Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.18 @ 16:40:15 Player: Gder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (314) 1570 Value Destroyed (11951) 11951 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1916) 1916 TOTAL SCORE: 21777 Bonus ------- High Alert Combat Kills 1331 Follower Combat Kills 629 Friendly Fire -44 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 87/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced EM Shield Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Matter Compressor Structural Scanner Precision Energy Filter Improved Kinecellerator Advanced Transmission Jammer Graphene Brace Advanced Point Defense System > --- WEAPON ----------- Proton Cannon Coil Gun Railgun Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced EM Shield Proton Cannon Proton Cannon Proton Cannon Enhanced Gauss Cannon Neutron Missile Launcher Phasing Sabre [Rating: 121] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . 1 . . Utility 7 | . . 2 1 1 . . 2 . . . . 1 . . Weapon 2 | . . . 1 1 . . . . . . . . . . Parts Attached 158 | 7 2 16 9 10 11 18 3 1 18 . 1 10 14 38 Power 12 | 1 1 2 2 . 1 1 . . 1 . . 2 1 . Engine 7 | 1 1 2 1 . 1 1 . . . . . . . . Core 2 | . . . 1 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . 2 1 . Propulsion 27 | 2 . 2 1 1 4 4 . . 2 . . 1 3 7 Treads 17 | . . . . . . 4 . . 2 . . 1 3 7 Leg . | . . . . . . . . . . . . . . . Wheel 10 | 2 . 2 1 1 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 67 | 2 1 8 5 5 1 7 2 1 8 . 1 2 6 18 Device 31 | 1 1 1 1 3 . 2 1 1 7 . . . . 13 Storage 6 | 1 . 3 . . . . . . . . . . . 2 Processor 14 | . . 3 2 1 . 5 1 . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 15 | . . 1 2 1 1 . . . 1 . . 1 6 2 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 . 4 1 4 5 6 1 . 7 . . 5 4 13 Energy Gun 4 | 2 . 2 . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 1 . . 1 . . . . 7 Ballistic Gun 18 | . . 2 1 2 2 2 . . 2 . . 2 2 3 Ballistic Cannon 16 | . . . . 1 2 2 1 . 4 . . 3 2 1 Launcher 4 | . . . . 1 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 2 . . . . 1 . . 1 . 2 Parts Lost 45 | . . 2 1 . 4 2 . . 4 . . 3 7 22 Power 3 | . . . . . 1 . . . 1 . . . 1 . Propulsion 11 | . . 1 . . 2 . . . . . . . 3 5 Utility 15 | . . 1 1 . 1 . . . 1 . . 2 2 7 Weapon 16 | . . . . . . 2 . . 2 . . 1 1 10 Highest Loss Streak 7 | . . 1 1 . 2 1 . . 2 . . 2 7 7 To Critical Strikes 4 | . . . . . . . . . 2 . . . 2 . Average Backups 16 | 2 7 11 19 19 19 18 18 18 18 16 16 17 9 7 Power 1 | . 1 1 2 2 1 1 1 1 . . . . 1 1 Propulsion 3 | . 1 1 5 5 4 2 2 2 3 5 5 4 1 . Utility 6 | . . 3 6 7 8 9 8 8 7 7 7 5 1 1 Weapon 5 | . 4 5 5 4 5 6 7 7 6 4 4 7 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . 1 9 7 2 3 6 . . 4 . . 4 8 3 Power 5 | . . 2 . . . . . . . . . 1 2 . Propulsion 11 | . 1 1 3 . . . . . 3 . . . 2 1 Utility 12 | . . . 1 . 3 5 . . 1 . . . 2 . Weapon 19 | . . 6 3 2 . 1 . . . . . 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 97 97 98 99 99 99 100 99 100 100 99 63 80 Engine 5 | . 14 11 8 7 7 6 5 5 4 . . . . . Treads 16 | . . . . . . 25 23 23 22 23 23 26 12 13 Wheel 4 | . 28 21 17 15 14 . . . . . . . . . Device 12 | . 14 10 10 16 11 5 10 11 15 11 11 15 5 24 Storage 6 | . 14 13 9 7 7 6 5 5 5 5 5 5 4 9 Processor 18 | . . 10 18 15 23 24 28 29 24 23 23 21 3 . Protection 3 | . . 7 6 4 3 1 . . . 5 5 4 14 5 Energy Gun 1 | . 27 6 . . . . . . . . . . 3 . Energy Cannon 1 | . . . . . . 2 3 . . 5 5 4 . 6 Ballistic Gun 12 | . . 15 26 29 28 16 5 5 4 . . 3 7 7 Ballistic Cannon 7 | . . . . . . 7 12 17 16 17 13 11 5 3 Peak Build Rating 121 | 7 8 23 33 41 41 64 69 68 82 76 77 97 97 121 Average Rating 61 | 5 7 19 31 37 39 58 68 67 73 76 75 92 60 105 On Entrance 49 | . 7 8 23 33 37 41 60 68 67 76 76 77 97 79 Avg Prop Armor Cover (%) 3 | . . . . 