Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 21:30:48 Player: ZEROAFFEX Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (5132) 5132 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1083) 1083 TOTAL SCORE: 13035 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 116 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 85/100 System Corruption 21% Temperature Cool (0) Movement Core (1550) Ox30 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Cooling System Huge Storage Unit Improved Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (25) --- Micro Fission Core Micro Fission Core Micro Fission Core Improved Trap Scanner Advanced Terrain Scanner Point Defense System Wave Gun Heavy Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Remote Datajack Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Power Amplifier Huge Storage Unit Improved Energy Well Improved Trap Scanner Improved Terrain Scan Processor Improved Target Analyzer Recoil Nullifier Improved Shock Absorption System EM Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Enhanced Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine Micro Fission Core Medium Treads Improved Medium Treads Wheel Armored Huge Wheel Matter Compressor Point Defense System Tesla Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Improved Remote Datajack Spear [Rating: 105] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Heavy Treads Wheel Wheel Utility Machine Analyzer Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Protection Layered Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 Utility 7 | . . . . . 2 2 2 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 300 | 6 11 1 . 7 16 24 63 2 37 4 3 . 41 85 Power 23 | 1 1 1 . . 1 2 6 . . . . . 2 9 Engine 17 | 1 1 1 . . 1 2 5 . . . . . 2 4 Core 5 | . . . . . . . 1 . . . . . . 4 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 59 | 1 2 . . 2 4 3 10 1 10 1 . . 8 17 Treads 16 | . . . . . . . . . 4 . . . 6 6 Leg . | . . . . . . . . . . . . . . . Wheel 43 | 1 2 . . 2 4 3 10 1 6 1 . . 2 11 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 128 | 2 6 . . 1 10 8 35 . 14 2 2 . 19 29 Device 91 | 1 4 . . 1 8 6 30 . 6 1 1 . 11 22 Storage 11 | 1 2 . . . . . 2 . 2 . . . 1 3 Processor 5 | . . . . . 1 1 1 . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 21 | . . . . . 1 1 2 . 6 1 1 . 6 3 Artifact . | . . . . . . . . . . . . . . . Weapon 90 | 2 2 . . 4 1 11 12 1 13 1 1 . 12 30 Energy Gun 32 | 1 2 . . 2 1 6 6 . 5 . . . 1 8 Energy Cannon 5 | . . . . . . . . . 2 . . . 2 1 Ballistic Gun 15 | 1 . . . . . . 1 . 2 . 1 . 4 6 Ballistic Cannon 16 | . . . . . . . 2 . 2 . . . 3 9 Launcher 5 | . . . . 1 . . . 1 . . . . . 3 Special Weapon 2 | . . . . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . 5 3 . 2 1 . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 1 . . . 1 2 Parts Lost 63 | . 1 . . 1 . . 5 1 2 . . . 16 37 Power 7 | . 1 . . . . . 2 . . . . . 1 3 Propulsion 11 | . . . . . . . 1 1 . . . . 2 7 Utility 32 | . . . . . . . 2 . 1 . . . 10 19 Weapon 13 | . . . . 1 . . . . 1 . . . 3 8 Highest Loss Streak 10 | . 1 . . 1 . . 2 1 1 . . . 7 10 Average Slot Usage (%) 95 | . 100 100 100 95 99 100 99 96 99 94 93 93 93 86 Engine 7 | . 14 14 14 14 9 7 5 6 6 6 6 6 6 2 Treads 2 | . . . . . . . . . 1 . . . 6 6 Wheel 17 | . 28 28 28 28 27 23 19 20 18 14 13 13 8 5 Device 18 | . 