Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 18:56:28 Player: deadnoob Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (182) 910 Value Destroyed (6993) 6993 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1677) 1677 TOTAL SCORE: 17960 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 303 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -356 Cogmind --------- Core Integrity 0/1150 Matter 485/550 Energy 305/350 System Corruption 13% Temperature Cool (0) Movement Immobile (Siege) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (9) ------ Large Storage Unit Compact Battery Matter Compressor Machine Analyzer Improved Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Cooled Phase Cannon > --- INVENTORY (15) --- Armored Medium Treads Armored Medium Treads Myomer Leg Advanced Signal Interpreter System Shield Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Focal Shield Improved Force Field > --- WEAPON ----------- Disruptor Cannon Compact Ion Cannon > --- INVENTORY -------- Heavy Treads Heavy Phase Cannon Improved Remote Datajack Improved Remote Datajack [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 . . Utility 7 | . . . . . 2 . 1 . . . . 1 . . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | . 6 4 1 . 11 23 15 7 4 1 10 40 4 6 . 28 13 61 94 9 7 Power 37 | . . 1 . . . 3 2 . . . . 6 . 1 . 4 1 5 14 . . Engine 9 | . . 1 . . . 2 . . . . . 1 . . . . . 4 1 . . Core 14 | . . . . . . 1 2 . . . . 4 . 1 . 1 1 1 3 . . Reactor 14 | . . . . . . . . . . . . 1 . . . 3 . . 10 . . Propulsion 90 | . 2 1 1 . 2 5 10 . 1 . 3 14 . 1 . 5 1 20 20 1 3 Treads 33 | . 1 1 . . 1 2 2 . 1 . . 5 . . . . . . 16 1 3 Leg 7 | . . . . . . . . . . . . . . . . . . 7 . . . Wheel 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . Hover 39 | . . . . . . . 3 . . . 3 9 . 1 . 5 1 13 4 . . Flight 7 | . . . . . 1 3 3 . . . . . . . . . . . . . . Utility 103 | . 1 . . . 4 4 3 1 1 . 1 13 2 2 . 9 4 14 38 4 2 Device 43 | . . . . . . . 2 . . . . 4 . 1 . 4 1 5 23 3 . Storage 15 | . 1 . . . . . 1 1 . . . 2 . . . 3 1 1 3 . 2 Processor 21 | . . . . . 2 1 . . . . . 2 . . . . . 6 10 . . Hackware 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Protection 21 | . . . . . 2 3 . . 1 . 1 3 2 1 . 2 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 3 2 . . 5 11 . 6 2 1 6 7 2 2 . 10 7 22 22 4 2 Energy Gun 26 | . . . . . 2 7 . 2 . . 2 2 . . . 3 3 2 1 2 . Energy Cannon 19 | . . . . . . . . . . . . . . . . 2 1 5 10 . 1 Ballistic Gun 25 | . 1 1 . . 2 3 . . 1 . . 1 . . . . . 5 8 2 1 Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . Launcher 16 | . 2 1 . . 1 . . 3 1 1 3 . . . . 2 1 1 . . . Special Weapon 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . Impact Weapon 5 | . . . . . . 1 . . . . . 1 . . . . . 2 1 . . Slashing Weapon 10 | . . . . . . . . 1 . . . 3 . 1 . 1 2 2 . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 6 . . . . . 2 . . . 9 . . 4 . . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . 7 . . . . . . . . . . . . . . 4 Parts Lost 118 | . . 1 . . . 3 . . 3 . 8 5 2 . . 1 13 35 35 2 10 Power 17 | . . 1 . . . . . . . . 2 1 . . . . 3 4 5 1 . Propulsion 39 | . . . . . . 2 . . 1 . 3 . . . . 1 5 13 11 . 3 Utility 40 | . . . . . . . . . 1 . 2 2 2 . . . 4 10 14 1 4 Weapon 22 | . . . . . . 1 . . 1 . 1 2 . . . . 1 8 5 . 3 Highest Loss Streak 11 | . . 1 . . . 1 . . 2 . 8 3 2 . . 1 5 11 11 4 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 100 100 99 96 92 92 91 92 79 82 97 100 100 99 59 61 70 82 80 Engine 4 | . 14 13 14 14 9 8 6 . . . . . . . . . . 4 . . . Core 3 | . . . . . . . 5 15 15 15 10 3 6 6 6 6 1 . 1 5 5 Reactor 1 | . . . . . . . . . . . . 2 6 6 6 6 1 . 3 . . Treads 9 | . 12 14 14 14 18 10 14 15 14 15 11 9 . . . . . . 7 21 21 Wheel 4 | . 13 14 14 14 9 9 6 7 7 7 5 . . . . . . . . . . Hover 7 | . . . . . . . . . . . 4 18 33 33 33 32 13 11 6 . . Flight 1 | . . . . . 9 14 3 . . . . . . . . . . . . . . Device 5 | . . . . . . . 4 7 7 7 5 5 4 2 6 15 11 7 13 14 7 Storage 11 | . 27 28 28 28 9 9 8 7 7 7 7 6 6 6 6 11 9 7 4 5 11 Processor 12 | . . . . . 