Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.08 @ 19:20:52 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2654) 2654 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7244 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 704/850 Matter 28/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Lightpack 2.0 Improved System Restoration Module > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (40) --- Improved Gravmag System Humpback Improved Light Armor Plating Hacking Suite Firepult Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Lightpack 2.0 Improved System Restoration Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Gravmag System Humpback Firepult Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 61] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Humpback Device Improved Heat Sink Storage Humpback Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun AWS/Gauss Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 4 . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 84 | 7 6 15 4 3 16 22 11 Power 6 | 1 . 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 3 2 2 10 2 2 Treads 10 | 2 . 1 . . 5 1 1 Leg 10 | . . 2 . 2 5 1 . Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 22 | 2 4 2 1 . . 9 4 Device 9 | 1 1 . . . . 4 3 Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 7 | . 1 2 . . . 4 . Artifact . | . . . . . . . . Weapon 33 | 2 2 9 1 . 6 10 3 Energy Gun 4 | 1 1 2 . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 17 | 1 . 4 1 . 3 5 3 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 3 . . 2 4 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 24 | . . 7 . . . 10 7 Power 3 | . . 1 . . . 2 . Propulsion 11 | . . 3 . . . 4 4 Utility 4 | . . 1 . . . 2 1 Weapon 6 | . . 2 . . . 2 2 Highest Loss Streak 10 | . . 6 . . . 10 3 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 82 | . 100 99 75 70 82 91 43 Engine 10 | . 14 13 14 14 9 6 3 Treads 21 | . 28 9 . . 33 41 6 Leg 10 | . . 18 17 2 20 4 . Wheel 3 | . . . 10 25 . . . Device 3 | . 10 4 . . . 4 10 Storage 10 | . 14 14 13 14 9 7 5 Processor 1 | . . . . . . 6 . Protection 3 | . 3 8 11 . . 2 . Energy Gun 5 | . 23 20 2 . . . . Ballistic Gun 8 | . 3 4 4 14 9 12 10 Naked Turns . | . . . . . . . . Heaviest Build 225 | 12 50 51 213 220 220 225 27 Greatest Support 120 | 40 40 40 32 32 100 120 40 Greatest Overweight (x) 13 | . 1 2 6 13 5 2 4 Average Overweight (x) 1 | . . 1 2 6 2 1 . Largest Inventory Capacity 40 | 8 20 20 35 35 35 35 40 Average Capacity 28 | 7 16 20 22 35 35 34 34 Most Carried 35 | 7 18 19 30 35 35 35 11 Average Carried 24 | 4 12 15 17 33 34 34 8 Final Capacity 40 | 8 20 20 35 35 35 5 40 Final Carried 35 | 7 18 15 30 35 35 5 11 Class Distribution -------------------- 61% | Hauler-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1453 | 279 63 229 . 80 125 481 196 Remotely . | . . . . . . . . Salvage Created 3056 | 106 287 137 . 425 829 895 377 Parts 144 | 3 10 6 . 17 47 50 11 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed 4 | . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 70 | . 7 13 . 9 15 19 7 Guns 54 | . 7 9 . 9 15 10 4 Cannons 2 | . . . . . . . 2 AOE 14 | . . 4 . . . 9 1 Classes Destroyed 14 | 2 2 2 . 1 5 2 . Worker 3 | . . . . . 2 1 . Builder 4 | . . . . . . 3 1 Tunneler 2 | 1 . . . . . . 1 Hauler 3 | . . . . . 1 2 . Recycler 2 | 1 . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 1 . . . 2 3 1 Swarmer 10 | . . 3 . . 4 . 3 Grunt 42 | . 7 . . 8 8 17 2 Brawler 3 | . . . . 1 . 1 1 Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 2 . 1 Programmer 1 | . . . . . . 1 . Assembled 10 | . . 10 . . . . . Best Kill Streak 11 | 1 4 4 . 