3 . . . . . . . 3 3 9 Naked Turns 69 | . . . . . . . . . . . . . 40 29 Heaviest Build 97 | 15 15 58 66 70 73 82 83 80 95 94 94 96 96 97 Greatest Support 170 | 20 20 22 22 22 24 80 80 80 100 100 100 130 170 170 Greatest Overweight (x) 5 | . . 2 2 5 5 1 1 . 1 . . . 2 . Average Overweight (x) . | . . 1 2 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 17 | 7 8 15 20 20 20 20 20 20 20 20 20 20 10 9 Most Carried 20 | 4 8 16 20 20 20 20 20 18 20 17 17 20 20 10 Average Carried 16 | 2 7 11 19 19 19 18 18 18 19 17 17 18 10 8 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 10 5 Final Carried 20 | 4 8 16 20 20 19 20 18 18 17 17 17 20 9 3 Class Distribution -------------------- 29% | Scientist-Skirmisher 27% | Skirmisher 12% | Mutant 10% | Gunner 8% | Scientist-Gunner 5% | Tank 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Skirmisher | -6/Factory Scientist-Gunner | -5/Factory Scientist-Gunner | -5/Waste Scientist-Skirmisher | -5/Factory Scientist-Skirmisher | -5/Upper Caves Scientist-Skirmisher | -5/Upper Caves Scientist-Skirmisher | -4/Factory Tank | -4/Waste Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Matter Collected 10134 | 259 31 654 399 405 995 1394 . 565 2345 340 45 769 484 1449 Remotely 3869 | . . . . 395 715 . . . 1704 . . 769 286 . Salvage Created 13864 | 51 235 1102 715 417 1240 1552 . 1121 2548 185 42 1016 454 3186 Parts 601 | 6 8 88 35 19 60 78 . 3 125 . 4 40 5 130 Haulers Intercepted 25 | . . 5 6 1 3 4 . . 4 . . . . 2 Recyclers Shooed 8 | . . 2 . . . 1 . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 208 | . 7 21 10 8 20 21 . 5 50 . 1 16 2 47 Melee 5 | . . . . . . . . . 2 . . . . 3 Guns 102 | . 6 21 10 8 19 12 . 1 9 . . . . 16 Cannons 73 | . . . . . 1 5 . 4 27 . . 16 1 19 AOE 20 | . . . . . . 4 . . 12 . 1 . . 3 Classes Destroyed 18 | 1 3 7 . 3 1 . . 1 . . . 1 . 1 Worker 30 | . . 7 . 2 5 2 . . 2 . . 1 . 11 Builder 11 | . . 2 . . . 2 . . 1 . . . . 6 Tunneler 5 | 2 . . 1 1 . . . . 1 . . . . . Hauler 25 | . . 5 6 1 3 4 . . 4 . . . . 2 Recycler 10 | . . . . 1 . 3 . . 4 . . 2 . . Carrier 1 | . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . 1 1 . . . . . . . . Operator 4 | . . 1 . . 1 1 . . 1 . . . . . Watcher 18 | . 1 4 1 . 2 2 . . 5 . . 2 . 1 Swarmer 44 | . 3 6 . 2 3 4 . . 15 . . 5 . 6 Grunt 58 | . 4 8 5 . 5 5 . . 9 . . 5 . 17 Brawler 6 | . . 1 . . 2 . . . . . . 2 . 1 Duelist 7 | . . 1 . . 2 . . . 1 . . . . 3 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 25 | . . 5 5 2 6 4 . . 3 . . . . . Hunter 19 | . . . . 1 1 . . . 5 . . 2 . 10 Programmer 41 | . . . . 3 1 8 . . 17 . 1 2 . 9 Compactor 7 | . . . . . . . . 5 . . . . 2 . Packrat 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 13 | 1 3 9 3 3 12 4 . 2 10 . 1 9 2 13 Combat Bots Only 10 | . 3 4 3 2 5 4 . 2 10 . 1 8 2 9 Max Kills in Single Turn 5 | 1 1 3 1 2 2 2 . 1 5 1 1 2 1 4 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 5 | . . . . . . 2 . . 5 . 1 . . 2 Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Hostile Shots Fired 1460 | . 27 50 18 41 192 75 . . 221 . . 92 6 738 Missed 489 | . 9 16 6 13 76 27 . . 71 . . 27 1 243 Hits 971 | . 18 34 12 28 116 48 . . 150 . . 65 5 495 Melee 18 | . . . . . 1 . . . . . . 3 5 9 Projectile 953 | . 18 34 12 28 115 48 . . 150 . . 62 . 486 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 45 | . . . 1 1 3 3 . . 9 . . 4 3 21 Actively Blocked 21 | . . . . . . . . . . . . . . 21 Part Disruptions 9 | . . . . 1 . 1 . . 3 3 . . . 1 Damage Taken 13225 | . 175 300 194 296 887 434 . . 2095 110 . 1039 164 7531 Core 1560 | . 39 91 . 42 143 8 . . 86 . . 72 66 1013 Absorbed by Shields 11 | . . . 11 . . . . . . . . . . . Reduced by Siege Mode 865 | . . . . . . . . . . . . . . 865 Ignored by Resistances 3812 | . 52 92 59 88 273 128 . . 594 16 . 305 45 2160 Regen/Repaired (Parts) 1205 | . . . 