Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 20:47:15 Player: Delta Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1459) 1459 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3874 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 220/280 System Corruption 1% Temperature Warm (110) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Scrap Suit Medium Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Beamcaster Flak Gun > --- INVENTORY (10) --- Compact Battery (200) Tactical Coordination Suite Heavy Battle Rifle Slug Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Scrap Suit Medium Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Heavy Beamcaster Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Compact Battery Experimental Sensor Array Tactical Coordination Suite Heavy Battle Rifle Slug Cannon Enhanced Flamer CR-A16's Pointy Stick [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Flak Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 42 | 6 7 18 1 5 5 Power 6 | 1 1 3 . 1 . Engine 5 | 1 1 2 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | 2 2 6 . . 1 Treads 4 | . . 4 . . . Leg 7 | 2 2 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 3 1 2 . Device 4 | . . 1 1 2 . Storage 2 | 1 1 . . . . Processor 2 | . 1 1 . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 6 . 2 4 Energy Gun 5 | . . 3 . 1 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 7 | 2 . 3 . 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 12 | . 4 4 . . 4 Power 2 | . 1 1 . . . Propulsion 6 | . 1 1 . . 4 Utility 1 | . . 1 . . . Weapon 3 | . 2 1 . . . Highest Loss Streak 3 | . 3 2 . . 2 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 6 8 7 6 Power . | . 1 1 . . . Propulsion 1 | . . 1 2 1 . Utility 2 | . 1 1 2 2 2 Weapon 2 | . 1 1 4 2 3 Tool/Special . | . . . . . . Unused Backups 15 | . 2 2 2 5 4 Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 5 | . 1 . 1 . 3 Weapon 8 | . 1 1 . 5 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 88 98 90 87 87 Engine 10 | . 13 8 11 11 11 Treads 5 | . . 16 . 2 6 Leg 17 | . 27 4 22 19 15 Device 14 | . . 8 11 19 22 Storage 11 | . 14 11 11 11 11 Processor 3 | . 9 13 2 . . Hackware 3 | . . 10 11 2 . Energy Gun 8 | . . 4 11 11 8 Ballistic Gun 12 | . 11 16 11 10 11 Peak Build Rating 37 | 6 7 22 27 37 37 Average Rating 26 | 3 6 19 25 32 33 On Entrance 16 | . 6 6 21 27 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 13 20 24 28 38 40 Greatest Support 50 | 20 20 50 32 44 44 Greatest Overweight (x) 1 | 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 3 6 9 10 10 10 Average Carried 7 | . 4 6 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 6 9 10 10 5 Scrap Suit Usage (%) 68 | . . . 78 100 100 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1445 | 232 226 510 40 77 360 Remotely . | . . . . . . Salvage Created 1575 | . 482 830 . . 263 Parts 107 | . 31 60 . . 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . 5 13 Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 11 20 . . 12 Guns 32 | . 4 20 . . 8 Cannons 7 | . 3 . . . 4 AOE 3 | . 3 . . . . Classes Destroyed 10 | . 6 3 . . 1 Builder 2 | . 1 1 . . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 1 3 . . . Swarmer 18 | . 1 6 . . 11 Grunt 18 | . 10 8 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 4 | . . 4 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . . 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 2 | . 2 2 . . 2 Gunslinging 1 | . . 1 . . 1 Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 299 | . 67 74 10 . 148 Missed 71 | . 20 15 2 . 34 Hits 228 | . 47 59 8 . 114 Melee 7 | . . 7 . . . Projectile 221 | . 47 52 8 . 114 Critical Strikes 5 | . 2 2 . . 1 Damage Taken 3189 | . 593 847 63 . 1686 Core 517 | . 104 149 . . 264 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . 7 41 . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 184 | . 62 74 4 . 44 Largest 2 | . 2 2 1 . 2 Hottest 113 | . 80 68 23 . 113 Shots Fired 277 | . 72 119 6 1 79 Gun 218 | . 34 119 6 1 58 Cannon 44 | . 32 . . . 12 Launcher 6 | . 6 . . . . Special 9 | . . . . . 9 Kinetic 193 | . 34 97 4 1 57 Thermal 54 | . 32 . . . 22 Explosive 6 | . 6 . . . . Electromagnetic 24 | . . 