Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 17:00:12 Player: Waste Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (3586) 3586 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 6389 Bonus ------- High Alert Combat Kills 283 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 33/100 System Corruption 3% Temperature Cool (26) Movement Core (1550) Ox30 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- Heavy Particle Gun Plasma Cannon Katana > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heat Sink Advanced Heat Sink Cooling System Compact Matter Pod (150) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Plasma Cannon Plasma Cannon Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Shock Rifle Light EM Pulse Cannon Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Carbon-fiber Leg Wheel Heat Sink Advanced Heat Sink Cooling System Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Transmission Jammer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Flail [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 57 | . 9 17 28 3 Power 3 | . . 2 1 . Engine 3 | . . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 3 2 7 1 Treads . | . . . . . Leg 11 | . 3 2 5 1 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 3 5 4 1 Device . | . . . . . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 11 | . 2 5 3 1 Artifact . | . . . . . Weapon 28 | . 3 8 16 1 Energy Gun 10 | . 3 3 4 . Energy Cannon 11 | . . 4 6 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 27 | . 2 4 14 7 Power 3 | . . 1 1 1 Propulsion 9 | . . 1 4 4 Utility 4 | . . 1 2 1 Weapon 11 | . 2 1 7 1 Highest Loss Streak 4 | . 2 2 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 90 88 86 79 Engine 11 | . 14 13 7 3 Leg 26 | . 27 28 27 15 Wheel 1 | . . . 2 6 Storage 7 | . 14 5 8 9 Protection 9 | . 5 11 8 8 Energy Gun 10 | . 28 9 7 9 Energy Cannon 8 | . . 10 9 . Ballistic Gun 1 | . . . 6 . Ballistic Cannon 5 | . . 7 6 . Naked Turns . | . . . . . Heaviest Build 114 | 14 92 99 114 98 Greatest Support 60 | 20 26 26 60 10 Greatest Overweight (x) 11 | . 3 3 11 9 Average Overweight (x) 2 | . 2 1 3 8 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 17 | . 23 12 24 25 Most Carried 24 | . 15 20 24 18 Average Carried 12 | . 12 9 16 18 Final Capacity 25 | 8 25 5 25 25 Final Carried 19 | 6 13 5 19 18 Class Distribution -------------------- 76% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1394 | 200 55 317 751 71 Remotely . | . . . . . Salvage Created 3417 | . 351 653 2091 322 Parts 192 | . 25 34 110 23 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented 3 | . . 3 . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 80 | . 8 18 35 19 Melee 3 | . . . 2 1 Guns 28 | . 8 3 16 1 Cannons 24 | . . 12 12 . AOE 20 | . . 1 2 17 Classes Destroyed 11 | . 4 2 5 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Hauler 2 | . 1 . 1 . Recycler 3 | . . . 3 . Watcher 3 | . 1 . 2 . Swarmer 20 | . 3 4 3 10 Grunt 34 | . 5 . 20 9 Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 9 | . . 1 8 . Subdweller 13 | . . 13 . . Best Kill Streak 7 | . 3 4 3 7 Combat Bots Only 7 | . 3 4 3 7 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . 1 1 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 356 | . 29 101 157 69 Missed 102 | . 8 33 40 21 Damage Taken 4268 | . 207 1184 1962 915 Core 709 | . 26 120 313 250 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 41 . . Volleys Fired 220 | . 20 72 101 27 Largest 4 | . 2 2 4 2 Hottest 264 | . 80 136 264 135 Shots Fired 392 | . 40 105 215 32 Gun 217 | . 40 34 130 13 Cannon 158 | . . 71 85 2 Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 112 | . . 22 90 . Thermal 126 | . . 50 61 15 Explosive 17 | . . . . 17 Electromagnetic 137 | . 40 33 64 . Robot Hit Streak 18 | . 9 18 17 7 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 258 | . 26 62 151 19 Core Hits 143 | . 17 23 73 30 Critical Kills 4 | . . 2 2 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 17 | . . 6 10 1 Burn 4 | . . . 3 1 Meltdown 1 | . . 1 . . Destroy 8 | . . 4 4 . Corrupt 3 | . . 1 2 . Sever 1 | . . . 1 . Melee Attacks 17 | . . . 9 8 Impact 3 | . . . 2 1 Slashing 14 | . . . 7 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 6720 | . 361 1426 3330 1603 Guns 2270 | . 339 346 1475 110 Cannons 2348 | . . 952 1363 33 Explosions 1657 | . 22 128 189 1318 Melee 388 | . . . 246 142 Ramming 57 | . . . 57 . Kinetic 1526 | . . 342 1184 . Thermal 1736 | . 22 752 819 143 Explosive 1318 | . . . . 1318 Electromagnetic 1695 | . 339 332 1024 . Impact 78 | . . . 78 . Slashing 310 | . . . 168 142 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . . 13 20 57 Projectiles 33 | . . 13 20 . Explosions 35 | . . . . 35 Melee 22 | . . . . 22 Knockbacks 12 | . . 6 6 . Impact 1 | . . . 1 . Kinetic 9 | . . 5 4 . Secondary 2 | . . 1 1 . Self-Inflicted Damage 371 | . . 61 46 264 Shots 13 | . . 1 1 11 Rammed . | . . . . . Targets Rammed 6 | . 1 . 5 . Kicked 6 | . 1 . 5 . Crushed . | . . . . . Highest Temperature 544 | . 104 278 544 86 Average Temperature 101 | . 44 52 125 36 Received Heat Transfer 1876 | . 93 523 1071 189 Effects 10 | . . . 