Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.30 @ 11:41:49 Player: LegoMDS Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (166) 830 Value Destroyed (6517) 6517 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (1372) 1372 TOTAL SCORE: 18399 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 54/100 System Corruption 14% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Field Propulsion Drive > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (5) ------- Lance > --- INVENTORY (5) ---- Advanced Weight Redist. System Phase Gun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Encrypted Comm Array Advanced Targeting Computer Advanced Target Analyzer Improved Cloaking Device Layered Medium Armor Plating EM Shield > --- WEAPON ----------- Dispersion Rifle Railgun Advanced KE Penetrator Centrium Greatsword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Advanced Thermal Shield Railgun Enhanced Gauss Cannon [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . 2 . 1 . . . . . 1 Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Parts Attached 166 | 5 2 7 11 4 . 2 22 17 8 . 1 4 12 10 5 . 4 14 14 24 Power 25 | 1 . 1 2 . . 1 5 1 3 . . . 2 . 1 . . 2 3 3 Engine 11 | 1 . 1 1 . . . 2 . 2 . . . . . . . . 2 . 2 Core 11 | . . . 1 . . 1 3 1 1 . . . 2 . 1 . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 37 | 2 . 2 4 3 . . 1 5 2 . 1 . 1 3 1 . 3 . 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 12 | 2 . 2 . . . . . . . . . . . . . . . . . 8 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . Flight 23 | . . . 4 3 . . 1 5 2 . . . 1 2 1 . 3 . 1 . Utility 50 | . 1 1 2 1 . . 5 6 1 . . 3 7 3 3 . 1 7 5 4 Device 32 | . . . 2 1 . . 3 4 . . . 2 4 3 2 . 1 3 3 4 Storage 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . Processor 5 | . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Hackware 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Protection 6 | . . . . . . . 1 1 1 . . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 3 3 . . 1 11 5 2 . . 1 2 4 . . . 5 5 9 Energy Gun 15 | 1 1 1 1 . . . 3 3 . . . . . 2 . . . 1 . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . 1 1 . . 1 5 1 1 . . 1 1 1 . . . 3 2 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Launcher 4 | . . 1 . . . . . . 1 . . . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 1 Piercing Weapon 6 | . . . . . . . . 1 . . . . . . . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . 3 2 2 . . . . 3 . . 2 2 7 2 Parts Lost 74 | . . . 2 . . . 5 7 2 . . . 4 . 11 . . 1 14 28 Power 9 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . 5 Propulsion 17 | . . . . . . . . 3 . . . . . . 2 . . . 3 9 Utility 26 | . . . 1 . . . 1 2 1 . . . 2 . 6 . . 1 6 6 Weapon 22 | . . . . . . . 3 2 1 . . . 1 . 2 . . . 5 8 Highest Loss Streak 16 | . . . 2 . . . 3 5 2 . . . 3 . 9 . . 1 11 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 6 | 2 4 7 7 7 7 6 6 6 7 8 7 7 5 4 3 2 2 3 4 3 Power . | 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 2 2 1 1 . . . . 2 1 1 1 2 1 1 1 1 1 . Utility 2 | . . 1 1 2 2 2 3 4 5 6 5 4 2 1 . . . 1 1 . Weapon 1 | 1 1 2 2 2 2 2 2 1 . . . 1 1 . . 1 . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 4 5 . 1 1 2 2 . 2 2 . . . 1 . . . 1 2 Power 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . Utility 8 | . . 1 . . 1 . 2 1 . 2 1 . . . . . . . . . Weapon 10 | . 1 . 5 . . 1 . 1 . . . . . . . . . . . 2 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 98 95 98 100 100 97 94 98 92 92 77 80 90 75 68 68 84 77 54 Engine 2 | . 14 13 2 . . . . . . 7 7 5 1 . . . . 5 3 . Core 5 | . . . 7 11 11 11 8 7 6 . . . 6 10 9 10 10 4 . . Leg 6 | . 28 28 21 6 . . . . . . . . . . . . . . . 7 Flight 19 | . . . 9 27 33 33 27 28 30 30 30 23 23 24 20 21 20 21 18 6 Device 15 | . . . 10 11 11 11 16 22 23 23 23 17 18 21 22 21 21 21 18 15 Storage 7 | . 12 14 11 10 11 11 9 7 7 7 7 5 2 . 2 5 5 5 . . Processor 6 | . . 13 11 11 11 11 9 1 . . . 4 5 5 5 5 5 6 9 7 Protection 2 | . . . . . . . . 4 6 7 7 5 5 5 . . . 2 3 . Energy Gun 4 | . 14 14 3 . . . 2 2 6 . . . . 3 2 . . 5 3 4 Energy Cannon 1 | . . . 