14 14 14 14 22 25 20 26 18 13 12 13 10 24 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 6 6 11 Processor 13 | . . . . . 3 10 19 20 20 20 20 20 22 10 Protection 4 | . . . . . . . 5 . 7 13 13 13 10 . Energy Gun 12 | . 20 28 28 13 26 17 13 9 4 13 13 13 4 3 Ballistic Gun 3 | . 7 . . . . . . . 9 . . 6 8 2 Ballistic Cannon 2 | . . . . . . . 3 . . . . . 2 6 Piercing Weapon 1 | . . . . . . 5 2 6 2 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 136 | 12 52 52 52 53 63 72 87 70 135 128 132 125 134 136 Greatest Support 150 | 10 26 26 26 26 30 32 38 32 64 40 40 40 64 150 Greatest Overweight (x) 41 | 1 1 1 1 2 2 2 3 2 4 10 3 3 3 41 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 3 3 3 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 13 20 20 20 20 20 20 20 24 25 25 25 25 25 Most Carried 25 | 7 19 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | 3 10 19 20 19 19 19 19 19 23 24 24 25 22 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 7 19 20 20 20 20 20 20 18 24 25 25 25 16 13 Class Distribution -------------------- 24% | Skirmisher 22% | Assassin 21% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Assassin 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -6/Factory Scavenger-Assassin | -6/Waste Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Matter Collected 5526 | 140 242 20 . 131 154 138 908 . 943 24 514 . 906 1406 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5876 | 36 360 25 . 125 175 138 946 . 884 . 70 . 800 2317 Parts 275 | 6 27 4 . 14 9 9 45 . 38 . 1 . 45 77 Haulers Intercepted 6 | . 1 . . . 2 . 1 . . . . . . 2 Recyclers Shooed 10 | . 2 . . . . . 3 . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 9 . 50 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 104 | . 9 3 . 6 2 2 19 . 7 . 1 . 16 39 Guns 58 | . 9 3 . 5 2 2 14 . 6 . 1 . 7 9 Cannons 32 | . . . . . . . 5 . 1 . . . 9 17 AOE 13 | . . . . 1 . . . . . . . . . 12 Classes Destroyed 16 | 1 6 . . 2 1 1 1 . 2 . . . 2 . Worker 10 | . 1 . . . . . 4 . 2 . . . . 3 Builder 10 | . . . . 1 . 2 4 . 2 . . . . 1 Tunneler 8 | 2 1 . . 3 . . 2 . . . . . . . Hauler 6 | . 1 . . . 2 . 1 . . . . . . 2 Recycler 9 | . 1 . . . . . 1 . 3 . . . . 4 Mechanic 1 | . . . . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 33 | . 3 3 . 3 . . 11 . . . . . 4 9 Grunt 25 | . 6 . . 2 . . 2 . 1 . 1 . 1 12 Brawler 3 | . . . . . . . . . . . . . 1 2 Duelist 4 | . . . . . . . 1 . . . . . 2 1 Sentry 13 | . . . . . 2 1 3 . 1 . . . 1 5 Specialist 4 | . . . . . . . . . . . . . 2 2 Hunter 8 | . . . . . . . . . 3 . . . 3 2 Programmer 13 | . . . . . . 1 2 . 2 . . . 2 6 Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 5 3 . 5 1 1 6 . 3 . 1 . 4 8 Combat Bots Only 7 | . 4 3 . 3 1 1 4 . 3 . 1 . 4 7 Max Kills in Single Turn 4 | 1 1 2 . 1 1 1 2 . 2 . 1 . 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Damage Taken 13308 | . 388 74 . 218 87 163 1676 59 1402 . 168 . 2270 6803 Core 1800 | . 118 28 . 52 27 5 211 . 110 . 18 . 223 1008 Absorbed by Shields 364 | . . . . . . . . . . . . . . 364 Core Remaining (%) 69 | 100 . . . 20 95 99 . . . . . . 33 . Volleys Fired 366 | 2 42 3 . 25 7 7 70 3 57 . 5 . 39 106 Largest 3 | 2 2 2 . 2 3 3 3 1 3 . 3 . 3 3 Hottest 218 | 70 130 130 . 130 185 215 218 39 203 . 183 . 196 217 Shots Fired 877 | 4 84 6 . 37 21 21 188 3 135 1 14 1 110 252 Gun 603 | 4 84 6 . 24 21 21 134 . 121 1 14 1 68 104 Cannon 250 | . . . . . . . 54 . 14 . . . 42 140 Launcher 17 | . . . . 6 . . . 3 . . . . . 