Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 17:15:46 Player: Figgis Result: Destroyed by WI-QHH(h) with Bolt Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4328) 4328 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 8094 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 160 Cogmind --------- Core Integrity 0/550 Matter 367/500 Energy 85/275 System Corruption 0% Temperature Hot (270) Movement Core (950) Ox18 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Siege Cannon > --- INVENTORY (15) --- Deuterium Engine Light Treads Experimental Sensor Array Decoy Drone Bay (0/16) Enhanced Autogun CPS Tube (1) Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Enhanced Autogun CPS Tube Katana [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 59 | 3 8 2 19 . 7 8 1 11 Power 5 | . 1 . 2 . . . . 2 Engine 5 | . 1 . 2 . . . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 . 7 . 2 1 . 2 Treads 16 | 2 2 . 7 . 2 1 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 3 1 5 . 4 4 . 2 Device 6 | . . . 2 . 1 3 . . Storage 3 | . 2 . . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 8 | . 1 1 3 . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 19 | 1 2 1 5 . 1 3 1 5 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 1 4 . 1 3 1 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . 1 Parts Lost 14 | . . 1 2 . 2 . 1 8 Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 Utility 6 | . . 1 2 . 1 . . 2 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 6 | . . 1 1 . 1 . 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 10 14 13 14 13 13 13 13 Power 1 | 1 1 2 2 2 2 2 2 1 Propulsion 2 | . 2 4 4 4 2 1 2 1 Utility 4 | . 1 2 3 3 4 5 5 5 Weapon 4 | 1 5 5 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 1 . 8 3 8 4 . 5 Power 6 | . . . 1 2 2 . . 1 Propulsion 5 | . . . 3 . . 1 . 1 Utility 5 | . 1 . 1 . . . . 3 Weapon 12 | . . . 3 1 6 2 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 98 | . 93 99 98 100 95 100 99 98 Engine 10 | . 13 14 10 11 9 9 9 9 Treads 25 | . 27 28 21 22 26 27 27 26 Device 6 | . . . 10 11 1 6 9 8 Storage 10 | . 13 14 11 11 9 9 9 9 Processor 4 | . . . . . 3 9 9 8 Protection 10 | . 9 13 10 11 14 11 9 8 Energy Gun 2 | . . . 9 11 1 . . . Ballistic Gun 25 | . 27 28 23 22 25 27 26 26 Peak Build Rating 60 | 3 9 10 28 28 39 43 43 60 Average Rating 29 | 1 7 9 20 27 35 39 42 43 On Entrance 22 | . 3 9 10 28 28 38 43 43 Avg Prop Armor Cover (%) 10 | 27 30 . 7 . . 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 2 36 36 44 44 52 52 42 45 Greatest Support 67 | 3 40 40 44 44 66 67 65 65 Greatest Overweight (x) 2 | . . . 1 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 14 8 Class Distribution -------------------- 40% | Tank 24% | Commander-Gunner 20% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 4536 | 224 524 127 893 8 778 1290 272 420 Remotely . | . . . . . . . . . Salvage Created 6461 | . 439 145 1709 . 1094 2107 607 360 Parts 359 | . 23 6 99 . 78 110 32 11 Haulers Intercepted 13 | . 2 . 5 . 2 4 . . Recyclers Shooed 3 | . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 115 | . 9 5 28 . 22 34 10 7 Melee 1 | . . . . . . . . 1 Guns 108 | . 9 5 28 . 22 34 10 . Cannons 4 | . . . . . . . . 4 AOE 2 | . . . . . . . . 2 Classes Destroyed 16 | . 4 . 5 . 1 . 3 3 Worker 3 | . 1 . . . . 2 . . Builder 3 | . . . 2 . . 1 . . Hauler 13 | . 2 . 5 . 2 4 . . Recycler 5 | . . . 4 . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 11 | . . . 5 . 4 2 . . Swarmer 30 | . 3 3 11 . 9 3 1 . Grunt 42 | . 6 2 7 . 6 21 . . Brawler 1 | . . . 1 . . . . . Sentry 32 | . . . 9 . 8 10 5 . Demolisher 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . Bolteater 3 | . . . . . . . . 3 Federalist 1 | . . . . . . . . 1 Explorer 2 | . . . . . . . . 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 11 | . 