5 11 11 2 . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 5 10 11 11 19 17 10 6 7 7 6 5 8 4 . . 4 8 2 Slashing Weapon 1 | . . . . . . . 3 . . . . . . 2 5 5 5 5 3 . Piercing Weapon 2 | . . . . . . . . 5 7 7 7 5 5 2 . . . . . 3 Peak Build Rating 133 | 5 6 18 22 21 22 22 40 46 61 61 61 70 83 104 104 76 97 113 133 118 Average Rating 47 | 3 5 15 18 20 21 22 31 39 49 60 60 63 72 88 84 76 81 100 116 84 On Entrance 48 | . 5 6 17 18 21 22 22 33 46 61 61 61 63 63 104 76 76 97 113 55 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 8 14 20 21 18 17 17 26 26 32 30 30 30 40 38 38 18 26 47 57 60 Greatest Support 137 | 20 20 30 30 30 21 21 24 28 35 31 31 35 35 41 45 34 42 42 52 137 Greatest Overweight (x) 5 | . . . 3 . . 5 1 1 2 . 1 . 1 . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 5 7 8 8 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 6 8 8 8 8 8 8 8 8 8 8 8 8 5 5 2 5 5 5 5 Average Carried 6 | 2 4 7 7 7 7 7 7 7 7 7 7 6 5 4 3 2 3 3 4 3 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 6 8 8 8 8 8 8 8 8 8 8 7 5 5 2 2 3 5 5 3 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Mutant 20% | Sprinter 10% | Scavenger-Sprinter 6% | Machinist-Sprinter 5% | Skirmisher 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Machinist-Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Derelict-Gunner | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Matter Collected 4308 | 210 90 123 423 60 . 164 1049 435 278 10 20 . 145 205 105 . . 340 250 401 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6978 | . 103 25 1011 . . 179 1158 771 685 . . . 474 436 166 . . 525 534 911 Parts 398 | . 4 5 63 . . 10 71 47 41 . . . 34 14 10 . . 29 38 32 Haulers Intercepted 15 | . . . 2 . . . 4 2 1 . . . . 3 . . . . 2 1 Recyclers Shooed 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . 15 . . 27 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 128 | . 2 5 17 . . 6 27 13 11 . . . 8 1 5 . . 11 4 18 Melee 11 | . . . . . . . 1 4 2 . . . 1 . 1 . . . . 2 Guns 86 | . 1 1 14 . . 5 19 8 9 . . . 7 1 4 . . 11 4 2 Cannons 12 | . . . 3 . . 1 6 . . . . . . . . . . . . 2 AOE 18 | . . 4 . . . . 1 1 . . . . . . . . . . . 12 Classes Destroyed 19 | . 2 2 5 . . . 4 . 2 . . . 3 . . . . 1 . . Worker 6 | . . . . . . . 2 1 1 . . . . . . . . . 1 1 Builder 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Hauler 15 | . . . 2 . . . 4 2 1 . . . . 3 . . . . 2 1 Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . Watcher 11 | . 1 . 2 . . . 5 . 1 . . . . 1 . . . . . 1 Swarmer 28 | . . 3 . . . 3 12 1 . . . . . . 4 . . 5 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . Grunt 47 | . 2 . 9 . . 2 7 8 5 . . . 2 . . . . 3 . 9 Brawler 5 | . . . 2 . . 1 . 1 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 22 | . . . 6 . . . 7 2 2 . . . . 1 1 . . 1 1 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . . 2 . . . . . . . . . 3 6 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 2 11 . . 3 8 6 6 . . . 8 1 2 . . 5 4 10 Combat Bots Only 9 | . 2 2 7 . . 3 6 4 5 . . . 8 1 2 . . 5 2 9 Max Kills in Single Turn 4 | . 1 2 2 . . 1 2 1 2 . . . 1 1 1 . . 1 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 1 . . . . . . . . . . . 3 Melee 1 | . . . . . . . 1 1 1 . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1285 | . 12 7 81 . . 17 157 77 116 . . . 39 2 151 6 . 55 149 416 Missed 524 | . 4 4 21 . . 4 69 27 48 . . . 13 1 79 5 . 33 61 155 Deflected 9 | . . . . . . . . . . . . . . . . . . . . 9 Hits 761 | . 8 3 60 . . 13 88 50 68 . . . 26 1 72 1 . 22 88 261 Melee 12 | . . . 2 . . . . 5 3 . . . 2 . . . . . . . Projectile 749 | . 8 3 58 . . 13 88 45 65 . . . 24 1 72 1 . 22 88 261 AOE 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Critical Strikes 37 | . . . 2 . . . 5 2 2 . . . 1 . 3 1 . . 2 19 Actively Blocked 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Part Disruptions 6 | . . . . . . . . . . . . . 1 . . . . . . 5 Damage Taken 11068 | . 88 56 597 . . 207 894 621 641 . . . 612 20 955 16 . 358 1562 4441 Core 2695 | . . 10 106 . . 143 198 116 86 . . . 124 . 210 . . 