Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 00:27:02 Player: impermanentSelf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (231) 231 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1621 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Warm (108) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Targeting Computer Hardened Light Armor Plating EM Pulse Gun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 30 | 9 7 3 7 4 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 2 2 Treads 2 | . . . 2 . Leg 2 | . . . . 2 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 1 3 . Device 2 | 1 1 . . . Storage 1 | 1 . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 9 | 4 2 1 1 1 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 1 2 8 4 Power 4 | . . 1 1 2 Propulsion 3 | . . . 2 1 Utility 2 | . . 1 1 . Weapon 6 | . 1 . 4 1 Highest Loss Streak 8 | . 1 1 8 4 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 4 3 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 2 2 . Weapon 1 | 1 2 1 . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 98 100 81 41 Engine 12 | . 14 14 9 6 Treads 5 | . . . 18 . Wheel 17 | . 27 28 2 . Device 8 | . 16 8 . . Storage 1 | . 2 . . . Processor 11 | . 9 14 11 22 Protection 4 | . . 5 10 . Ballistic Gun 15 | . 15 14 19 . Launcher 9 | . 9 14 8 . Peak Build Rating 16 | 9 9 9 16 9 Average Rating 9 | 5 7 7 13 7 On Entrance 6 | . 9 7 9 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 8 10 17 16 8 Greatest Support 44 | 20 26 20 44 20 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 . Average Carried 3 | 1 3 4 3 . Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 4 4 . . Class Distribution -------------------- 73% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 628 | 345 147 34 62 40 Remotely . | . . . . . Salvage Created 313 | 72 50 60 81 50 Parts 27 | 5 7 8 2 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 10 | 1 2 4 2 1 Melee 1 | . . . . 1 Guns 9 | 1 2 4 2 . Classes Destroyed 5 | 3 2 . . . Worker 2 | 1 1 . . . Tunneler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 2 4 . . Grunt 4 | 1 . . 2 1 Best Kill Streak 3 | 2 2 3 1 1 Combat Bots Only 3 | 1 2 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 207 | 12 17 51 70 57 Missed 52 | 3 4 12 19 14 Hits 155 | 9 13 39 51 43 Melee 12 | . . . 12 . Projectile 143 | 9 13 39 39 43 Critical Strikes 5 | . . 1 3 1 Damage Taken 2205 | 109 108 477 879 632 Core 542 | 61 17 50 130 284 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 82 | . 25 . 57 . Core Remaining (%) 61 | 75 . 48 . . Volleys Fired 71 | 17 16 20 14 4 Largest 2 | 2 2 1 2 1 Hottest 120 | 100 120 20 60 40 Shots Fired 104 | 27 26 20 27 4 Gun 93 | 22 20 20 27 4 Cannon . | . . . . . Launcher 1 | . 1 . . . Special 10 | 5 5 . . . Kinetic 72 | 10 17 20 25 . Thermal 28 | 16 8 . . 4 Explosive 1 | . 1 . . . Electromagnetic 3 | 1 . . 2 . Robot Hit Streak 5 | 3 2 3 4 5 Robot Miss Streak 3 | 3 3 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | 11 10 10 17 4 Core Hits 42 | 4 6 7 8 17 Critical Kills . | . . . . . Critical Parts Destroyed 3 | 1 . . 2 . Critical Strikes 3 | 1 . . 2 . Destroy 3 | 1 . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 674 | 138 144 132 155 105 Guns 518 | 127 80 126 141 44 Cannons . | . . . . . Explosions 39 | . 39 . . . Melee . | . . . . . Ramming 93 | 11 1 6 14 61 Kinetic 357 | 37 68 126 126 . Thermal 170 | 90 36 . . 44 Explosive 39 | . 39 . . . Electromagnetic 15 | . . . 15 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | 4 . 2 1 13 Shots . | . . . . . Rammed 34 | 4 2 2 8 18 Targets Rammed 63 | 4 2 2 8 47 Kicked 29 | . . . . 29 Crushed . | . . . . . Highest Temperature 128 | 108 60 51 20 128 Average Temperature 29 | 37 24 20 5 65 Received Heat Transfer 819 | 54 12 159 216 378 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 375 | 200 75 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 20 30 60 30 20 Initial 19 | . . . 19 . Average 6 | 3 5 13 5 4 Influence Increases 355 | 30 116 120 69 20 Destroy 0b10 Robot/C 200 | 20 40 80 40 20 Destroy 0b10 Robot/NC 20 | 10 10 . . . Destroy Leader 32 | . 