Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.29 @ 03:57:26 Player: Blitzeker Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1660) 1660 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4291 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Reflective Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Melee Analysis Suite Reflective Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Arc Projector Heavy Missile Launcher > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Light Armor Plating Lightning Gun [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Powered Hammer Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 62 | 9 . 3 22 28 Power 8 | 2 . 1 4 1 Engine 6 | 2 . 1 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 19 | 3 . 2 7 7 Treads . | . . . . . Leg 11 | . . 2 2 7 Wheel 8 | 3 . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 . . 3 8 Device 5 | 1 . . 3 1 Storage 2 | 1 . . . 1 Processor 3 | . . . . 3 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 22 | 2 . . 8 12 Energy Gun 9 | 1 . . 1 7 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 7 | . . . 4 3 Special Weapon . | . . . . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 36 | . . 3 14 19 Power 4 | . . 1 2 1 Propulsion 14 | . . 2 7 5 Utility 7 | . . . 2 5 Weapon 11 | . . . 3 8 Highest Loss Streak 10 | . . 2 10 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 100 92 88 82 Engine 4 | . 14 5 1 5 Core 2 | . . . 6 . Leg 16 | . . 20 15 19 Wheel 10 | . 28 22 15 1 Device 17 | . 14 11 24 13 Storage 8 | . 14 11 9 7 Processor 4 | . . . . 10 Hackware 3 | . . . . 7 Energy Gun 4 | . 14 11 . 5 Ballistic Gun 1 | . 14 11 . . Launcher 4 | . . . 7 3 Impact Weapon 5 | . . . 8 3 Naked Turns . | . . . . . Heaviest Build 31 | 11 11 11 24 31 Greatest Support 66 | 26 20 20 35 66 Greatest Overweight (x) 5 | 1 . 1 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 6 5 8 8 Average Carried 6 | 2 5 3 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 5 6 3 6 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1048 | 302 . . 341 405 Remotely 740 | . . . 335 405 Salvage Created 1712 | 130 . . 730 852 Parts 79 | 11 . . 24 44 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . . . 19 15 Melee 5 | . . . 4 1 Guns 3 | . . . . 3 AOE 20 | . . . 10 10 Classes Destroyed 13 | 2 . . 7 4 Worker 2 | . . . . 2 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Recycler 6 | 1 . . 1 4 Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 8 | . . . 4 4 Grunt 14 | . . . 8 6 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 5 1 Specialist 3 | . . . . 3 Hunter 1 | . . . 1 . Best Kill Streak 10 | 2 . . 4 10 Combat Bots Only 4 | . . . 4 4 Max Kills in Single Turn 3 | 1 . . 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4395 | . 71 310 1474 2540 Core 1323 | . 35 90 487 711 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 86 77 11 . Volleys Fired 89 | 12 . 10 12 55 Largest 2 | 2 . 2 1 2 Hottest 110 | 60 . 60 30 110 Shots Fired 113 | 24 . 18 12 59 Gun 84 | 24 . 18 . 42 Cannon . | . . . . . Launcher 29 | . . . 12 17 Special . | . . . . . Kinetic 25 | 12 . 10 . 3 Thermal 22 | 12 . 8 . 2 Explosive 29 | . . . 12 17 Electromagnetic 37 | . . . . 37 Robot Hit Streak 7 | 7 . 3 3 7 Robot Miss Streak 3 | 2 . 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 18 . 9 38 42 Core Hits 75 | 7 . 2 24 42 Critical Kills . | . . . . . Critical Parts Destroyed 12 | . . . 10 2 Critical Strikes 13 | . . . 11 2 Smash 13 | . . . 11 2 Melee Attacks 54 | . . . 47 7 Impact 54 | . . . 47 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 3 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4986 | 177 . 97 2261 2451 Guns 624 | 177 . 95 . 352 Cannons . | . . . . . Explosions 2537 | . . . 948 1589 Melee 1793 | . . . 1313 480 Ramming 32 | . . 2 . 30 Kinetic 162 | 74 . 51 . 37 Thermal 437 | 103 . 44 162 128 Explosive 2282 | . . . 786 1496 Electromagnetic 280 | . . . . 280 Impact 1793 | . . . 1313 480 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . 1 15 Average Corruption 3 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 2 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1067 | . . . 686 381 Projectiles . | . . . . . Explosions 187 | . . . 42 145 Melee 880 | . . . 644 236 Knockbacks 6 | . . . 3 3 Impact 6 | . . . 3 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 353 | . . . . 353 Shots 7 | . . . . 7 Rammed 16 | . . 2 . 14 Targets Rammed 16 | . . 2 . 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | 40 . 14 135 69 Average Temperature 21 | 21 . 4 45 21 Received Heat Transfer 1050 | . 6 18 522 504 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 16 | . . . 9 7 Impact Corruptions 29 | . . . 21 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 549 | 225 . 