57 188 1457 Absorbed by Shields 54 | . . . . . . . . . . . . . . . 54 . . . . . Redirected to Shielding 100 | . . . . . . . . . 14 . . . 69 . 17 . . . . . Ignored by Resistances 3800 | . 27 16 177 . . 38 264 180 197 . . . 165 5 294 5 . 100 503 1829 Regen/Repaired (Parts) 126 | . . . 12 . . . . 76 . . . . . . . . . . . 38 Core Remaining (%) 76 | 100 . 96 . . . 37 64 . . . 71 . 87 . . . . 69 85 . Volleys Fired 317 | . 10 5 59 . . 13 90 30 35 . . . 3 5 14 . . 16 8 29 Largest 4 | . 2 2 2 . . 2 3 2 2 . . . 1 3 3 . . 3 3 4 Hottest 304 | . 70 86 91 . . 91 101 108 108 . . . 24 76 85 . . 158 158 304 Shots Fired 669 | . 20 10 113 . . 22 184 67 66 . . . 34 9 32 . . 43 24 45 Gun 600 | . 20 6 99 . . 17 152 67 66 . . . 33 9 32 . . 43 24 32 Cannon 58 | . . . 14 . . 5 32 . . . . . . . . . . . . 7 Launcher 11 | . . 4 . . . . . . . . . . 1 . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 499 | . 10 1 59 . . 17 169 61 56 . . . 33 7 20 . . 27 16 23 Thermal 159 | . 10 5 54 . . 5 15 6 10 . . . . 2 12 . . 16 8 16 Explosive 11 | . . 4 . . . . . . . . . . 1 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 8 3 26 . . 10 34 13 13 . . . 24 27 11 . . 16 22 29 Robot Miss Streak 7 | . 1 1 1 . . 2 7 3 1 . . . 1 1 1 . . 3 . 1 Penetration Max 3 | . . . . . . . 1 1 1 . . . . . 1 . . 1 3 . Secondary Targets 13 | . . . 3 . . . . . 1 . . . . . 2 . . 7 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . . 1 . . 1 . . Autonomous 70 | . . . . . . . 3 16 20 . . . 31 . . . . . . . Shots Hit Robots 576 | . 16 4 96 . . 15 144 63 70 . . . 35 11 29 . . 32 24 37 Core Hits 320 | . 4 6 38 . . 8 87 27 40 . . . 19 11 8 . . 21 16 35 Critical Kills 12 | . . . . . . . . 1 1 . . . . . . . . 6 4 . Critical Parts Destroyed 10 | . . . 1 . . . . 1 . . . . . . . . . 3 3 2 Critical Strikes 38 | . 1 . 4 . . . 2 3 2 . . . . 1 2 . . 10 9 4 Burn 6 | . 1 . 3 . . . . . . . . . . . 1 . . . . 1 Destroy 23 | . . . 1 . . . . 2 1 . . . . . . . . 10 7 2 Sever 5 | . . . . . . . 2 . . . . . . . 1 . . . 2 . Impale 4 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 Melee Attacks 111 | . . . . . . . 7 9 19 . . . 3 12 20 . . . 18 23 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . 7 . . . . . . 8 20 . . . 18 . Piercing 58 | . . . . . . . . 9 19 . . . 3 4 . . . . . 23 Sneak Attacks 6 | . . . . . . . 1 1 1 . . . . 2 . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17275 | . 201 256 1568 . . 264 2894 1582 2094 . . . 1143 338 845 . . 507 1114 4469 Guns 10101 | . 201 31 1322 . . 181 1843 1217 1723 . . . 931 165 675 . . 507 646 659 Cannons 1309 | . . . 246 . . 83 643 . . . . . 17 . . . . . . 320 Explosions 4118 | . . 225 . . . . 239 125 . . . . 103 . . . . . 75 3351 Melee 1736 | . . . . . . . 169 240 371 . . . 92 173 170 . . . 393 128 Ramming 11 | . . . . . . . . . . . . . . . . . . . . 11 Kinetic 8644 | . 87 16 767 . . 181 2306 1103 1453 . . . 931 141 458 . . 183 388 630 Thermal 3113 | . 114 15 801 . . 83 419 239 270 . . . . 24 217 . . 324 258 349 Explosive 3754 | . . 225 . . . . . . . . . . 103 . . . . . 75 3351 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 17 | . . . . . . . . . . . . . 17 . . . . . . . Slashing 732 | . . . . . . . 169 . . . . . . . 170 . . . 393 . Piercing 1004 | . . . . . . . . 240 371 . . . 92 173 . . . . . 128 Highest Corruption 14 | . . . 2 2 2 2 . 2 2 2 . . . . . . . . 4 14 Average Corruption 2 | . . . 2 2 2 2 . 2 2 2 . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . 8 2 2 3 . 11 11 . . . . . . . . . 2 7 Message Errors 8 | . . . 1 1 1 . . 3 2 . . . . . . . . . . . Matter Fused 10 | . . . 2 . . 1 . 3 2 . . . . . . . . . . 2 Heat Flow Errors 7 | . . . . . 1 1 . 1 1 . . . . . . . . . 1 2 Energy Discharges 9 | . . . 2 1 . 1 . . 3 . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . 1 . . . . 3 . . . . . . . . . . . 1 Data Loss (major) 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 501 | . . 7 . . . . . . 11 . . . . . . . . . 1 482 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 489 | . . 7 . . . . . . . . . . . . . . . . . 482 Melee 12 | . . . . . . . . . 11 . . . . . . . . . 1 . Knockbacks 21 | . . . . . . . 