Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 11:27:26 Player: Great Strength True Martial Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1489) 1489 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4954 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 99/100 System Corruption 10% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Nuclear Pulse Thruster Large Storage Unit Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Advanced Visual Processing Unit Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Core Analyzer Weapon Cycler Arc Projector Improved EM Pulse Cannon Shotgun Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon 2 | . . 2 . . . . Parts Attached 55 | 7 4 6 18 10 10 . Power 8 | 1 . . 5 . 2 . Engine 6 | 1 . . 4 . 1 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 5 2 2 . Treads . | . . . . . . . Leg 10 | 2 . 1 4 2 1 . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 14 | 1 1 1 3 4 4 . Device 8 | 1 1 . 1 3 2 . Storage 3 | . . 1 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 21 | 3 3 4 5 4 2 . Energy Gun 5 | 2 1 . . 1 1 . Energy Cannon 6 | . 2 . 1 2 1 . Ballistic Gun 7 | 1 . 2 3 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 24 | . 2 1 1 6 12 2 Power 1 | . . . 1 . . . Propulsion 7 | . . . . 2 4 1 Utility 6 | . . . . 2 3 1 Weapon 10 | . 2 1 . 2 5 . Highest Loss Streak 7 | . 2 1 1 3 7 1 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 4 5 9 13 7 5 Power . | . . . . 1 1 1 Propulsion 1 | 1 3 2 1 . . 1 Utility 3 | . . 1 3 6 2 1 Weapon 3 | . 1 . 3 5 3 2 Tool/Special . | . . . . . . . Unused Backups 10 | . 2 2 . 1 3 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 5 | . 1 . . 1 2 1 Weapon 2 | . 1 . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 97 99 99 97 53 12 Engine 7 | . 14 11 8 7 2 . Leg 22 | . 28 22 26 29 12 5 Device 12 | . 27 19 9 14 8 . Storage 5 | . . 2 8 7 6 . Processor 1 | . . . . . 5 5 Protection 3 | . . . 8 5 . . Energy Gun 5 | . 22 8 . 5 2 . Energy Cannon 8 | . 1 14 8 7 10 . Ballistic Gun 11 | . 2 15 20 15 . . Ballistic Cannon 1 | . . 2 6 . . . Peak Build Rating 49 | 6 9 14 36 43 49 9 Average Rating 22 | 3 7 12 21 36 27 8 On Entrance 16 | . 6 9 14 32 43 9 Naked Turns 3 | . . . . . . 3 Heaviest Build 62 | 8 13 23 54 60 62 . Greatest Support 53 | 20 20 20 30 53 53 16 Greatest Overweight (x) 2 | . . 1 1 1 2 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 5 5 8 15 15 15 5 Average Capacity 10 | 5 5 5 14 15 11 5 Most Carried 15 | 5 5 8 15 15 11 5 Average Carried 8 | 2 4 5 9 13 7 5 Final Capacity 15 | 5 5 8 15 15 5 5 Final Carried 14 | 5 5 8 14 10 5 5 Class Distribution -------------------- 30% | Tank 29% | Mutant 16% | Skirmisher 13% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1235 | 251 59 178 332 315 100 . Remotely . | . . . . . . . Salvage Created 1792 | 47 265 421 551 408 100 . Parts 99 | 3 20 27 21 22 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 34 | 1 7 7 9 8 2 . Guns 17 | 1 6 2 3 5 . . Cannons 8 | . . 3 2 1 2 . AOE 9 | . 1 2 4 2 . . Classes Destroyed 12 | 1 4 3 3 1 . . Worker 5 | . 1 1 1 2 . . Builder 1 | . 1 . . . . . Recycler 3 | . 1 1 1 . . . Operator 1 | . . 1 . . . . Watcher 1 | . . . 1 . . . Swarmer 6 | . 6 . . . . . Grunt 16 | 1 1 4 6 4 . . Brawler 3 | . . 1 1 1 . . Duelist 1 | . . . 1 . . . Sentry 3 | . . 2 . 1 . . Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 2 2 . Best Kill Streak 6 | 1 5 3 6 6 1 . Combat Bots Only 5 | 1 3 3 5 3 1 . Max Kills in Single Turn 3 | 1 3 2 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 446 | 1 37 18 45 141 124 80 Missed 149 | 1 14 5 10 51 43 25 Hits 297 | . 23 13 35 90 81 55 Melee 4 | . . 3 1 . . . Projectile 293 | . 