Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 12:32:52 Player: Toa of Guts Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (315) 315 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 3490 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 169/300 Energy 95/100 System Corruption 0% Temperature Cool (92) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod (200) Structural Scanner Medium Armor Plating Medium Armor Plating High-powered Tractor Beam Splice Drone Bay (6/6) Heavy Particle Gun Autogun Autogun Autogun Improved Assault Rifle Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Splice Drone Bay > --- WEAPON ----------- Heavy Particle Gun Assault Rifle Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Core Shielding High-powered Tractor Beam Small Laser Beam Cannon Light Assault Rifle Autogun Autogun Autogun Autogun [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 25 | 6 6 . 6 . 1 6 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 3 . . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 3 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . 2 . . 1 Device 2 | . 1 . 1 . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 10 | 2 1 . 3 . . 4 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 2 . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 5 | . . . . . . 5 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 94 100 100 96 Engine 11 | . 14 14 11 11 11 9 Wheel 23 | . 28 28 22 22 22 21 Device 11 | . 13 14 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 9 11 11 12 Energy Gun 7 | . . . 9 11 11 2 Ballistic Gun 21 | . 23 14 17 22 22 21 Impact Weapon 1 | . 4 14 3 . . . Naked Turns . | . . . . . . . Heaviest Build 55 | 11 48 48 53 53 55 55 Greatest Support 26 | 26 26 24 24 24 24 24 Greatest Overweight (x) 2 | . 2 1 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 Average Carried 18 | 4 14 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 19 20 20 20 20 17 Class Distribution -------------------- 74% | Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 721 | 247 88 . 231 145 10 . Remotely . | . . . . . . . Salvage Created 361 | . 118 . 231 . . 12 Parts 28 | . 11 . 17 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 17 | . 3 . 7 . . 7 Guns 10 | . 3 . 7 . . . AOE 7 | . . . . . . 7 Classes Destroyed 7 | . 4 . 1 . . 2 Worker 1 | . 1 . . . . . Operator 2 | . 2 . . . . . Swarmer 5 | . 2 . 3 . . . Grunt 4 | . 1 . 3 . . . Sentry 1 | . . . 1 . . . Z-Technician 1 | . . . . . . 1 Z-Light 1 | . . . . . . 1 Assembled 5 | . . . . . . 5 Best Kill Streak 4 | . 2 . 4 . . 3 Combat Bots Only 4 | . 2 . 4 . . 3 Max Kills in Single Turn 3 | . 1 . 1 . . 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 99 | . 22 . 33 . . 44 Missed 26 | . 10 . 5 . . 11 Damage Taken 1869 | . 134 . 283 . . 1452 Core 490 | . 55 . 64 . . 371 Absorbed by Shields . | . . . . . . . Redirected to Shielding 82 | . . . 13 . . 69 Ignored by Resistances 92 | . . . . . . 92 Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 43 | . 16 . 15 . . 12 Largest 3 | . 2 . 3 . . 3 Hottest 98 | . 40 . 98 . . 69 Shots Fired 98 | . 32 . 44 . . 22 Gun 91 | . 32 . 44 . . 15 Cannon . | . . . . . . . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 76 | . 32 . 29 . . 15 Thermal 15 | . . . 15 . . . Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 . 6 . . 6 Robot Miss Streak 4 | . 3 . 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 48 | . 20 . 20 . . 8 Core Hits 31 | . 12 . 7 . . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . . . 1 . . . Destroy 1 | . 1 . . . . . Melee Attacks 6 | . 4 . 2 . . . Impact 6 | . 4 . 2 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2462 | . 208 . 310 . . 1944 Guns 639 | . 208 . 310 . . 121 Cannons . | . . . . . . . Explosions 1823 | . . . . . . 1823 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 447 | . 208 . 118 . . 121 Thermal 1572 | . . . 192 . . 1380 Explosive 443 | . . . . . . 443 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 314 | . . . . . . 314 Projectiles . | . . . . . . . Explosions 314 | . . . . . . 314 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 522 | . . . . . . 522 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 225 | . 37 . 225 . . 103 Average Temperature 64 | . 23 . 78 . . 51 Received Heat Transfer 404 | . 75 . 39 . . 290 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 444 | . . . 444 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 197 | . 197 . 