15 . . . . . 1 . . . . . . 5 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 17 | . . . . . . . 13 . . . . . . . . . . . . 4 Secondary 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Self-Inflicted Damage 254 | . . 24 . . . . 47 . . . . . . . . . . . 78 105 Shots 6 | . . 2 . . . . 1 . . . . . . . . . . . 1 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 147 60 241 . 105 550 90 2 55 . . . . . . 7 . 18 146 314 Average Temperature 74 | . 73 23 68 . 55 205 28 2 31 . . . . . . 7 . 11 41 90 Received Heat Transfer 2688 | . 66 . 327 . . 90 414 276 312 . . . 90 9 228 37 . 42 63 734 Effects 9 | . . . . . . 9 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . 15 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . . . . . . . . . 1 . . . . . Heat Transferred 5903 | . 407 37 2072 . . 148 483 400 472 . . . . 50 550 . . 470 296 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . . . . . . . . 1 1 Low Security (%) 78 | 100 100 100 93 100 . 100 20 52 100 100 . 100 100 100 . . . . 99 86 Level 1 21 | . . . 6 . . . 79 47 . . . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 397 | . 47 53 222 . . 60 397 277 140 42 . . 178 76 . . . . 203 240 Initial 146 | . . . . . . . 3 146 62 42 . . . 76 . . . . 100 81 Average 106 | . 10 5 79 . . 27 282 174 28 22 . . 130 58 . . . . 109 102 Influence Increases 4851 | . 63 96 529 . . 140 926 630 343 . . . 208 110 370 45 . 230 388 773 Destroy 0b10 Robot/C 2460 | . 40 60 340 . . 120 540 260 200 . . . 160 20 100 . . 180 80 360 Destroy 0b10 Robot/NC 215 | . 5 . 35 . . . 70 20 20 . . . . 20 . . . 10 20 15 Destroy Leader 582 | . 12 . 108 . . 20 158 54 64 . . . 20 18 . . . 10 34 84 Allied During Kill 2 | . . . . . . . . . 2 . . . . . . . . . . . Successful Hack 127 | . 6 . 6 . . . 11 43 9 . . . . 10 . . . . 22 20 Disable Machine 171 | . . 9 9 . . . 36 45 36 . . . 9 . . . . . 9 18 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 349 | . . 27 1 . . . 36 28 12 . . . 4 12 . . . . 28 201 Partial Spotted 105 | . . . . . . . 45 . . . . . . 30 . . . . 15 15 Lose Combat Pursuer 690 | . . . 30 . . . 30 30 . . . . 15 . 270 45 . 30 180 60 Influence Decreases 4718 | . 63 96 529 . . 130 559 847 373 128 2 . 40 222 276 83 112 60 390 808 Entered New Map 856 | . . . . . . . 7 231 98 88 2 . . 92 26 43 112 . 70 87 Time Decay 3156 | . 63 96 509 . . 130 502 570 225 40 . . . 130 160 40 . 60 180 451 Lost Part 676 | . . . 20 . . . 50 46 20 . . . 40 . 90 . . . 140 270 Lost Ally 30 | . . . . . . . . . 30 . . . . . . . . . . . Squads Dispatched 35 | . . . 1 . . . 2 9 7 . . 1 2 3 . . . . 4 6 Investigation 13 | . . . 1 . . . 1 3 2 . . 1 . 2 . . . . 1 2 Extermination 9 | . . . . . . . . 2 3 . . . . . . . . . 1 3 Reinforcement 7 | . . . . . . . . 2 . . . . 2 1 . . . . 1 1 Assault 3 | . . . . . . . . 1 2 . . . . . . . . . . . Garrison 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Distress Signals 15 | . . . 1 . . . 2 2 2 . . . . . . . . . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 3 8 22 . . 4 41 19 27 . . . 10 4 25 3 . 12 22 43 Peak Tracking Total 17 | . 2 9 8 . . 3 6 5 11 . . . 7 5 17 3 . 5 12 11 Tactical Retreats 27 | . . 1 2 . . . 1 2 . . . . 1 . 5 1 . 2 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Traps Triggered 6 | . . . 1 . . . . 4 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Disabled 21 | . . 1 1 . . . 4 6 4 . . . 1 . 1 . . . 1 2 Max in Single Turn 5 | . . 1 1 . . . 1 5 1 . . . 1 . 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Accessed 64 | . 1 . 7 . 5 . 9 12 6 2 1 2 . 4 1 . 6 . 4 4 Terminals 36 | . 1 . 4 . . . 7 6 6 1 . 1 . 3 1 . . . 3 3 Fabricators 5 | . . . . . . . . 3 . . . 1 . 1 . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycling Units 4 | . . . 2 . . . . . . 1 . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Total Hacks 161 | . 3 . 13 . 10 . 29 32 12 4 2 4 . 8 7 . 19 . 8 10 Successful 110 | . 2 . 10 . 10 . 22 20 3 3 2 2 . 3 7 . 19 . 2 5 Failed 51 | . 1 . 3 . . . 7 12 9 1 . 2 . 5 . . . . 6 5 Catastrophic 6 | . . . . . . . 1 2 . . . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 2 . . . 1 . 4 2 4 . . . . 