12 18 15 15 15 15 12 16 20 20 20 7 . 12 20 21 20 Protection 3 | . . . . . 12 8 7 7 7 7 6 3 5 9 6 4 8 . 1 3 3 Energy Gun 5 | . 14 14 14 14 9 9 15 7 . . 1 5 . . . 3 6 . . 1 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 2 1 5 3 1 Ballistic Gun 2 | . 14 1 . . 5 7 . . . 7 . . . . . . . 1 2 5 4 Launcher 2 | . . 12 14 14 2 . . 2 6 . 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 7 7 5 5 6 5 6 2 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 93 95 95 95 106 105 115 108 65 65 65 64 46 55 55 55 56 33 71 50 46 Greatest Support 225 | 20 20 16 16 16 16 16 28 28 28 28 36 112 51 59 55 65 67 75 225 156 156 Greatest Overweight (x) 18 | . 5 5 5 5 6 6 7 3 2 2 16 18 . . . 1 2 2 10 . . Average Overweight (x) 1 | . 4 5 5 5 6 5 4 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 20 20 20 20 10 10 10 10 10 10 15 15 15 Average Capacity 16 | . 23 25 25 25 25 25 25 21 20 20 20 15 10 10 10 10 10 6 8 15 15 Most Carried 25 | . 21 25 25 25 25 25 25 25 20 18 18 19 10 10 10 10 9 8 15 15 15 Average Carried 14 | . 13 24 24 24 23 24 24 21 19 18 16 12 9 9 9 9 6 5 7 14 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 10 10 10 10 10 10 8 15 15 15 Final Carried 25 | 6 21 25 24 25 25 25 25 20 18 18 11 10 10 10 10 9 5 8 15 15 7 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Matter Collected 5222 | 200 138 163 . 20 51 537 216 129 170 . 46 544 158 60 . 137 302 495 1399 298 159 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8501 | . 400 274 . 16 . 1215 . 343 155 . 190 623 136 . . 176 342 890 3141 441 159 Parts 396 | . 23 13 . 3 . 55 . 16 18 . 6 32 6 . . 12 12 42 122 29 7 Haulers Intercepted 7 | . 2 . . . . 3 . . . . . . . . . . . . 2 . . Recyclers Shooed 15 | . 1 1 . . . . . . . . . 3 . . . . . 1 9 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 11 13 . 11 . 3 5 . . 9 . . 25 5 Prevented 9 | . . . . . . . . 4 . . . . 1 1 . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Combat Hostiles Destroyed 150 | . 3 13 . 3 . 19 . 10 14 . 5 7 2 . . 8 9 12 31 12 2 Melee 16 | . . . . . . . . . . . . 2 . . . 3 . 7 4 . . Guns 51 | . 3 3 . . . 19 . 2 1 . . 5 . . . 2 . . 6 9 1 Cannons 32 | . . . . . . . . . . . . . 2 . . 1 3 5 17 3 1 AOE 46 | . . 10 . 3 . . . 7 13 . 5 . . . . 2 4 . 2 . . Classes Destroyed 17 | . 5 2 . . . 2 . . . . 1 2 1 . . 1 . 2 1 . . Worker 9 | . 2 . . . . . . . . . . 1 . . . . . . 6 . . Builder 7 | . . . . . . . . . . . . . . . . . . 4 3 . . Hauler 7 | . 2 . . . . 3 . . . . . . . . . . . . 2 . . Recycler 12 | . 2 1 . . . 2 . . . . . 2 . . . . . . 5 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 1 . . . . 1 . . . . . 2 . . . . . 1 3 . . Swarmer 45 | . 3 3 . 3 . . . 3 14 . 1 3 2 . . . 4 . . 9 . Grunt 50 | . . 3 . . . 11 . 6 . . 2 2 . . . . 5 7 11 3 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Sentry 10 | . . . . . . 7 . . . . . . . . . . . . 3 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hunter 11 | . . . . . . . . . . . . 1 . . . . . 2 6 . 2 Programmer 13 | . . . . . . . . . . . . 1 . . . . . 3 9 . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 Assembled 12 | . . 7 . . . . . . . . . . . . . 5 . . . . . Best Kill Streak 7 | . 3 7 . 3 . 4 . 7 7 . 5 3 2 . . 3 5 6 6 4 2 Combat Bots Only 7 | . 3 7 . 3 . 4 . 7 7 . 5 2 2 . . 3 5 6 4 4 2 Max Kills in Single Turn 4 | . 1 3 . 2 . 1 . 3 2 . 2 1 1 . . 1 4 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . . . 3 2 . 2 . . . . 1 4 . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Damage Taken 22471 | . 87 260 . 19 11 1204 . 376 558 . 1052 997 443 90 . 509 1662 3709 8558 1369 1567 Core 3337 | . 7 58 . . . 169 . . 58 . 358 98 91 39 . 101 311 894 936 90 127 Absorbed by Shields 448 | . . . . . . . . . . . . 263 40 . . . . . 145 . . Reduced by Siege Mode 1057 | . . . . . . . . . . . . . . . . . . . 856 91 110 Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . 156 . . . . Regen/Repaired (Parts) 277 | . . . . . . 277 . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . . . 74 . 69 . . . . 40 . . . . . 24 10 . . . Volleys Fired 526 | . 