8 Special 7 | . . . . 7 . . . . . . . . . . Kinetic 422 | 2 25 . . . . . 57 . 84 . 5 1 74 174 Thermal 431 | 2 59 6 . 31 21 21 131 . 51 1 9 . 36 63 Explosive 17 | . . . . 6 . . . 3 . . . . . 8 Electromagnetic 7 | . . . . . . . . . . . . . . 7 Robot Hit Streak 17 | 1 9 3 . 7 7 17 11 . 12 . 6 . 9 16 Robot Miss Streak 13 | 1 5 3 . 7 3 5 13 . 3 . 1 . 8 8 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 Secondary Targets 5 | . 2 1 . . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . 1 . Shots Hit Robots 582 | 2 62 6 . 22 18 17 117 . 90 . 11 . 73 164 Core Hits 422 | 2 45 8 . 28 21 15 86 1 40 . 2 . 49 125 Critical Kills 11 | . . . . . . . . . 4 . 1 . 5 1 Critical Parts Destroyed 19 | . 1 . . . . . . . 5 . 1 . 7 5 Critical Strikes 55 | . 3 . . . . . 3 . 14 . 2 . 14 19 Burn 11 | . 2 . . . . . 3 . 4 . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 32 | . 1 . . . . . . . 9 . 2 . 12 8 Blast 11 | . . . . . . . . . 1 . . . . 10 Melee Attacks 109 | . . . . . . 24 27 15 24 . . . 1 18 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 109 | . . . . . . 24 27 15 24 . . . 1 18 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15015 | 33 727 57 . 528 274 307 2408 566 1934 . 182 . 1332 6667 Guns 7287 | 33 727 57 . 256 274 307 1575 . 1702 . 182 . 397 1777 Cannons 4782 | . . . . . . . 833 . 232 . . . 935 2782 Explosions 2946 | . . . . 272 . . . 566 . . . . . 2108 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5890 | 8 124 . . . . . 878 . 907 . 26 . 643 3304 Thermal 6266 | 25 603 57 . 256 274 307 1530 . 1027 . 156 . 689 1342 Explosive 2756 | . . . . 272 . . . 566 . . . . . 1918 Electromagnetic 103 | . . . . . . . . . . . . . . 103 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 2 16 18 18 18 18 30 21 Average Corruption 14 | . . . . . . 2 1 8 17 18 18 18 21 11 Corruption Purged . | . . . . . . . . . . . . . . . Effects 280 | . . . . . . 1 6 6 70 18 40 5 81 53 Message Errors 54 | . . . . . . . 3 2 13 4 8 2 14 8 Matter Fused 70 | . . . . . . . . 2 21 4 9 1 15 18 Heat Flow Errors 28 | . . . . . . . 1 . 6 2 5 1 7 6 Energy Discharges 26 | . . . . . . . 2 . 6 2 3 . 8 5 Parts Rejected 8 | . . . . . . . . 1 1 . . . 4 2 Data Loss (minor) 28 | . . . . . . 1 . . 6 1 6 . 11 3 Data Loss (major) 15 | . . . . . . . . . 1 3 3 . 5 3 Misfires 15 | . . . . . . . . . 7 1 1 1 3 2 Alerts 9 | . . . . . . . . 1 . 1 2 . 4 1 Misdirections 5 | . . . . . . . . . 1 . 1 . 3 . Weapon Failures 22 | . . . . . . . . . 8 . 2 . 7 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 315 | . . . . 50 . . . . . . . . 22 243 Projectiles 51 | . . . . . . . . . . . . . 22 29 Explosions 264 | . . . . 50 . . . . . . . . . 214 Melee . | . . . . . . . . . . . . . . . Knockbacks 72 | . . . . . . . 15 . 1 . . . 8 48 Impact . | . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . . 15 . 1 . . . 8 46 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 406 | . . . . 31 . . . . . . . . . 375 Shots 8 | . . . . 1 . . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 503 | 30 150 207 . 147 180 174 434 . 443 231 249 155 503 350 Average Temperature 104 | 18 42 105 . 45 66 67 104 . 98 112 104 81 179 120 Received Heat Transfer 1605 | . 183 6 . 42 27 18 228 . 54 . 81 . 54 912 Effects 20 | . . 1 . . . . 3 . 1 . . . 12 3 Shutdowns 5 | . . . . . . . 1 . 1 . . . 3 . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . Interference 6 | . . 1 . . . . 1 . . . . . 