Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.17 @ 23:25:36 // Winter2019/RPGLIKE Player: Haldron Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (633) 3165 Value Destroyed (25497) 25497 Prototype IDs (88) 1760 Alien Tech Used (1) 200 Bonus (14021) 14021 TOTAL SCORE: 54543 Bonus ------- High Alert Combat Kills 4124 Follower Combat Kills 3267 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -2070 Cogmind --------- Core Integrity 957/1000 Matter 326/400 Energy 997/1000 System Corruption 1% Temperature Cool (4) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (6) --- Zionite Glidesys I Zionite Glidesys I Antigrav Array Antigrav Array > --- UTILITY (9) ------ Experimental Heat Sink Advanced Cooling System Experimental Signal Interpreter Advanced Target Analyzer Precision Energy Filter Improved Particle Charger Improved Particle Charger Improved Phase Shifter Advanced Shield Generator > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Alpha Cannon > --- INVENTORY (6) ---- Experimental Energy Well (600) Makeshift Trap Scanner Long-range Terrain Scanner Improved System Guard Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Experimental Signal Interpreter Advanced Target Analyzer Precision Energy Filter Improved Particle Charger Improved Particle Charger Improved Phase Shifter Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Alpha Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Experimental Energy Well Makeshift Trap Scanner Long-range Terrain Scanner Improved System Guard Heavy Wave Gun Enhanced Quantum Rifle [Rating: 172] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Neutrino Core Reactor Zionite Light DM Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Shield Generator Storage Zionite Biocell Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Reflective Plating Weapon Heavy Wave Gun Energy Gun Heavy Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 19 | 3 . 1 . 2 . . 3 1 . 1 . . . . . . . 3 . . 1 . 1 . 2 1 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Utility 8 | 1 . 1 . 1 . . 1 . . 1 . . . . . . . 1 . . 1 . . . 1 . . Weapon 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 343 | 7 9 1 12 8 . 3 23 61 9 5 . 3 51 4 8 5 5 16 16 . 10 1 3 18 33 26 6 Power 11 | 1 . . 2 . . . . 2 . 1 . 1 1 . . . . 1 . . . . . . 2 . . Engine 5 | 1 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . Propulsion 37 | 2 . . . 2 . . 9 8 . . . . 4 . . . . 1 . . . . . . 9 . 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . 8 8 . . . . 4 . . . . 1 . . . . . . 9 . 2 Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 159 | 2 5 1 1 2 . . 6 11 5 3 . 2 23 4 3 5 5 10 10 . 10 1 2 15 20 11 2 Device 133 | 2 1 1 . 2 . . 2 8 5 3 . 2 20 4 3 5 5 9 10 . 9 1 2 14 16 8 1 Storage 6 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . 2 . Processor 9 | . 3 . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . 1 1 Hackware 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Protection 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 4 . 9 4 . 3 8 40 4 1 . . 23 . 5 . . 4 6 . . . 1 3 2 15 2 Energy Gun 31 | 1 1 . 1 . . . . 1 . 1 . . 9 . 3 . . 2 3 . . . . . 1 6 2 Energy Cannon 38 | . 1 . 2 1 . . 2 18 2 . . . 7 . . . . . . . . . . . 1 4 . Ballistic Gun 13 | 1 1 . 3 . . . 2 3 . . . . . . . . . . . . . . 1 2 . . . Ballistic Cannon 6 | . 1 . . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . . Launcher 27 | . . . . . . 1 3 11 1 . . . 1 . . . . 2 3 . . . . 1 . 4 . Special Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . 2 . . 1 . 6 1 . . . 6 . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 3 . . . 1 4 . . . 1 6 . . 1 . 4 1 . . 1 . . 4 6 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 97 100 97 100 100 99 99 100 99 100 100 97 93 93 91 93 91 94 94 94 93 94 95 95 94 91 Engine 8 | . 14 12 9 11 10 10 7 13 14 13 13 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Core 2 | . . . 2 . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . 5 3 . . . . 1 5 5 5 5 5 5 8 8 8 Treads 3 | . 28 25 25 15 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 7 20 20 1 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . 27 28 28 26 26 26 23 20 20 20 20 19 22 22 21 21 20 20 22 21 17 Device 21 | . 8 9 12 12 20 20 12 18 21 25 26 26 25 26 26 24 26 24 22 22 24 25 25 25 27 30 29 Processor 12 | . 13 12 12 11 10 10 15 14 14 13 13 13 13 13 13 13 13 11 11 11 10 10 10 10 9 8 8 Protection 2 | . 5 12 12 11 10 10 7 1 . . . . . . . . . . . . . . . . 1 . . Energy Gun 10 | . 9 . 3 . . . . 1 7 12 13 13 17 20 19 20 20 17 15 16 15 15 15 15 13 12 16 Energy Cannon 6 | . 4 12 12 11 10 10 15 18 13 7 6 6 1 . . . . . . . . . . . 3 3 4 Ballistic Gun 2 | . 13 12 7 11 10 10 5 . . . . . . . . . . . . . . . 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 11 14 15 20 36 36 36 40 47 43 45 43 45 46 48 48 46 44 56 56 50 60 54 62 67 79 88 88 Greatest Support 95 | 40 40 40 40 40 33 38 38 46 46 46 46 46 50 48 48 48 48 62 62 62 62 62 62 62 91 91 95 Greatest Overweight (x) 3 | . . . . 1 1 1 2 1 . . . . . . . . . 3 . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . 1 1 2 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 2 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . 1 2 3 4 4 3 3 3 3 4 3 4 4 4 4 4 5 5 5 6 6 6 5 5 5 5 Final Capacity 6 | 1 1 2 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 1 2 3 4 4 4 4 4 3 4 4 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 5 Class Distribution -------------------- 44% | Wizard-Scout 25% | Hacker-Scout 6% | Hacker-Gunner 5% | Hacker-Mutant 5% | Commander-Scout 5% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Commander-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Gunner | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 5422 | 282 170 28 272 121 . 100 582 896 110 60 . 30 539 40 128 14 86 211 203 30 100 . 115 529 374 306 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28898 | 65 384 25 1387 262 . 202 1613 4015 353 1404 . 575 5151 647 337 . 976 1777 1418 . 393 . 641 2867 1363 1971 1072 Parts 1328 | 6 18 3 92 13 . 22 88 202 21 46 . 7 161 26 20 . 26 73 73 . 9 . 36 146 71 98 71 Haulers Intercepted 26 | . 2 . 3 . . . 6 5 . . . . 6 . . . . 1 1 . . . . . . 2 . Recyclers Shooed 18 | . . . . . . . . 1 . . . . 7 . . . . 5 1 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 216 | . . . . . . . . . 20 35 . 7 . 25 34 . 25 . . 8 23 . 39 . . . . Prevented 15 | . . . . . . . . . . 1 . . . . 9 . 2 . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 449 | . 7 . 30 4 . 4 28 80 14 27 . 10 46 12 5 . 17 23 13 1 9 . 12 49 18 18 22 Guns 267 | . 5 . 10 . . . . 6 3 13 . 7 38 12 5 . 17 23 13 1 9 . 11 46 15 13 20 Cannons 115 | . 2 . 18 4 . 2 17 44 7 10 . 1 3 . . . . . . . . . . . 2 3 2 AOE 42 | . . . . . . 2 11 21 4 1 . . 2 . . . . . . . . . . . . 1 . Classes Destroyed 29 | 2 3 1 3 1 . . 3 6 . 3 . 1 . . 1 . . . . . . . . 1 1 2 1 Worker 30 | . . . . 1 . . 4 7 . . . . 8 . . . . 1 5 . . . . 2 1 1 . Builder 28 | . . 1 . . . 4 1 7 . . . . 8 . . . . 1 2 . . . . 