23 10 34 90 81 55 Critical Strikes 8 | . . 2 . . 2 4 Part Disruptions 2 | . . . . . 2 . Damage Taken 4162 | . 241 207 573 1066 1134 941 Core 1087 | . 69 15 63 68 265 607 Absorbed by Shields . | . . . . . . . Ignored by Resistances 9 | . . . . 9 . . Core Remaining (%) 89 | 100 72 96 88 90 . . Volleys Fired 108 | 1 19 17 12 38 21 . Largest 4 | 2 2 4 4 4 4 . Hottest 258 | 60 80 175 153 207 258 . Shots Fired 249 | 2 34 49 42 90 32 . Gun 157 | 2 34 30 27 60 4 . Cannon 74 | . . 18 13 16 27 . Launcher 18 | . . 1 2 14 1 . Special . | . . . . . . . Kinetic 102 | 1 9 16 31 45 . . Thermal 52 | . 9 14 . 8 21 . Explosive 18 | . . 1 2 14 1 . Electromagnetic 77 | 1 16 18 9 23 10 . Robot Hit Streak 8 | 1 7 6 5 8 5 . Robot Miss Streak 6 | . 5 6 4 5 2 . Penetration Max 1 | . . . 1 . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | 1 18 24 20 49 22 . Core Hits 80 | 1 12 16 21 25 5 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Destroy 1 | . . . . 1 . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3619 | 15 291 518 787 1480 518 10 Guns 1434 | 15 190 211 249 765 4 . Cannons 1122 | . . 214 224 170 514 . Explosions 1053 | . 101 93 314 545 . . Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 1063 | . 41 144 276 602 . . Thermal 897 | . 167 67 32 146 485 . Explosive 834 | . . 93 282 459 . . Electromagnetic 815 | 15 83 214 197 273 33 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 4 . 5 10 10 Average Corruption 5 | . . 4 . 1 9 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . 11 . 7 18 15 Message Errors 11 | . . 4 . 1 2 4 Matter Fused 10 | . . 1 . 1 6 2 Heat Flow Errors 6 | . . 2 . 2 . 2 Energy Discharges 6 | . . 1 . 1 3 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . 1 . 2 1 3 Data Loss (major) 4 | . . 2 . . 1 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Misdirections 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 52 | . . . 1 . 51 . Projectiles 52 | . . . 1 . 51 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 256 | . 39 . 138 74 . 5 Shots 7 | . 2 . 3 2 . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | 20 20 269 421 295 124 117 Average Temperature 108 | 10 9 61 157 127 59 61 Received Heat Transfer 726 | . 36 45 81 270 108 186 Effects 6 | . . . 4 2 . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . . 2 . . Damage (minor) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1229 | . 300 150 50 174 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 1 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 196 | 20 196 115 196 115 30 30 Initial 64 | . 6 61 . 64 . . Average 34 | 2 67 58 50 28 5 2 Influence Increases 1346 | 20 251 264 323 283 145 60 Destroy 0b10 Robot/C 680 | 20 140 140 180 160 40 . Destroy 0b10 Robot/NC 55 | . 15 15 15 10 . . Destroy Leader 172 | . 30 40 32 50 20 . Disable Machine 120 | . . . 75 30 15 . Destroy Structure 79 | . 6 9 21 33 10 . Lose Combat Pursuer 240 | . 60 60 . . 60 60 Influence Decreases 1346 | 10 116 409 181 425 145 60 Entered New Map 166 | . 4 84 . 78 . . Time Decay 1083 | 10 92 315 181 308 124 53 Lost Part 97 | . 20 10 . 39 21 7 Squads Dispatched 13 | . 2 1 . 5 3 2 Investigation 2 | . 1 . . . . 1 Extermination 4 | . . . . 2 2 . Reinforcement 4 | . 1 1 . . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | 1 15 15 15 9 8 12 Peak Tracking Total 7 | . 7 3 5 3 3 7 Tactical Retreats 12 | . 2 4 . . 3 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 8 | . . . 5 2 1 . Max in Single Turn 2 | . . . 2 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 4284 | . 416 749 974 949 775 421 Optics 1196 | . . . . . 775 421 Sensors 3088 | . 416 749 974 949 . . Terrain 9 | . . . 9 . . . ECM 3 | . . . . . 