4 3 6 . 5 11 3 4 Combat Bots Only 8 | . 4 3 4 . 5 8 3 4 Max Kills in Single Turn 2 | . 2 1 2 . 2 2 2 2 Gunslinging 1 | . 1 . 1 . 1 . 1 . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 621 | . 59 19 128 2 64 118 32 199 Missed 146 | . 16 1 34 . 24 32 7 32 Hits 475 | . 43 18 94 2 40 86 25 167 Melee 21 | . . . 2 . . . . 19 Projectile 454 | . 43 18 92 2 40 86 25 148 AOE 2 | . . . . . . . 2 . Critical Strikes 13 | . 1 . 3 . 2 . . 7 Damage Taken 6569 | . 454 207 825 20 505 1239 380 2939 Core 757 | . 80 32 94 . 68 110 28 345 Absorbed by Shields 397 | . . . 315 8 58 . . 16 Reduced by Siege Mode 371 | . . . . . . . . 371 Ignored by Resistances 81 | . . . . . 30 51 . . Regen/Repaired (Parts) 719 | . 88 . 259 . 86 253 29 4 Core Remaining (%) 77 | 100 . 55 . 76 . . . . Volleys Fired 349 | . 50 12 88 . 65 93 22 19 Largest 3 | . 2 2 3 . 3 3 3 3 Hottest 106 | . 40 40 106 . 106 75 75 75 Shots Fired 933 | . 86 24 264 . 186 278 63 32 Gun 920 | . 86 24 264 . 186 278 63 19 Cannon 11 | . . . . . . . . 11 Launcher 1 | . . . . . . . . 1 Special 1 | . . . . . . . . 1 Kinetic 845 | . 86 24 192 . 172 278 63 30 Thermal 86 | . . . 72 . 14 . . . Explosive 1 | . . . . . . . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . 8 6 18 . 9 21 31 15 Robot Miss Streak 6 | . 3 3 5 . 6 4 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 22 | . 1 . 5 . 8 7 1 . Max Gunslinging Chain 2 | . 1 . 1 . 2 1 1 . Shots Hit Robots 589 | . 47 14 152 . 109 192 49 26 Core Hits 244 | . 21 8 57 . 46 78 22 12 Critical Kills 3 | . . . 1 . 1 1 . . Critical Parts Destroyed 6 | . . . . . 1 4 1 . Critical Strikes 13 | . . . 5 . 2 5 1 . Burn 4 | . . . 4 . . . . . Destroy 9 | . . . 1 . 2 5 1 . Melee Attacks 2 | . 1 . . . . . . 1 Impact 1 | . 1 . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10740 | . 643 176 2445 . 1904 3637 910 1025 Guns 10028 | . 643 176 2445 . 1904 3637 910 313 Cannons 539 | . . . . . . . . 539 Explosions 146 | . . . . . . . . 146 Melee 27 | . . . . . . . . 27 Ramming . | . . . . . . . . . Kinetic 9721 | . 643 176 1732 . 1771 3637 910 852 Thermal 846 | . . . 713 . 133 . . . Explosive 146 | . . . . . . . . 146 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 27 | . . . . . . . . 27 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . . . . . 180 Projectiles 159 | . . . . . . . . 159 Explosions . | . . . . . . . . . Melee 21 | . . . . . . . . 21 Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 50 | . . . . . . . . 50 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 501 | . 21 6 320 . 381 501 4 346 Average Temperature 112 | . 11 2 85 . 90 179 4 144 Received Heat Transfer 2052 | . 198 81 211 6 149 576 45 786 Effects 17 | . . . 2 . 2 12 . 1 Shutdowns 2 | . . . . . . 2 . . Energy Bleed 4 | . . . 2 . . 2 . . Interference 6 | . . . . . 2 3 . 1 Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations 1 | . . . . . . . . 1 Total Turns 23 | . . . . . . . . 23 Longest Duration 23 | . . . . . . . . 23 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 2405 | . . . 2072 . 333 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 . 1 2 . . Low Security (%) 76 | 100 100 100 85 100 39 22 100 . Level 1 20 | . . . 14 . 60 57 . . Level 2 3 | . . . . . . 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 512 | . 109 62 358 136 303 512 194 . Initial 183 | . . 30 . 136 . 98 183 . Average 122 | . 29 9 120 19 200 296 87 . Influence Increases 3522 | . 325 135 890 . 787 952 433 . Destroy 0b10 Robot/C 2240 | . 180 100 560 . 520 680 200 . Destroy 0b10 Robot/NC 200 | . 15 . 80 . 40 50 15 . Destroy Leader 578 | . 54 20 180 . 152 172 . . Allied During Kill 38 | . . . . . 38 . . . Successful Hack 121 | . 28 . 21 . 36 14 22 . Select Force Hacks 180 | . . . . . . . 180 . Disable Machine 60 | . . . 15 . . 