Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.06 @ 07:20:45 Player: tareth Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1413) 1413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3823 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Small Laser > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Particle Gun Pulse Rifle Light Assault Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg Improved Heat Sink Large Storage Unit Sensor Array Signal Interpreter Small Laser Beam Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . 2 . . . Parts Attached 45 | 6 3 4 3 23 6 Power 7 | 1 1 . 1 3 1 Engine 5 | 1 1 . 1 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 8 . Treads 5 | 2 . 2 . 1 . Leg 7 | . . . . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . 1 . Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 . 2 2 11 5 Energy Gun 11 | 2 . . . 4 5 Energy Cannon . | . . . . . . Ballistic Gun 11 | . . 2 2 7 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 3 5 14 Power 3 | . . . 1 . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . 1 2 Weapon 13 | . . . 2 4 7 Highest Loss Streak 11 | . . . 3 2 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 93 100 100 96 73 Engine 9 | . 14 11 11 8 . Core 1 | . . . . . 7 Treads 16 | . 28 22 22 10 . Leg 9 | . . . . 16 22 Device 11 | . 7 11 11 15 4 Storage 10 | . 14 11 11 9 8 Energy Gun 16 | . 28 22 8 8 17 Ballistic Gun 18 | . . 22 36 27 13 Naked Turns . | . . . . . . Heaviest Build 42 | 12 29 31 33 42 37 Greatest Support 60 | 40 40 40 40 60 39 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 13 Most Carried 15 | 4 15 15 15 15 13 Average Carried 11 | 2 8 13 14 13 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 15 11 5 Class Distribution -------------------- 44% | Scavenger-Gunner 30% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 1181 | 214 76 42 42 689 118 Remotely . | . . . . . . Salvage Created 1524 | . 154 166 86 912 206 Parts 71 | . 13 8 5 39 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 39 | . 5 3 2 24 5 Guns 38 | . 5 3 2 23 5 Classes Destroyed 7 | . 3 1 1 2 . Worker 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 5 . . 7 . Grunt 18 | . . . 2 12 4 Sentry 6 | . . 3 . 2 1 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 4 2 2 4 2 Combat Bots Only 4 | . 2 2 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 3421 | . 197 112 197 1742 1173 Core 644 | . 53 26 . 247 318 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 78 . 93 . . Volleys Fired 112 | . 16 6 4 71 15 Largest 4 | . 2 4 4 4 4 Hottest 209 | . 100 140 140 171 209 Shots Fired 380 | . 32 24 16 254 54 Gun 380 | . 32 24 16 254 54 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 245 | . . 12 11 199 23 Thermal 135 | . 32 12 5 55 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 2 10 5 17 12 Robot Miss Streak 4 | . 4 1 2 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 244 | . 13 17 9 162 43 Core Hits 94 | . 8 6 5 57 18 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 3 1 1 6 3 Burn 11 | . 3 1 1 4 2 Destroy 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3194 | . 187 183 104 2117 603 Guns 3183 | . 187 183 104 2117 592 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 1912 | . . 47 68 1546 251 Thermal 1271 | . 187 136 36 571 341 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . . . . 5 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 687 | . 295 216 162 375 687 Average Temperature 153 | . 102 88 97 126 284 Received Heat Transfer 1455 | . . 54 123 720 558 Effects 27 | . . . . 7 20 Shutdowns 3 | . . . . 1 2 Energy Bleed 4 | . . . . 2 2 Interference 6 | . . . . 3 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Damage (minor) 2 | . . . . . 2 Damage (major) 9 | . . . . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 11 | . 1 3 1 5 1 Heat Transferred 3856 | . 777 481 185 1628 785 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 323 | . 117 184 45 323 259 Initial 209 | . . 49 . 17 209 Average 116 | . 38 92 21 166 220 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 81 | 100 100 100 100 71 20 Level 1 18 | . . . . 28 80 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 5 | . 2 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 11 3 5 49 9 Peak Tracking Total 6 | . 5 2 3 6 6 Tactical Retreats 16 | . 4 1 2 8 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 2778 | 74 696 497 106 1155 250 Spaces Moved 1385 | 41 385 280 54 452 173 Core 62 | 3 . . . . 59 Treads 936 | 38 385 280 54 179 . Legs 387 | . . . . 273 114 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 155 | 151 160 160 160 168 102 Slowest Speed 350 | 160 160 160 160 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 64 20 12 35 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 1773 | 50 432 318 65 697 211 Wait 179 | . 18 23 2 123 13 Move 1378 | 40 384 279 53 451 171 Hop . | . . . . . . Pick Up 38 | 4 10 3 3 15 3 Fast Attach 9 | 6 1 . . 2 . Attach 21 | . . 2 3 11 5 Detach 1 | . . . . 1 . Swap 15 | . 2 2 . 10 1 Drop 17 | . 1 3 . 13 . Fire 112 | . 16 6 4 71 15 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 13) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Weapon x2 1230 | -9/Materials | Discovered new exit (range 16) 1268 | -9/Materials | Entered Mines 1275 | -9/Mines | Met a Derelict bent on vengeance 1332 | -9/Mines | Discovered new exit (range 8) 1333 | -9/Mines | Lost 3 parts (1p2w) 1363 | -9/Mines | Build established: Scavenger-Gunner 1374 | -9/Mines | Entered Materials 1374 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -8/Materials | Garrison activated, responded to threat 2528 | -8/Materials | Identified exit to Garrison 2529 | -8/Materials | Entered Garrison 2576 | -8/Garrison | Triggered checkpoint 2619 | -8/Garrison | Build established: Gunner 2622 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Core integrity fell below 50% 2689 | -8/Garrison | Discovered new exit (range 15) 2734 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2745 | -8/Garrison | Core integrity fell below 20% 2756 | -8/Garrison | Triggered checkpoint 2779 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02729_ Sml. Laser broken. 02729_ Overheating: Short circuit. 02729_ Penetrated by Slug. 02729_ Lgt. Nuclear Core destroyed. 02730_ Acquired 17 matter. 02732_ Kicked H-55 Commando. 02734_ Attempting to access garrison exit controls... 02734_ Remote lockdown engaged. 02735_ Penetrated by Slug. 02735_ Beam Rifle destroyed. 02736_ Overheating: Lrg. Storage Unit damaged (-9). 02736_ Kicked Y-45 Defender. 02736_ Kicked Y-45 Defender out of the way. 02739_ Slug penetrates Wall. 02743_ Imp. Aluminum Leg destroyed. 02747_ Critical hit (Burn: +37). 02750_ Lrg. Storage Unit destroyed. 02752_ Penetrated by Slug. 02756_ Beams of light sweep through the air. An alarm sounds. 02761_ Extracted 1 energy. 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