141 . . . . . 645 . . . . 419 Core Remaining (%) 89 | 100 84 77 100 . 73 99 . . . . 91 . . . Volleys Fired 573 | 4 14 66 23 20 54 92 . 14 127 1 1 31 15 111 Largest 4 | 2 2 2 3 4 4 4 . 4 4 4 1 4 4 4 Hottest 257 | 100 100 112 75 100 112 201 . 151 172 229 43 229 222 257 Shots Fired 1708 | 8 28 132 71 81 192 232 . 58 353 5 1 123 57 367 Gun 956 | 8 28 132 71 81 185 152 . 14 82 . . 10 17 176 Cannon 741 | . . . . . 6 78 . 44 264 5 . 113 40 191 Launcher 11 | . . . . . 1 2 . . 7 . 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 1398 | . . 90 71 81 191 187 . 58 337 4 . 93 43 243 Thermal 204 | 8 28 42 . . . 43 . . 9 1 . 30 14 29 Explosive 11 | . . . . . 1 2 . . 7 . 1 . . . Electromagnetic 95 | . . . . . . . . . . . . . . 95 Robot Hit Streak 97 | 4 22 25 31 24 22 41 . 97 43 3 . 16 47 25 Robot Miss Streak 6 | 1 1 4 3 6 5 4 . 1 2 . . 3 1 2 Penetration Max 2 | . . . . . . . . . 1 . . 1 . 2 Secondary Targets 6 | . . 1 . 1 4 . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 2 . . . . . . . . . Shots Hit Robots 1171 | 5 22 104 46 50 129 149 . 51 218 1 . 81 50 265 Core Hits 686 | 2 12 63 37 29 78 76 . 29 164 1 1 63 8 123 Critical Kills 21 | . . 1 1 . 1 6 . . 1 . . 4 1 6 Critical Parts Destroyed 16 | . . . . 1 6 1 . . . . . 5 . 3 Critical Strikes 66 | . 4 3 1 1 7 11 . 1 6 . . 11 2 19 Burn 6 | . 4 2 . . . . . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . . . 1 1 Destroy 37 | . . 1 1 1 7 7 . . 1 . . 10 1 8 Blast 17 | . . . . . . 3 . 1 5 . . 1 . 7 Corrupt 3 | . . . . . . . . . . . . . . 3 Melee Attacks 4 | . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32993 | 73 273 1908 1009 1136 2626 3839 . 1490 7336 55 43 2454 1516 9235 Guns 15654 | 73 273 1908 1009 1128 2558 2447 . 285 1601 . . 101 325 3946 Cannons 14974 | . . . . . 50 942 . 1205 4560 33 . 2293 1191 4700 Explosions 1869 | . . . . 8 . 371 . . 1079 . 43 . . 368 Melee 176 | . . . . . . . . . . . . . . 176 Ramming 320 | . . . . . 18 79 . . 96 22 . 60 . 45 Kinetic 25334 | . . 1467 1009 1128 2608 3126 . 1490 6161 . . 1610 1101 5634 Thermal 3406 | 73 273 441 . . . 263 . . . 33 . 784 415 1124 Explosive 1493 | . . . . . . 371 . . 1079 . 43 . . . Electromagnetic 2264 | . . . . 8 . . . . . . . . . 2256 Impact . | . . . . . . . . . . . . . . . Slashing 176 | . . . . . . . . . . . . . . 176 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 4 1 1 . 12 24 24 24 2 2 13 Average Corruption 9 | . . . 1 1 1 1 . 7 16 24 24 2 2 5 Corruption Purged 4 | . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 297 | . . . 5 8 1 8 . 8 152 42 3 13 9 48 Message Errors 61 | . . . 1 3 . 2 . 3 31 10 . 4 2 5 Matter Fused 72 | . . . . 2 . 3 . 2 37 11 1 4 3 9 Heat Flow Errors 28 | . . . 1 . . . . . 14 5 . . 2 6 Energy Discharges 45 | . . . . 1 . 2 . 1 27 5 . 3 . 6 Parts Rejected 3 | . . . . . . . . . 2 . . . . 1 Parts Fused 3 | . . . 1 . . . . . . . 1 . . 1 Data Loss (minor) 24 | . . . . . 1 . . . 12 7 . . . 4 Data Loss (major) 17 | . . . . 1 . . . . 8 3 . 1 . 4 Misfires 22 | . . . 2 1 . . . 2 11 1 . 1 1 3 Alerts 5 | . . . . . . 1 . . 1 . 1 . 1 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 15 | . . . . . . . . . 9 . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 303 | . . . . . . 50 . . 134 3 . 30 . 86 Projectiles 201 | . . . . . . 12 . . 104 . . 30 . 55 Explosions 71 | . . . . . . 38 . . 30 . . . . 3 Melee 31 | . . . . . . . . . . 3 . . . 28 Knockbacks 83 | . . . . . . 4 . . 47 . . 18 . 14 Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 77 | . . . . . . 2 . . 45 . . 17 . 13 Secondary 5 | . . . . . . 1 . . 2 . . 1 . 1 Self-Inflicted Damage 173 | . . . . 12 8 . . . 11 . . . . 142 Shots 4 | . . . . 1 . . . . 1 . . . . 2 Rammed 32 | . . . . . 2 6 . . 11 4 . 1 . 8 Targets Rammed 39 | . . . . . 2 8 . . 14 5 . 2 . 