2 . 2 . Tunneler 7 | 1 . . 1 . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . Hauler 26 | . 2 . 3 . . . 6 5 . . . . 6 . . . . 1 1 . . . . . . 2 . Recycler 31 | 1 . . 1 1 . 1 4 5 . . . . 12 . . . . 3 1 . . . . . . 2 . Minesweeper 5 | . . . . . . . . . . 1 . 1 . 1 . . 2 . . . . . . . . . . Mechanic 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Operator 9 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . 1 2 2 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 52 | . 3 . 5 . . . 5 8 . . . . 7 . . . . 6 4 . . . . 8 2 3 1 Swarmer 93 | . . . 10 . . 4 10 9 9 1 . 4 4 1 . . 7 10 . . 4 . 2 14 4 . . Cutter 17 | . . . . . . . . 7 . . . . 2 . . . . . 1 . . . . . . . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 168 | . 7 . 13 4 . . 9 35 4 10 . 4 22 9 1 . 6 4 4 1 4 . 6 12 3 8 2 Brawler 6 | . . . . . . . 1 1 . 2 . . . . . . . . . . . . . 1 1 . . Duelist 14 | . . . . . . . 1 3 . 5 . . 1 1 . . 1 1 . . . . . 1 . . . Protector 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . Researcher 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Sentry 54 | . . . 8 . . . 7 9 1 1 . 1 7 1 1 . 2 2 3 . 1 . 1 3 4 . 2 Demolisher 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hunter 28 | . . . . . . . . 3 . . . . 5 . 1 . . 3 4 . . . . 10 . 2 . Programmer 39 | . . . . . . . . 7 . . . . 2 . . . . 2 3 . . . 2 6 6 5 6 Heavy 7 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 1 6 2 . 6 9 7 7 4 . 6 8 4 3 . 6 10 4 1 4 . 7 12 7 5 12 Combat Bots Only 12 | . 2 . 4 2 . 4 4 5 7 4 . 6 4 4 2 . 6 10 2 1 4 . 7 11 7 4 12 Max Kills in Single Turn 4 | 1 1 1 1 1 . 4 3 3 2 2 . 1 3 2 2 . 1 2 3 1 1 . 2 2 3 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . 1 1 . . . 1 1 . . 1 Exploded 3 | . . . . . . 2 3 3 2 1 . . 2 . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 11337 | . 262 . 675 84 . 39 373 1629 263 277 . 270 1650 85 243 . 477 644 728 22 132 . 136 1934 411 576 427 Core 8821 | . 200 . 474 52 . 21 268 1248 211 221 . 209 1305 68 190 . 389 504 582 16 105 . 108 1519 332 458 341 Absorbed by Shields 3162 | . . . . . . . . 466 105 105 . 99 311 32 86 . 124 229 222 8 53 . 51 741 156 217 157 Redirected to Core 7518 | . 190 . 367 15 . 21 239 1068 164 175 . 178 1126 57 190 . 302 463 504 16 90 . 95 1311 258 399 290 Regen/Repaired (Parts) 68 | . . . . . . . . . . . . . 21 . . 44 . . . . . . . . . 3 . Core Remaining (%) 96 | 100 . 100 . . . 96 95 . . . . 100 . . . . 100 100 . . . . 100 88 . 91 95 Volleys Fired 1186 | 4 28 2 83 12 . 11 65 182 22 58 . 32 169 21 18 1 36 86 64 14 15 . 22 98 39 75 29 Largest 5 | 2 2 2 2 3 . 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 3 . 4 4 4 4 5 Hottest 354 | 70 100 88 131 139 . 136 225 233 233 228 . 228 264 264 264 88 264 264 264 264 264 . 299 294 354 308 350 Shots Fired 3224 | 8 56 4 159 28 . 22 166 465 59 158 . 76 476 63 54 1 108 239 167 22 45 . 68 366 122 192 100 Gun 2303 | 8 43 2 76 9 . 6 34 46 19 100 . 50 437 63 46 1 108 235 160 22 45 . 68 365 110 157 93 Cannon 863 | . 13 2 82 16 . 14 126 391 37 58 . 26 38 . 8 . . . . . . . . . 12 33 7 Launcher 54 | . . . . . . 2 6 28 3 . . . 1 . . . . 4 7 . . . . 1 . 2 . Special 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 277 | 4 28 2 52 16 . 11 34 14 . . . . . . 8 . . . . . . . 18 89 1 . . Thermal 2837 | 4 28 2 107 9 . 9 126 422 56 158 . 76 475 63 46 1 108 235 160 22 45 . 50 276 109 157 93 Explosive 54 | . . . . . . 2 6 28 3 . . . 1 . . . . 4 7 . . . . 1 . 2 . Electromagnetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Phasic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 33 7 Robot Hit Streak 96 | 4 23 15 44 14 . 9 23 49 15 36 . 18 49 48 33 . 75 75 96 11 28 . 52 46 38 57 61 Robot Miss Streak 4 | 2 1 . 4 2 . 2 2 2 2 2 . 1 2 1 1 . 1 2 1 1 1 . 1 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 56 | . . . . . . . . . . . . . 5 3 1 . 1 9 2 . 1 . 4 21 1 . 8 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 1 1 1 . 1 2 1 . 1 . 1 1 1 . 1 Shots Hit Robots 2358 | 4 46 4 120 13 . 14 114 332 41 122 . 57 362 53 42 . 91 171 124 9 33 . 56 288 79 121 62 Core Hits 1018 | 3 21 1 45 6 . 11 56 180 22 49 . 18 152 25 15 . 34 59 60 2 15 . 22 107 36 51 28 Critical Kills 12 | . . . 3 . . . 2 3 . 2 . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 111 | . 4 . 4 . . 1 2 4 . 5 . 3 23 2 . . 5 8 4 . 1 . 1 29 10 4 1 Burn 87 | . 3 . 1 . . . . 1 . 3 . 3 23 2 . . 5 8 4 . 1 . 1 20 9 3 . Meltdown 8 | . . . 2 . . . 1 3 . 2 . . . . . . . . . . . . . . . . . Destroy 11 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 9 . . . Blast 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 28 | . . . 3 . . 2 . 11 . . . . 11 . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . 3 . . 2 . 10 . . . . 11 . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83207 | 52 666 68 2353 222 . 588 3953 11517 1559 3120 . 1474 12096 1713 1498 . 3101 6222 4429 266 1148 . 1819 11401 3960 6419 3563 Guns 58559 | 52 439 28 835 15 . 61 264 917 424 2068 . 992 10206 1713 1322 . 3101 6151 3902 266 1148 . 1819 11398 3545 4705 3188 Cannons 17583 | . 227 40 1420 207 . 274 2569 7845 652 1052 . 482 569 . 176 . . . . . . . . . 415 1383 272 Explosions 6964 | . . . . . . 253 1120 2755 483 . . . 1321 . . . . 71 527 . . . . . . 331 103 Melee 97 | . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Kinetic 4090 | 26 288 28 514 74 . 146 264 160 . . . . . . 176 . . . . . . . 330 2084 . . . Thermal 71147 | 26 378 40 1741 148 . 189 2850 8786 1076 3120 . 1474 10997 1713 1322 . 3101 6151 4380 266 1148 . 1489 9314 3545 4705 3188 Explosive 5751 | . . . . . . 253 839 2523 483 . . . 1099 . . . . 71 49 . . . . . . 331 103 Electromagnetic 48 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2070 | . . . . . . . . . . . . . . . . . . . . . . . . . 415 1383 272 Highest Corruption 3 | . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 3 1 1 Average Corruption 1 | . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 2 1 1 Corruption Purged 7 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . 6 4 . . . 11 . . . . 7 . . . . . 8 6 5 . Message Errors 15 | . . . . . . . . 1 2 . . . 5 . . . . 2 . . . . . 2 2 1 . Matter Fused 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . 2 . Heat Flow Errors 5 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . 2 . . . Energy Discharges 8 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 3 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 954 | . . . 47 . . 19 168 229 37 16 . . 342 . . . . . 12 . . . . . 15 69 . Projectiles 392 | . . . 20 . . 13 31 201 2 16 . . 45 . . . . . . . . . . . 15 49 . Explosions 535 | . . . . . . 6 137 28 35 . . . 297 . . . . . 12 . . . . . . 20 . Melee 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . . . . 42 28 . . . . . . . . . 22 190 . . . . 1 . . 66 Shots 8 | . . . . . . . 1 2 . . . . . . . . . 1 3 . . . . . . . 1 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 733 | . 4 . 81 54 . 24 312 325 421 . . . 180 154 318 . 160 336 275 112 144 . 65 315 733 359 72 Average Temperature 77 | . 