6 6 11 4 Combat Bots Only 6 | . 4 4 . 6 5 6 3 Max Kills in Single Turn 9 | 1 1 3 . 1 1 9 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 . . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5299 | . 481 817 . 65 354 2551 1031 Core 738 | . 123 82 . 10 82 295 146 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . . . 14 85 57 . Volleys Fired 171 | 9 31 28 . . 8 65 30 Largest 2 | 2 2 2 . . 2 2 2 Hottest 250 | 70 100 100 . . 45 48 250 Shots Fired 401 | 18 60 53 . 18 72 125 55 Gun 389 | 18 60 51 . 18 71 118 53 Cannon 2 | . . . . . . . 2 Launcher 10 | . . 2 . . 1 7 . Special . | . . . . . . . . Kinetic 318 | 9 3 46 . 18 71 118 53 Thermal 73 | 9 57 5 . . . . 2 Explosive 10 | . . 2 . . 1 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 7 8 5 . 7 10 18 11 Robot Miss Streak 4 | 2 3 4 . 1 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Autonomous 76 | . . . . 18 58 . . Shots Hit Robots 286 | 12 37 30 . 14 56 96 41 Core Hits 164 | 3 18 22 . 9 28 64 20 Critical Kills 3 | . . 2 . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | 1 4 2 . 1 . . . Burn 5 | 1 4 . . . . . . Destroy 3 | . . 2 . 1 . . . Melee Attacks 17 | . 8 . . . 9 . . Impact 17 | . 8 . . . 9 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7428 | 122 500 564 . 448 1808 2810 1176 Guns 5248 | 122 477 378 . 448 1716 1320 787 Cannons 40 | . . . . . . . 40 Explosions 1973 | . . 174 . . . 1450 349 Melee 23 | . 23 . . . . . . Ramming 144 | . . 12 . . 92 40 . Kinetic 4688 | 48 29 340 . 448 1716 1320 787 Thermal 949 | 74 448 38 . . . . 389 Explosive 1624 | . . 174 . . . 1450 . Electromagnetic . | . . . . . . . . Impact 23 | . 23 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 2 9 Average Corruption 2 | . 2 2 2 2 . 1 7 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked 2 | . . . . . . 2 . Effects 52 | . 8 10 9 6 . 4 15 Message Errors 12 | . 1 2 1 4 . . 4 Matter Fused 10 | . . 3 2 . . 2 3 Heat Flow Errors 6 | . . 3 3 . . . . Energy Discharges 8 | . 3 1 1 1 . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . 3 . 1 . . . 2 Data Loss (major) 3 | . . 1 1 . . . 1 Misfires 4 | . 1 . . . . 2 1 Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . 10 . . 15 71 84 Projectiles . | . . . . . . . . Explosions 165 | . . 10 . . . 71 84 Melee 15 | . . . . . 15 . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 213 | . . . . . . 148 65 Shots 6 | . . . . . . 5 1 Rammed 6 | . . . . . 2 3 1 Targets Rammed 12 | . . 2 . . 6 3 1 Kicked 5 | . . 2 . . 3 . . Crushed 1 | . . . . . 1 . . Highest Temperature 325 | 100 325 187 279 . 18 40 244 Average Temperature 76 | 45 120 59 117 . 9 10 129 Received Heat Transfer 1182 | . 273 . . 36 153 459 261 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . . . . 3 Heat Transferred 3335 | 296 1628 111 . . . . 1300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 327 | 10 122 117 . 170 262 327 290 Initial 58 | . 6 47 . . 27 58 56 Average 105 | 3 44 47 . 139 81 193 153 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 87 | 100 100 100 . 100 98 47 82 Level 1 12 | . . . . . 1 52 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 7 4 . Investigation 4 | . 1 . . . 2 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 2 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 11 | . 5 . . . 2 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 16 16 . 5 18 29 16 Peak Tracking Total 8 | . 5 4 . 4 3 8 4 Tactical Retreats 12 | . 1 3 . . 1 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . . . . 1 . 1 2 Max in Single Turn 2 | . . . . 1 . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 3 . 2 . 4 1 1 Terminals 8 | . 3 . . . 