100 100 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 479 | 15 39 81 290 479 Initial 87 | . 9 16 25 87 Average 186 | 5 16 48 184 249 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 57 | 100 100 100 52 47 Level 1 33 | . . . 47 32 Level 2 8 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 3 7 34 23 Peak Tracking Total 8 | . 4 7 8 7 Tactical Retreats 9 | . 1 1 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 9 | . . . 3 6 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 8 | . 1 . 6 1 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 1 . 10 2 Successful 6 | . 1 . 4 1 Failed 7 | . . . 6 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 1 . 7 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 . 3 1 Record 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2231 | 97 128 147 902 957 Spaces Moved 1606 | 45 159 141 668 593 Core 104 | 2 . . 20 82 Treads . | . . . . . Legs 686 | . . . 237 449 Wheels 816 | 43 159 141 411 62 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 95 Average Speed 103 | 86 80 80 99 121 Slowest Speed 300 | 95 80 95 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 24 | 4 25 19 55 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . . 16 12 Terrain Destroyed 268 | . . . 106 162 Melee 9 | . . . 9 . Projectile . | . . . . . AOE 259 | . . . 97 162 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1958 | 81 159 158 807 753 Wait 56 | . . 3 31 22 Move 1601 | 44 158 140 666 593 Hop . | . . . . . Pick Up 60 | 14 1 . 20 25 Fast Attach 9 | . . . 5 4 Attach 44 | 8 . 3 12 21 Detach 1 | . . . . 1 Swap 9 | 1 . . 5 3 Drop 18 | 2 . . 8 8 Fire 89 | 12 . 10 12 55 Melee 54 | . . . 47 7 Ram 16 | . . 2 . 14 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x2 246 | -9/Materials | Discovered new exit (range 15) 305 | -9/Materials | Build established: Mutant 359 | -9/Materials | Discovered new exit (range 16) 373 | -9/Materials | Entered another Materials area 373 | -8/Materials | Evolved 2 slots: Utility x2 1117 | -8/Materials | Build established: Scavenger-Mutant 1145 | -8/Materials | Core integrity fell below 50% 1178 | -8/Materials | Crushed by falling debris 1209 | -8/Materials | Lost 10 parts (1p4n2u3w) 1216 | -8/Materials | Core integrity fell below 20% 1266 | -8/Materials | Discovered new exit (range 10) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Utility x2 1422 | -7/Factory | Build established: Mutant 1744 | -7/Factory | Lost 3 parts (2n1u) 1793 | -7/Factory | Lost 3 parts (1u2w) 2101 | -7/Factory | Core integrity fell below 50% 2140 | -7/Factory | Lost 7 parts (1p3n1u2w) 2203 | -7/Factory | System corruption reached 10% 2213 | -7/Factory | Core integrity fell below 20% 2232 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02212_ M-28 Smith repairs X-62 Marksman. 02215_ Penetrated by Slug. 02218_ Pulse Rifle destroyed. 02218_ Slammed into X-62 Marksman. 02221_ Destabilizing: System corrupted (+2). 02222_ Slammed into X-62 Marksman. 02224_ Penetrated by Slug. 02224_ Slammed into X-62 Marksman. 02224_ Destabilizing: System corrupted (+1). 02225_ Slammed into X-62 Marksman. 02225_ X-62 Marksman knocked back. 02226_ Slammed into X-62 Marksman. 02227_ Slug penetrates Wall. 02227_ Slammed into X-62 Marksman. 02227_ Destabilizing: System corrupted (+2). 02228_ Slammed into X-62 Marksman. 02228_ Destabilizing: Core damaged (-35). 02229_ Slammed into X-62 Marksman. 02231_ Acquired Corrupted Imp. Carbon-fiber Leg. 02232_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ########???########;;;;;;;;;##???????????????????? | | # """""" ; ; #???????????????????? | | # """""" ; ;##???????????????????? | | # """""" ; ;;###?????????????????? | | # """""" ; m ; #?????????????????? | | # ; * @x; #?????????????????? | | # ;;;;;;;;; #?????????????????? | | # ; #?????????????????? | | ############+####### #?????????????????? | | #?????????????????? | | ########### #?????????????????? | | #?????????# #?????????????????? | | #?????????# #?????????????????? | | #?????????# ????????????????? | | ########### ###### ###???????????????? | | # + #????? ????????????????? | | # ######## #?????? ??????????####### | | # #??????# #?????? #??????#### | | # ######### k #??????? ###### ## | | + # # ######### | | # """ """ # """ + !! 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"" | | ########### ?## #### "" | | #?????????# """ ??# ! #??## ## | | T?????????# """???# !! #???? ######### | | ?????????# """???# !! #???? # + | | #?????????# ????# !! #???? ########## | | #????????????""????# #????? #????????# | | #??????????????????# " " #?????#+##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCompositeKit Manual? 0 Play Time 00:52:59 Cumulative 47.3 hours Start 2023.09.29 @ 03:04:55 End 2023.09.29 @ 03:57:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e57a1c-ead1-4f78-aaf9-069e0acbecd7