8 Kicked . | . . . . . . . . . . . . . . . Crushed 7 | . . . . . . 2 . . 3 1 . 1 . . Highest Temperature 301 | 78 246 196 268 60 279 301 . . 268 264 . 249 216 197 Average Temperature 70 | 43 98 56 41 15 84 54 . . 69 102 . 73 52 91 Received Heat Transfer 2207 | . 90 129 102 18 330 96 . . 153 . . 248 . 1041 Siege Activations 3 | . . . . . . . . . . . . . . 3 Total Turns 107 | . . . . . . . . . . . . . . 107 Longest Duration 46 | . . . . . . . . . . . . . . 46 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . 4 Robots Corrupted 7 | . . . . . . . . . . 1 . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . 5 Parts Fried 12 | . . . . . . . . . . 1 . . . 11 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 4 | . 1 . . . . 1 . . . . . . 1 1 Combat Hostiles 3 | . 1 . . . . . . . . . . . 1 1 Parts Melted 9 | 1 . 1 . . . 2 . . . . . . . 5 Heat Transferred 6151 | 222 1110 1295 . . . 400 . . . 50 . 1200 674 1200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Maximum Alert Level 4 | . . . . . 1 . . . 2 . . 1 . 4 Low Security (%) 79 | 100 100 100 100 100 48 100 100 100 55 . . 83 100 24 Level 1 9 | . . . . . 51 . . . 22 . . 16 . 12 Level 2 9 | . . . . . . . . . 22 . . . . 43 Level 3 1 | . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1153 | 5 120 177 109 63 295 113 4 . 698 . . 265 16 1153 Initial 101 | . . 19 36 . . 101 . . . . . 5 . . Average 122 | . 47 52 24 14 165 10 . . 230 . . 109 . 452 Influence Increases 8102 | 10 226 734 398 367 636 792 4 . 1940 5 30 506 30 2424 Destroy 0b10 Robot/C 4240 | . 140 420 200 160 400 420 . . 1000 . 20 340 . 1140 Destroy 0b10 Robot/NC 580 | 10 5 95 40 25 60 75 . . 90 5 . 25 . 150 Destroy Leader 1122 | . 32 128 94 72 120 152 . . 236 . 10 64 . 214 Allied During Kill 169 | . . . . . 2 . . . . . . . . 167 Successful Hack 363 | . 19 33 45 45 9 52 4 . 124 . . 14 . 18 Disable Machine 306 | . . 9 . 18 27 27 . . 108 . . . . 117 Destroy Structure 857 | . . 4 4 2 18 51 . . 292 . . 18 30 438 Partial Spotted 60 | . . . 15 . . 15 . . 30 . . . . . Lose Combat Pursuer 405 | . 30 45 . 45 . . . . 60 . . 45 . 180 Influence Decreases 7450 | 10 172 685 501 367 375 1053 4 . 1940 5 20 516 30 1772 Entered New Map 267 | . . 35 67 . . 160 . . . . . 5 . . Time Decay 5782 | 10 172 630 365 367 295 891 4 . 1726 5 20 481 26 790 Lost Part 366 | . . 20 10 . 40 2 . . 40 . . 30 4 220 Lost Ally 202 | . . . . . 40 . . . . . . . . 162 Purge Threat 833 | . . . 59 . . . . . 174 . . . . 600 Squads Dispatched 65 | . . 3 7 5 6 10 . . 17 . . 3 . 14 Investigation 7 | . . 2 2 . . . . . 3 . . . . . Extermination 29 | . . . . 3 1 9 . . 8 . . 2 . 6 Reinforcement 15 | . . 1 2 1 . 1 . . 3 . . 1 . 6 Assault 5 | . . . . 1 2 . . . . . . . . 2 Garrison 9 | . . . 3 . 3 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 . 4 Haulers Reinforced 6 | . . . . . . 1 . . 3 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Distress Signals 17 | . . 5 2 . 1 1 . . . . . 2 . 6 Communications Jammed 86 | . . . . . . . . . 9 . . . . 77 Distress Signals 84 | . . . . . . . . . 7 . . . . 77 Times Spotted 306 | . 11 34 13 22 27 29 . 7 52 . . 18 6 87 Peak Tracking Total 14 | . 5 5 3 7 7 4 . 3 5 . . 7 3 14 Tactical Retreats 18 | . 1 3 . 2 . . . 1 2 . . 2 1 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Traps Triggered 26 | . 2 1 3 6 1 1 1 . 4 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Machines Disabled 34 | . . 1 . 2 3 3 . . 12 . . . . 13 Max in Single Turn 5 | . . 1 . 2 1 1 . . 5 . . . . 4 Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Machines Accessed 84 | . 4 12 13 6 8 18 1 . 15 2 . 1 . 4 Terminals 51 | . 4 9 8 3 7 9 1 . 7 . . 1 . 2 Fabricators 8 | . . . . 1 . 3 . . 3 . . . . 1 Repair Stations 4 | . . . 2 . . . . . 2 . . . . . Recycling Units 4 | . . 1 . . . 2 . . 1 . . . . . Scanalyzers 9 | . . 2 2 1 . 2 . . 