1 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 26 | . 2 . . . . 2 4 . 9 . 1 . 4 4 Heat Transferred 12106 | 74 1286 70 . 315 378 505 3375 . 2550 . 350 . 1350 1853 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Peak Influence 893 | 10 224 135 . 100 96 111 265 28 195 . . . . 893 Initial 50 | . 6 35 . . 39 43 16 16 19 . . . . 50 Average 107 | 3 57 111 . 16 50 39 70 9 48 . . . . 273 Maximum Alert Level 3 | . 1 . . . . . 1 . . . . . . 3 Low Security (%) 86 | 100 94 100 . 100 100 100 96 100 100 . . . . 47 Level 1 6 | . 5 . . . . . 3 . . . . . . 20 Level 2 4 | . . . . . . . . . . . . . . 19 Level 3 2 | . . . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . 1 7 . 6 . . . . 14 Investigation 3 | . . . . . . . 1 . . . . . . 2 Extermination 9 | . . . . . . 1 2 . 2 . . . . 4 Reinforcement 11 | . 1 . . . . . . . 4 . . . . 6 Assault 3 | . . . . . . . 1 . . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 2 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Distress Signals 6 | . . . . 1 2 . 2 . . . . . . 1 Communications Jammed 16 | . . . . . . . . . 1 . . . . 15 Distress Signals 16 | . . . . . . . . . 1 . . . . 15 Times Spotted 163 | . 24 5 . 8 3 2 27 6 10 . 4 . 17 57 Peak Tracking Total 8 | . 4 3 . 3 1 1 4 4 3 . 2 . 4 8 Tactical Retreats 12 | . 2 1 . 2 . . . 1 1 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Disabled 14 | . . . . . . . 1 . 2 . . . . 11 Max in Single Turn 5 | . . . . . . . 1 . 1 . . . . 5 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Accessed 33 | . 5 . 5 . 1 2 11 . 1 1 . 4 1 2 Terminals 17 | . 5 . . . 1 1 7 . 1 . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 134 | . 22 . 50 . 2 4 22 . 2 1 . 27 1 3 Successful 115 | . 18 . 50 . 1 3 11 . 1 1 . 27 1 2 Failed 19 | . 4 . . . 1 1 11 . 1 . . . . 1 Catastrophic 2 | . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 20 . 1 . 1 5 9 . 1 . . . 3 1 Terminals 42 | . 22 . . . 2 2 12 . 2 . . . 1 1 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 5 | . . . . . . . 5 . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 92 | . 7 . 50 . 1 1 3 . 1 1 . 27 1 . Record 65 | . 2 . 49 . . . 1 . 1 . . 11 1 . Part Schematic 11 | . . . . . . 1 . . . . . 10 . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . 1 . . 1 . . . . Unreport Threat 3 | . 2 . . . . . 1 . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 11 . . . . . 1 . . . . . . . Terminals 12 | . 11 . . . . . 1 . . . . . . . Track 4 | . 4 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 1 2 8 . 1 . . . 1 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 . . . . . 10 . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . 6 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 3 . . 1 1 . . . . 1 . Largest Group 3 | . . . . 3 . . 1 1 . . . . 1 . Highest-Rated Group 95 | . . . . 40 . . 26 31 . . . . 95 . Highest-Rated Ally 95 | . . . . 16 . . 26 31 . . . . 95 . Total Orders 28 | . . . . . 13 8 7 . . . . . . . EXPLORE 16 | . . . . . 7 4 5 . . . . . . . RETURN 12 | . . . . . 6 4 2 . . . . . . . Ally Attacks 42 | . . . . 14 . . . 15 . . . . 13 . Total Damage 767 | . . . . 151 . . . 253 . . . . 363 . Kills 3 | . . . . 1 . . . . . . . . 2 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 1 . 1 . Drone Launches 17 | . . . . . 7 4 6 . . . . . . . Drone Recoveries 15 | . . . . . 