Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 10:57:44 Player: jam Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1790) 1790 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5590 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Advanced Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Spear > --- INVENTORY -------- Deuterium Engine Nuclear Core Micro Nuclear Core Medium Treads Improved Cooling System Improved Terrain Scanner Target Analyzer Particle Charger Advanced ECM Suite Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Missile Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 74 | 7 10 4 16 15 17 5 . Power 15 | 1 3 . 4 4 2 1 . Engine 11 | 1 3 . 4 2 1 . . Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 4 3 3 2 4 1 . Treads 6 | 2 . . . . 3 1 . Leg 11 | . 4 1 3 2 1 . . Wheel . | . . . . . . . . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 22 | 2 2 . 4 6 6 2 . Device 12 | 1 1 . 3 1 4 2 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 6 | . . . 1 4 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 1 5 3 5 1 . Energy Gun 5 | 1 1 . . 1 2 . . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 5 | 1 . . 4 . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 33 | . 4 3 4 1 12 3 6 Power 9 | . 2 1 1 . 3 1 1 Propulsion 8 | . 1 1 . 1 3 1 1 Utility 10 | . 1 . 2 . 4 1 2 Weapon 6 | . . 1 1 . 2 . 2 Highest Loss Streak 13 | . 2 3 2 1 10 13 6 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 6 10 12 14 13 3 3 Power 1 | . . 1 . 2 2 . . Propulsion 2 | 1 2 4 4 2 . . . Utility 4 | . 1 3 5 6 5 1 1 Weapon 2 | . 1 1 2 2 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 . . 4 1 . 1 Power 1 | . . . . 1 . . . Propulsion 1 | . 1 . . . . . . Utility 5 | . . . . 3 1 . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 97 97 80 99 97 64 66 Engine 10 | . 12 11 14 15 5 1 . Core 3 | . . . . 2 8 3 6 Treads 3 | . 15 . . . 1 5 6 Leg 16 | . 11 24 7 26 21 . . Hover 2 | . . 2 16 . . . . Device 14 | . 14 14 8 10 14 30 29 Storage 9 | . 14 14 11 9 7 7 7 Processor 4 | . . . . 4 14 . . Protection 4 | . . . . 11 6 . . Energy Gun 5 | . 13 14 2 6 1 . . Energy Cannon 2 | . . . . . 6 6 6 Ballistic Gun 6 | . 14 11 11 6 . . . Ballistic Cannon 1 | . . . . 1 5 . . Slashing Weapon 1 | . . 2 8 . . . . Peak Build Rating 47 | 7 9 17 24 32 47 36 29 Average Rating 23 | 4 7 9 17 27 36 27 27 On Entrance 16 | . 7 9 17 18 32 18 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 30 30 40 53 59 44 37 Greatest Support 93 | 40 40 25 44 44 93 65 28 Greatest Overweight (x) 12 | 3 1 2 1 1 1 12 8 Average Overweight (x) . | . . 1 . . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 14 Most Carried 15 | 4 10 12 15 15 15 8 3 Average Carried 11 | 2 6 10 12 14 14 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 10 11 15 15 9 3 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Matter Collected 1312 | 270 137 39 254 335 102 175 . Remotely 102 | . 63 39 . . . . . Salvage Created 1923 | 30 399 18 406 492 403 175 . Parts 122 | 3 29 2 24 40 19 5 . Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . Prevented . | . . . . . . . . Parts Restored 1 | . . . . 1 . . . Broken 1 | . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Combat Hostiles Destroyed 53 | . 11 1 9 16 12 4 . Melee 6 | . . . 4 . . 2 . Guns 28 | . 11 1 3 10 3 . . Cannons 5 | . . . . . 5 . . AOE 14 | . . . 2 6 4 2 . Classes Destroyed 13 | 1 4 . 2 2 4 . . Worker 2 | . . . . . 2 . . Builder 5 | . . . 2 2 1 . . Tunneler 3 | 1 1 . . 1 . . . Hauler 2 | . 1 . 1 . . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . . 2 . . . Watcher 4 | . 1 . 1 . 2 . . Swarmer 28 | . 