24 22 4 2 11 68 . 9 20 . 12 38 5 . . 14 38 44 164 31 20 Largest 2 | . 2 2 1 1 2 2 . 2 1 . 1 2 1 . . 2 2 2 2 2 2 Hottest 240 | . 70 80 30 30 70 113 . 110 33 . 50 98 53 . . 110 180 165 240 90 120 Shots Fired 855 | . 48 33 4 2 14 133 . 18 20 . 12 56 5 . . 23 67 71 261 54 34 Gun 516 | . 47 27 . . 6 133 . 14 4 . 1 56 . . . 9 44 25 82 47 21 Cannon 271 | . . . . . . . . . . . . . 5 . . 10 21 36 179 7 13 Launcher 54 | . 1 6 4 2 8 . . 4 16 . 7 . . . . 4 2 . . . . Special 14 | . . . . . . . . . . . 4 . . . . . . 10 . . . Kinetic 286 | . 23 9 . . 3 60 . . 4 . . 29 5 . . . . 20 86 30 17 Thermal 415 | . 24 18 . . 3 65 . . . . . 11 . . . 19 48 43 164 7 13 Explosive 54 | . 1 6 4 2 8 . . 4 16 . 7 . . . . 4 2 . . . . Electromagnetic 71 | . . . . . . 8 . 14 . . 1 16 . . . . . . 11 17 4 Phasic 25 | . . . . . . . . . . . . . . . . . 17 8 . . . Robot Hit Streak 23 | . 6 16 . . 3 18 . 7 3 . 9 10 3 . . 2 12 5 23 12 8 Robot Miss Streak 8 | . 2 2 . . 1 3 . 1 2 . 1 3 8 . . 2 3 3 3 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . . Secondary Targets 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Shots Hit Robots 669 | . 26 24 . . 4 105 . 14 4 . 11 58 6 . . 15 21 88 228 36 29 Core Hits 377 | . 17 29 . 3 1 46 . 18 22 . 29 24 7 . . 12 13 33 85 26 12 Critical Kills 6 | . . . . . . 1 . . . . . 1 . . . . . . 3 1 . Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . . . . . 1 6 . . Critical Strikes 37 | . . 3 . . 1 5 . . . . . 2 . . . 2 1 6 16 1 . Burn 9 | . . 3 . . 1 4 . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Destroy 11 | . . . . . . 1 . . . . . 1 . . . . . . 8 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . Smash 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Sever 5 | . . . . . . . . . . . . . . . . . . 5 . . . Impale 7 | . . . . . . . . . . . . . . . . 2 . . 5 . . Melee Attacks 159 | . . . . . . 2 . 1 . . 2 31 3 1 1 16 7 68 27 . . Impact 7 | . . . . . . 2 . . . . . 2 . . . . . 2 1 . . Slashing 117 | . . . . . . . . 1 . . 2 29 1 1 1 9 7 66 . . . Piercing 35 | . . . . . . . . . . . . . 2 . . 7 . . 26 . . Sneak Attacks 14 | . . . . . . . . . . . . . 2 . . . . 9 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 4 . . . 1 . . . . . Damage Inflicted 23117 | . 350 915 . 122 53 1943 . 851 1070 . 1225 1194 219 . . 918 1180 3214 8304 849 710 Guns 6645 | . 334 281 . . 53 1793 . 307 47 . 23 664 . . . 141 194 377 1521 601 309 Cannons 7852 | . . . . . . . . . . . . . 58 . . 76 608 900 5561 248 401 Explosions 4599 | . 16 631 . 122 . 150 . 544 1023 . 1139 . . . . 417 378 . 179 . . Melee 3933 | . . . . . . . . . . . 63 530 161 . . 284 . 1854 1041 . . Ramming 38 | . . 3 . . . . . . . . . . . . . . . 33 2 . . Kinetic 3922 | . 144 90 . . 15 682 . . 47 . . 326 58 . . . . 236 1614 446 264 Thermal 9882 | . 190 191 . . 38 1030 . 156 . . . 217 . . . 217 802 926 5466 248 401 Explosive 4184 | . 16 631 . 122 . 70 . 388 1023 . 1139 . . . . 417 378 . . . . Electromagnetic 993 | . . . . . . 161 . 307 . . 23 121 . . . . . . 181 155 45 Impact 141 | . . . . . . . . . . . . 65 . . . . . 76 . . . Slashing 2338 | . . . . . . . . . . . 63 465 . . . 32 . 1778 . . . Piercing 1454 | . . . . . . . . . . . . . 161 . . 252 . . 1041 . . Phasic 165 | . . . . . . . . . . . . . . . . . . 165 . . . Highest Corruption 13 | . 2 4 4 4 . 7 . . . . . . . . . . . 10 9 9 13 Average Corruption 5 | . 2 2 4 4 . 7 . . . . . . . . . . . 7 5 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . 3 21 12 . . 3 . . . . . . . . . . . 11 45 27 10 Message Errors 39 | . . 8 4 . . 2 . . . . . . . . . . . 5 7 7 6 Matter Fused 28 | . 1 4 3 . . 1 . . . . . . . . . . . . 12 7 . Heat Flow Errors 11 | . . 1 1 . . . . . . . . . . . . . . 3 3 3 . Energy Discharges 18 | . . 4 1 . . . . . . . . . . . . . . . 6 6 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 15 | . . 1 2 . . . . . . . . . . . . . . 2 6 2 2 Data Loss (major) 9 | . . 2 . . . . . . . . . . . . . . . 1 5 . 1 Misfires 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Overload Shots 24 | . . . . . . . . . . . . . . . . . 