187 72 . . Initial 72 | . . . . 72 . . Average 81 | . 101 . 84 72 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 14 . 8 . . 9 Peak Tracking Total 5 | . 4 . 4 . . 5 Tactical Retreats 4 | . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 7 | . 5 1 1 . . . Terminals 6 | . 5 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 16 1 3 . . . Successful 9 | . 7 1 1 . . . Failed 11 | . 9 . 2 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 27 | . 12 . 3 . 12 . Terminals 19 | . 16 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 4 1 . . . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Track 1 | . 1 . . . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 42 | . . . . 42 42 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2731 | 48 462 60 249 68 1584 260 Spaces Moved 2116 | 38 332 54 141 57 1307 187 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2110 | 32 332 54 141 57 1307 187 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 120 120 120 Average Speed 115 | 85 101 105 116 120 120 120 Slowest Speed 120 | 100 115 105 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 68 16 14 20 87 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 1 2 . Spaces Dug 4 | . 3 . 1 . . . Terrain Destroyed 36 | . 3 . 1 . . 32 Melee 4 | . 3 . 1 . . . Projectile . | . . . . . . . AOE 32 | . . . . . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2306 | 50 420 57 193 56 1325 205 Wait 74 | . 46 3 16 . 9 . Move 2110 | 37 331 53 140 56 1306 187 Hop . | . . . . . . . Pick Up 31 | 7 13 1 6 . 4 . Fast Attach 8 | 5 1 . 2 . . . Attach 6 | 1 . . 2 . . 3 Detach 1 | . . . 1 . . . Swap 11 | . 5 . 2 . 1 3 Drop 16 | . 4 . 7 . 5 . Fire 43 | . 16 . 15 . . 12 Melee 6 | . 4 . 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 3) 390 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Entered Mines 533 | -10/Mines | Found the Drone Emporium 539 | -10/Mines | Met a Derelict bent on vengeance 543 | -10/Mines | Found Prototype Device 564 | -10/Mines | Discovered new exit (range 9) 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 610 | -9/Materials | Identified Splice Drone Bay 666 | -9/Materials | Discovered new exit (range 10) 820 | -9/Materials | Entered Mines 877 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 888 | -9/Mines | Entered Zion 888 | -7/Zion | Accompanied by 2 allies 938 | -7/Zion | Led the pair of lost Derelicts to a safe place 950 | -7/Zion | Found CR-A16's Pointy Stick 1000 | -7/Zion | Discovered new exit (range 9) 1053 | -7/Zion | Build established: Tank 1099 | -7/Zion | Learned Factory terminal intel 1115 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1167 | -7/Zion | Given A8's code to call for help 1479 | -7/Zion | Identified exit to Deep Caves 1627 | -7/Zion | Learned Factory emergency access door positions 2089 | -7/Zion | Opened final containment barrier to the Deep Caves 2110 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2472 | -7/Zion | Entered Deep Caves 2699 | -7/Deep Caves | Attacked by Z-Imprinter 2709 | -7/Deep Caves | Z-Facility disabled 2732 | -7/Deep Caves | Destroyed Z-Imprinter 2732 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 02726_ Imp. Assault Rifle destroyed. 02726_ Reflective Plating destroyed. 02727_ Arm. Wheel destroyed. 02729_ Autogun destroyed. 02732_ Z-Power explodes. 02732_ MN-N9B(o) destroyed. 02732_ Destroyed Phase Shifter. 02732_ Destroyed Prototype Protection. 02732_ SV-56T(z) destroyed. 02732_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 02732_ Z-Imprinter destroyed. 02732_ Missile Launcher destroyed. 02732_ Destroyed Missile Launcher. 02732_ Imp. Assault Rifle destroyed. 02732_ Destroyed Imp. Assault Rifle. 02732_ Arm. Wheel destroyed. 02732_ Destroyed Arm. Wheel. 02732_ Core Shielding destroyed. 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""""" | | ?????????? @ | | ?????????? z | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? ##### | | ????????????## ########## #### | | ?????????????## #####??############# | | ??????????????### ######???????########?## | | ????????????????###############??????????????????# | | ???????????????????????####??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 42 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed ConcussiveSapperInitializer Manual? 0 Play Time 00:32:25 Cumulative 169.3 hours Start 2024.05.24 @ 12:01:52 End 2024.05.24 @ 12:32:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae894d09-cc0d-4622-a7a2-8ca7f96d6eda