7 4 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Turns Passed 12232 | 64 756 389 613 450 793 709 1982 138 1508 436 786 112 1357 2139 Spaces Moved 7097 | 48 486 353 583 319 480 311 1076 72 779 308 540 81 738 923 Core 6 | 4 . . . . . . . . . . . . . 2 Treads 603 | . . . . . . . . . 23 . . . 128 452 Legs . | . . . . . . . . . . . . . . . Wheels 6488 | 44 486 353 583 319 480 311 1076 72 756 308 540 81 610 469 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 95 95 105 98 113 128 140 140 125 116 Average Speed 124 | 88 99 105 105 107 96 102 112 109 132 137 140 140 156 157 Slowest Speed 2100 | 95 105 105 105 120 110 113 130 115 313 240 140 140 313 2100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 3 82 85 92 83 77 18 29 95 16 58 77 74 82 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . . . 3 . . . . . 1 3 . 3 . Spaces Dug 67 | . . . . . . 12 16 15 15 . . . 1 8 Terrain Destroyed 286 | . . . . 14 . 12 16 45 18 . . . 11 170 Melee 67 | . . . . . . 12 16 15 15 . . . 1 8 Projectile 61 | . . . . . . . . . 3 . . . 6 52 AOE 154 | . . . . 14 . . . 30 . . . . . 110 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Total 9555 | 63 678 365 584 373 794 651 1652 105 1103 322 558 80 861 1366 Wait 1417 | . 126 6 . 22 266 262 361 14 159 8 9 . 22 162 Move 7084 | 47 485 352 582 318 479 310 1076 71 778 307 539 80 737 923 Hop . | . . . . . . . . . . . . . . . Pick Up 132 | 8 12 2 1 . 14 10 24 . 17 . 1 . 9 34 Fast Attach 40 | 5 1 . . . 1 . 2 . 2 1 . . 4 24 Attach 85 | 1 2 . . 1 3 2 8 2 3 . . . 25 38 Detach 18 | . . . . . . . . . . 1 . . 7 10 Swap 176 | . 8 1 . 6 12 22 53 . 33 3 3 . 12 23 Drop 112 | . 2 1 1 1 12 14 31 . 14 2 1 . 5 28 Fire 366 | 2 42 3 . 25 7 7 70 3 57 . 5 . 39 106 Melee 109 | . . . . . . 24 27 15 24 . . . 1 18 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -6/Waste -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 7) 726 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered Mines 845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -10/Mines | Discovered new exit (range 5) 865 | -10/Mines | Core integrity fell below 50% 1034 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1072 | -10/Mines | Discovered new exit (range 11) 1100 | -10/Mines | Learned Materials trap positions 1210 | -10/Mines | Entered Exiles 1225 | -10/Exiles | Discovered new exit (range 15) 1249 | -10/Exiles | Met 8R-AWN 1264 | -10/Exiles | Met EX-HEX 1320 | -10/Exiles | Met EX-BIN 1335 | -10/Exiles | Met EX-DEC 1341 | -10/Exiles | Learned location of Zion (-7) 1382 | -10/Exiles | Visited The Gauntlet 1658 | -10/Exiles | Aligned with FarCom system 1659 | -10/Exiles | Given EX-Vault access code 1710 | -10/Exiles | Opened EX-Vault 1719 | -10/Exiles | Found Supersonic Drone Bay 1742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1813 | -10/Exiles | Discovered new exit (range 12) 1823 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1823 | -10/Exiles | Entered Mines 1858 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1898 | -9/Mines | Excavation squad dispatched 1898 | -9/Mines | A large section of the Mines collapsed 2148 | -9/Mines | Excavation squad dispatched 2266 | -9/Mines | Discovered new exit (range 8) 2273 | -9/Mines | Entered Materials 2273 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2274 | -8/Materials | Loaded intel: 21 trap records 2543 | -8/Materials | Discovered new exit (range 30) 2572 | -8/Materials | Build established: Scavenger-Skirmisher 2806 | -8/Materials | Discovered new exit (range 76) 3066 | -8/Materials | Entered Factory 3066 | -7/Factory | Evolved 2 slots: Utility x2 3081 | -7/Factory | Discovered new exit (range 53) 3775 | -7/Factory | Entered another Factory area 3775 | -6/Factory | Evolved 2 slots: Utility x2 4531 | -6/Factory | Repaired Hrd. Medium Armor Plating 4761 | -6/Factory | Garrison activated, responded to threat 4790 | -6/Factory | Discovered new exit (range 10) 4872 | -6/Factory | Build established: Skirmisher 5345 | -6/Factory | Repaired Hvy. Flak Cannon 5433 | -6/Factory | Discovered new exit (range 5) 5675 | -6/Factory | Build established: Scavenger-Assassin 5757 | -6/Factory | Sucked down chute 5757 | -6/Factory | Entered Waste 5758 | -6/Waste | Met a frightened Derelict 5762 | -6/Waste | Spotted C-40 Crusher 5772 | -6/Waste | EMP discharged 5786 | -6/Waste | Spotted C-40 Crusher 5787 | -6/Waste | Spotted C-40 Crusher 5788 | -6/Waste | Spotted C-40 Crusher 5825 | -6/Waste | Spotted C-40 Crusher 5834 | -6/Waste | Spotted C-40 Crusher 5844 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5872 | -6/Waste | EMP discharged 5872 | -6/Waste | System corruption reached 10% 5877 | -6/Waste | Discovered new exit (range 10) 5895 | -6/Waste | Entered Factory 6073 | -6/Factory | Discovered new exit (range 5) 6159 | -6/Factory | Build established: Assassin 6981 | -6/Factory | Discovered new exit (range 16) 7403 | -6/Factory | Entered Lower Caves 7721 | -6/Lower Caves | Learned Factory emergency access door positions 7811 | -6/Lower Caves | Discovered new exit (range 18) 7839 | -6/Lower Caves | Entered another Lower Caves area 7868 | -6/Lower Caves | Discovered new exit (range 20) 8123 | -6/Lower Caves | Encountered a Warlord checkpoint 8289 | -6/Lower Caves | Spotted B-75 Beast 8591 | -6/Lower Caves | Discovered new exit (range 14) 8625 | -6/Lower Caves | Entered Data Miner 8625 | -6/Data Miner | Discovered new exit (range 6) 8648 | -6/Data Miner | Met Data Miner 8677 | -6/Data Miner | Learned location of Section 7 (-2) 8677 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8702 | -6/Data Miner | Received God Mode back door access code from Data Miner 8737 | -6/Data Miner | Entered Proximity Caves 8740 | -5/Proximity Caves | Learned Factory terminal intel 8841 | -5/Proximity Caves | Escorted by Enhanced Grunt 9141 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9209 | -5/Proximity Caves | Found Prototype Special Weapon 9209 | -5/Proximity Caves | Identified Molecular Deconstructor 9367 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9425 | -5/Proximity Caves | Core integrity fell below 50% 9487 | -5/Proximity Caves | Lost 7 parts (1p1n4u1w) 9561 | -5/Proximity Caves | Spotted B-75 Beast 9710 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10016 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10046 | -5/Proximity Caves | System corruption reached 30% 10073 | -5/Proximity Caves | Discovered new exit (range 9) 10076 | -5/Proximity Caves | Lost 4 parts (4u) 10094 | -5/Proximity Caves | Entered Factory 10094 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10096 | -5/Factory | Loaded intel: 26 terminal locations 10230 | -5/Factory | Fabricated Imp. Heavy Treads (x2) 10371 | -5/Factory | Lost 3 parts (3u) 10388 | -5/Factory | Build established: Skirmisher 10896 | -5/Factory | Crushed by falling debris 11215 | -5/Factory | System corruption reached 10% 11251 | -5/Factory | Lost 4 parts (1n2u1w) 