4 . 20 22 . 16 76 75 130 . . . 56 75 93 . 69 100 69 50 59 . 42 88 149 39 47 Received Heat Transfer 2965 | . 192 . 294 87 . . 207 532 114 116 . 72 481 42 57 . 189 103 114 . 21 . 12 180 74 72 6 Effects 11 | . . . . . . . . 1 . . . . . . . . . . 5 . . . . . 5 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 28 | . . . 2 . . . 1 9 . 3 . 1 6 . . . . . . . . . 1 3 1 1 . Combat Hostiles 24 | . . . 2 . . . . 9 . 3 . 1 3 . . . . . . . . . 1 3 1 1 . Parts Melted 288 | . . . 12 . . . 12 58 8 15 . 12 67 2 1 . 12 15 11 . 3 . 9 20 17 7 7 Heat Transferred 94702 | 74 1147 74 3330 259 . 259 4491 14606 1649 5020 . 2732 18124 2035 1443 . 3811 6917 5571 333 1295 . 1591 9971 3569 4107 2294 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1585 | 10 124 23 454 92 . 99 600 724 . . . . 392 . . . . 918 1585 . . . . 1337 943 925 1233 Initial 654 | . 5 18 . 27 . . . 2 . . . . 16 . . . . 61 387 . . . . 123 654 452 438 Average 306 | 5 31 12 181 45 . 14 156 159 . . . . 123 . . . . 687 909 . . . . 725 751 704 823 Maximum Alert Level 4 | . . . 2 . . . 2 3 . . . . 1 . . . . 3 4 . . . . 4 3 3 4 Low Security (%) 56 | 100 100 100 52 100 . 100 79 75 . . . . 75 . . . . 3 . . . . . 11 . . . Level 1 12 | . . . 39 . . . 11 12 . . . . 24 . . . . 2 . . . . . 8 . . . Level 2 11 | . . . 7 . . . 8 10 . . . . . . . . . 39 30 . . . . 23 20 27 21 Level 3 17 | . . . . . . . . 1 . . . . . . . . . 55 36 . . . . 41 79 72 72 Level 4 2 | . . . . . . . . . . . . . . . . . . . 31 . . . . 14 . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 1 . 5 1 . . 1 26 . 1 . . 19 . 1 . . 10 9 . . . 1 10 5 10 8 Investigation 34 | . 1 . 4 1 . . 1 7 . . . . 8 . . . . 2 2 . . . 1 3 1 2 1 Extermination 18 | . . . . . . . . 6 . . . . 2 . . . . 2 2 . . . . 1 2 2 1 Reinforcement 39 | . . . 1 . . . . 12 . . . . 9 . . . . 4 2 . . . . 3 1 3 4 Assault 15 | . . . . . . . . 1 . 1 . . . . 1 . . 1 2 . . . . 3 1 3 2 Garrison 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 19 | . . . . . . . . . . . . . 2 . . . . 3 4 . . . . 3 2 2 3 Construction Impeded 11 | . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . 2 1 1 1 Haulers Reinforced 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 17 | . . . . . . . 2 3 . . . . 1 . 1 . . 2 4 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 655 | . 12 . 48 5 . 4 39 97 13 30 . 12 66 11 16 . 17 46 41 4 12 . 14 71 26 39 32 Peak Tracking Total 10 | . 3 . 4 3 . 4 5 5 7 9 . 3 6 4 10 . 4 5 4 3 5 . 7 7 7 5 7 Tactical Retreats 25 | . . . 1 1 . . 1 5 . 3 . 1 4 . . . 1 2 . . . . 2 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 11 | . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . Reprogrammed 21 | . . . 6 . . . 11 4 . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . 5 3 . 1 . 3 . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . 2 . . 6 . 5 . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 5 6 . 1 . 3 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 1 . 1 . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 81 | . . . 3 1 . . 3 13 1 . . . 30 . . . 1 1 9 . 3 . 1 4 2 6 3 Max in Single Turn 6 | . . . 1 1 . . 1 4 1 . . . 6 . . . 1 1 5 . 1 . 1 1 1 1 1 Garrison Access 13 | . . . . . . . . 3 . . . . 4 . . . . 1 1 . . . . . . 1 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 138 | . 6 . 11 2 1 . 12 31 2 . 4 1 34 1 1 . 1 5 3 2 1 6 1 2 . 6 5 Terminals 68 | . 6 . 9 . . . 11 16 1 . . 1 19 . . . 1 1 . 1 1 . 1 . . . . Fabricators 20 | . . . . . . . . 6 . . . . 5 . . . . 2 2 . . . . 1 . 2 2 Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . . 1 3 . . . . 2 . . . . 1 . . . . . 1 . 2 . Garrison Access 12 | . . . . . . . . 2 . . . . 4 . . . . 1 1 . . . . . . 1 3 Total Hacks 469 | . 19 . 40 2 1 . 50 105 6 . 28 1 132 1 1 . 6 13 6 3 6 19 6 4 . 9 11 Successful 385 | . 10 . 30 2 1 . 38 83 6 . 28 1 113 1 1 . 6 9 5 3 6 19 6 3 . 9 5 Failed 82 | . 9 . 10 . . . 12 21 . . . . 18 . . . . 4 1 . . . . 1 . . 6 Catastrophic 6 | . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Manual 340 | . 7 . 33 . . . 41 49 . . . 2 70 . . . . 39 35 . . . . 14 18 22 10 Terminals 293 | . 19 . 35 . . . 45 69 5 . . 1 98 . . . 6 1 . 2 6 . 6 . . . . Fabricators 61 | . . . . . . . . 20 . . . . 15 . . . . 8 5 . . . . 3 . 4 6 Repair Stations 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Recycling Units 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 33 | . . . 5 . . . 5 10 . . . . 8 . . . . 2 . . . . . 1 . 2 . Garrison Access 15 | . . . . . . . . 2 . . . . 4 . . . . 2 1 . . . . . . 1 5 Terminal Hacks 212 | . 9 . 11 2 1 . 20 31 6 . 28 1 60 1 1 . 6 1 . 3 6 19 6 . . . . Record 47 | . 1 . . . 1 . . . 5 . 11 1 . 1 . . 6 . . 2 6 7 6 . . . . Part Schematic 27 | . . . . . . . . 7 . . 9 . 7 . . . . . . . . 4 . . . . . Robot Schematic 14 | . . . 1 . . . . 5 . . 5 . 3 . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . 1 1 . . 3 . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . 2 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 5 | . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Unreport Threat 27 | . 2 . 4 . . . 8 5 . . . . 8 . . . . . . . . . . . . . . Locate Traps 14 | . 2 . 2 . . . 2 1 . . . . 7 . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Recall Investigation 14 | . 1 . . . . . 1 4 . . . . 8 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 9 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . Fabricator Hacks 45 | . . . . . . . . 16 . . . . 13 . . . . 4 4 . . . . 2 . 4 2 Network Status 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Load Schematic 22 | . . . . . . . . 7 . . . . 7 . . . . 2 2 . . . . 1 . 2 1 Build 20 | . . . . . . . . 7 . . . . 5 . . . . 2 2 . . . . 1 . 2 1 Repair Station Hacks 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Report Inventory 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 31 | . . . 4 . . . 5 9 . . . . 8 . . . . 2 . . . . . 1 . 2 . Insert Component 16 | . . . 2 . . . 2 4 . . . . 4 . . . . 1 . . . . . 1 . 2 . Analyze 15 | . . . 2 . . . 3 5 . . . . 4 . . . . 1 . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . 2 . . . . 4 . . . . 1 1 . . . . . . 1 3 Seal Access 12 | . . . . . . . . 2 . . . . 4 . . . . 1 1 . . . . . . 1 3 Unauthorized Hacks 73 | . 1 . 15 . . . 13 21 . . . . 22 . . . . 1 . . . . . . . . . Terminals 65 | . 1 . 14 . . . 13 18 . . . . 19 . . . . . . . . . . . . . . Track 12 | . . . 1 . . . 3 3 . . . . 5 . . . . . . . . . . . . . . Assimilate 12 | . . . 4 . . . 1 4 . . . . 3 . . . . . . . . . . . . . . Botnet 35 | . . . 8 . . . 8 9 . . . . 10 . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . 9 . . . 7 18 1 . . . 19 . . . . 4 2 . . . 1 1 . 2 3 Full Trace Events 19 | . 1 . . . . . 1 4 . . . . 4 . . . . 2 2 . . . 1 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 30 | . . . 1 . . . . 5 . . 5 . 2 . . 4 . 3 3 . . . . . . 7 . Robots Built 24 | . . . . . . . . 8 . . . . 8 . . . . 4 3 . . . . 1 . . . Authchips 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Time 904 | . . . . . . . . 465 . . . . 167 . . . . 98 118 . . . . 