Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 00:36:05 Player: KeepAwake2 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (623) 623 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1893 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 211/265 System Corruption 0% Temperature Cool (414) Movement Core (650) Ox12 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- (None) [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 36 | 6 4 18 8 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 2 | 1 . . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 19 | 2 3 10 4 Energy Gun 5 | 1 2 2 . Energy Cannon 6 | . . 3 3 Ballistic Gun 6 | 1 . 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 2 12 . Power 2 | . . 2 . Propulsion 6 | . . 6 . Utility 1 | . . 1 . Weapon 5 | . 2 3 . Highest Loss Streak 8 | . 1 8 . Average Slot Usage (%) 75 | . 88 77 38 Engine 10 | . 14 10 3 Leg 19 | . 28 19 . Storage 10 | . 14 10 3 Processor 1 | . . . 16 Protection 12 | . 8 15 . Energy Gun 6 | . 13 5 . Energy Cannon 4 | . . 5 8 Ballistic Gun 8 | . 8 10 . Special Weapon 1 | . 1 . 5 Naked Turns . | . . . . Heaviest Build 21 | 13 14 21 3 Greatest Support 30 | 20 20 30 3 Greatest Overweight (x) 4 | 1 . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 5 | 5 6 5 6 Most Carried 6 | 2 4 6 4 Average Carried 3 | 1 2 4 2 Final Capacity 10 | 6 6 4 10 Final Carried 4 | 2 1 4 . Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 705 | 223 97 385 . Remotely . | . . . . Salvage Created 823 | . 135 657 31 Parts 60 | . 10 42 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 27 | . 7 17 3 Guns 20 | . 6 14 . Cannons 7 | . 1 3 3 Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 16 | . 6 7 3 Grunt 6 | . 1 5 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 6 4 3 Combat Bots Only 6 | . 6 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2146 | . 365 1717 64 Core 445 | . 40 388 17 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 98 | . 23 71 4 Largest 2 | . 2 2 2 Hottest 200 | . 150 116 200 Shots Fired 189 | . 42 140 7 Gun 158 | . 40 118 . Cannon 29 | . . 22 7 Launcher . | . . . . Special 2 | . 2 . . Kinetic 100 | . 17 83 . Thermal 76 | . 12 57 7 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 17 | . 7 17 2 Robot Miss Streak 6 | . 4 5 6 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 114 | . 22 88 4 Core Hits 39 | . 9 27 3 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1758 | . 294 1401 63 Guns 1375 | . 230 1145 . Cannons 308 | . . 245 63 Explosions 40 | . 40 . . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 843 | . 77 766 . Thermal 813 | . 126 624 63 Explosive . | . . . . Electromagnetic 91 | . 91 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 39 5 . Shots 1 | . 1 . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | . 100 309 414 Average Temperature 94 | . 36 102 234 Received Heat Transfer 534 | . 30 504 . Effects 4 | . . 4 . Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1890 | . 335 1480 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 371 | . 215 371 222 Initial 90 | . . 90 85 Average 168 | . 99 209 119 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 59 | 100 92 41 91 Level 1 40 | . 7 58 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 33 8 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 1 6 1 Terminals 7 | . 1 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 3 20 1 Successful 15 | . 2 12 1 Failed 9 | . 1 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 8 | . . 8 . Terminals 20 | . 3 16 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 5 1 Robot Analysis 2 | . 1 1 . Open Door 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 5 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1156 | 52 242 744 118 Spaces Moved 552 | 34 139 321 58 Core 88 | 3 . 27 58 Treads . | . . . . Legs 464 | 31 139 294 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 117 | 118 120 129 50 Slowest Speed 250 | 150 120 250 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 28 32 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile 1 | . 1 . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 849 | 43 167 502 137 Wait 136 | . . 74 62 Move 549 | 33 138 320 58 Hop . | . . . . Pick Up 15 | 4 2 8 1 Fast Attach 13 | 4 . 6 3 Attach 12 | 2 3 3 4 Detach 2 | . . 1 1 Swap 11 | . 1 9 1 Drop 10 | . . 7 3 Fire 98 | . 23 71 4 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 536 | -9/Materials | Lost 4 parts (1p2n1w) 917 | -9/Materials | Build established: Scavenger-Mutant 975 | -9/Materials | Core integrity fell below 50% 1012 | -9/Materials | Core integrity fell below 20% 1030 | -9/Materials | Discovered new exit (range 9) 1039 | -9/Materials | Entered Storage 1068 | -9/Storage | Lost 8 parts (1p4n1u2w) 1157 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 30 matter. EXIT=FOUND Aluminum Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Prototype Energy Cannon. Identified Ion Burst Cannon. Dropped Beam Rifle. Dropped Hvy. Assault Rifle. Acquired Ion Burst Cannon. Connecting with Door Terminal... Current location identified: Storage >>Open Sealed Heavy Doors opened. Acquired Imp. Signal Interpreter. Acquired Visual Processing Unit. Connecting with Door Terminal... Dropped Mining Laser. R-06 Scavenger collects Mining Laser. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????#######??????????????? | | ????########### ###############? | | ????# | | ????# == | | ????# %=[ | | ????######s#### ###############? | | ????????#=%@#?## ##??????????????? | | ????????#^^ #??# #??######???????? | | ????????#] #??# #### !!!#???????? | | ????????#]]]#??# ##T# !!#???????? | | ????????#####??# # #???????? | | ???????????????# + !#???????? | | ???????????????# # !!#???????? | | ???????????????# # # !!#???????? | | ???????????????# #########???????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????+ #???????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredTransportDoublenader Manual? 0 Play Time 00:22:18 Cumulative 96.7 hours Start 2022.01.19 @ 00:13:14 End 2022.01.19 @ 00:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3267fa0-301f-4d1a-830e-b0d31bba93ec