5 4 14 . 1 Overflow Damage 962 | . . 4 . 3 . . . . 7 . 36 47 . . . 24 65 388 388 . . Projectiles 363 | . . . . . . . . . . . . . . . . . 20 31 312 . . Explosions 108 | . . 4 . 3 . . . . 7 . 36 . . . . 13 45 . . . . Melee 491 | . . . . . . . . . . . . 47 . . . 11 . 357 76 . . Knockbacks 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 742 | . . 108 . . 11 126 . 113 175 . 92 . . . . . 57 15 45 . . Shots 19 | . . 4 . . 1 2 . 3 4 . 3 . . . . . 1 . 1 . . Rammed 10 | . . 1 . . . . . . . . . . . . . . . 8 1 . . Targets Rammed 10 | . . 1 . . . . . . . . . . . . . . . 8 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 709 | . 45 129 109 . 24 285 . 336 8 . . 311 24 2 . 90 164 327 709 207 50 Average Temperature 100 | . 15 36 59 . 11 71 . 129 4 . . 105 14 2 . 45 57 116 184 78 27 Received Heat Transfer 2852 | . . 100 . . . 504 . 54 . . 114 244 18 36 . 120 261 432 834 135 . Effects 33 | . . . . . . . . 1 . . . 1 . . . . . 3 28 . . Shutdowns 9 | . . . . . . . . . . . . . . . . . . . 9 . . Energy Bleed 5 | . . . . . . . . 1 . . . 1 . . . . . . 3 . . Interference 5 | . . . . . . . . . . . . . . . . . . 3 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 6 | . . . . . . . . . . . . . . . . . . . 6 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . 9 3 2 Total Turns 332 | . . . . . . . . . . . . . . . . . . . 227 64 41 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . 60 26 30 Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Fried 6 | . . . . . . 2 . 1 . . . 1 . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . 2 . . . . . 3 . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Parts Melted 25 | . . . . . . 4 . . . . . 1 . . . . 5 3 12 . . Heat Transferred 13347 | . 555 777 . . 185 2431 . 150 . . . 500 . . . 337 1350 1119 5277 259 407 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Peak Influence 479 | . 174 185 . 106 143 478 64 . . . . 359 . . . . . 379 479 . . Initial 138 | . . . . . 40 59 64 . . . . 138 . . . . . . 94 . . Average 164 | . 91 56 . 105 101 238 59 . . . . 217 . . . . . 128 248 . . Maximum Alert Level 2 | . . . . . . 2 . . . . . 1 . . . . . 1 2 . . Low Security (%) 63 | . 100 100 . 100 100 35 100 . . . . 33 . . . . . 71 39 . . Level 1 34 | . . . . . . 60 . . . . . 66 . . . . . 28 50 . . Level 2 2 | . . . . . . 4 . . . . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . . 4 . . . . 1 5 . . . . . 7 11 . . Investigation 10 | . . . . . . 3 . . . . . 3 . . . . . 4 . . . Extermination 5 | . . . . . . . . . . . . 1 . . . . . 1 3 . . Reinforcement 8 | . . . . . . . . . . . . 1 . . . . . 2 5 . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Distress Signals 12 | . 1 . . . . 3 . . . . . 3 . . . . . 2 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 12 14 . 1 2 24 2 9 13 . 13 24 15 8 . 10 19 37 47 14 4 Peak Tracking Total 11 | . 4 9 9 1 1 4 2 4 4 . 7 5 9 6 . 4 7 11 5 5 2 Tactical Retreats 38 | . 1 1 . . . 1 . . . . . 3 3 3 . 2 5 11 6 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Traps Triggered 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Machines Disabled 17 | . . . 3 1 1 2 . 2 . . . 3 . . . 2 . 1 2 . . Max in Single Turn 2 | . . . 2 1 1 1 . 1 . . . 1 . . . 1 . 1 1 . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Machines Accessed 45 | . 3 . 1 . 3 13 1 1 . 4 . 8 . 1 . . . 5 4 1 . Terminals 27 | . 3 . . . 3 11 . 1 . . . 3 . . . . . 2 3 1 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Total Hacks 151 | . 7 . 1 . 11 35 3 6 . 30 . 25 . 4 . . . 17 10 2 . Successful 94 | . 2 . 1 . 6 18 1 6 . 30 . 13 . 4 . . . 8 3 2 . Failed 57 | . 5 . . . 5 17 2 . . . . 12 . . . . . 9 7 . . Catastrophic 9 | . 1 . . . . 3 . . . . . 2 . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 6 . 1 . 5 22 . . . . . 9 . . 6 . . 5 6 . . Terminals 75 | . 7 . . . 11 28 . 6 . . . 8 . . . . . 6 7 2 . Fabricators 12 | . . . . . . . . . . . . 4 . . . . . 5 3 . . Repair Stations 9 | . . . . . . 6 . . . . . . . . . . . 3 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 10 | . . . . . . . 