56 . . . Total Robot Build Rating 110 | . . . . . . . . 25 . . . . 36 . . . . 24 19 . . . . 6 . . . Part Schematics Acquired 128 | . . . 12 . . . 2 13 . . 9 . 11 . . 9 . 26 12 . . 4 . . 12 18 . Parts Built 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 3 2 Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 351 | . . . . . . . . 42 . . . . 155 . . . . . . . . . . . . 108 46 Total Part Build Rating 65 | . . . . . . . . 8 . . . . 14 . . . . . . . . . . . . 25 18 Parts Repaired 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Time 236 | . . . . . . . . . . . . . 174 . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 . . . 2 4 . . . . 4 . . . . 1 . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . 2 4 . . . . 4 . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Allies Hacked 10 | . . . . . . . . . . . . . . . 2 . . 1 3 . . . . 3 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 74 | . . 3 1 . . . 1 12 . 2 . 1 10 . 4 4 . 11 11 . . . . 3 5 . 6 Largest Group 18 | . . 3 3 1 1 1 2 11 9 11 10 11 16 16 18 13 13 13 13 12 10 7 7 5 5 1 5 Highest-Rated Group 687 | . . 40 40 10 10 10 20 254 178 212 198 294 456 456 511 371 371 506 687 634 581 385 385 263 191 35 618 Highest-Rated Ally 131 | . . 16 16 10 10 10 10 40 40 40 40 96 54 54 54 40 40 70 103 103 103 103 103 103 39 35 131 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 2 3 . . . . 2 2 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 247 | . . . . 4 . . 5 24 12 24 2 13 43 18 24 8 11 1 9 8 14 2 7 1 15 . 2 STAY 88 | . . . . 4 . . 2 16 3 9 1 4 18 7 7 2 6 . . . 3 . 5 . . . 1 ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 105 | . . . . . . . 3 7 5 9 1 7 20 7 15 4 2 . 5 4 6 1 2 . 7 . . AID 12 | . . . . . . . . . 1 . . 1 1 . 1 . 3 . 2 . 3 . . . . . . DROP 7 | . . . . . . . . . 1 2 . . 1 1 . . . . . . . . . . 1 . 1 PICKUP 7 | . . . . . . . . . 2 2 . 1 . . 1 . . . . . . . . . 1 . . COLLECT 23 | . . . . . . . . 1 . 2 . . 2 1 . 2 . . 2 4 2 1 . . 6 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Ally Attacks 475 | . . . 30 . . . . 9 . 9 . 4 1 . 61 . 19 89 115 12 32 . 25 28 9 . 32 Total Damage 15437 | . . . 311 . . . . 265 . 88 . 229 24 . 1673 . 459 2169 3471 712 2203 . 893 1527 177 . 1236 Kills 96 | . . . 8 . . . . 2 . 1 . . . . 13 . 1 17 24 7 9 . 2 5 2 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 2 1 . 2 . 1 3 1 1 . . 1 2 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . 8 8 . . . . 2 3 6 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 32936 | 98 988 659 1730 783 498 801 1343 4921 1006 1338 43 1134 4502 1246 1250 697 1045 1303 1063 1029 583 185 642 1168 903 1390 588 Spaces Moved 36228 | 55 515 407 845 449 256 536 1698 5783 1222 1634 92 1763 5880 1423 1337 1081 1141 1418 1353 1055 745 210 826 891 856 1929 828 Core 35 | 10 . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Treads 2093 | 45 515 407 845 281 . . . . . . . . . . . . . . . . . . . . . . . Legs 1023 | . . . . 168 256 536 63 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33077 | . . . . . . . 1635 5783 1222 1634 92 1763 5880 1423 1337 1081 1141 1393 1353 1055 745 210 826 891 856 1929 828 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 160 160 160 125 195 125 48 43 43 43 43 43 43 45 45 45 45 43 43 43 43 43 43 43 41 46 46 Average Speed 56 | 140 160 160 160 155 195 140 55 53 43 43 43 43 44 45 45 45 45 46 43 43 43 43 43 62 46 46 48 Slowest Speed 200 | 160 160 160 160 200 195 195 200 112 43 43 43 43 48 45 45 45 45 200 43 43 43 43 43 98 100 46 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 84 97 92 64 64 81 95 84 96 97 72 98 76 98 90 89 94 37 35 92 88 62 92 31 18 96 26 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 34 | . . . . 1 1 . . . 1 . 1 1 1 . 1 . 3 11 5 1 . 3 1 3 . . . Known Exits Taken 21 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 2 . 1 . . 3 2 . 2 . 3 5 2 4 . . 4 3 . 4 . . . . Spaces Dug 115 | . . . 2 . . 2 . 10 . 3 . 1 12 . 3 . . 20 3 8 1 . 1 9 13 18 9 Terrain Destroyed 1104 | . . . 2 6 . 33 111 215 30 11 . 6 245 9 10 . 10 63 111 10 6 . 9 43 23 96 55 Melee 24 | . . . 1 . . 2 . 10 . . . . 10 . 1 . . . . . . . . . . . . Projectile 336 | . . . 1 6 . 7 18 11 7 11 . 6 35 9 9 . 10 43 19 10 6 . 9 35 23 43 18 AOE 744 | . . . . . . 24 93 194 23 . . . 200 . . . . 20 92 . . . . 8 . 53 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total 46483 | 65 624 410 1054 510 255 562 1965 7264 1661 2158 94 2084 7452 1992 1949 1288 1610 1914 1732 1620 977 303 1075 1319 1289 2304 953 Wait 7745 | . 47 . 68 31 . 11 144 1087 388 422 3 252 1206 528 560 199 398 347 254 521 198 91 216 227 287 205 55 Move 36198 | 54 514 406 844 448 255 535 1697 5782 1221 1633 91 1762 5879 1422 1334 1080 1140 1417 1352 1054 744 209 825 890 855 1928 827 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 116 | . 3 1 1 2 . . 4 13 6 3 . 6 24 3 4 1 1 1 5 11 . . . 3 8 13 3 Fast Attach 118 | 7 6 1 8 6 . . 9 17 . 3 . 1 15 . 1 1 . 6 1 . 1 2 1 1 19 9 3 Attach 17 | . 1 . . . . . 1 4 . . . . 6 . 1 . . . . . . . . . 1 2 1 Detach 17 | . 3 . . . . . . 3 . 1 . . 4 . . . . . . . . . . 1 . 1 4 Swap 210 | . 2 . 4 2 . 3 13 40 9 2 . 2 30 4 6 4 5 10 15 . 9 . 2 17 13 15 3 Drop 199 | . 7 . 8 5 . . 14 26 7 4 . 8 35 3 4 2 1 3 6 11 . 1 . 5 23 22 4 Fire 1186 | 4 28 2 83 12 . 11 65 182 22 58 . 32 169 21 18 1 36 86 64 14 15 . 22 98 39 75 29 Melee 28 | . . . 3 . . 2 . 11 . . . . 11 . 1 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 . Rewire 42 | . . . . . . . . . . 5 . 5 . 1 13 . 6 1 7 . . . . 4 . . . Trap 33 | . . . . . . . 2 20 . 6 . 5 . . . . . . . . . . . . . . . Miscellaneous 550 | . 13 . 34 4 . . 16 79 8 21 . 11 73 10 6 . 23 43 28 9 10 . 9 72 31 26 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 21 | -11/Scrapyard | Upgraded with Utility slot (x1) 21 | -11/Scrapyard | Upgraded with Weapon slot (x1) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Skirmisher 312 | -10/Materials | Discovered new exit (range 18) 340 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 18) 855 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Build established: Mutant 1087 | -10/Materials | Entered Mines 1089 | -10/Mines | Reached level 2 1095 | -10/Mines | Upgraded with Utility slot (x1) 1095 | -10/Mines | Discovered new exit (range 14) 1370 | -10/Mines | Found a hidden stash of uninstalled traps 1497 | -10/Mines | Discovered new exit (range 13) 1586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1746 | -10/Mines | Entered Materials 1746 | -9/Materials | Accompanied by 3 allies 1748 | -9/Materials | Reached level 3 1913 | -9/Materials | Reached level 4 2017 | -9/Materials | Discovered new exit (range 15) 2146 | -9/Materials | Reached level 5 2261 | -9/Materials | Discovered new exit (range 12) 2612 | -9/Materials | Build established: Hacker-Mutant 2633 | -9/Materials | Reached level 6 2723 | -9/Materials | Discovered new exit (range 18) 3095 | -9/Materials | Identified exit to Mines 3095 | -9/Materials | Identified exit to Storage 3229 | -9/Materials | Discovered