5 1 4 10 8 . . Grunt 14 | . 6 . 2 2 . 4 . Brawler 1 | . . . . . 1 . . Sentry 8 | . . . 3 4 1 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 10 | 1 3 1 4 10 8 2 . Combat Bots Only 10 | . 3 1 4 10 5 2 . Max Kills in Single Turn 6 | 1 1 1 2 4 6 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 3 3 2 . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Hostile Shots Fired 561 | . 101 18 65 58 241 61 17 Missed 158 | . 26 7 12 13 80 15 5 Hits 403 | . 75 11 53 45 161 46 12 Melee 13 | . . . . . 13 . . Projectile 390 | . 75 11 53 45 148 46 12 AOE 5 | . . 5 . . . . . Critical Strikes 14 | . 2 . 3 2 6 1 . Damage Taken 5642 | . 757 244 636 559 2150 736 560 Core 1115 | . 162 25 149 63 194 189 333 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . . . . 9 . . . Core Remaining (%) 68 | 100 . 25 62 88 . . . Volleys Fired 161 | 2 52 4 22 46 27 7 1 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 148 | 70 85 85 85 117 148 98 68 Shots Fired 289 | 4 103 8 33 83 48 8 2 Gun 231 | 4 103 8 31 76 9 . . Cannon 50 | . . . . 5 36 7 2 Launcher 8 | . . . 2 2 3 1 . Special . | . . . . . . . . Kinetic 154 | 2 52 4 30 54 12 . . Thermal 127 | 2 51 4 1 27 33 7 2 Explosive 8 | . . . 2 2 3 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 2 9 2 4 9 16 2 . Robot Miss Streak 8 | 1 6 3 6 8 4 2 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 191 | 2 58 3 23 62 36 7 . Core Hits 133 | 1 27 2 15 41 42 5 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 4 . 1 . 1 1 . Burn 4 | . 4 . . . . . . Destroy 1 | . . . 1 . . . . Impale 2 | . . . . . 1 1 . Melee Attacks 20 | . . . 11 . 3 6 . Impact . | . . . . . . . . Slashing 11 | . . . 11 . . . . Piercing 9 | . . . . . 3 6 . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4701 | 19 650 29 483 1281 1837 402 . Guns 1971 | 19 650 29 151 904 218 . . Cannons 741 | . . . . 95 543 103 . Explosions 1550 | . . . 92 281 991 186 . Melee 434 | . . . 236 . 85 113 . Ramming 5 | . . . 4 1 . . . Kinetic 1130 | 7 275 15 137 487 209 . . Thermal 1926 | 12 375 14 14 512 896 103 . Explosive 1206 | . . . 92 281 647 186 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 236 | . . . 236 . . . . Piercing 198 | . . . . . 85 113 . Highest Corruption 14 | . . . . . 14 14 14 Average Corruption 7 | . . . . . 4 14 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 14 12 7 Message Errors 12 | . . . . . 5 4 3 Matter Fused 8 | . . . . . 3 3 2 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . . 1 1 1 Parts Rejected 2 | . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . 1 1 . Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 164 | . . . 41 . 102 21 . Projectiles 6 | . . . . . 6 . . Explosions 109 | . . . 13 . 96 . . Melee 49 | . . . 28 . . 21 . Knockbacks 7 | . . . . 2 5 . . Impact . | . . . . . . . . Kinetic 7 | . . . . 2 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . . . 11 . 81 . . Shots 3 | . . . 1 . 2 . . Rammed 1 | . . . . . . 1 . Targets Rammed 3 | . . . 1 1 . 1 . Kicked 2 | . . . 1 1 . . . Crushed . | . . . . . . . . Highest Temperature 469 | 40 300 88 38 469 422 . 29 Average Temperature 114 | 20 81 35 6 121 167 . 18 Received Heat Transfer 1473 | . 255 . 198 252 336 432 . Effects 9 | . . . . 3 6 . . Shutdowns 7 | . . . . 3 4 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . Heat Transferred 4046 | 37 1295 37 37 1150 1305 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 92 | 100 100 100 100 76 96 . . Level 1 7 | . . . . 23 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 278 | 5 61 20 89 258 278 . . Initial 100 | . . 12 . 