30 15 . Destroy Structure 15 | . 3 . 4 . 1 6 1 . Lose Combat Pursuer 90 | . 45 15 30 . . . . . Influence Decreases 3522 | . 247 213 538 352 554 715 825 78 Entered New Map 764 | . . 48 . 216 . 135 287 78 Time Decay 2688 | . 247 165 518 136 514 580 528 . Lost Part 50 | . . . 20 . 20 . 10 . Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 12 | . 3 . 3 . 2 4 . . Investigation 4 | . . . 2 . 2 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 3 . 1 . . 3 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 3 | . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 20 6 41 2 38 43 7 37 Peak Tracking Total 21 | . 4 2 4 2 8 7 3 21 Tactical Retreats 5 | . 2 1 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 3 | . . . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 4 | . . . 1 . . 2 1 . Max in Single Turn 1 | . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 54 | . 7 1 13 . 11 9 12 1 Terminals 35 | . 6 . 10 . 8 6 5 . Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 . 2 . 2 2 . . Recycling Units 8 | . . . 1 . . . 7 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 142 | . 23 1 40 . 31 21 22 4 Successful 74 | . 11 1 18 . 17 9 14 4 Failed 68 | . 12 . 22 . 14 12 8 . Catastrophic 11 | . 2 . 4 . 1 2 2 . Database Lockouts . | . . . . . . . . . Manual 64 | . 15 . 16 . 14 1 18 . Terminals 86 | . 15 . 22 . 25 12 12 . Fabricators . | . . . . . . . . . Repair Stations 33 | . 8 . 14 . 4 7 . . Recycling Units 14 | . . . 4 . . . 10 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 41 | . 6 1 7 . 9 6 8 4 Record 4 | . . . . . . . . 4 Robot Analysis 10 | . 3 . 1 . 3 . 3 . Prototype ID Bank 2 | . . . . . 1 . 1 . Open Door 3 | . . 1 . . . 2 . . Branch Access Points 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 14 | . 3 . 6 . 3 1 1 . Registered Components 1 | . . . . . . 1 . . Zone Layout 4 | . . . . . 1 2 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 21 | . 5 . 10 . 3 3 . . Scan Component 12 | . 2 . 6 . 2 2 . . Repair 8 | . 2 . 4 . 1 1 . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . . . . 3 . 6 . Terminals 3 | . . . . . 3 . . . Botnet 2 | . . . . . 2 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . Tunnel 6 | . . . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 39 | . 5 . 12 . 9 8 5 . Full Trace Events 3 | . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 8 | . 2 . 4 . 1 1 . . Time 267 | . 52 . 139 . 38 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 17 | . . . . . . . 17 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 20 | . . . . 3 . . 17 . Largest Group 17 | . . . . 3 3 . 17 17 Highest-Rated Group 268 | . . . . 40 40 . 268 268 Highest-Rated Ally 34 | . . . . 16 16 . 34 34 Total Orders 18 | . . . . . . . 2 16 STAY 10 | . . . . . . . 1 9 FOLLOW 7 | . . . . . . . 1 6 AID 1 | . . . . . . . . 1 Ally Attacks 46 | . . . . . 32 . . 14 Total Damage 1688 | . . . . . 325 . . 1363 Kills 19 | . . . . . 6 . . 13 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 10 | . 3 . 1 . 3 . 3 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 16 | . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 12968 | 27 1389 1106 2357 995 1505 1791 1849 1949 Spaces Moved 6575 | 35 728 626 1084 655 878 926 949 694 Core 53 | 35 18 . . . . . . . Treads 6522 | . 710 626 1084 655 878 926 949 694 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 160 145 145 145 145 158 120 Average Speed 155 | 50 157 160 170 145 145 155 158 155 Slowest Speed 240 | 50 160 160 240 145 145 185 158 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 80 | 3 98 98 84 99 70 96 99 77 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 9 | . . 2 . . . 1 6 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 6 Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 16 | . 1 . . . . . . 15 Melee 1 | . 