new exit (range 18) 3333 | -9/Materials | Reached level 7 3476 | -9/Materials | Entered Mines 3476 | -9/Mines | Accompanied by 1 ally 3483 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3513 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3578 | -9/Mines | Learned location of Storage (-9) 3599 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3599 | -9/Mines | Discovered new exit (range 5) 3666 | -9/Mines | Discovered new exit (range 10) 3773 | -9/Mines | Discovered new exit (range 12) 3840 | -9/Mines | Learned location of 1 exit from Materials 3931 | -9/Mines | Learned Materials terminal intel 3945 | -9/Mines | Met a Derelict shopkeep closing up shop 3950 | -9/Mines | Upgraded with Utility slot (x1) 3950 | -9/Mines | Upgraded with Weapon slot (x1) 4249 | -9/Mines | Build established: Hacker-Gunner 4259 | -9/Mines | Entered Exiles 4259 | -9/Exiles | Accompanied by 1 ally 4261 | -9/Exiles | Reached level 8 4285 | -9/Exiles | Discovered new exit (range 16) 4308 | -9/Exiles | Met 8R-AWN 4336 | -9/Exiles | Met EX-HEX 4396 | -9/Exiles | Met EX-BIN 4425 | -9/Exiles | Met EX-DEC 4437 | -9/Exiles | Learned location of Zion (-6) 4499 | -9/Exiles | Discovered new exit (range 15) 4757 | -9/Exiles | Entered Mines 4757 | -8/Mines | Accompanied by 1 ally 5097 | -8/Mines | Discovered new exit (range 6) 5558 | -8/Mines | Entered Materials 5558 | -8/Materials | Accompanied by 1 ally 5559 | -8/Materials | Identified exit to Factory 5560 | -8/Materials | Loaded intel: 12 terminal locations 5560 | -8/Materials | Reached level 9 5572 | -8/Materials | Upgraded with Utility slot (x1) 5639 | -8/Materials | Reached level 10 5651 | -8/Materials | Upgraded with Propulsion slot (x2) 5916 | -8/Materials | Reached level 11 5995 | -8/Materials | Discovered exit to Factory (range 3) 6091 | -8/Materials | Discovered exit to Factory (range 9) 6689 | -8/Materials | Build established: Hacker-Scout 6772 | -8/Materials | Reached level 12 6901 | -8/Materials | Entered Factory 6901 | -7/Factory | Accompanied by 2 allies 6903 | -7/Factory | Reached level 13 7111 | -7/Factory | Identified exit to Lower Caves 7178 | -7/Factory | Fabricated Hyb. Deuterium Engine (x2) 7179 | -7/Factory | Upgraded with Power slot (x1) 7540 | -7/Factory | Reached level 14 7719 | -7/Factory | Build established: Hacker-Gunner 8375 | -7/Factory | Fabricated R-06 Scavenger? 8397 | -7/Factory | Reached level 15 8405 | -7/Factory | Build established: Hacker-Scout 8521 | -7/Factory | Fabricated X-57 Shotgunner (x2) 8611 | -7/Factory | Cargo convoy interrupted 9163 | -7/Factory | Fabricated A-15 Conveyor (x1) 10003 | -7/Factory | Central database locked down 10246 | -7/Factory | Fabricated I-36 Angel? 10285 | -7/Factory | Reached level 16 10445 | -7/Factory | Discovered new exit (range 17) 10832 | -7/Factory | Discovered new exit (range 5) 10842 | -7/Factory | Identified exit to Factory 11272 | -7/Factory | Fabricated M-13 Machinist (x1) 11380 | -7/Factory | Fabricated P-60 Hacker (x2) 11591 | -7/Factory | Reached level 17 11822 | -7/Factory | Entered Lower Caves 11822 | -7/Lower Caves | Accompanied by 9 allies 12236 | -7/Lower Caves | Learned 12 Factory zone layouts 12236 | -7/Lower Caves | Identified exit to Lower Caves 12254 | -7/Lower Caves | Attracted the attention of an 0b10 base 12313 | -7/Lower Caves | Learned 8 Factory zone layouts 12313 | -7/Lower Caves | Learned Armory trap positions 12317 | -7/Lower Caves | Destroyed 7 combat bots 12828 | -7/Lower Caves | Entered another Lower Caves area 12828 | -7/Lower Caves | Accompanied by 9 allies 12913 | -7/Lower Caves | Discovered exit to Factory (range 17) 12978 | -7/Lower Caves | Upgraded with Utility slot (x1) 13130 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13617 | -7/Lower Caves | Attacked by a faux Warlord 13721 | -7/Lower Caves | Learned Factory garrison access intel 13760 | -7/Lower Caves | Discovered new exit (range 17) 13800 | -7/Lower Caves | Identified exit to Data Miner 14166 | -7/Lower Caves | Entered Data Miner 14166 | -7/Data Miner | Accompanied by 10 allies 14166 | -7/Data Miner | Discovered new exit (range 6) 14169 | -7/Data Miner | Identified exit to Proximity Caves 14174 | -7/Data Miner | Met Data Miner 14185 | -7/Data Miner | Learned location of Section 7 (-3) 14185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14195 | -7/Data Miner | Received God Mode back door access code from Data Miner 14209 | -7/Data Miner | Entered Proximity Caves 14209 | -6/Proximity Caves | Accompanied by 10 allies 14211 | -6/Proximity Caves | Reached level 18 14438 | -6/Proximity Caves | Learned Factory terminal intel 14495 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14550 | -6/Proximity Caves | Spotted B-75 Beast 14628 | -6/Proximity Caves | Escorted by Enhanced Grunt 14729 | -6/Proximity Caves | Destroyed B-75 Beast 14735 | -6/Proximity Caves | Found Prototype Device 14736 | -6/Proximity Caves | Identified Exp. Thermal Shield 14937 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15343 | -6/Proximity Caves | Entered Factory 15343 | -6/Factory | Accompanied by 10 allies 15344 | -6/Factory | Identified exit to Factory 15344 | -6/Factory | Identified exit to Lower Caves 15345 | -6/Factory | Loaded intel: 27 terminal locations 15345 | -6/Factory | Reached level 19 15346 | -6/Factory | Loaded intel: 4 garrison access locations 15603 | -6/Factory | Discovered new exit (range 6) 15604 | -6/Factory | Identified exit to Extension 15714 | -6/Factory | Central database locked down 15741 | -6/Factory | Build established: Wizard-Scout 16110 | -6/Factory | Discovered exit to Factory (range 19) 16212 | -6/Factory | Repaired Broken Hvy. Wave Gun 17176 | -6/Factory | Reached level 20 17428 | -6/Factory | Fabricated Hvy. Wave Gun (x1) 17521 | -6/Factory | Incoming investigation squad redirected 17807 | -6/Factory | Cargo convoy interrupted 17823 | -6/Factory | Incoming assault squad redirected 17890 | -6/Factory | Core integrity fell below 50% 17946 | -6/Factory | Found Prototype Device 17947 | -6/Factory | Identified Exp. Focal Shield 18978 | -6/Factory | Fabricated P-70 Sage? 19005 | -6/Factory | Repaired Adv. Terrain Scanner? 19171 | -6/Factory | Fabricated L-41 Fighter? 19456 | -6/Factory | Fabricated Hvy. Wave Gun (x1) 19477 | -6/Factory | Build established: Commander-Scout 19736 | -6/Factory | Fabricated L-41 Fighter? 