2 . . . . . Garrison Access 6 | . . . 1 1 1 2 . . . . . . . 1 Total Hacks 231 | . 16 37 44 12 20 36 2 . 46 2 . 2 . 14 Successful 124 | . 9 27 22 8 7 17 1 . 24 2 . 1 . 6 Failed 104 | . 7 9 22 3 13 18 1 . 22 . . 1 . 8 Catastrophic 13 | . . 2 1 2 2 3 . . 3 . . . . . Database Lockouts 3 | . . 1 . 1 . 1 . . . . . . . . Manual 88 | . 15 16 15 5 7 15 2 . 11 . . . . 2 Terminals 162 | . 16 31 30 7 19 20 2 . 27 . . 2 . 8 Fabricators 15 | . . . . 2 . 4 . . 5 . . . . 4 Repair Stations 13 | . . . 6 . . . . . 7 . . . . . Recycling Units 7 | . . 2 . . . 3 . . 2 . . . . . Scanalyzers 23 | . . 4 6 2 . 6 . . 5 . . . . . Garrison Access 9 | . . . 2 1 1 3 . . . . . . . 2 Terminal Hacks 56 | . 2 14 9 3 6 5 . . 10 2 . 1 . 4 Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 9 | . . 2 2 1 2 1 . . 1 . . . . . Open Door 4 | . . . . . 2 . . . . 2 . . . . Level Access Points 2 | . 1 1 . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 1 . 1 . . . . . 1 . . Emergency Access Points 3 | . . 1 . . . 1 . . 1 . . . . . Terminal Index 3 | . . 1 1 . . 1 . . . . . . . . Garrison Index 2 | . . . . . . 1 . . 1 . . . . . Unreport Threat 8 | . . . 1 . . . . . 3 . . . . 4 Locate Traps 3 | . . 1 1 . . . . . 1 . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . 1 1 . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 1 . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . 2 . 2 . . 4 . . . . . Network Status 5 | . . . . 1 . 2 . . 2 . . . . . Build 3 | . . . . 1 . . . . 2 . . . . . Repair Station Hacks 10 | . . . 6 . . . . . 4 . . . . . Scan Component 5 | . . . 3 . . . . . 2 . . . . . Repair 5 | . . . 3 . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Scanalyzer 13 | . . 3 3 2 . 5 . . . . . . . . Retrieve Study 13 | . . 3 3 2 . 5 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 34 | . 7 10 3 1 1 3 1 . 6 . . . . 2 Terminals 28 | . 7 8 3 1 1 2 1 . 4 . . . . 1 Botnet 19 | . 3 3 3 1 1 2 1 . 4 . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . Skim 8 | . 3 5 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . 1 . . . . . Recycling Units 4 | . . 2 . . . 1 . . 1 . . . . . Reject 3 | . . 1 . . . 1 . . 1 . . . . . Mask 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . 1 . . . . . Used 2 | . . . . . 1 1 . . . . . . . . Hacking Detections 75 | . 4 11 13 4 6 17 1 . 14 . . 1 . 4 Full Trace Events 5 | . 1 1 1 . . . . . 2 . . . . . Feedback Events 2 | . . . 1 . . . . . 1 . . . . . Corruption 2 | . . . 1 . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . 1 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 349 | . . . . 152 . . . . 197 . . . . . Total Part Build Rating 28 | . . . . 5 . . . . 23 . . . . . Part Studies Acquired 13 | . . 3 3 2 . 5 . . . . . . . . Parts Repaired 5 | . . . 3 . . . . . 2 . . . . . Time 146 | . . . 108 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 508 | . . . . . . 508 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . . . . . . . . 4 Machine Destruction 1 | . . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Total Allies 24 | . . . . . 2 . . . . . . . 19 3 Largest Group 19 | . . . . . 2 . . . . . . . 19 14 Highest-Rated Group 702 | . . . . . 62 . . . . . . . 702 550 Highest-Rated Ally 50 | . . . . . 31 . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . . 6 . . . . . . . 50 135 Total Damage 6073 | . . . . . 44 . . . . . . . 1627 4402 Kills 26 | . . . . . . . . . . . . . 6 20 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Active Infowar (turns) 16415 | 8 377 1311 1210 1308 652 4490 267 279 3796 891 67 1039 107 613 Optics 14217 | . . 111 1210 1308 652 4490 267 279 3796 891 67 1039 107 . Sensors 9377 | . . . . . . 3413 267 11 3607 891 67 1039 82 . Terrain 2267 | . . . 1118 1149 . . . . . . . . . . Structural 613 | . . . . . . . . . . . . . . 613 Seismic 3818 | 8 377 1200 . 