22 2 . . Robot Hit Streak 18 | . 5 18 1 . 8 Robot Miss Streak 9 | . 4 8 4 5 9 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 166 | . 39 85 1 . 41 Core Hits 110 | . 34 37 . . 39 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . . . 3 Burn 2 | . . . . . 2 Destroy 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2933 | . 911 1208 36 . 778 Guns 2088 | . 217 1206 32 . 633 Cannons 491 | . 368 . . . 123 Explosions 326 | . 326 . . . . Melee . | . . . . . . Ramming 6 | . . 2 4 . . Kinetic 1729 | . 217 909 32 . 571 Thermal 575 | . 368 . . . 207 Explosive 326 | . 326 . . . . Electromagnetic 297 | . . 297 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 1 1 1 Average Corruption 1 | . 2 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 1 2 10 2 13 Message Errors 7 | . . . 3 . 4 Matter Fused 10 | . . 1 4 1 4 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . 1 1 . 1 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . 2 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 21 | . 21 . . . . Projectiles 14 | . 14 . . . . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . 20 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 414 | . 414 54 . . 211 Average Temperature 78 | . 108 16 . . 75 Received Heat Transfer 561 | . 333 228 . . . Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1467 | . 777 . . . 690 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 168 | . 168 115 12 . . Initial 27 | . . 27 12 . . Average 36 | . 66 42 . . . Influence Increases 1307 | . 417 571 . . 319 Destroy 0b10 Robot/C 860 | . 220 400 . . 240 Destroy 0b10 Robot/NC 40 | . 20 20 . . . Destroy Leader 200 | . 54 106 . . 40 Allied During Kill 9 | . . . . . 9 Successful Hack 56 | . 27 29 . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 37 | . 36 1 . . . Lose Combat Pursuer 75 | . 45 . . . 30 Influence Decreases 1307 | . 350 607 31 . 319 Entered New Map 59 | . . 40 19 . . Time Decay 1021 | . 320 409 12 . 280 Lost Part 90 | . 30 40 . . 20 Lost Ally 19 | . . . . . 19 Purge Threat 118 | . . 118 . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 19 30 4 . 16 Peak Tracking Total 6 | . 3 6 4 . 4 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 16 | . 9 7 . . . Terminals 12 | . 7 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 60 | . 31 29 . . . Successful 37 | . 14 23 . . . Failed 23 | . 17 6 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 42 | . 25 17 . . . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 11 12 . . . Record 6 | . 3 3 . . . Robot Analysis 4 | . 2 2 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 2 . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 2 . . . Hauler Manifests 2 | . 2 . . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 9 | . . 9 . . . Insert Component 4 | . . 4 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 5 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 32 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 1 Highest-Rated Group 152 | . . . 72 152 39 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 142 | . . . . . 142 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 4 | . 2 2 . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7648 | 74 949 1208 893 2644 1880 Spaces Moved 4267 | 57 619 675 516 1416 984 Core 23 | 23 . . . . . Treads 974 | . . 476 . 174 324 Legs 3270 | 34 619 199 516 1242 660 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 Average Speed 162 | 104 120 137 169 184 175 Slowest Speed 225 | 120 190 145 190 190 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 3 95 56 76 89 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 8 | . . . 1 5 2 Spaces Dug . | . . . . . . Terrain Destroyed 44 | . 34 . . . 10 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 34 | . 34 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4704 | 71 753 843 531 1454 1052 Wait 92 | . 44 37 2 . 9 Move 4262 | 56 618 674 515 1415 984 Hop . | . . . . . . Pick Up 64 | 7 15 23 4 14 1 Fast Attach . | . . . . . . Attach 33 | 7 7 14 1 2 2 Detach 3 | 1 1 1 . . . Swap 22 | . 1 8 . 5 8 Drop 42 | . 5 11 4 18 4 Fire 184 | . 62 74 4 . 