19845 | -6/Factory | Entered Lower Caves 19845 | -6/Lower Caves | Accompanied by 16 allies 20101 | -6/Lower Caves | Learned location of 1 exit from Factory 20195 | -6/Lower Caves | Encountered a Warlord checkpoint 20334 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20357 | -6/Lower Caves | Discovered new exit (range 8) 20378 | -6/Lower Caves | Identified exit to Lower Caves 21091 | -6/Lower Caves | Entered another Lower Caves area 21091 | -6/Lower Caves | Accompanied by 16 allies 21092 | -6/Lower Caves | Sage 5a assimilated hostile G-50 Soldier 21093 | -6/Lower Caves | Reached level 21 21093 | -6/Lower Caves | Sage 5b assimilated hostile G-50 Soldier 21103 | -6/Lower Caves | Discovered exit to Factory (range 8) 21105 | -6/Lower Caves | Learned 12 Factory zone layouts 21243 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21548 | -6/Lower Caves | Build established: Wizard-Scout 21687 | -6/Lower Caves | Found Alien Artifact 21779 | -6/Lower Caves | Learned Factory emergency access door positions 21840 | -6/Lower Caves | Encountered a Warlord checkpoint 21886 | -6/Lower Caves | Discovered new exit (range 15) 21892 | -6/Lower Caves | Identified exit to Zion 22035 | -6/Lower Caves | Spotted B-75 Beast 22055 | -6/Lower Caves | Destroyed B-75 Beast 22341 | -6/Lower Caves | Entered Zion 22341 | -6/Zion | Accompanied by 9 allies 22374 | -6/Zion | Discovered new exit (range 8) 22378 | -6/Zion | Identified exit to Proximity Caves 22502 | -6/Zion | Visited the Megawrench Repair Shop 22502 | -6/Zion | Learned 8 Factory zone layouts 22504 | -6/Zion | Megawrench repaired 7 parts 22602 | -6/Zion | Given the Hacking Drone Bay 22603 | -6/Zion | Found Prototype Device 22604 | -6/Zion | Identified Hacking Drone Bay 22671 | -6/Zion | Imprinted 22673 | -6/Zion | Declared Zion's savior 23038 | -6/Zion | Entered Proximity Caves 23038 | -5/Proximity Caves | Accompanied by 13 allies 23099 | -5/Proximity Caves | Attracted the attention of an 0b10 base 23136 | -5/Proximity Caves | Learned location of Armory (-4) 23136 | -5/Proximity Caves | Learned 8 Factory zone layouts 23136 | -5/Proximity Caves | Learned Factory trap positions 23136 | -5/Proximity Caves | Learned Armory trap positions 23136 | -5/Proximity Caves | Learned Extension stockpile data 23297 | -5/Proximity Caves | Reached level 22 23632 | -5/Proximity Caves | Spotted B-75 Beast 23652 | -5/Proximity Caves | Destroyed B-75 Beast 23697 | -5/Proximity Caves | Discovered exit to Factory (range 18) 24083 | -5/Proximity Caves | Entered Factory 24083 | -5/Factory | Accompanied by 13 allies 24084 | -5/Factory | Identified exit to Upper Caves 24086 | -5/Factory | Loaded intel: 97 trap records 24153 | -5/Factory | Reached level 23 24174 | -5/Factory | Destroyed 10 combat bots 24256 | -5/Factory | Discovered exit to Upper Caves (range 10) 24283 | -5/Factory | Retrieved Zion intel report: Component Schematics 24399 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24400 | -5/Factory | Zion Light squad teleported in 24420 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24427 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 24616 | -5/Factory | Upgraded with Power slot (x1) 24616 | -5/Factory | Upgraded with Propulsion slot (x1) 24616 | -5/Factory | Upgraded with Utility slot (x1) 24705 | -5/Factory | Retrieved Zion intel report: Main Access 24705 | -5/Factory | Identified exit to Factory 24985 | -5/Factory | Retrieved Zion intel report: Active Garrisons 24995 | -5/Factory | Incoming investigation squad redirected 25029 | -5/Factory | Fabricated P-70 Sage? 25148 | -5/Factory | Incoming investigation squad redirected 25168 | -5/Factory | Fabricated P-70 Sage? 25202 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 25283 | -5/Factory | First assault squad dispatched 25297 | -5/Factory | Retrieved Zion intel report: Component Schematics 25298 | -5/Factory | Zion Light squad teleported in 25299 | -5/Factory | Incoming assault squad redirected 25344 | -5/Factory | Garrison activated, responded to threat 25351 | -5/Factory | Sage 6a assimilated hostile G-50 Soldier 25386 | -5/Factory | Entered another Factory area 25386 | -4/Factory | Accompanied by 9 allies 25388 | -4/Factory | Reached level 24 25528 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 25605 | -4/Factory | Incoming investigation squad redirected 25638 | -4/Factory | Fabricated P-70 Sage (x2) 25707 | -4/Factory | Reached level 25 25709 | -4/Factory | Sage 7b assimilated hostile H-77 Assassin 25714 | -4/Factory | Sage 6c assimilated hostile H-77 Assassin 25799 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 25826 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 25860 | -4/Factory | Garrison activated, responded to threat 25895 | -4/Factory | Retrieved Zion intel report: Emergency Access 25906 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 25911 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 25928 | -4/Factory | Retrieved Zion intel report: Guard Positions 25929 | -4/Factory | Zion Heavy squad teleported in 25954 | -4/Factory | Discovered new exit (range 18) 26008 | -4/Factory | Incoming investigation squad redirected 26041 | -4/Factory | Fabricated M-36 Artificer (x1) 26236 | -4/Factory | Sage 6c assimilated hostile G-67 Veteran 26269 | -4/Factory | Retrieved Zion intel report: Branch Access 26269 | -4/Factory | Identified exit to Upper Caves 26269 | -4/Factory | Identified exit to Armory 26270 | -4/Factory | Zion Thermal Resupply teleported in 26374 | -4/Factory | Zion Demo squad teleported in 26380 | -4/Factory | Reached level 26 26386 | -4/Factory | First assault squad dispatched 26402 | -4/Factory | Incoming assault squad redirected 26405 | -4/Factory | Incoming assault squad redirected 26449 | -4/Factory | Entered Upper Caves 26449 | -4/Upper Caves | Accompanied by 12 allies 26453 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26487 | -4/Upper Caves | Learned location of Testing (-2) 27240 | -4/Upper Caves | Discovered new exit (range 18) 27320 | -4/Upper Caves | Encountered a Warlord checkpoint 27448 | -4/Upper Caves | Identified exit to Upper Caves 27478 | -4/Upper Caves | Entered another Upper Caves area 27478 | -4/Upper Caves | Accompanied by 10 allies 27492 | -4/Upper Caves | Discovered new exit (range 18) 27580 | -4/Upper Caves | Encountered a Warlord checkpoint 27590 | -4/Upper Caves | Identified exit to Research 27652 | -4/Upper Caves | Upgraded with Utility slot (x1) 27886 | -4/Upper Caves | Discovered new exit (range 9) 27894 | -4/Upper Caves | Identified exit to Zhirov 27953 | -4/Upper Caves | Attracted the attention of an 0b10 base 27980 | -4/Upper Caves | Learned location of 1 exit from Research 27980 | -4/Upper Caves | Learned Extension garrison access intel 28061 | -4/Upper Caves | Entered Zhirov 28061 | -4/Zhirov | Accompanied by 7 allies 28061 | -4/Zhirov | Discovered new exit (range 3) 28069 | -4/Zhirov | Met Zhirov 28085 | -4/Zhirov | Learned location of Quarantine (-3) 28085 | -4/Zhirov | Learned location of Command (-1) 28088 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28098 | -4/Zhirov | Found Alien Artifact 28098 | -4/Zhirov | Identified Integrated Dissipator 28098 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28193 | -4/Zhirov | Identified exit to Proximity Caves 28246 | -4/Zhirov | Entered Proximity Caves 28246 | -3/Proximity Caves | Accompanied by 7 allies 28248 | -3/Proximity Caves | Reached level 27 28249 | -3/Proximity Caves | Spotted B-86 Titan 28256 | -3/Proximity Caves | Destroyed