12 10 10 . Successful Hack 19 | . . . 19 . Disable Machine 15 | . 15 . . . Destroy Structure 9 | . 9 . . . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 355 | 30 116 70 119 20 Entered New Map 31 | . . . 31 . Time Decay 258 | 30 95 50 73 10 Lost Part 55 | . 10 20 15 10 Purge Threat 11 | . 11 . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | 1 13 8 12 2 Peak Tracking Total 6 | 1 4 5 6 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 5 1 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 1 10 . Successful 13 | . 5 1 7 . Failed 10 | . 7 . 3 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 10 . 5 . Fabricators . | . . . . . Repair Stations 7 | . 2 . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Security Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 . 3 . Scan Component 3 | . 1 . 2 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 710 | 35 533 142 . . Sensors 569 | . 427 142 . . Terrain 213 | 35 178 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1450 | 171 533 235 425 86 Spaces Moved 1129 | 122 512 230 253 12 Core 33 | 15 . . 13 5 Treads 207 | . . . 207 . Legs 7 | . . . . 7 Wheels 882 | 107 512 230 33 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 93 | 76 80 80 138 107 Slowest Speed 300 | 80 90 80 300 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 8 62 46 22 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 5 | 4 1 . . . Terrain Destroyed 13 | 4 9 . . . Melee . | . . . . . Projectile 6 | 4 2 . . . AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1403 | 163 606 265 302 67 Wait 64 | 5 47 5 7 . Move 1125 | 121 511 229 252 12 Hop . | . . . . . Pick Up 17 | 3 9 2 3 . Fast Attach 19 | 6 2 2 5 4 Attach 16 | 4 5 2 5 . Detach 11 | 3 5 1 2 . Swap 2 | . 2 . . . Drop 13 | . 7 2 4 . Fire 71 | 17 16 20 14 4 Melee . | . . . . . Ram 27 | 4 2 2 1 18 Kick 29 | . . . . 29 Crush 7 | . . . 7 . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Build established: Mutant 600 | -10/Materials | Repaired Wheel 618 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Identified exit to Materials 685 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Identified exit to Subcaves 701 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Entered Mines 742 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 791 | -10/Mines | Learned Materials terminal intel 911 | -10/Mines | Core integrity fell below 50% 930 | -10/Mines | Discovered exit to Materials (range 7) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 941 | -9/Materials | Loaded intel: 12 terminal locations 1123 | -9/Materials | Repaired Grenade Launcher 1313 | -9/Materials | Discovered new exit (range 14) 1365 | -9/Materials | Entered Mines 1376 | -9/Mines | Core integrity fell below 50% 1380 | -9/Mines | Lost 8 parts (1p2n1u4w) 1428 | -9/Mines | Core integrity fell below 20% 1451 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. R-06 Scavenger collects Heat Sink. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Aluminum Leg destroyed. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. System corrupted: Heat flow error (+127). Kicked G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ????????????#????#???## ##?????????????????????? | | ???????????## ## ### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# % % ##????????????????????? | | ???????????## ####%%@g%#????????????????????? | | ????????????## #?????##%%%%#????????????????????? | | ?????????????#?????????##%%%#????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 390 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 37% | -10/Materials Grenade Launcher | 5% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Risk Taker Challenges ------------ None Game ------ Seed ShadeCommManipulator Manual? 0 Play Time 00:32:12 Cumulative 1.7 hours Start 2026.04.15 @ 23:53:43 End 2026.04.16 @ 00:27:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd03e1b3-6e3f-46bc-94da-5911f19dfcc7