Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.08 @ 16:55:57 Player: ApolliniaD Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (892) 892 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 3346 Bonus ------- Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 285/400 Matter 246/300 Energy 460/460 System Corruption 6% Temperature Cool (88) Movement Walking (150) Ox1 Location -9/Exiles Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (8) ---- Light Treads Weapon Shielding System Shield System Shield PSU Rigger Improved EM Shotgun Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Weapon Shielding System Shield System Shield PSU Rigger Improved EM Shotgun Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 3 | . 1 . 2 . . Power 1 | . . . 1 . . Propulsion 1 | . 1 . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 43 | 7 6 5 22 3 . Power 7 | 1 . . 6 . . Engine 7 | 1 . . 6 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 6 2 3 2 . Treads 2 | 2 . . . . . Leg 8 | . 3 . 3 2 . Wheel . | . . . . . . Hover 5 | . 3 2 . . . Flight . | . . . . . . Utility 5 | 2 . . 3 . . Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor 2 | 1 . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 . 3 10 1 . Energy Gun 4 | . . . 4 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 7 | 2 . 3 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 4 | . . . 3 . 1 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . . . 2 . 1 Average Slot Usage (%) 96 | . 93 100 92 100 100 Engine 17 | . 12 12 19 20 20 Treads 2 | . 11 . . . . Leg 21 | . 17 . 23 30 30 Hover 5 | . 1 37 . . . Storage 10 | . 12 12 10 10 10 Processor 11 | . 12 12 11 10 10 Protection 5 | . . . 7 10 10 Energy Cannon 5 | . . . 7 10 10 Ballistic Gun 11 | . 25 25 8 . . Launcher 3 | . . . . 10 10 Naked Turns . | . . . . . . Heaviest Build 35 | 17 17 17 33 35 35 Greatest Support 40 | 40 40 18 30 33 33 Greatest Overweight (x) 2 | . 2 . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 7 7 Average Carried 6 | 5 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 8 6 6 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1167 | 294 268 142 326 79 58 Remotely . | . . . . . . Salvage Created 1799 | 83 560 93 893 72 98 Parts 100 | 2 24 17 50 1 6 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 45 | . 8 4 16 17 . Guns 21 | . 8 4 9 . . Cannons 14 | . . . 7 7 . AOE 10 | . . . . 10 . Classes Destroyed 10 | 2 2 2 3 1 . Worker 6 | 1 1 1 2 1 . Tunneler 1 | . . 1 . . . Hauler 4 | . 1 . 3 . . Recycler 4 | 1 2 . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . . 4 5 . . Grunt 14 | . 8 . 6 . . Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Assembled 17 | . . . . 17 . Best Kill Streak 9 | 1 6 3 7 9 . Combat Bots Only 9 | . 4 2 7 9 . Max Kills in Single Turn 5 | 1 1 1 2 5 . Gunslinging 1 | . . . 1 . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1331 | . 370 35 618 211 97 Core 180 | . 59 6 76 39 . Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 116 | 4 46 7 45 10 4 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 40 40 40 115 108 108 Shots Fired 226 | 8 92 14 88 19 5 Gun 173 | 8 92 14 59 . . Cannon 42 | . . . 29 10 3 Launcher 11 | . . . . 9 2 Special . | . . . . . . Kinetic 146 | 8 92 14 32 . . Thermal 42 | . . . 29 10 3 Explosive 11 | . . . . 9 2 Electromagnetic 27 | . . . 27 . . Robot Hit Streak 51 | 7 51 9 25 9 5 Robot Miss Streak 2 | . 1 2 1 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 204 | 7 85 8 87 13 4 Core Hits 102 | 3 24 8 34 31 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 13 | . . . 13 . . Impact 13 | . . . 13 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4187 | 79 1033 103 1545 1211 216 Guns 1818 | 79 1033 103 603 . . Cannons 925 | . . . 650 225 50 Explosions 1264 | . . . 112 986 166 Melee 180 | . . . 180 . . Ramming . | . . . . . . Kinetic 1531 | 79 1033 103 316 . . Thermal 1037 | . . . 762 225 50 Explosive 1152 | . . . . 986 166 Electromagnetic 287 | . . . 287 . . Impact 180 | . . . 180 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 5 5 6 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Effects 28 | . . . 11 10 7 Message Errors 5 | . . . 2 2 1 Matter Fused 8 | . . . 2 3 3 Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 3 | . . . 1 1 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . . 1 2 Targeting Errors 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 89 | . . . 21 68 . Projectiles 11 | . . . . 11 . Explosions 66 | . . . 9 57 . Melee 12 | . . . 12 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . 26 65 . Shots 4 | . . . 1 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 395 | . 8 12 395 291 88 Average Temperature 132 | . 2 6 155 115 38 Received Heat Transfer 579 | . 327 . 252 . . Effects 3 | . . . 3 . . Shutdowns 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1519 | . . . 1112 333 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 333 | 10 244 113 333 91 . Average Influence 83 | 1 84 68 119 77 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 90 | 100 90 100 78 100 . Level 1 9 | . 9 . 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 13 4 24 20 14 Peak Tracking Total 11 | . 4 2 8 10 11 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . 3 . 1 . 1 Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . 1 . 1 Successful 3 | . 2 . . . 1 Failed 3 | . 2 . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 5 | . 3 . 1 . 1 Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 31 | . . . . 31 16 Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 16 | . . . . 10 6 Total Damage 174 | . . . . 145 29 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2398 | 222 463 299 697 370 347 Spaces Moved 1577 | 124 231 475 313 215 219 Core 5 | 5 . . . . . Treads 210 | 119 91 . . . . Legs 873 | . 126 . 313 215 219 Wheels . | . . . . . . Hover 489 | . 14 475 . . . Flight . | . . . . . . Fastest Speed 50 | 50 52 52 120 150 150 Average Speed 118 | 155 132 52 148 150 150 Slowest Speed 180 | 160 180 52 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 34 85 32 44 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 147 | . . . 28 103 16 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 144 | . . . 26 102 16 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1874 | 143 296 514 446 243 232 Wait 74 | . 4 22 26 14 8 Move 1572 | 123 230 474 312 214 219 Hop . | . . . . . . Pick Up 24 | 9 4 1 9 . 1 Fast Attach 23 | 5 4 2 12 . . Attach 13 | 2 2 1 8 . . Detach 1 | . . . 1 . . Swap 7 | . . 2 2 3 . Drop 31 | . 6 5 18 2 . Fire 116 | 4 46 7 45 10 4 Melee 13 | . . . 13 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 223 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 511 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Discovered exit to Materials (range 13) 659 | -10/Materials | Discovered exit to Materials (range 14) 686 | -10/Materials | Entered Mines 949 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 982 | -10/Mines | Discovered exit to Materials (range 6) 985 | -10/Mines | Entered Materials 985 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1522 | -9/Materials | Destroyed 7 combat bots 1668 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Discovered exit to Mines (range 9) 1682 | -9/Materials | Entered Mines 1683 | -9/Mines | Assembled infested the area 1685 | -9/Mines | Received a Mining Laser from a helpful Derelict 1720 | -9/Mines | Destroyed 9 combat bots 1766 | -9/Mines | Destroyed 8 combat bots 1994 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -9/Mines | Identified exit to Exiles 2038 | -9/Mines | Discovered exit to Exiles (range 5) 2052 | -9/Mines | Entered Exiles 2052 | -9/Exiles | Accompanied by 3 allies 2090 | -9/Exiles | Met 8R-AWN 2112 | -9/Exiles | Met EX-HEX 2159 | -9/Exiles | Met EX-BIN 2177 | -9/Exiles | Aligned with FarCom system 2178 | -9/Exiles | Given EX-Vault access code 2214 | -9/Exiles | Opened EX-Vault 2223 | -9/Exiles | Found PSU Rigger 2257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2296 | -9/Exiles | Met EX-DEC 2389 | -9/Exiles | Attacked by the Exiles 2399 | -9/Exiles | Self-destructed Last Messages --------------- 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02298_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02308_ System corrupted: Matter fused (-9). 02323_ System corrupted: Component data lost. 02340_ System corrupted: Matter fused (-8). 02388_ A-02 Transporter destroyed. 02388_ Machine disabled. 02389_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02391_ EX-DEC: "Let's see what this bad boy can do..." 02391_ EX-DEC deploys DAS Turret. 02393_ Trooper 2a destroyed. 02394_ Trooper 2b destroyed. 02395_ Acquired 58 matter. 02395_ Machine disabled. 02398_ Mercenary 2a destroyed. 02399_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????### ##??######"" #?????? | | ???????????????""#####X# #"###""""""" ##????? | | ??????????????? """""" " "" ##???# | | ?????????????? "" """ " ##### | | ?????????????? " " | | ????????????? | | ????????????? | | ?????????????# | | ??????????????# | | ???????????????#" | | ???????????????#""" """""" | | ??????????????##" ######""" | | ??????????????#"" ""##????#####""" | | ??????????????#""" z """##?????????##""" | | ??????????????""" """##??##???????#"""" | | ?????????????#""" ""#?? ##??????#"" | | ?????????????#"" ### = ???###"""" | | ?????????????#""" # %a% ###""" | | ?????????????#""t =!!= """ | | ?????????????##"" | | ??????????????#"""" a | | ??????????????## | | ??????????????# a a "" | | ??????????????# % ""## ##""" " " | | ??????????????# == a ""#### #???##""" | | ??????????????# %*@ """"##??# #???????" | | ??????????????# [* """#???# #???????? | | ??????????????## ""##??#! "??????? | | ???????????????# " """##???#" !#????? | | ???????????????###""" c ##????#" "#????? | | ?????????????????##"""" ##?????#!!""!"#????? | | ??????????????????### #??????########????? | | ????????????????????##### ##??????????????????? | | ????????????????????????## #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 54 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTrapFilter Manual? 0 Play Time 00:18:09 Cumulative 223.9 hours Start 2020.03.07 @ 16:46:44 End 2020.03.08 @ 16:55:57 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 177 Rogue 4 Adventurer 0 Explorer 173 Win Type - Total 32 Types 12/9/3/1/4/1/2 Lore% 92 Gallery% 93 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdff1b62-ca55-4249-b9d2-3e57cd8e9da0