B-86 Titan 28259 | -3/Proximity Caves | Upgraded with Weapon slot (x1) 28456 | -3/Proximity Caves | Attracted the attention of an 0b10 base 28487 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 28487 | -3/Proximity Caves | Learned Research stockpile data 28498 | -3/Proximity Caves | Destroyed 7 combat bots 28730 | -3/Proximity Caves | Reached level 28 28888 | -3/Proximity Caves | Entered Research 28888 | -3/Research | Accompanied by 5 allies 28889 | -3/Research | Identified exit to Research 28913 | -3/Research | Incoming investigation squad redirected 29099 | -3/Research | Retrieved Zion intel report: Active Terminals 29100 | -3/Research | Zion Recon squad teleported in 29116 | -3/Research | P-80 Master assimilated allied Soldier 6a 29130 | -3/Research | P-80 Master assimilated allied Assassin 7a 29138 | -3/Research | First assault squad dispatched 29167 | -3/Research | Incoming assault squad redirected 29219 | -3/Research | Incoming investigation squad redirected 29254 | -3/Research | Fabricated I-47 Archangel (x1) 29280 | -3/Research | Reached level 29 29301 | -3/Research | Destroyed 9 combat bots 29670 | -3/Research | Destroyed 11 combat bots 29813 | -3/Research | Discovered exit to Research (range 19) 29831 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 29914 | -3/Research | Zion Hacker squad teleported in 29961 | -3/Research | Build established: Wizard-Gunner 30056 | -3/Research | Entered another Research area 30058 | -2/Research | Reached level 30 30180 | -2/Research | Retrieved Zion intel report: Main Access 30180 | -2/Research | Identified exit to Access 30181 | -2/Research | Zion Zionite Resupply teleported in 30184 | -2/Research | Found Prototype Protection 30185 | -2/Research | Identified Zio. Weapon Casing 30190 | -2/Research | Found Prototype Protection 30190 | -2/Research | Identified Zio. Heavy Carapace 30193 | -2/Research | Found Prototype Energy Cannon 30193 | -2/Research | Identified Zio. Alpha Cannon 30203 | -2/Research | Upgraded with Propulsion slot (x1) 30402 | -2/Research | Incoming investigation squad redirected 30590 | -2/Research | First assault squad dispatched 30594 | -2/Research | Reached level 31 30595 | -2/Research | Build established: Wizard-Scout 30609 | -2/Research | Incoming assault squad redirected 30632 | -2/Research | Zion Fire squad teleported in 30750 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 30798 | -2/Research | Upgraded with Utility slot (x1) 30889 | -2/Research | Retrieved Zion intel report: Component Schematics 30904 | -2/Research | Discovered new exit (range 15) 30916 | -2/Research | Identified exit to Testing 30959 | -2/Research | Entered Testing 30959 | -2/Testing | Accompanied by 1 ally 30973 | -2/Testing | Destroyed 7 combat bots 30994 | -2/Testing | Found Prototype Launcher 30995 | -2/Testing | Identified Adv. Micro-nuke Launcher 31022 | -2/Testing | Fabricated Enh. Quantum Rifle (x2) 31058 | -2/Testing | Retrieved Zion intel report: Active Garrisons 31071 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 31139 | -2/Testing | Fabricated Exp. Signal Interpreter (x1) 31208 | -2/Testing | Scanned by Researcher 31212 | -2/Testing | Reached level 32 31273 | -2/Testing | Retrieved Zion intel report: Guard Positions 31286 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 31440 | -2/Testing | Repaired Imp. System Guard 31490 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 31514 | -2/Testing | Found Prototype Energy Cannon 31517 | -2/Testing | Identified Disintegrator 31608 | -2/Testing | Spotted Striker 31709 | -2/Testing | First assault squad dispatched 31735 | -2/Testing | Incoming assault squad redirected 31738 | -2/Testing | Retrieved Zion intel report: Active Terminals 31882 | -2/Testing | Discovered exit to Access (range 4) 32094 | -2/Testing | Spotted Striker 32095 | -2/Testing | Destroyed Striker 32097 | -2/Testing | Spotted Alpha 7 32107 | -2/Testing | Destroyed Striker 32122 | -2/Testing | Destroyed Alpha 7 32140 | -2/Testing | Upgraded with Weapon slot (x1) 32144 | -2/Testing | Stole the SGEMP Prototype 32240 | -2/Testing | Found Prototype Slashing Weapon 32240 | -2/Testing | Identified Vibroblade 32299 | -2/Testing | Incoming assault squad redirected 32349 | -2/Testing | Entered Access 32350 | -1/Access | Loaded intel: 120 machine locations 32350 | -1/Access | Loaded intel: 107 trap records 32350 | -1/Access | Identified exit to Surface 32350 | -1/Access | Discovered exit to Surface (range 80) 32350 | -1/Access | Identified exit to Command 32350 | -1/Access | Discovered exit to Command (range 190) 32350 | -1/Access | Delivered the SGEMP Prototype to Zhirov 32350 | -1/Access | Zhirov transferred Access data 32351 | -1/Access | Reached level 33 32411 | -1/Access | Incoming investigation squad redirected 32416 | -1/Access | Zion Heavy squad teleported in 32436 | -1/Access | Fabricated Enh. Quantum Rifle? 32457 | -1/Access | Reached level 34 32500 | -1/Access | Zhirov warped through subspace 32519 | -1/Access | Destroyed 12 combat bots 32559 | -1/Access | Zion Hover Resupply teleported in 32599 | -1/Access | First assault squad dispatched 32616 | -1/Access | Incoming assault squad redirected 32869 | -1/Access | Incoming assault squad redirected 32890 | -1/Access | Energy Cycler disabled 32927 | -1/Access | Destroyed 9 combat bots 32937 | *** | Escaped! Last Messages --------------- 32914_ K-01 Serf collects debris. 32915_ U-05 Engineer lays Concrete. 32916_ K-01 Serf collects debris. 32916_ U-05 Engineer lays Concrete. 32918_ The unstable cave ceiling collapses. 32918_ K-01 Serf collects debris. 32918_ U-05 Engineer lays Concrete. 32920_ Used Protomatter to restore core integrity (+120, depleted) 32920_ K-01 Serf collects debris. 32920_ U-05 Engineer lays Concrete. 32921_ K-01 Serf collects debris. 32921_ U-05 Engineer lays Concrete. 32923_ The unstable cave ceiling collapses. 32923_ Adv. Heat Sink crushed. 32923_ R-10 Processor collects Gamma Rifle. 32923_ K-01 Serf collects debris. 32923_ U-05 Engineer lays Concrete. 32931_ Connecting with Terminal... 32931_ Main Access Shell breached. 32935_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ########## #### ################## | | ########## #### ################## | | ########## #### ################## | | ################# #### #################" | | ############## ########+#####################" | | ############## Q #########" | | ############## ggA wQ ######## " | | #################+###+##+########## ######## " | | " ######## # ###### #### " | | " ######## # ###### # [ | | #+######### "" # ###### # | | ## "" # ###### # # | | ## """"""# ###### # | | ## """"""# ###### # | | ## "" # ###### # k | | " ## "" # ###### + ! | | """" ""## ################ # !