1 . . . . . . . Projectile 15 | . . . . . . . . 15 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 8792 | 42 884 707 1440 704 1033 1164 1271 1547 Wait 1497 | . 76 66 215 44 54 118 120 804 Move 6567 | 34 727 625 1083 654 877 925 948 694 Hop . | . . . . . . . . . Pick Up 56 | 5 14 1 9 3 14 5 . 5 Fast Attach 21 | 3 3 . 10 . 3 2 . . Attach 22 | . 2 1 2 . 5 1 1 10 Detach 2 | . . . . . 1 . . 1 Swap 34 | . 6 1 11 . 2 8 1 5 Drop 63 | . 5 1 22 3 12 12 . 8 Fire 349 | . 50 12 88 . 65 93 22 19 Melee 2 | . 1 . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 179 | . . . . . . . 179 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Repaired Lgt. Treads 561 | -10/Materials | Repaired Lgt. Treads 767 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Discovered new exit (range 5) 1417 | -10/Materials | Entered Mines 1441 | -10/Mines | Met a Derelict bent on vengeance 1459 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1614 | -10/Mines | Discovered new exit (range 13) 1737 | -10/Mines | Learned location of Zion (-6) 1738 | -10/Mines | Learned location of Mines (-9) 1893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1893 | -10/Mines | Discovered new exit (range 5) 2014 | -10/Mines | Discovered new exit (range 7) 2238 | -10/Mines | Found the Drone Emporium 2247 | -10/Mines | Found Prototype Device 2523 | -10/Mines | Entered Materials 2523 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2592 | -9/Materials | Repaired Broken Assault Rifle 2619 | -9/Materials | Repaired Lgt. Treads 2647 | -9/Materials | Repaired Lgt. Treads 2900 | -9/Materials | Build established: Tank 2902 | -9/Materials | Discovered new exit (range 16) 3354 | -9/Materials | Discovered new exit (range 10) 3770 | -9/Materials | Discovered new exit (range 8) 4160 | -9/Materials | Repaired Cld. Ion Engine 4318 | -9/Materials | Discovered new exit (range 5) 4832 | -9/Materials | Discovered new exit (range 16) 4880 | -9/Materials | Entered Mines 4909 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4971 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5093 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5097 | -9/Mines | Found Prototype Device 5190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5324 | -9/Mines | Discovered new exit (range 9) 5369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5497 | -9/Mines | Discovered new exit (range 15) 5577 | -9/Mines | Learned location of 1 exit from Materials 5875 | -9/Mines | Entered Materials 5875 | -8/Materials | Accompanied by 3 allies 5875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5876 | -8/Materials | Identified exit to Factory 5876 | -8/Materials | Identified Decoy Drone Bay 6057 | -8/Materials | Discovered new exit (range 9) 6326 | -8/Materials | Identified exit to Storage 7061 | -8/Materials | Repaired Adv. Treads+ 7311 | -8/Materials | Discovered exit to Factory (range 7) 7380 | -8/Materials | Entered Storage 7551 | -8/Storage | Destroyed 8 combat bots 7648 | -8/Storage | Discovered exit to Factory (range 16) 8111 | -8/Storage | Build established: Gunner 8464 | -8/Storage | Found Prototype Protection 8464 | -8/Storage | Identified Lgt. Regenerative Plating 8544 | -8/Storage | Learned location of Armory (-4) 8887 | -8/Storage | Garrison activated, responded to threat 8971 | -8/Storage | Repaired Adv. Treads+ 9164 | -8/Storage | Used back door to open Recycling access 9164 | -8/Storage | Discovered new exit (range 4) 9171 | -8/Storage | Entered Recycling 9516 | -8/Recycling | Scanned before Scraplab entrance 9807 | -8/Recycling | Entered Scraplab 9967 | -8/Recycling | Build established: Commander-Gunner 10192 | -8/Recycling | Discovered new exit (range 11) 10969 | -8/Recycling | Discovered new exit (range 3) 11020 | -8/Recycling | Entered Scraptown 11020 | -8/Scraptown | Accompanied by 17 allies 11420 | -8/Scraptown | Visited Bundlers 11510 | -8/Scraptown | Visited Fellowship of the Rings 11834 | -8/Scraptown | Visited Symbiants 11869 | -8/Scraptown | Visited Comm Corps 12887 | -8/Scraptown | Attached CPS modules to Triborg 12888 | -8/Scraptown | Attacked by Scraptown defenders 12906 | -8/Scraptown | Core integrity fell below 50% 12923 | -8/Scraptown | Found Tri-treads 12931 | -8/Scraptown | Found Prototype Ballistic Cannon 12933 | -8/Scraptown | Identified Siege Cannon 12935 | -8/Scraptown | Core integrity fell below 20% 12941 | -8/Scraptown | Lost 6 parts (1n1u4w) 12969 | -8/Scraptown | Destroyed by WI-QHH(h) with Bolt Gun Last Messages --------------- 12956_ G8-CGY(g) IFF system glitched. 12956_ Siege Slug penetrates I3-8U2(x). 12956_ Destroyed Lgt. Ion Engine. 12956_ I3-8U2(x) destroyed. 12956_ Siege Slug penetrates Reinforced Barrier. 12958_ Critical hit (Destroy). 12958_ Imp. Light Armor Plating destroyed. 12958_ Penetrated by Bolt. 12958_ Siege Slug penetrates Wall. 12958_ Siege Slug penetrates Earth. 12960_ Overheating: System interference. 12960_ Siege Cannon temporarily disabled. 12960_ Critical hit (Burn: +50). 12960_ Penetrated by Bolt. 12962_ SP-D9K(h) destroyed. 12963_ Tri-treads destroyed. 12963_ Critical hit (Burn: +50). 12964_ G8-CGY(g) misfires. 12967_ Penetrated by Slug. 12969_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ##" #" "# #" "#?????? ????????????? """??? | | "" "#""" # "#????? ???????????? " ??? | | % #" ######" "#????? ##??????????? ??? | | ### #" "#???? #???????????? ??? | | ?# =# #????"""""""?????????????# #??? | | ##" [%### ###############"## ####???????##### #### | | # =! #???????#"""" """" | | # #???????#" | | # #???????#" | | # #???????#" | | # #???????#" | | # ############ ####hg #????####" | | # #??# # #????"""" """ | | # #??#" "# #???#"""" """ | | # #??#"" ""# #???#"""" ""# | | #??#"" ""# #???#"""" ""# | | # #??#"" ""# #???#"""" ""# | | # #??#"" ""# ###?#"""" ""# | | # #??#"" " " ""# "#"#"""" ""# | | # #??#"""""X""""""# """"#"""" ""# | | # #??#""""""""""""# "#######" "" | | # #??############## % % ###?????#" "" | | # #???????????????# gE #########" ""# | | #???????????????# g ""# | | # #???????????????# %%/j%* % ""# | | # #???????????????# @!!%!/ """" ""# | | # #?????????????# ;=%*!%!!!% "??" ""# | | # ##############;##[ &*!%*!! "??" ""# | | # E% %=*=!!% "??" """ | | # = !*!!!=/% "??" """ | | # g[!!%! "??" | | # %=%=!% "??" | | " % /%=%! "??" | | % %= #"??"#" | | %! % #????#" | | ;????#"""""" "" | | #### #####"######## # ;## ;#;#"???####### ## | | ??"""""?""##?????## ## ;###????????? ? | | # ????????# ?# ;???????????" | | #" """ ????????# " ?# #???????????== " | | ?" "##" ????????# """ #?# #??????????"== " | | ? #?" ????????# """" #?# #??????????" !! | | # """ ?? ????????# ""X"" #?# #??????????"" !!"" | | # "## ???????????# "" "" #?# %#???????????####?? | | # ???" ???????????# ? #?# #????????????????? | | #???? ????????????###???###?#%[ #????????????????? | | ????????????????????????????#! #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????######### #????????????????? | | ????????????????????""""""""" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -10/Materials Lgt. Treads | 69% | -10/Materials Assault Rifle | 29% | -9/Materials | Broken Lgt. Treads | 46% | -9/Materials Lgt. Treads | 74% | -9/Materials Cld. Ion Engine | 30% | -9/Materials Adv. Treads | 49% | -8/Materials Adv. Treads | 8% | -8/Storage Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointSpikedTriangulator Manual? 0 Play Time 01:06:26 Cumulative 252.1 hours Start 2026.09.29 @ 16:10:27 End 2026.09.29 @ 17:15:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 376 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65b11028-1b7a-4957-b5a3-b5466cbdee86