4 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 8 . 2 . 11 1 2 Successful 8 | . 1 . 2 . 5 . . Failed 15 | . 7 . . . 5 1 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . Manual 21 | . 7 . 1 . 12 1 . Terminals 21 | . 8 . . . 11 . 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 2 . 5 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 4 | . . . . . 4 . . Hauler Manifests 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 4 1 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 4 | . . . . . 4 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 6764 | 140 728 992 755 528 1705 1216 700 Spaces Moved 2398 | 67 316 334 375 252 469 323 262 Core 10 | 8 . . . . . . 2 Treads 1407 | 59 316 95 . . 354 323 260 Legs 535 | . . 239 176 5 115 . . Wheels 446 | . . . 199 247 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 100 190 327 246 160 Average Speed 242 | 146 185 254 193 204 329 287 217 Slowest Speed 820 | 160 240 260 260 820 470 328 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 63 42 70 57 42 12 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . 1 . . . 4 . . Terrain Destroyed 115 | . 1 13 . 10 45 27 19 Melee 5 | . 1 . . . 4 . . Projectile 50 | . . 3 . 10 35 . 2 AOE 60 | . . 10 . . 6 27 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2994 | 89 387 424 407 274 595 486 332 Wait 189 | . 12 42 . 8 57 53 17 Move 2392 | 66 315 333 374 251 468 323 262 Hop . | . . . . . . . . Pick Up 84 | 7 10 4 23 7 13 10 10 Fast Attach 31 | 7 2 1 2 2 6 2 9 Attach 21 | . . 7 . . 7 5 2 Detach 7 | . 2 . 2 . 3 . . Swap 32 | . 4 7 2 1 3 15 . Drop 39 | . 3 . 4 5 15 11 1 Fire 171 | 9 31 28 . . 8 65 30 Melee 17 | . 8 . . . 9 . . Ram . | . . . . . . . . Kick 5 | . . 2 . . 3 . . Crush 6 | . . . . . 3 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Discovered new exit (range 9) 869 | -10/Materials | Entered Mines 904 | -10/Mines | Met a Derelict bent on vengeance 1022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1055 | -10/Mines | Assembled infested the area 1151 | -10/Mines | Core integrity fell below 50% 1196 | -10/Mines | Core integrity fell below 20% 1244 | -10/Mines | Lost 6 parts (1p2n1u2w) 1799 | -10/Mines | Discovered new exit (range 9) 1835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -10/Mines | Discovered new exit (range 5) 1861 | -10/Mines | Entered Exiles 1903 | -10/Exiles | Discovered new exit (range 15) 1932 | -10/Exiles | Met 8R-AWN 1974 | -10/Exiles | Met EX-HEX 2115 | -10/Exiles | Met EX-DEC 2161 | -10/Exiles | Learned location of Zion (-6) 2208 | -10/Exiles | Met EX-BIN 2245 | -10/Exiles | Aligned with FarCom system 2247 | -10/Exiles | Given EX-Vault access code 2310 | -10/Exiles | Opened EX-Vault 2328 | -10/Exiles | Found Lightpack 2.0 2331 | -10/Exiles | Found Firepult 2358 | -10/Exiles | Found AWS/Gauss 2382 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2595 | -10/Exiles | Discovered new exit (range 14) 2616 | -10/Exiles | Stole three prototypes: AWS/Gauss, Lightpack 2.0, Firepult 2616 | -10/Exiles | Entered Mines 2774 | -9/Mines | Build established: Hauler-Mutant 3043 | -9/Mines | Discovered new exit (range 15) 3048 | -9/Mines | Learned location of 1 exit from Materials 3144 | -9/Mines | Entered Materials 3144 | -8/Materials | Evolved 4 slots: Propulsion x4 3145 | -8/Materials | Identified exit to Factory 4133 | -8/Materials | Discovered exit to Factory (range 16) 4229 | -8/Materials | Central database locked down 4603 | -8/Materials | Garrison activated, responded to threat 4849 | -8/Materials | Entered Factory 4849 | -7/Factory | Evolved 2 slots: Utility x2 4851 | -7/Factory | FarCom data flow suspended 5527 | -7/Factory | Found