3 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4649 | 97 428 749 974 1201 776 424 Spaces Moved 2749 | 73 283 441 416 535 653 348 Core 236 | 19 . . . . 154 63 Treads . | . . . . . . . Legs 2192 | 54 283 441 414 535 180 285 Wheels 2 | . . . 2 . . . Hover . | . . . . . . . Flight 319 | . . . . . 319 . Fastest Speed 50 | 50 120 120 115 190 50 50 Average Speed 136 | 101 120 131 187 190 89 107 Slowest Speed 260 | 120 120 190 190 190 260 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 27 47 40 15 12 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 61 | . . . . 47 14 . Terrain Destroyed 172 | . 5 12 24 116 15 . Melee . | . . . . . . . Projectile 3 | . . . 2 . 1 . AOE 169 | . 5 12 22 116 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3474 | 93 339 574 589 654 827 398 Wait 429 | 2 26 93 103 42 116 47 Move 2743 | 72 282 440 415 534 652 348 Hop . | . . . . . . . Pick Up 63 | 11 4 9 21 12 6 . Fast Attach 8 | . 2 2 2 1 1 . Attach 45 | 6 2 3 12 11 11 . Detach 13 | . . . 2 2 9 . Swap 20 | 1 1 5 7 5 1 . Drop 42 | . 3 5 15 9 10 . Fire 108 | 1 19 17 12 38 21 . Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Weapon x2 834 | -9/Materials | Build established: Skirmisher 930 | -9/Materials | Discovered new exit (range 11) 989 | -9/Materials | Discovered new exit (range 5) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1585 | -8/Materials | Build established: Tank 2200 | -8/Materials | Discovered new exit (range 15) 2249 | -8/Materials | Entered Factory 2249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -7/Factory | Garrison activated, responded to threat 3149 | -7/Factory | Discovered new exit (range 4) 3173 | -7/Factory | Build established: Scavenger-Tank 3232 | -7/Factory | Lost 3 parts (1n1u1w) 3450 | -7/Factory | Entered another Factory area 3450 | -6/Factory | Evolved 2 slots: Utility x2 3831 | -6/Factory | System corruption reached 10% 3871 | -6/Factory | Lost 7 parts (2n2u3w) 4094 | -6/Factory | Build established: Mutant 4213 | -6/Factory | Discovered new exit (range 12) 4226 | -6/Factory | Entered Extension 4493 | -6/Extension | Core integrity fell below 50% 4639 | -6/Extension | Spotted B-75 Beast 4644 | -6/Extension | Spotted B-75 Beast 4648 | -6/Extension | Core integrity fell below 20% 4650 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04509_ System corrupted: Component data lost. 04510_ Penetrated by Slug. 04534_ ZMNBKBEIPMJWQ5SR NK1UON 04557_ System corrupted: Energy discharge (-27). 04579_ Critical hit (Burn: +37). 04602_ System corrupted: Heat flow error (+154). 04610_ Penetrated by Slug. 04611_ Triggered Alarm Trap. 04611_ An alarm sounds. 04611_ ALERT: Alarm triggered, dispatching investigation squad. 04613_ Arm. Leg destroyed. 04622_ Slammed into U-05 Engineer. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04622_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04625_ Slammed into U-05 Engineer. 04630_ System corrupted: Matter fused (-6). 04647_ System corrupted: Component data lost. 04647_ Adv. Visual Processing Unit destroyed. 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BB Rw ????????????? | | ????? BB k ????????????? | | ??? BB u RR????????????? | | ???########## u BB #########???????????? | | ????????????# k #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????######T#"""#######???????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 60 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Storm Trooper Challenges ------------ None Game ------ Seed ConcussiveSwordPlating Manual? 0 Play Time 01:22:59 Cumulative 6.3 hours Start 2025.10.11 @ 22:18:02 End 2025.10.12 @ 11:27:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55073f7d-0b15-4906-aed2-3cd2b5095b29