528 652 1053 . . . . . . . . Jamming 5387 | . . . . . . . 265 279 3674 891 67 105 . 106 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Turns Passed 18465 | 71 380 1387 1210 1308 652 4490 267 279 3796 891 67 1039 733 1895 Spaces Moved 10012 | 58 344 1048 876 959 356 2110 113 136 1583 527 38 537 482 845 Core 197 | 4 . . . . . . . . . . . . 139 54 Treads 6154 | . . . . . . 2110 113 136 1583 527 38 537 319 791 Legs . | . . . . . . . . . . . . . . . Wheels 3637 | 54 344 1048 876 959 356 . . . . . . . . . Hover 24 | . . . . . . . . . . . . . 24 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 170 170 170 165 165 165 164 50 50 Average Speed 150 | 77 80 98 105 118 111 181 198 170 198 165 165 164 133 161 Slowest Speed 250 | 80 80 105 105 155 155 210 210 170 210 165 165 165 250 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 49 86 96 33 63 50 5 88 41 70 9 12 96 29 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 4 | . . 4 . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 . . 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 2 1 . . . Spaces Dug 55 | . . . . . 17 20 . . 15 . . . . 3 Terrain Destroyed 402 | . . . . . 18 62 . . 170 . 15 9 4 124 Melee . | . . . . . . . . . . . . . . . Projectile 142 | . . . . . 1 33 . . 38 . . 9 4 57 AOE 260 | . . . . . 17 29 . . 132 . 15 . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Was Fac Total 12296 | 72 420 1277 1122 1085 523 2649 156 150 1986 543 40 618 534 1121 Wait 1154 | . 50 108 182 61 77 362 39 . 190 1 . 7 6 71 Move 10000 | 57 343 1047 875 958 355 2109 113 135 1582 526 37 537 481 845 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | 4 5 16 16 7 6 20 . . 13 . . 11 6 11 Fast Attach 99 | 7 3 9 5 13 3 5 . . 7 . . 4 16 27 Attach 43 | . . . 3 2 3 6 2 . 6 . . 5 . 16 Detach 20 | . . 4 1 2 . 3 . . 1 . . . 2 7 Swap 90 | . 2 8 4 2 7 25 2 1 25 . 2 10 1 1 Drop 131 | . 3 19 13 12 8 19 . . 19 . . 11 7 20 Fire 573 | 4 14 66 23 20 54 92 . 14 127 1 1 31 15 111 Melee 4 | . . . . . . . . . . . . . . 4 Ram 4 | . . . . . 2 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 35 | . . . . . . 8 . . 14 5 . 2 . 6 Escape Stasis 18 | . . . . 8 8 . . . 2 . . . . . Rewire 10 | . . . . . . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Materials 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 16) 1035 | -9/Materials | Discovered new exit (range 16) 1194 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Learned 2 Storage zone layouts 1581 | -9/Materials | Identified exit to Materials 1647 | -9/Materials | Learned 4 Recycling zone layouts 1672 | -9/Materials | Learned Storage trap positions 1691 | -9/Materials | Learned Storage terminal intel 1726 | -9/Materials | Learned location of 2 exits from Materials 1728 | -9/Materials | Central database locked down 1756 | -9/Materials | Learned location of 1 exit from Recycling 1839 | -9/Materials | Entered another Materials area 1839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1840 | -8/Materials | Identified exit to Factory 1907 | -8/Materials | Garrison activated, responded to threat 2210 | -8/Materials | Discovered exit to Factory (range 17) 2238 | -8/Materials | Build established: Skirmisher 2592 | -8/Materials | Repaired Arm. Wheel+ 2825 | -8/Materials | Repaired Hpw. Shotgun+ 2864 | -8/Materials | Repaired Hpw. Shotgun+ 2964 | -8/Materials | Met 7R-MNS 3049 | -8/Materials | Entered Factory 3049 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3050 | -7/Factory | Caught up to 7R-MNS 3154 | -7/Factory | Discovered new exit (range 5) 3427 | -7/Factory | Identified exit to Storage 3427 | -7/Factory | Identified exit to Lower Caves 3597 | -7/Factory | Central database locked down 4108 | -7/Factory | Fabricated F-cell Engine? 