24 100 . . Average 55 | 1 24 2 45 69 80 . . Influence Increases 1624 | 5 297 20 278 480 454 90 . Destroy 0b10 Robot/C 1060 | . 220 20 180 320 240 80 . Destroy 0b10 Robot/NC 95 | 5 15 . 20 30 25 . . Destroy Leader 222 | . 44 . 44 70 54 10 . Successful Hack 34 | . 18 . . 16 . . . Disable Machine 105 | . . . 15 15 75 . . Destroy Structure 93 | . . . 19 14 60 . . Lose Combat Pursuer 15 | . . . . 15 . . . Influence Decreases 1624 | 5 264 53 220 316 484 212 70 Entered New Map 319 | . . 21 . 34 122 72 70 Time Decay 1085 | 5 234 32 190 272 242 110 . Lost Part 220 | . 30 . 30 10 120 30 . Squads Dispatched 8 | . 2 . . 2 4 . . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . 1 . . 2 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Distress Signals 10 | . 1 1 3 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 15 6 14 29 22 4 8 Peak Tracking Total 10 | . 5 2 4 9 10 4 4 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Traps Triggered 3 | . 1 . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Machines Disabled 8 | . . . 1 1 5 . 1 Max in Single Turn 4 | . . . 1 1 4 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Machines Accessed 13 | . 3 . 2 4 . . 4 Terminals 6 | . 3 . 1 2 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 9 . 4 13 . . 31 Successful 45 | . 5 . 2 7 . . 31 Failed 12 | . 4 . 2 6 . . . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 16 | . 8 . 2 6 . . . Terminals 19 | . 9 . 2 8 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . 3 . . 3 . . 31 Record 11 | . . . . . . . 11 Part Schematic 13 | . . . . . . . 13 Robot Schematic 4 | . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . 3 Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 3 | . 2 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . Retrieve Study 4 | . . . 2 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . Terminals 3 | . 2 . . 1 . . . Track 3 | . 2 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 7 | . 1 . 2 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 2 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Active Infowar (turns) 1570 | 11 471 . 257 . 791 40 . Sensors 906 | . . . 118 . 788 . . Terrain 179 | . . . 139 . . 40 . Seismic 482 | 11 471 . . . . . . ECM 3 | . . . . . 3 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Turns Passed 3526 | 80 582 191 481 899 892 235 166 Spaces Moved 1598 | 40 254 92 237 406 431 67 71 Core 25 | 10 . . . . . 9 6 Treads 331 | 30 159 . . . 19 58 65 Legs 1045 | . 95 80 52 406 412 . . Wheels . | . . . . . . . . Hover 197 | . . 12 185 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 147 110 110 160 160 50 Average Speed 177 | 152 164 186 148 176 178 278 229 Slowest Speed 650 | 200 190 260 190 180 240 650 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 37 27 24 44 20 12 73 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 94 | . . . 17 15 58 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 94 | . . . 17 15 58 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Total 1970 | 52 323 103 313 508 502 96 73 Wait 17 | . . . 5 5 2 5 . Move 1591 | 39 253 91 236 405 430 66 71 Hop . | . . . . . . . . Pick Up 36 | 4 6 1 7 12 6 . . Fast Attach 29 | 7 2 3 5 5 5 2 . Attach 33 | . 3 2 6 4 11 7 . Detach 8 | . . 2 2 1 2 1 . Swap 31 | . 5 . 10 10 5 1 . Drop 41 | . 2 . 8 19 11 . 1 Fire 161 | 2 52 4 22 46 27 7 1 Melee 20 | . . . 11 . 3 6 . Ram . | . . . . . . . . Kick 2 | . . . 1 1 . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 21) 188 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 486 | -10/Materials | Core integrity fell below 50% 663 | -10/Materials | Entered Mines 720 | -10/Mines | Escorted by a lone wolf Derelict 740 | -10/Mines | Learned location of Storage (-9) 812 | -10/Mines | Assembled infested the area 817 | -10/Mines | Assisted by a Guerilla fighting off Assembled 819 | -10/Mines | Discovered new exit (range 14) 854 | -10/Mines | Entered Materials 854 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 855 | -9/Materials | Lost 3 parts (1p1n1w) 1143 | -9/Materials | Build established: Scavenger-Mutant 1303 | -9/Materials | Discovered new exit (range 10) 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Utility x2 2050 | -8/Materials | Destroyed 10 combat bots 2052 | -8/Materials | Build established: Mutant 2079 | -8/Materials | Discovered new exit (range 13) 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Utility x2 3016 | -7/Factory | Garrison activated, responded to threat 3096 | -7/Factory | Discovered new exit (range 10) 3110 | -7/Factory | System corruption reached 10% 3126 | -7/Factory | Entered Lower Caves 3194 | -7/Lower Caves | Lost 13 parts (4p3n4u2w) 3201 | -7/Lower Caves | Core integrity fell below 50% 3338 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3361 | -7/Lower Caves | Entered Data Miner 3361 | -7/Data Miner | Discovered new exit (range 6) 3407 | -7/Data Miner | Met Data Miner 3460 | -7/Data Miner | Learned location of Section 7 (-2) 3460 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3503 | -7/Data Miner | Received God Mode back door access code from Data Miner 3515 | -7/Data Miner | Data Conduit disabled 3525 | -7/Data Miner | Core integrity fell below 20% 3527 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03477_ Connecting with ORACLE Interface... 03494_ System corrupted: Matter fused (-5). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\NGM7 to gain control via the back door I've installed. Now off with you. 03515_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 03515_ System corrupted: Adv. Beam Cannon misfires. 03515_ Data Conduit disabled. 03515_ Data Miner disappears through a trap door. 03517_ Imp. Cooling System destroyed. 03518_ Adv. Beam Cannon destroyed. 03518_ Imp. Terrain Scanner destroyed. 03518_ Med. Treads destroyed. 03519_ Lgt. Nuclear Core+ destroyed. 03524_ Spear destroyed. 03524_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ?????????###########?????####?#???### #????????? | | ??????"""""""""""""###### # # #?### #????????? | | ??????"""""" """"""""# # # # ## < ##????????? | | ?????""""""" g g ######???? | | ?????"""" g #???? | | ?????"""" g #???? | | ?????""" #???? | | ?????""" @ ##???? | | ?????"""" " " """"""""""""#####????? | | ?????""""" !""""###############????????? | | ?????""""" " """###??????????????????????? | | ?????""""""" "#####????????????????????????? | | ??????#####"#" "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#??## "#????????????????????????????? | | ?????????????# "#????????????????????????????? | | ????????????## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ??????????#?## ""#???????????????????????????? | | ????????"##"#"X ""#???????????????????????????? | | ????????"""""" "####????????????????????????? | | ????????#""""" X"""""????????????????????????? | | ????????###"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | | ?????????????## "##"#????????????????????????? | | ??????????????#######???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorWardroneWheel Manual? 0 Play Time 00:35:14 Cumulative 35.7 hours Start 2026.04.16 @ 10:17:32 End 2026.04.16 @ 10:57:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 61 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3592287f-053b-4d45-a5ce-b3c8d49ab646