11257 | -5/Factory | Destroyed 7 combat bots 11459 | -5/Factory | Lost 3 parts (2n1u) 11697 | -5/Factory | Build established: Scavenger-Skirmisher 11894 | -5/Factory | First assault squad dispatched 11961 | -5/Factory | Core integrity fell below 50% 12024 | -5/Factory | Destroyed 7 combat bots 12077 | -5/Factory | Lost 5 parts (1p2n2u) 12152 | -5/Factory | Core integrity fell below 20% 12206 | -5/Factory | Lost 10 parts (1p1n4u4w) 12233 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12222_ U-05 Engineer builds a Wall. 12222_ U-05 Engineer lays Concrete. 12222_ W-25 Informer distress signal jammed. 12223_ U-05 Engineer lays Concrete. 12223_ Tesla Rifle destroyed. 12223_ W-25 Informer distress signal jammed. 12223_ U-05 Engineer lays Concrete. 12224_ Imp. Medium Armor Plating destroyed. 12224_ Imp. Arc Projector destroyed. 12224_ W-25 Informer distress signal jammed. 12224_ Slug penetrates Wall. 12224_ U-05 Engineer lays Concrete. 12225_ W-25 Informer distress signal jammed. 12225_ U-05 Engineer lays Concrete. 12226_ The unstable cave ceiling collapses. 12226_ U-05 Engineer builds a Wall. 12226_ U-05 Engineer lays Concrete. 12228_ System corrupted: Matter fused (-10). 12228_ W-25 Informer distress signal jammed. 12228_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ############### " ^ | | " =*! | | ############### =% | | ### ###???????###?# [ *[=*[ ] | | ?####"###??#??##??#??## " #"###### | | ??## ? ??#????????# " #%#?##?? | | ?#?# """""???#######??# " #### #?#### | | #### ""?"" #??##?####?# # ##? ? ?#? | | # """? ??###???##?# # ##? ? ??? | | # ? ??#?#????##### ###"## [ """#### ?? | | " ###########?#?##?## !%% ? ?? | | " # #?#???? + % ! | | " # #???? ## w ?## | | # """ #?## ## ############### #?# | | " # """ ###? ? ## ################ #### | | " # """ #### ? ## # # #### | | " # #### ? ## # # | | ##+##+########+#### # """"""""" + | | ## ^ # # | | ## ########### h # """"""""" # | | ##### ###??###### h # % w # | | ###?###?### # T"" ######## | | ##### #######??## "" = ## # | | #####+########?##"" % # # ###########] # | | # ####"Y %#p# ########### ! # | | # """"""""" ##?#" u @[p !# ! # | | # #### ! = !u # # | | # """"""""" ; + % # | | # ###;+;;; "" #% # | | # """"""""" ## # u T" ### # | | + ## ; ### = # | | # """"""""" ## # " #?# [ # | | # ? ## ; """ ### ! # | | # """"""""" ##########/# "" #?# # | | # ##? ? ??? # "" ######### | | ??? ##??? # " "" #????#??## | | #####?#####+### ??? ? # """" ####?#?#?#^ | | ######???##?#?? ?? ? # """" ##???#### | | #### ?? ???### ? ? ? # #?#?????# | | # #????? ? ?? ?# #?#?????# | | "" # ???? # ??# ? ??? ???# ##?##?### | | "" #? ???????############# ######### | | "" #???? ??? | | #????? + ? | | #???? #?? ## | | #?? ??????# ?######+####### | | #??? ? #??# ^ ??????# | | ##+####???#??# ??##### | | ######## ^ ### # | | """ + ^ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 20 Energy Capacity 700 Matter Stores 512 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Armor Coverage 675 Resistance: KI 20 Resistance: EX 50 Resistance: EM 15 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 44 Target Analysis 6 Recoil Reduction 10 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MatterRemoteGravjet Manual? 0 Play Time 05:16:51 Cumulative 91.6 hours Start 2021.11.10 @ 21:33:34 End 2021.11.11 @ 21:30:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dea7530-868c-4510-8e41-3fc5639c5e3d