44 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 411 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Lost 3 parts (1n2w) 769 | -10/Materials | Repaired Weight Redist. System 852 | -10/Materials | Discovered new exit (range 5) 938 | -10/Materials | Discovered new exit (range 6) 1019 | -10/Materials | Discovered new exit (range 3) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Utility x2 1101 | -9/Materials | Repaired Aluminum Leg 1308 | -9/Materials | Identified exit to Mines 1308 | -9/Materials | Identified exit to Storage 1945 | -9/Materials | Discovered new exit (range 7) 2232 | -9/Materials | Entered Mines 2233 | -9/Mines | Met a Derelict testing a Signal Generator 2249 | -9/Mines | Found Signal Generator 2297 | -9/Mines | Discovered new exit (range 6) 2371 | -9/Mines | Build established: Scavenger-Mutant 2378 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2413 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2422 | -9/Mines | Found Scrap Suit 2480 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2711 | -9/Mines | Build established: Mutant 2766 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2769 | -9/Mines | Found Prototype Device 2901 | -9/Mines | Received a Mining Laser from a helpful Derelict 3125 | -9/Mines | Entered Zion 3125 | -7/Zion | Accompanied by 3 allies 3175 | -7/Zion | Led the pair of lost Derelicts to a safe place 3211 | -7/Zion | Given the Hacking Drone Bay 3257 | -7/Zion | System corruption cleaned by Quarantine Array 3659 | -7/Zion | Found Prototype Device 3660 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3831 | -7/Zion | Found Prototype Energy Gun 4104 | -7/Zion | Met Imprinter 4138 | -7/Zion | Imprinted 4140 | -7/Zion | Declared Zion's savior 5587 | -7/Zion | Found CR-A16's Pointy Stick 5747 | -7/Zion | Discovered new exit (range 16) 5769 | -7/Zion | Entered Proximity Caves 5769 | -6/Proximity Caves | Accompanied by 1 ally 5947 | -6/Proximity Caves | Core integrity fell below 50% 6024 | -6/Proximity Caves | Learned Factory garrison access intel 6323 | -6/Proximity Caves | Core integrity fell below 20% 7649 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found 44 Matter. Found Power Amplifier. Found 69 Matter. System corrupted: Component data lost. DDRCOF<54:7F CX:CMR#RRE=ROIP>Z% System corrupted: Substantial component data lost. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Penetrated by Slug. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Wall collapses. Slug penetrates H-66 Slayer. Imp. Aluminum Leg destroyed. Penetrated by Slug. Slug penetrates H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####????# ????????? # ?"#??## | | ##???# #????????# #""""""#???## | | ## #???# #????????# ######## ???## | | ### #???# ###??????# ????? ##??# | | # ## #???# ##????# ?????? #?# | | ## #??## #????# ???????# ?# | | ## #### ###??####### ????????# ?# | | # ## ## ##???????## ????????# ## | | ###### #????????## #????????# | | ##### #????# ## #??????????###????????# | | ????## ##????###### ##????????????????????# | | ?????############## ###########??????????## | | ?????### ## #???####????# | | ????## !% #??## #???## | | ????# #### #?## #??## | | ????# ### #??# ### #### | | ????# ##?## #### ## | | ????### ### ##??## ##### | | ??##### ##?# ##??## ##?#### ## | | ?## #??# ##### #????## ## | | ## #??# ## h ###???# ## | | ### #??## % h ##??# ## | | ## #???# ;## #??### ### | | #???# %### #?## # #???##### | | ##??# #### #??## ## #??????# | | #### = #?# @ #???# #? #??????### | | ## ### #???# #??##????##### | | ## ###???# #?????#### | | ## ##????## ##???## | | ### #### #???### ##?## | | ??# #######??#### ##### [! ### | | ??##### ##???????????# !%! # | | ??????###????????????# ## %/ ### # | | ?????????????????????###############?########## ## | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mace | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 68% | -10/Materials Aluminum Leg | 54% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightSniperTerminator Manual? 0 Play Time 00:59:26 Cumulative 4.9 hours Start 2026.07.09 @ 19:38:38 End 2026.07.09 @ 20:47:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 21% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c928b589-0600-4d01-bdb8-55c86c3b1dae