10 . Shutdowns 2 | . . . 2 . Interference 6 | . . . 6 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 4 | . . 1 3 . Combat Hostiles 4 | . . 1 3 . Parts Fried 7 | . . 3 4 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 1 1 . Heat Transferred 3088 | . 50 951 1778 309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 1 3 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 915 | . 226 . 543 915 Initial 312 | . . . 63 312 Average 260 | . 52 . 196 646 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 53 | . 94 . 57 . Level 1 26 | . 5 . 33 30 Level 2 7 | . . . 9 12 Level 3 12 | . . . . 56 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 11 22 46 20 Peak Tracking Total 7 | . 3 6 4 7 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 8 | . 2 . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 7 | . 2 . 1 4 Max in Single Turn 1 | . 1 . 1 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 14 | . 3 1 10 . Terminals 11 | . 3 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 8 1 24 . Successful 20 | . 3 1 16 . Failed 12 | . 4 . 8 . Catastrophic 3 | . . . 3 . Database Lockouts 1 | . 1 . . . Manual 22 | . 8 . 14 . Terminals 26 | . 8 . 18 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 1 1 5 . Record 1 | . . 1 . . Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Botnet 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 11 | . . . . 11 Machine Destruction 11 | . . . . 11 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 7688 | . 818 4066 2026 778 Spaces Moved 2869 | 1 191 1683 744 250 Core . | . . . . . Treads . | . . . . . Legs 2416 | 1 191 1683 519 22 Wheels 453 | . . . 225 228 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 190 215 Average Speed 229 | 120 278 225 214 261 Slowest Speed 750 | 120 330 330 330 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 33 66 76 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 11 | . . 11 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 142 | . 5 14 37 86 Melee . | . . . . . Projectile 26 | . . 9 17 . AOE 116 | . 5 5 20 86 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3597 | . 438 1855 974 330 Wait 323 | . 204 53 55 11 Move 2865 | . 190 1682 743 250 Hop . | . . . . . Pick Up 49 | . 9 12 28 . Fast Attach 18 | . 5 5 7 1 Attach 24 | . 2 4 17 1 Detach 2 | . 1 . 1 . Swap 15 | . 2 8 4 1 Drop 22 | . 4 12 6 . Fire 220 | . 20 72 101 27 Melee 14 | . . . 7 7 Ram . | . . . . . Kick 6 | . 1 . 5 . Crush . | . . . . . Escape Stasis 32 | . . . . 32 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: [*Fac x2] / [*Sto x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Central database locked down 796 | -10/Materials | Discovered new exit (range 5) 819 | -10/Materials | Entered Subcaves 935 | -10/Subcaves | Visited Clippyterm 1816 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1823 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2209 | -10/Subcaves | Learned Materials emergency access door positions 2514 | -10/Subcaves | Discovered new exit (range 9) 2578 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2589 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2595 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2668 | -10/Subcaves | Core integrity fell below 50% 4074 | -10/Subcaves | Discovered new exit (range 11) 4220 | -10/Subcaves | Learned location of Zion (-6) 4220 | -10/Subcaves | Met a Zionite searching for "candidates" 4341 | -10/Subcaves | Discovered new exit (range 13) 4885 | -10/Subcaves | Entered Materials 4885 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 5117 | -8/Materials | Discovered new exit (range 15) 5698 | -8/Materials | Build established: Tank 5866 | -8/Materials | Discovered new exit (range 4) 6030 | -8/Materials | Discovered new exit (range 3) 6119 | -8/Materials | Discovered new exit (range 16) 6576 | -8/Materials | Garrison activated, responded to threat 6794 | -8/Materials | Lost 4 parts (1n1u2w) 6839 | -8/Materials | Core integrity fell below 50% 6887 | -8/Materials | Identified exit to Garrison 6911 | -8/Materials | Entered Garrison 6982 | -8/Garrison | Triggered checkpoint 7010 | -8/Garrison | Garrison Relay disabled 7046 | -8/Garrison | Build established: Mutant 7133 | -8/Garrison | Triggered checkpoint 7196 | -8/Garrison | Triggered checkpoint 7217 | -8/Garrison | Destroyed 7 combat bots 7240 | -8/Garrison | Triggered checkpoint 7411 | -8/Garrison | Discovered new exit (range 11) 7458 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Triggered checkpoint 7507 | -8/Garrison | Core integrity fell below 20% 7689 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07470_ The unstable cave ceiling collapses. 07470_ Carbon-fiber Leg destroyed. 07471_ G-47 Trooper destroyed. 07471_ Destroyed Lgt. Nuclear Core. 07471_ G-47 Trooper destroyed. 07474_ The unstable cave ceiling collapses. 07480_ Acquired 12 matter. 07493_ The unstable cave ceiling collapses. 07502_ Beams of light sweep through the air. An alarm sounds. 07504_ S-10 Pest destroyed. 07505_ Wheel destroyed. 07505_ S-10 Pest destroyed. 07515_ The unstable cave ceiling collapses. 07665_ Imp. Light Armor Plating destroyed. 07677_ <>:LB