%!! # | | """" ""## ################ #* k! = # | | """"" T"############################# #### # # | | """" ""############################# ##### #### | | " ""##################### ####### ##### #### | | # """" ##### #### | | ^ # BB """" ##### #### | | ######+### BB """" ##### | | """" ##### ^^^^ | | """" "@ ##### ^^ | | """" "" ##### | | """" ##### | | ######+### BB """" ##### | | # BB """" """ """ ##### | | # """" """T""" ##### #### | | ##################### ####### ##### #### | | ############################# ##### #### | | ############################# #####+#### | | ################### # # | | ################### # # | | ################### / + | | ################### # # | | ################### # # | | ################### # ########## | | ################### # ########## | | ############################ # ########## | | ################################+##### ########## | | ################################ ##### | | #############k ###############k##### | | k T" | | "" k ########## | | ##+########## ################################# | | #####+################################### | | ## ^ ############################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 59 Energy Capacity 1600 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 400 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 50 Particle Charging 30 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Structural Scanner | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Hacked Particle Charger | -7/Factory | Hacked Imp. Datajack | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Hvy. Armor Plating | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Hvy. Wave Gun | -6/Factory | Scanalyzed Imp. Force Field | -6/Factory | Hacked Exp. Melee Analysis Suite | -6/Factory | Hacked Drone Bay | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Hacked Mni. Drone Bay | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Fusion Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Mak. Transmission Jammer | -5/Factory | Scanalyzed Core Analyzer | -5/Factory | Z-intel Power Maul | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Hrd. Medium Armor Plating | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Exp. Utility Shielding | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Kinetic Spear | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Cld. Plasma Cannon | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Launcher Guidance Computer | -2/Research | Z-intel Adv. Coolant Injector | -2/Research | Z-intel Adv. Thermal Shield | -2/Research | Z-intel Linear Gravjet | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Adv. Shield Generator | -2/Research | Z-intel Lrn. Sensor Array | -2/Research | Z-intel Imp. Heavy Treads | -2/Research | Z-intel Adv. Datajack | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Adv. Terrain Scanner | -2/Research | Z-intel Adv. Drone Bay | -2/Research | Z-intel Exp. Signal Interpreter | -2/Testing | Z-intel Imp. KE Penetrator | -2/Testing | Z-intel Exp. EM Disruption Field | -2/Testing | Z-intel Lgt. Antimatter Cannon | -2/Testing | Z-intel Exp. Actuator Array | -2/Testing | Z-intel Quantum Shading Machine | -2/Testing | Z-intel Adv. EM Disruption Field | -2/Testing | Z-intel Molecular Scythe | -2/Testing | Z-intel Cld. Impulse Thruster | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Exp. Weapon Shielding | -2/Testing | Z-intel Centrium Heavy Treads | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked L-41 Fighter | -7/Factory | Hacked I-36 Angel | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked A-02 Transporter | -7/Factory | Hacked A-15 Conveyor | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-47 Archangel | -6/Factory | Hacked P-70 Sage | -6/Factory | Hacked E-15 Imp | -6/Zion | Archive M-28 Smith | -6/Zion | Archive K-01 Serf | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive R-06 Scavenger | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel B-74 Champion | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive M-30 Cleanser | -2/Testing | Archive S-43 Plague | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel Y-72 Warden | -2/Testing | Z-intel Fabricated ------------ Hyb. Deuterium Engine | x2 | -7/Factory R-06 Scavenger | x1 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory | Preloaded A-15 Conveyor | x1 | -7/Factory I-36 Angel | x1 | -7/Factory | Authchip M-13 Machinist | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory Hvy. Wave Gun | x1 | -6/Factory P-70 Sage | x2 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory Hvy. Wave Gun | x1 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -4/Factory M-36 Artificer | x1 | -4/Factory I-47 Archangel | x1 | -3/Research Enh. Quantum Rifle | x2 | -2/Testing Exp. Signal Interpreter | x1 | -2/Testing Enh. Quantum Rifle | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Levels Raised 33 | . . 1 5 . 1 . 4 5 . . . 1 2 . 1 . 1 1 3 . . . 2 1 2 1 2 XP Earned 54815 | 4000 1055 500 7871 945 200 950 5068 7553 462 616 152 1251 2889 434 462 128 1441 2157 3469 411 756 152 1605 2574 2567 1618 3529 XP Spent 53420 | 3985 . 1300 3450 2900 . 100 6845 4000 . 2140 . . 7680 . . . . 4200 1500 . 2300 . 2600 450 5400 1400 3170 Upgrades 101 | 22 . 2 7 3 . 1 22 5 . 3 . . 11 . . . . 3 1 . 1 . 4 3 3 1 9 Power Slot 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Utility Slot 8 | 1 . 1 . 1 . . 1 . . 1 . . . . . . . 1 . . 1 . . . 1 . . Weapon Slot 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Core Integrity 8 | 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Heat Dissipation 14 | 4 . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . 4 Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Storage 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mass Support 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 6 | 1 . 1 1 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . Sight Range 4 | 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sensor Range 15 | 9 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Hack Attack % 7 | . . . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Hack Defense % 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . TH Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Protomatter Created 7123 | . 130 . 339 35 . . 343 1081 141 472 . 133 673 198 92 . 162 276 302 42 133 . 315 1057 366 487 346 Integrity Restored 11350 | . 259 . 640 78 . . 313 1638 163 416 . 245 1526 222 125 . 480 832 588 164 157 . 180 1606 631 579 508 Core 8778 | . 200 . 448 78 . . 241 1296 163 233 . 245 1304 69 125 . 454 504 523 75 105 . 108 1401 324 495 387 Parts 2572 | . 59 . 192 . . . 72 342 . 183 . . 222 153 . . 26 328 65 89 52 . 72 205 307 84 121 Protomatter Decayed 5147 | . 41 . 338 83 . . 228 544 96 374 . 51 77 121 367 . . 759 305 124 170 . 381 573 50 290 175 Game ------ Seed DeliverySpectralNukerbomber Manual? 0 Play Time 10:12:25 Cumulative 63.4 hours Start 2022.05.13 @ 07:42:27 End 2022.05.17 @ 23:25:36 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 14 Adventurer 1 Explorer 1 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3448a834-53cf-4c06-bf94-ac49883636f3