4357 | -7/Factory | Entered Storage 4359 | -7/Storage | Loaded intel: 17 trap records 4360 | -7/Storage | Loaded intel: 14 terminal locations 4453 | -7/Storage | Met a pair of Derelict thieves 4484 | -7/Storage | Build established: Gunner 4485 | -7/Storage | Garrison activated, responded to threat 4961 | -7/Storage | Discovered new exit (range 19) 5009 | -7/Storage | Entered Factory 5009 | -6/Factory | Evolved 2 slots: Propulsion x2 5658 | -6/Factory | Discovered new exit (range 8) 5697 | -6/Factory | Identified exit to Factory 6358 | -6/Factory | Build established: Skirmisher 7877 | -6/Factory | Discovered new exit (range 4) 7883 | -6/Factory | Identified exit to Lower Caves 9189 | -6/Factory | Central database locked down 9265 | -6/Factory | Build established: Scientist-Skirmisher 9478 | -6/Factory | Discovered exit to Factory (range 5) 9499 | -6/Factory | Entered another Factory area 9499 | -5/Factory | Evolved 2 slots: Utility x2 9766 | -5/Factory | Sucked down chute 9766 | -5/Factory | Entered Waste 9776 | -5/Waste | Spotted C-40 Crusher 9781 | -5/Waste | EMP discharged 9785 | -5/Waste | Spotted C-40 Crusher 9785 | -5/Waste | Spotted C-40 Crusher 9792 | -5/Waste | Destroyed C-40 Crusher 9798 | -5/Waste | Build established: Scientist-Gunner 9799 | -5/Waste | Destroyed C-40 Crusher 9844 | -5/Waste | Spotted C-40 Crusher 9860 | -5/Waste | Destroyed C-40 Crusher 9876 | -5/Waste | Spotted C-40 Crusher 9881 | -5/Waste | EMP discharged 9883 | -5/Waste | Spotted C-40 Crusher 9902 | -5/Waste | Destroyed C-40 Crusher 9916 | -5/Waste | Destroyed C-40 Crusher 9981 | -5/Waste | EMP discharged 9981 | -5/Waste | System corruption reached 10% 10011 | -5/Waste | Discovered new exit (range 20) 10042 | -5/Waste | Identified exit to Factory 10045 | -5/Waste | Entered Factory 10404 | -5/Factory | Fabricated Biometal Heavy Treads? 10423 | -5/Factory | Garrison activated, responded to threat 10598 | -5/Factory | Fabricated Centrium Wheel? 10932 | -5/Factory | Discovered new exit (range 6) 10945 | -5/Factory | Identified exit to Factory 11017 | -5/Factory | Discovered new exit (range 17) 11051 | -5/Factory | Identified exit to Upper Caves 11052 | -5/Factory | Build established: Scientist-Skirmisher 11881 | -5/Factory | Discovered exit to Factory (range 20) 11968 | -5/Factory | Destroyed 10 combat bots 12039 | -5/Factory | Repaired Arm. Treads+ 12061 | -5/Factory | Repaired Arm. Treads+ 13111 | -5/Factory | Spotted B-75 Beast 13841 | -5/Factory | Entered Upper Caves 14716 | -5/Upper Caves | Discovered new exit (range 13) 14730 | -5/Upper Caves | Identified exit to Upper Caves 14732 | -5/Upper Caves | Entered another Upper Caves area 14761 | -5/Upper Caves | Discovered exit to Factory (range 8) 14799 | -5/Upper Caves | Entered Factory 14799 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14926 | -4/Factory | Discovered new exit (range 9) 14939 | -4/Factory | Identified exit to Research 15215 | -4/Factory | Destroyed 8 combat bots 15623 | -4/Factory | Identified exit to Upper Caves 15623 | -4/Factory | Identified exit to Extension 15838 | -4/Factory | Sucked down chute 15838 | -4/Factory | Entered Waste 15848 | -4/Waste | Spotted C-40 Crusher 15852 | -4/Waste | Spotted C-40 Crusher 15857 | -4/Waste | Destroyed C-40 Crusher 15857 | -4/Waste | Spotted C-40 Crusher 15864 | -4/Waste | Spotted C-40 Crusher 15867 | -4/Waste | Destroyed C-40 Crusher 15880 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15909 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15920 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15926 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15945 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15945 | -4/Waste | Released all parts (4) 15960 | -4/Waste | Spotted C-40 Crusher 15976 | -4/Waste | Lost 7 parts (1p3n2u1w) 15977 | -4/Waste | Warlord