2 . . . . . . Terminals 73 | . 3 . 6 . . . 15 10 12 3 . 1 . 5 7 . . . 6 5 Fabricators 14 | . . . . . . . . 8 . . . 3 . 3 . . . . . . Repair Stations 16 | . . . 2 . . . . 9 . . . . . . . . . . . 5 Recycling Units 8 | . . . 5 . . . . . . 1 . . . . . . . . 2 . Scanalyzers 15 | . . . . . . . 13 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . . . . . Terminal Hacks 67 | . 2 . 4 . 10 . 8 4 3 2 2 1 . 2 7 . 19 . 2 1 Record 27 | . . . . . 9 . 1 . . . 2 . . 1 7 . 7 . . . Part Schematic 7 | . . . . . . . . 3 . . . . . . . . 4 . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . . . . 4 . 1 . Prototype ID Bank 8 | . 1 . . . . . 1 1 . 1 . . . . . . 4 . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . . 1 . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 7 . . . 1 . 1 . . . . . . Load Schematic 5 | . . . . . . . . 3 . . . 1 . 1 . . . . . . Build 4 | . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 13 | . . . 2 . . . . 7 . . . . . . . . . . . 4 Scan Component 7 | . . . 1 . . . . 4 . . . . . . . . . . . 2 Repair 6 | . . . 1 . . . . 3 . . . . . . . . . . . 2 Recycling Unit Hacks 5 | . . . 4 . . . . . . 1 . . . . . . . . . . Report Inventory 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 13 2 . . . . . . . . . . . . Insert Component 7 | . . . . . . . 6 1 . . . . . . . . . . . . Analyze 8 | . . . . . . . 7 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 3 . . . 4 9 4 1 . 1 . 4 1 . . . 4 4 Full Trace Events 13 | . . . . . . . 1 3 2 . . 1 . 2 1 . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 6 4 . . . . . . . . 4 . . . Parts Built 6 | . . . . . . . . 6 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . . . . . 316 . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . 3 . . . . . . . . . . . 1 Time 324 | . . . 32 . . . . 131 . . . . . . . . . . . 161 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 6 1 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 6 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Total Allies 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . 1 . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . 31 . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 31 . . . . . . . . . . . Initial Warlord ECA Mod 58 | . . . . . . . . . . . . . . 9 9 9 9 8 8 6 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . . . . . . Total Damage 202 | . . . . . . . . . 202 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 1293 | . . . 999 31 . . . . . . . . 1 . 5 . . . 211 46 Structural 1030 | . . . 999 31 . . . . . . . . . . . . . . . . Cloaking 211 | . . . . . . . . . . . . . . . . . . . 211 . ECM 52 | . . . . . . . . . . . . . 1 . 5 . . . . 46 Robot Analysis Total 6 | . . . . . . . 1 . . . . . . . . . 4 . 1 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Turns Passed 8764 | 56 244 706 1204 108 165 283 1030 1166 857 95 302 76 116 261 352 94 62 296 360 931 Spaces Moved 10317 | 41 158 481 765 210 477 590 1258 1010 353 282 748 113 151 525 713 322 169 749 490 712 Core 129 | 13 . . 4 . . 7 . . . . . . . . . . . . . 105 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1574 | 28 158 481 758 17 . . . . . . . . . . . . . . . 132 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8614 | . . . 3 193 477 583 1258 1010 353 282 748 113 151 525 713 322 169 749 490 475 Fastest Speed 15 | 50 120 120 34 34 34 34 32 23 20 26 26 20 20 23 21 29 27 27 15 21 Average Speed 46 | 97 120 120 120 40 34 40 36 37 26 26 26 25 45 23 28 29 28 27 41 60 Slowest Speed 300 | 120 120 120 200 120 34 300 107 106 162 26 94 26 91 28 120 29 34 99 99 150 Overloaded Moves 393 | . . . . . . . . 4 7 . . 18 65 . 79 . . . 100 120 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 4 7 1 2 . . . . 4 3 . . . 3 . Potential Cave-ins 42 | . . . . . . . . . . . . . . 2 8 . . . 15 17 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 23 70 40 50 92 88 86 27 56 55 54 4 95 14 79 53 62 86 21 19 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 2 . 3 . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 17 | . . 1 . 1 . 2 . . . . 5 . . . 3 . . 5 . . Spaces Dug 99 | . . 