Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 10:12:02 Player: mule Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (895) 895 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1970 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 249/265 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ Heat Sink Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Field Recycling Unit (0) Small Laser Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Field Recycling Unit Welding Torch Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 6 5 22 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 2 | . . 2 Leg 7 | 2 . 5 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 5 | . . 5 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 18 | . . 18 Power 2 | . . 2 Propulsion 7 | . . 7 Utility 4 | . . 4 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 14 | 3 11 16 Power 3 | . 2 4 Propulsion 3 | 2 4 3 Utility 3 | . 1 5 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 26 | . 3 23 Power 6 | . . 6 Propulsion 10 | . 3 7 Utility 8 | . . 8 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 95 Engine 11 | . 14 10 Treads 4 | . . 5 Leg 24 | . 28 23 Wheel 2 | . . 2 Device 11 | . . 16 Storage 11 | . 14 11 Protection 5 | . 9 3 Ballistic Gun 20 | . 22 19 Launcher 1 | . 5 . Peak Build Rating 14 | 6 8 14 Average Rating 9 | 5 7 11 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 55 | 11 51 55 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | 3 2 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 13 20 Most Carried 20 | 6 17 20 Average Carried 14 | 3 11 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 17 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1034 | 202 185 647 Remotely . | . . . Salvage Created 1115 | . 296 819 Parts 57 | . 16 41 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 7 16 Melee 1 | . . 1 Guns 15 | . 3 12 AOE 6 | . 4 2 Classes Destroyed 8 | . 6 2 Worker 2 | . 1 1 Builder 2 | . 2 . Hauler 2 | . 1 1 Recycler 2 | . 1 1 Swarmer 1 | . 1 . Grunt 17 | . 6 11 Brawler 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 7 | . 7 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 275 | . 30 245 Missed 84 | . 7 77 Hits 191 | . 23 168 Projectile 191 | . 23 168 Critical Strikes 6 | . . 6 Damage Taken 2524 | . 309 2215 Core 498 | . 96 402 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 116 | . 49 67 Largest 2 | . 2 2 Hottest 88 | . 50 88 Shots Fired 200 | . 74 126 Gun 178 | . 62 116 Cannon 1 | . . 1 Launcher 16 | . 12 4 Special 5 | . . 5 Kinetic 178 | . 62 116 Thermal 6 | . . 6 Explosive 16 | . 12 4 Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 140 | . 42 98 Core Hits 61 | . 26 35 Critical Kills . | . . . Critical Parts Destroyed 4 | . 1 3 Critical Strikes 4 | . 1 3 Destroy 2 | . 1 1 Smash 2 | . . 2 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2333 | . 1005 1328 Guns 1195 | . 390 805 Cannons 20 | . . 20 Explosions 779 | . 614 165 Melee 298 | . . 298 Ramming 34 | . 1 33 Kinetic 1195 | . 390 805 Thermal 27 | . . 27 Explosive 779 | . 614 165 Electromagnetic . | . . . Impact 298 | . . 298 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 79 | . 30 49 Projectiles . | . . . Explosions 30 | . 30 . Melee 49 | . . 49 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | . 21 13 Shots 2 | . 1 1 Rammed 5 | . . 5 Targets Rammed 9 | . 2 7 Kicked 3 | . 2 1 Crushed 1 | . . 1 Highest Temperature 450 | . 18 450 Average Temperature 52 | . 4 97 Received Heat Transfer 1239 | . 141 1098 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 112 | . . 112 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | . 154 92 Initial 32 | . . 32 Average 47 | . 100 29 Influence Increases 771 | . 320 451 Destroy 0b10 Robot/C 460 | . 140 320 Destroy 0b10 Robot/NC 40 | . 25 15 Destroy Leader 134 | . 42 92 Successful Hack 8 | . 8 . Disable Machine 30 | . 30 . Destroy Structure 54 | . 30 24 Lose Combat Pursuer 45 | . 45 . Influence Decreases 765 | . 242 523 Entered New Map 46 | . . 46 Time Decay 630 | . 242 388 Lost Part 89 | . . 89 Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 16 52 Peak Tracking Total 8 | . 4 8 Tactical Retreats 13 | . 2 11 ECM-based Alert Blocks 26 | . . 26 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 2 10 Successful 4 | . 1 3 Failed 8 | . 1 7 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 9 | . 2 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . . 3 Report Inventory 2 | . . 2 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1111 | . . 1111 Terrain 427 | . . 427 ECM 1111 | . . 1111 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1928 | 88 540 1300 Spaces Moved 746 | 59 222 465 Core 11 | 11 . . Treads 82 | . . 82 Legs 652 | 48 222 382 Wheels 1 | . . 1 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 188 | 124 174 203 Slowest Speed 320 | 200 260 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 54 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 67 | . 29 38 Melee . | . . . Projectile . | . . . AOE 67 | . 29 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1042 | 70 303 669 Wait 46 | . . 46 Move 744 | 58 221 465 Hop . | . . . Pick Up 52 | 6 17 29 Fast Attach 11 | 6 2 3 Attach 20 | . 1 19 Detach 3 | . 1 2 Swap 8 | . 3 5 Drop 18 | . 7 11 Fire 116 | . 49 67 Melee 15 | . . 15 Ram . | . . . Kick 3 | . 2 1 Crush 6 | . . 6 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Lost 6 parts (1p3n1u1w) 1514 | -9/Materials | Core integrity fell below 50% 1538 | -9/Materials | Lost 5 parts (2n1u2w) 1624 | -9/Materials | Lost 3 parts (2n1u) 1780 | -9/Materials | Core integrity fell below 20% 1929 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01807_ K-01 Serf collects debris. 01825_ Acquired Heat Sink. 01826_ K-01 Serf collects debris. 01841_ ECM Suite destroyed. 01864_ G-34 Mercenary destroyed. 01867_ Acquired 14 matter. 01871_ Dropped Hcp. Storage Unit. 01872_ Acquired Aluminum Leg. 01873_ R-06 Scavenger collects Hcp. Storage Unit. 01876_ R-06 Scavenger collects Heat Sink. 01904_ Connecting with Terminal... 01904_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 01923_ Welding Torch destroyed. 01923_ K-01 Serf collects debris. 01924_ C-30 ARC bursts open, deploying its payload. 01924_ S-10 Pest unfolds itself. 01926_ Critical hit (Burn: +37). 01927_ S-10 Pest destroyed. 01928_ K-01 Serf collects debris. 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