forces began an assault 16021 | -4/Waste | Allies destroyed C-40 Crusher 16107 | -4/Waste | Spotted C-40 Crusher 16115 | -4/Waste | Allies destroyed C-40 Crusher 16146 | -4/Waste | Lost 3 allies 16445 | -4/Waste | Build established: Tank 16522 | -4/Waste | Discovered new exit (range 11) 16571 | -4/Waste | Entered Factory 16571 | -4/Factory | Accompanied by 14 allies 16921 | -4/Factory | Lost 4 allies 16933 | -4/Factory | Build established: Hacker-Tank 17244 | -4/Factory | Lost 5 allies 17436 | -4/Factory | Lost 3 allies 17571 | -4/Factory | First assault squad dispatched 17714 | -4/Factory | Destroyed 7 combat bots 17717 | -4/Factory | Lost 5 parts (1n3u1w) 17890 | -4/Factory | System corruption reached 10% 17904 | -4/Factory | Cargo convoy interrupted 17966 | -4/Factory | Build established: Tank 17990 | -4/Factory | Destroyed 9 combat bots 17992 | -4/Factory | Lost 7 parts (3n3u1w) 18209 | -4/Factory | Found Prototype Device 18209 | -4/Factory | Identified Adv. EM Shield 18426 | -4/Factory | Core integrity fell below 50% 18426 | -4/Factory | Released all parts (15) 18435 | -4/Factory | Core integrity fell below 20% 18454 | -4/Factory | Lost 6 parts (1n5w) 18466 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18426_ Released Hvy. Siege Treads. 18426_ Released Structural Scanner. 18426_ Released Matter Compressor. 18426_ Released Adv. Coolant Injector. 18426_ Released Med. Storage Unit. 18426_ Released Rnf. Quantum Reactor. 18426_ Released Graphene Brace. 18426_ Released Imp. Kinecellerator. 18426_ Released Proton Cannon. 18426_ Released Enh. Gauss Cannon. 18426_ R-10 Processor collects Adv. Heat Sink. 18427_ Knocked back. 18430_ R-10 Processor collects Flexi-carbon Leg. 18443_ Slammed into R-10 Processor. 18448_ System corrupted: Matter fused (-10). 18453_ Slammed into R-10 Processor. 18459_ Destroyed Unknown Flight Unit. 18459_ S-27 Virus destroyed. 18463_ Acquired 16 matter. 18464_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?? | | ??????????????????????#???????????# #?? | | ?????????????????? ???# ??????????# #?? | | ????????????????# ??# "?????????# #?? | | ????????????????# ??# "?????????# #?? | | ????????????????# ?# ""????????# #?? | | ????????????????# ? ????????# #?? | | ?????????????#### ###+######### #?? | | ???????????? % / #?? | | ???????????? ###### #?? | | ???????????? #????# #?? | | ???????????? #????# #?? | | ???????????? #????##############?? | | ?????????????#####+####### #???????????????????? | | ?????????????????????????# #####???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ##### #???????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ????????????????????######/#######???????????????? | | ????????????????????# *@s[=* #???????????????? | | ????????????????????# == #???????????????? | | ????????????????????# s !#???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ] #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????######+#######???????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 25 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ F-cell Engine | x1 | -7/Factory | Preloaded Biometal Heavy Treads | x1 | -5/Factory | Preloaded Centrium Wheel | x2 | -5/Factory | Preloaded Repaired ---------- Arm. Wheel | 55% | -8/Materials Hpw. Shotgun | 50% | -8/Materials Hpw. Shotgun | 72% | -8/Materials Arm. Treads | 4% | -5/Factory Arm. Treads | 30% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Assault Cannon | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed CoilSmallRipper Manual? 0 Play Time 03:21:27 Cumulative 146.4 hours Start 2025.12.28 @ 20:49:00 End 2026.01.18 @ 16:40:15 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 0 Adventurer 53 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6db9846-aee1-4fcd-98c0-5e414793b793