19 . . . . 3 1 . . . . . 9 15 . . . 14 38 Terrain Destroyed 246 | . . 36 . . . . 35 26 12 . . . 2 9 15 . . 1 21 89 Melee 62 | . . . . . . . 3 1 . . . . . 9 15 . . . 14 20 Projectile 19 | . . . . . . . 2 3 12 . . . . . . . . 1 . 1 AOE 165 | . . 36 . . . . 30 22 . . . . 2 . . . . . 7 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Res Res Total 13516 | 57 193 604 953 231 480 613 1640 1732 1039 304 855 162 191 631 799 321 184 808 596 1123 Wait 2247 | 4 14 92 75 9 . 5 218 632 609 16 100 41 9 67 42 . . 6 18 290 Move 10254 | 40 157 480 764 209 476 582 1243 1007 349 281 747 113 150 516 708 321 168 748 483 712 Hop 20 | . . . . . . 3 7 1 1 . . . . 4 1 . . . 3 . Pick Up 149 | 8 7 10 19 2 2 3 14 14 3 3 2 1 5 4 4 . 7 14 14 13 Fast Attach 68 | . . . 3 3 . . 8 9 6 . 2 . 3 9 1 . . 1 10 13 Attach 119 | 5 1 4 11 2 . 1 8 12 2 . . 4 9 4 6 . 5 9 14 22 Detach 26 | . . . 1 . . . 3 2 . . . 2 2 . 1 . . 1 4 10 Swap 54 | . 1 4 4 1 . 2 13 5 4 1 . . 2 2 . . . 6 4 5 Drop 139 | . 3 9 17 5 2 4 20 11 11 3 4 1 5 8 2 . 4 7 20 3 Fire 317 | . 10 5 59 . . 13 90 30 35 . . . 3 5 14 . . 16 8 29 Melee 111 | . . . . . . . 7 9 19 . . . 3 12 20 . . . 18 23 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned Materials terminal intel 315 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 497 | -10/Mines | Assembled infested the area 502 | -10/Mines | Assisted by a Guerilla fighting off Assembled 714 | -10/Mines | Build established: Scavenger-Mutant 989 | -10/Mines | Discovered new exit (range 13) 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Loaded intel: 11 terminal locations 1397 | -9/Materials | Destroyed 7 combat bots 1490 | -9/Materials | Repaired Weight Redist. System? 1663 | -9/Materials | Identified exit to Mines 1719 | -9/Materials | Discovered new exit (range 16) 2211 | -9/Materials | Entered Mines 2229 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2246 | -9/Mines | Found Scrap Suit 2265 | -9/Mines | Received a Mining Laser from a helpful Derelict 2281 | -9/Mines | Learned Materials trap positions 2285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2317 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Entered Exiles 2325 | -9/Exiles | Discovered new exit (range 15) 2334 | -9/Exiles | Met 8R-AWN 2339 | -9/Exiles | Met EX-HEX 2349 | -9/Exiles | Met EX-BIN 2354 | -9/Exiles | Aligned with FarCom system 2355 | -9/Exiles | Given EX-Vault access code 2372 | -9/Exiles | Opened EX-Vault 2377 | -9/Exiles | Found AWS/Gauss 2384 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2395 | -9/Exiles | Met EX-DEC 2434 | -9/Exiles | Visited The Gauntlet 2480 | -9/Exiles | Discovered new exit (range 14) 2484 | -9/Exiles | Left Exiles lab with AWS/Gauss 2484 | -9/Exiles | Entered Mines 2497 | -8/Mines | Core integrity fell below 50% 2559 | -8/Mines | Build established: Mutant 2765 | -8/Mines | Discovered new exit (range 6) 2767 | -8/Mines | Entered Materials 2767 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2768 | -8/Materials | Loaded intel: 21 trap records 2852 | -8/Materials | Garrison activated, responded to threat 2891 | -8/Materials | Lost 3 parts (1p1u1w) 3091 | -8/Materials | Discovered new exit (range 15) 3188 | -8/Materials | Discovered new exit (range 15) 3288 | -8/Materials | Build established: Skirmisher 3797 | -8/Materials | Identified exit to Factory 3797 | -8/Materials | Entered Factory 3797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -7/Factory | Fabricated VTOL Module (x2) 3925 | -7/Factory | Fabricated Spear (x2) 3949 | -7/Factory | Build established: Sprinter 4060 | -7/Factory | Allied Derelicts emerged from ambush trap array 4101 | -7/Factory | Garrison activated, responded to threat 4164 | -7/Factory | Lost 3 allies 4165 | -7/Factory | Lost 5 parts (2n2u1w) 4406 | -7/Factory | Repaired Adv. Weight Redist. System 4509 | -7/Factory | Repaired Broken Spear 4543 | -7/Factory | Repaired VTOL Module 4638 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4817 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4960 | -7/Factory | Discovered new exit (range 