3 . . . . 7 . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . 4 . . . . . 3 . . . Terminal Hacks 62 | . 1 . 1 . 3 8 . 6 . 30 . 3 . 4 . . . 3 1 2 . Record 23 | . . . . . . . . 6 . 11 . . . 4 . . . . . 2 . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 4 . . . . . 3 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Build 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . 6 . . . . . . . . . . . 1 . . . Scan Component 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . Repair 3 | . . . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 3 3 . . . . . 2 . . . . . 1 1 . . Terminals 9 | . 1 . . . 3 3 . . . . . 1 . . . . . . 1 . . Track 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Botnet 6 | . . . . . 2 2 . . . . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 3 13 1 . . . . 7 . . . . . 5 4 1 . Full Trace Events 8 | . . . . . . 3 . . . . . 2 . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . 3 . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . 11 . . . . 14 . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 152 | . . . . . . . . . . . . 76 . . . . . 76 . . . Total Part Build Rating 10 | . . . . . . . . . . . . 5 . . . . . 5 . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . . . . . . Time 169 | . . . . . . 169 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 99 | . . . . . . . . . . . . 99 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Total Allies 14 | . . 2 . 1 . . . . . . 3 2 . . 6 . . . . . . Largest Group 6 | . . 2 1 1 1 . . . . . 2 2 . . 6 6 . . . . . Highest-Rated Group 305 | . . 42 31 31 31 . . . . . 96 82 . . 305 305 . . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . . 96 41 . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . 13 . . 5 . . . . . 23 6 . . . 37 . . . . . Total Damage 2344 | . . 168 . . 102 . . . . . 681 280 . . . 1113 . . . . . Kills 12 | . . 2 . . 1 . . . . . 6 1 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . 1 1 . 1 . 1 2 2 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Turns Passed 14650 | . 823 1475 399 75 354 1542 432 538 309 101 399 1374 239 355 536 371 866 1503 1869 768 322 Spaces Moved 9501 | 1 410 696 222 39 163 580 233 360 204 77 263 982 381 518 881 479 626 972 876 386 152 Core 23 | . . . . . . . . . . . 1 10 . . . . . 5 7 . . Treads 927 | . . . . . . . . . . . . 141 . . . . . . 248 386 152 Legs 235 | 1 29 . . . . . . . . . . . . . . . . 205 . . . Wheels 3171 | . 381 696 222 39 163 580 233 360 204 77 216 . . . . . . . . . . Hover 5145 | . . . . . . . . . . . 46 831 381 518 881 479 626 762 621 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 120 120 175 175 175 190 175 145 130 130 130 115 48 48 46 54 40 33 46 48 167 167 Average Speed 114 | 120 171 175 175 175 190 186 170 134 130 130 134 99 48 53 54 46 100 87 109 167 167 Slowest Speed 950 | 120 175 175 175 175 190 190 205 145 130 130 850 950 48 54 54 125 220 230 550 167 167 Overloaded Moves 23 | . . . . . . . . . . . . . . 1 . . 22 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 64 94 60 19 14 81 8 66 44 68 53 23 57 37 84 61 69 17 14 63 21 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . Known Exits Taken 4 | . . . . . 1 . . 1 . . 1 1 . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . . 5 1 . . . 1 1 3 . . . . 2 . Spaces Dug 232 | . . 17 . . 31 . . 1 39 . 9 9 . 1 . 63 50 11 1 . . Terrain Destroyed 561 | . 8 47 17 10 63 25 . 20 92 . 27 9 . 1 . 68 75 24 73 . 2 Melee 29 | . . . . . . . . 1 . . . 9 . 1 . 1 7 10 . . . Projectile 99 | . . . . . . . . . . . . . . . . 6 34 14 43 . 2 AOE 433 | . 8 47 17 10 63 25 . 19 92 . 27 . . . . 61 34 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Total 12174 | . 482 924 229 44 193 911 265 395 227 77 293 1278 426 589 939 572 781 1425 1484 453 187 Wait 1365 | . 26 184 . 3 2 208 3 7 . . 7 153 33 61 56 15 96 234 250 20 7 Move 9480 | . 409 695 221 38 162 579 232 359 203 76 262 981 380 517 880 478 625 971 875 385 152 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | . 16 11 1 1 1 9 5 4 . . . 13 2 2 1 3 . 