit (range 15) 2497 | -9/Exiles | Met 8R-AWN 2523 | -9/Exiles | Met EX-HEX 2664 | -9/Exiles | Met EX-DEC 2732 | -9/Exiles | Discovered new exit (range 14) 2753 | -9/Exiles | Entered Mines 2764 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. Dropped Lrg. Storage Unit. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE L-31 Rogue destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ????????????????????????####??? | | ?????????????????# ##### ##?? | | ???????????????# *@ #?? | | ?????????? /%! #?? | | ?????????? = ##?? | | ???????????## ## ##??? | | ????????????##????## #???? | | ???????????????????# = #???? | | ??????????????????# %## #???? | | ????????????????? ?# #???? | | ???????????????? ??#g ???? | | ???????????????# ?? ???? | | ??????????????? ??? ###???? | | ?????????????? ??? ??????? | | ???????????????? ???? ??????? | | ??????????????????????? ??????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySuperdenseEdition Manual? 0 Play Time 00:17:15 Cumulative 211.7 hours Start 2024.08.17 @ 11:02:23 End 2024.08.17 @ 11:25:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 387 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3c1e0c-8eb8-4289-9beb-23586ca1dcb2