10) 4963 | -7/Factory | Entered Storage 4979 | -7/Storage | Found Prototype Launcher 4979 | -7/Storage | Identified Gui. Missile Launcher 5120 | -7/Storage | Build established: Machinist-Sprinter 5399 | -7/Storage | Met a pair of Derelict thieves 5418 | -7/Storage | Allied Derelicts emerged from ambush trap array 5668 | -7/Storage | Lost 4 allies 5749 | -7/Storage | Discovered new exit (range 16) 5818 | -7/Storage | Used back door to open Recycling access 5818 | -7/Storage | Discovered new exit (range 5) 5820 | -7/Storage | Entered Recycling 5891 | -7/Recycling | Build established: Sprinter 5900 | -7/Recycling | Discovered new exit (range 5) 5908 | -7/Recycling | Scanned before Scraplab entrance 5911 | -7/Recycling | Entered Scraplab 5914 | -7/Recycling | Discovered new exit (range 3) 5915 | -7/Recycling | Entered Scraptown 5915 | -7/Scraptown | System corruption cleaned by C-Scrubber 5981 | -7/Scraptown | Discovered new exit (range 13) 5992 | -7/Scraptown | Visited IN-MT5's Study 5999 | -7/Scraptown | Visited Cyclists 6015 | -7/Scraptown | Visited Junk Repository 6040 | -7/Scraptown | Visited Science Testing Area 6047 | -7/Scraptown | Visited Awakened 6052 | -7/Scraptown | Turned away by UFD registrar 6056 | -7/Scraptown | Visited Comm Corps 6077 | -7/Scraptown | Visited Fellowship of the Rings 6217 | -7/Scraptown | Entered Factory 6217 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6293 | -5/Factory | Identified exit to DSF 6293 | -5/Factory | Entered DSF 6312 | -5/DSF | Discovered new exit (range 15) 6319 | -5/DSF | Additional patrols routed to DSF 6374 | -5/DSF | Destroyed 8 combat bots 6381 | -5/DSF | Lost 3 parts (1p2u) 6385 | -5/DSF | Sterilization system engaged 6405 | -5/DSF | Ambient heat levels rising (+10) 6409 | -5/DSF | Entered Factory 6409 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6416 | -4/Factory | Discovered new exit (range 14) 6571 | -4/Factory | Discovered new exit (range 10) 6670 | -4/Factory | Entered Upper Caves 6676 | -4/Upper Caves | Met a Warlord Commander 6678 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6681 | -4/Upper Caves | Found Encrypted Comm Array 6727 | -4/Upper Caves | Attracted the attention of an 0b10 base 6734 | -4/Upper Caves | Learned Research non-interactive machine intel 6741 | -4/Upper Caves | Learned Research emergency access door positions 6741 | -4/Upper Caves | Learned Research trap positions 6741 | -4/Upper Caves | Learned 8 Research zone layouts 6741 | -4/Upper Caves | Learned 8 Factory zone layouts 6775 | -4/Upper Caves | Learned 8 Research zone layouts 6822 | -4/Upper Caves | Lost 9 parts (1p2n5u1w) 6924 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7002 | -4/Upper Caves | Discovered new exit (range 9) 7004 | -4/Upper Caves | Encountered a Warlord checkpoint 7022 | -4/Upper Caves | Entered another Upper Caves area 7075 | -4/Upper Caves | Identified exit to Research 7090 | -4/Upper Caves | Build established: Scavenger-Sprinter 7104 | -4/Upper Caves | Discovered new exit (range 5) 7116 | -4/Upper Caves | Entered Zhirov 7116 | -4/Zhirov | Discovered new exit (range 3) 7122 | -4/Zhirov | Met Zhirov 7128 | -4/Zhirov | Learned location of Quarantine (-2) 7128 | -4/Zhirov | Learned location of Testing (-3) 7128 | -4/Zhirov | Learned location of Command (-1) 7133 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7139 | -4/Zhirov | Found Alien Artifact 7144 | -4/Zhirov | Found Alien Artifact 7178 | -4/Zhirov | Entered Proximity Caves 7258 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7258 | -3/Proximity Caves | Warped through subspace 7259 | -3/Proximity Caves | Identified Integrated Dissipator 7259 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 7293 | -3/Proximity Caves | Found DCF Scrap (11 items) 7413 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7445 | -3/Proximity Caves | Discovered exit to Research (range 5) 7474 | -3/Proximity Caves | Entered Research 7474 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7475 | -3/Research | Identified exit to Testing 7477 | -3/Research | Loaded intel: 79 trap records 7479 | -3/Research | Loaded intel: 50 non-interactive machine locations 7552 | -3/Research | Spotted B-86 Titan 7600 | -3/Research | Joined by Warlord Ghost squad 7701 | -3/Research | Garrison activated, responded to threat 7814 | -3/Research | Found Prototype Device 7814 | -3/Research | Identified Adv. EM Shield 7830 | -3/Research | Discovered new exit (range 15) 7834 | -3/Research | Entered another Research area 7834 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -2/Research | Lost 11 parts (2n5u4w) 7864 | -2/Research | Spotted B-90 Cyclops 7872 | -2/Research | Found Prototype Device 7872 | -2/Research | Identified Exp. ECM Suite 7976 | -2/Research | Identified exit to Access 7991 | -2/Research | Found Prototype Launcher 7991 | -2/Research | Identified Ragnarok Missile Launcher 8026 | -2/Research | Crushed by falling debris 8217 | -2/Research | Repaired Exp. ECM Suite 8398 | -2/Research | Destroyed 9 combat bots 8407 | -2/Research | Lost 10 parts (3p3n1u3w) 8688 | -2/Research | System corruption reached 10% 8709 | -2/Research | Core integrity fell below 50% 8745 | -2/Research | Core integrity fell below 20% 8765 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Encrypted Comm Array destroyed. Exp. ECM Suite destroyed. System corrupted: Heat flow error (+271). Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slug penetrates Wall. Slug penetrates P-80 Master. W-44 Eye distress signal alerts nearby ally. Slug penetrates P-80 Master. Penetrated by Slug. P-80 Master destroyed. Penetrated by Slug. P-80 Master resets G-73 Enforcer, system corruption cleaned. Door malfunctions. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates G-73 Enforcer. System corrupted: Heat flow error (+263). P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ##???????????????? | | ???????????????????????? #######?????????? | | ????????????????????????? ?????????? | | ???????????????g????????? ?????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ???????????? | | ?????????????????########## """????? ?????? | | ?????????????????# # = ""F?? ?????? | | ?????????????????# # % "" #????? | | ?????????????????# @# ! """ ?????? | | ?????????????????# =p# """ #????? | | ?????????????????# p[!g #????? | | ?????????????????# #g #????? | | ?????????????????# #h #????? | | ?????????????????# # ###???????? | | ?????????????????# ### ########?????????? | | ?????????????????##########?# #????????????????? | | ????????????????????????????# h #????????????????? | | ?????????????????????######## ########?????????? | | ?????????????????????# # # !#?????????? | | ?????????????????????# # # #?????????? | | ?????????????????????# # # #?????????? | | ?????????????????????# / / #?????????? | | ?????????????????????# # # #######???? | | ?????????????????????# # h# + ##### | | ?????????????????????###+####|! ######## | | ?????????????????????# #%= #??????# | | ?????????????????????# +![ #??????# | | ?????????????????????# # #??????# | | ?????????????????????# # ######## | | ?????????????????????# # | | ?????????????????????# # ### | | ?????????????????????######## #?? | | ????????????????????????????# +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 37 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 ECM Strength 3 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Cloaking Device | -7/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Spear | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Weight Redist. System | 45% | -9/Materials Adv. Weight Redist. System | 29% | -7/Factory Spear | 12% | -7/Factory | Broken VTOL Module | 4% | -7/Factory Exp. ECM Suite | 5% | -2/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Cya! Ooh, Shiny! Whoosh! Challenges ------------ None Game ------ Seed LauncherHugeRedirector Manual? 0 Play Time 02:41:44 Cumulative 76.8 hours Start 2025.05.30 @ 09:01:44 End 2025.05.30 @ 11:41:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 13 Adventurer 83 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e27c1f48-1eba-43e8-819f-da6b7b2f5b98