20 26 3 . Fast Attach 171 | . 1 . . . 5 17 3 . 1 . 1 18 . 1 . 15 2 36 64 6 1 Attach 71 | . . 1 . . 3 2 2 . 2 . 7 9 2 1 . 2 6 11 15 2 6 Detach 26 | . . . . . 4 2 3 . . . . 8 . . . 1 2 3 2 1 . Swap 103 | . 5 3 1 . 3 4 10 7 1 1 2 13 2 4 . 11 5 14 16 1 . Drop 150 | . 1 7 2 . 2 18 7 8 . . . 19 . 2 1 18 . 16 44 4 1 Fire 526 | . 24 22 4 2 11 68 . 9 20 . 12 38 5 . . 14 38 44 164 31 20 Melee 152 | . . . . . . 2 . 1 . . 2 26 2 1 1 15 7 68 27 . . Ram 10 | . . 1 . . . . . . . . . . . . . . . 8 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / Ext) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 5) 420 | -10/Materials | Discovered new exit (range 14) 741 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Entered Mines 842 | -10/Mines | Discovered new exit (range 2) 992 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 996 | -10/Mines | Found Prototype Device 1042 | -10/Mines | Discovered new exit (range 7) 1218 | -10/Mines | Assembled infested the area 1258 | -10/Mines | Destroyed 7 combat bots 1504 | -10/Mines | Learned Materials trap positions 2287 | -10/Mines | Discovered new exit (range 5) 2299 | -10/Mines | Entered Exiles 2299 | -10/Exiles | Accompanied by 1 ally 2329 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2340 | -10/Exiles | Met 8R-AWN 2371 | -10/Exiles | Met EX-HEX 2424 | -10/Exiles | Met EX-BIN 2445 | -10/Exiles | Aligned with FarCom system 2446 | -10/Exiles | Given EX-Vault access code 2487 | -10/Exiles | Opened EX-Vault 2505 | -10/Exiles | Found Longsword +1 2546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2595 | -10/Exiles | Met EX-DEC 2662 | -10/Exiles | Attacked by the Exiles 2682 | -10/Exiles | Discovered new exit (range 11) 2698 | -10/Exiles | Entered Mines 2723 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2742 | -9/Mines | Learned Materials interactive machine intel 2761 | -9/Mines | Discovered new exit (range 4) 2764 | -9/Mines | Received a Mining Laser from a helpful Derelict 2773 | -9/Mines | Entered Materials 2773 | -8/Materials | Accompanied by 1 ally 2773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2774 | -8/Materials | Loaded intel: 8 trap records 2775 | -8/Materials | Loaded intel: 19 interactive machine locations 2895 | -8/Materials | Discovered new exit (range 9) 2902 | -8/Materials | Identified exit to Storage 3127 | -8/Materials | Entered Storage 3285 | -8/Storage | Garrison activated, responded to threat 4183 | -8/Storage | Used back door to open Recycling access 4183 | -8/Storage | Discovered new exit (range 4) 4373 | -8/Storage | Repaired Hrd. Medium Armor Plating 4455 | -8/Storage | Repaired Imp. Lightning Gun 4509 | -8/Storage | Repaired Imp. Assault Rifle 4645 | -8/Storage | Discovered new exit (range 13) 4669 | -8/Storage | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5063 | -7/Factory | Discovered new exit (range 5) 5079 | -7/Factory | Identified Exp. Sensor Array 5101 | -7/Factory | Entered Lower Caves 5276 | -7/Lower Caves | Attracted the attention of an 0b10 base 5305 | -7/Lower Caves | Identified exit to Lower Caves 5305 | -7/Lower Caves | Learned Factory emergency access door positions 5305 | -7/Lower Caves | Learned Research emergency access door positions 5305 | -7/Lower Caves | Learned Armory stockpile data 5307 | -7/Lower Caves | Destroyed 7 combat bots 5334 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5639 | -7/Lower Caves | Entered another Lower Caves area 5640 | -7/Lower Caves | Identified exit to Factory 5723 | -7/Lower Caves | Learned 4 Factory zone layouts 5748 | -7/Lower Caves | Encountered a Warlord checkpoint 5926 | -7/Lower Caves | Discovered new exit (range 14) 5933 | -7/Lower Caves | Destroyed 7 combat bots 5948 | -7/Lower Caves | Entered Data Miner 5948 | -7/Data Miner | Discovered new exit (range 7) 5973 | -7/Data Miner | Met Data Miner 6007 | -7/Data Miner | Learned location of Section 7 (-2) 6007 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6017 | -7/Data Miner | Received God Mode back door access code from Data Miner 