Prototype Launcher 5527 | -7/Factory | Identified Rocket Array 5531 | -7/Factory | Found Rocket Array 5537 | -7/Factory | Found Rocket Array 5768 | -7/Factory | Discovered new exit (range 8) 5803 | -7/Factory | Identified exit to Factory 6015 | -7/Factory | Cargo convoy interrupted 6065 | -7/Factory | Entered another Factory area 6065 | -6/Factory | Evolved 2 slots: Utility x2 6095 | -6/Factory | Lost 10 parts (2p4n2u2w) 6367 | -6/Factory | Lost 3 parts (2n1w) 6765 | -6/Factory | Self-destructed Last Messages --------------- 06553_ Imp. System Restoration Module purges 1% system corruption (8%). 06600_ :JIB1FS#PX|SI:92ILMT 9GI 06617_ Acquired Imp. Gravmag System. 06627_ Imp. System Restoration Module purges 1% system corruption (7%). 06640_ ALERT: Cargo convoy en route, clear transfer corridor. 06644_ X=OASYTFP D,HKEH>N1|KIQSTNVBHLCKM4KFVV 06659_ Acquired Imp. Light Armor Plating. 06667_ Acquired Hacking Suite. 06697_ System corrupted: FCS attempts to trigger Gauss Rifle. 06697_ System corrupted: Gauss Rifle misfires. 06708_ Imp. System Restoration Module purges 1% system corruption (6%). 06720_ K-01 Serf cleans the Power Conduit. 06743_ Slammed into K-01 Serf. 06749_ System corrupted: Matter fused (-10). 06753_ Slug penetrates G-50 Soldier. 06754_ Imp. System Restoration Module purges 1% system corruption (5%). 06756_ W-25 Informer destroyed. 06760_ Critical hit (Burn: +37). 06761_ Acquired 21 matter. 06762_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ^ "?????????????????????????????????? | | ???????????? "?????????????????????????????????? | | ??####?????# "?????????????????????????????????? | | ?????# " "?? ????????????????????????????? | | ????# " " ? ? ?????????????????????????? | | ????# " " " ? ?????????????????????????? | | ???# " " " " ?????????????????????????? | | ???# " " " " +????????????????????????? | | ??+ #????????????????????????? | | ??# " " " " #????????????????????????? | | ?# " " " " #????????????????????????? | | ?# " " " " #????????????????????????? | | # " " " " #????????????????????????? | | # " " " " ##########???????????????? | | + " " " " # ????????????????? | | ?########### " " " " # """ ""??????????????? | | ?# = # " " " " # """ """?????????????? | | ?# # " " " " # """ """ #???????????? | | ?# ! # ^ # ????????????? | | ?# # " " " " # """ "???????????????? | | ?# """ """ # " " " " g """ "???????????????? | | ?# """ """ # " " " " #@! """ "???????????????? | | ?# """ """ / " " " " #* ????????????? | | ## # " " " " # ! #???????????? | | """""####### " " " " # #???????????? | | """##### " " " " # #???????????? | | " " " " " ###########+##???????????? | | " " " " " #??????????? ???????????? | | = " #????????????"???????????? | | [ ##########???????????????? | | " # #???????????????? | | " ######### # #???????????????? | | " # # # #???????????????? | | " " # " # # #???????????????? | | ##### # " # # """""" #???????????????? | | ????# # " # # """""" #???????????????? | | ????# + " # # """""" #???????????????? | | ????# # " # # """""" #???????????????? | | ????# # " # # #???????????????? | | ##### # " # ###+##+###???????????????? | | # " # #?????????????????? | | # " # #?????????????????? | | # # #?????????????????? | | ## ###### #?????????????????? | | ####????# #?????????????????? | | ###########???????#########+#####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveActuatorTerrabomb Manual? 0 Play Time 00:59:45 Cumulative 464.1 hours Start 2022.02.08 @ 18:12:19 End 2022.02.08 @ 19:20:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 245 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4365102-019f-485e-a31d-9322362efd4f