6049 | -7/Data Miner | Entered Proximity Caves 6163 | -6/Proximity Caves | Learned Factory stockpile data 6308 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6322 | -6/Proximity Caves | Escorted by Enhanced Grunt 6327 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6365 | -6/Proximity Caves | Core integrity fell below 50% 6398 | -6/Proximity Caves | Lost 8 parts (2p3n2u1w) 6448 | -6/Proximity Caves | Entered Factory 6448 | -6/Factory | Accompanied by 2 allies 6448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6880 | -6/Factory | Incoming investigation squad redirected 7131 | -6/Factory | Lost 3 parts (1p1u1w) 7228 | -6/Factory | Spotted B-75 Beast 7329 | -6/Factory | Build established: Scavenger-Mutant 7541 | -6/Factory | Fabricated Cld. Aerolev Unit? 7570 | -6/Factory | Discovered new exit (range 5) 7626 | -6/Factory | Fabricated H-66 Slayer? 7676 | -6/Factory | Discovered new exit (range 16) 7742 | -6/Factory | Identified exit to Lower Caves 7757 | -6/Factory | Incoming investigation squad redirected 7822 | -6/Factory | Entered Lower Caves 7866 | -6/Lower Caves | Encountered a Warlord checkpoint 7872 | -6/Lower Caves | Learned 12 Factory zone layouts 7978 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8059 | -6/Lower Caves | Discovered new exit (range 5) 8061 | -6/Lower Caves | Entered another Lower Caves area 8126 | -6/Lower Caves | Learned Factory emergency access door positions 8126 | -6/Lower Caves | Learned Extension security intel 8126 | -6/Lower Caves | Learned Extension garrison access intel 8412 | -6/Lower Caves | Discovered new exit (range 7) 8416 | -6/Lower Caves | Entered Zion 8444 | -6/Zion | Received a visual enhancement algorithm 8461 | -6/Zion | Discovered new exit (range 15) 8462 | -6/Zion | Learned Factory stockpile data 8466 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8674 | -6/Zion | Learned location of Warlord (-4) 8705 | -6/Zion | Gained Derelict followers 8801 | -6/Zion | Given A8's code to call for help 8888 | -6/Zion | Opened final containment barrier to the Deep Caves 8891 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8891 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8897 | -6/Zion | Discovered new exit (range 3) 8897 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8952 | -6/Zion | Entered Deep Caves 8952 | -6/Deep Caves | Accompanied by 6 allies 8994 | -6/Deep Caves | Attacked by Z-Imprinter 9038 | -6/Deep Caves | Destroyed Z-Imprinter 9111 | -6/Deep Caves | Z-Facility disabled 9162 | -6/Deep Caves | Found Prototype Protection 9162 | -6/Deep Caves | Identified Zio. Weapon Casing 9215 | -6/Deep Caves | Discovered new exit (range 14) 9323 | -6/Deep Caves | Entered Proximity Caves 9456 | -5/Proximity Caves | Learned Factory terminal intel 9480 | -5/Proximity Caves | Spotted B-75 Beast 9535 | -5/Proximity Caves | Core integrity fell below 50% 9554 | -5/Proximity Caves | Lost 5 parts (2p1n2u) 9601 | -5/Proximity Caves | Lost 5 parts (1p4n) 10182 | -5/Proximity Caves | Discovered new exit (range 4) 10189 | -5/Proximity Caves | Entered Factory 10189 | -5/Factory | Evolved 2 slots: Utility x2 10190 | -5/Factory | Identified exit to Upper Caves 10190 | -5/Factory | Identified exit to Extension 10194 | -5/Factory | Loaded intel: 28 terminal locations 10281 | -5/Factory | Fabricated Cld. Aerolev Unit? 10480 | -5/Factory | Incoming investigation squad redirected 10621 | -5/Factory | Lost 5 parts (1p3u1w) 10729 | -5/Factory | Discovered new exit (range 11) 10815 | -5/Factory | Lost 8 parts (1p4n1u2w) 11365 | -5/Factory | Core integrity fell below 50% 11480 | -5/Factory | Lost 11 parts (2p1n4u4w) 11547 | -5/Factory | Core integrity fell below 20% 11565 | -5/Factory | Lost 7 parts (5n1u1w) 11609 | -5/Factory | System corruption reached 10% 11692 | -5/Factory | Entered another Factory area 11692 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11837 | -4/Factory | Build established: Mutant 12236 | -4/Factory | Lost 6 parts (1p2n2u1w) 12283 | -4/Factory | Build established: Scavenger-Mutant 12448 | -4/Factory | Lost 5 parts (2n3u) 12617 | -4/Factory | Garrison activated, responded to threat 12923 | -4/Factory | Core integrity fell below 50% 13239 | -4/Factory | Lost 11 parts (3p2n4u2w) 13406 | -4/Factory | Garrison activated, responded to threat 13447 | -4/Factory | Lost 3 parts (2n1u) 13493 | -4/Factory | Discovered new exit (range 6) 13503 | -4/Factory | Core integrity fell below 20% 13561 | -4/Factory | Entered Upper Caves 13612 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 13678 | -4/Upper Caves | Learned location of Quarantine (-2) 13766 | -4/Upper Caves | Encountered a Warlord checkpoint 14323 | -4/Upper Caves | Discovered new exit (range 4) 14329 | -4/Upper Caves | Entered another Upper Caves area 14347 | -4/Upper Caves | System corruption reached 10% 14609 | -4/Upper Caves | Lost 7 parts (2n3u2w) 14651 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14598_ Acquired 76 matter. 14599_ Myomer Leg fries itself beyond repair. 14620_ System corrupted: Energy discharge (-91). 14635_ Slug penetrates Wall. 14635_ Penetrated by Slug. 14635_ Arm. Medium Treads destroyed. 14638_ Penetrated by Slug. 14638_ Hvy. Battle Rifle destroyed. 14641_ Activated siege mode. 14641_ Slug penetrates Wall. 14641_ Imp. Target Analyzer destroyed. 14641_ Penetrated by Slug. 14643_ System corrupted: Component data lost. 14644_ Slug penetrates Wall. 14644_ Penetrated by Slug. 14644_ Slug penetrates Wall. 14648_ Penetrated by Slug. 14650_ Slug penetrates Wall. 14651_ Penetrated by Slug. 14651_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????#???????#??? | | ?????????????????????????? ????????????? ?????#?# | | ????????????????????###??? ??????????????????????? | | ???????????????????## #?? #?????#??? ?????###???? | | ???????????????????# #? #???# #?????????????#?? | | ???????????????????# # #???? #"????????????#?? | | ??????????????????? ????# ##??#????#??????? | | ???????????????????? ???? ???????? ##???## | | ????????????????????# ??? #???????? ##?### | | ????????????????????# ?? % ????????? ???# | | ????????????????????# ??# #????????? #???# | | ????????????????????# ??# #????????# #??# | | ????????????????????? ### #????????# #??### | | ?????????????????????? ## ####????## ####?? | | ???????????????????????# ## ##????# # ##? | | ???????????????????????# @# ##?#? ## | | ???????????????????????# ## #?????# # | | ???????????????????????# ## ## #?????## ? | | ???????????????????????# # # #???### # ??? | | ?????????????????????? # ### ###?#" #??? | | ????????????????????? # ### ### ###? | | ????????????????????# ## ## ## ## ## | | ????????????????????# ;?# | | ???????????????????? ### # # # # # | | ???????????????????# ??##### ##### # ## | | ???????????????????# ??????# ### #???# | | ???????????????????## h ???#?# #### ##?## # | | ????????????????????## ?????# ?? # #??## ## | | ?????????????????????# ????### # # #??##"#"# | | ?????????????????????#h???????# # ## #???### | | ??????????????????????? ??????# # ?? # #?????# | | ?????????????????????? ???????# ?# ?? ?????? | | ??????????????????????? ??????#?? ??# ? ??##? | | ???????????????????????????????? ??#### ? ???? | | ???????????????????????????????? ??????# ?????? | | ??????????????????????????#?????### ?????????????? | | ???????????????????????????????#??##????#????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????? ?????##???????????? | | ???????????????????????????????????????????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 43 Energy Capacity 985 Matter Stores 485 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: KI 25 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mak. Trap Scanner | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-61 Swordsman | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdCoolingComputer Manual? 0 Play Time 02:21:35 Cumulative 79.2 hours Start 2022.09.14 @ 16:27:29 End 2022.09.14 @ 18:56:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f51397db-c763-4efa-b228-715ac857d8f9