Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 03:38:25 Player: iromakkem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (172) 860 Value Destroyed (6227) 6227 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 11585 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Hacking Suite System Shield Remote Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array Advanced Targeting Computer Hacking Suite Improved Hacking Suite System Shield Gauss Rifle Gauss Rifle Remote Datajack Katana [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 4 | . . 1 . 1 . 1 . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 137 | 8 11 14 19 25 8 40 4 5 3 Power 13 | 1 1 1 1 1 1 7 . . . Engine 8 | 1 1 1 1 1 1 2 . . . Core 4 | . . . . . . 4 . . . Reactor 1 | . . . . . . 1 . . . Propulsion 43 | 2 3 7 4 7 1 14 1 2 2 Treads 14 | . . 6 4 2 . 2 . . . Leg 29 | 2 3 1 . 5 1 12 1 2 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 3 1 2 11 13 1 5 . 2 1 Device 17 | 2 . . 8 1 . 4 . 2 . Storage 4 | 1 1 . . 2 . . . . . Processor 9 | . . 1 1 5 . 1 . . 1 Hackware 1 | . . . 1 . . . . . . Protection 8 | . . 1 1 5 1 . . . . Artifact . | . . . . . . . . . . Weapon 42 | 2 6 4 3 4 5 14 3 1 . Energy Gun 5 | 1 1 . . . . 2 1 . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 24 | 1 2 3 1 3 2 10 2 . . Ballistic Cannon 6 | . . 1 1 1 2 1 . . . Launcher 2 | . 2 . . . . . . . . Special Weapon 2 | . . . . . 1 1 . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 1 2 . 1 . . . Corrupted Parts 2 | . . . . . . 2 . . . System Corruption 15 | . . . . . . 15 . . . Parts Lost 42 | . 1 2 2 5 . 10 2 6 14 Power 8 | . . . . 1 . 4 2 . 1 Propulsion 15 | . . 1 1 1 . 3 . 2 7 Utility 11 | . . 1 1 3 . 2 . 1 3 Weapon 8 | . 1 . . . . 1 . 3 3 Highest Loss Streak 14 | . 1 1 1 5 . 4 2 5 14 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 4 14 14 14 14 14 14 14 12 9 Power 1 | . 1 1 2 1 1 1 . . . Propulsion 3 | 3 3 1 1 3 4 3 2 . . Utility 5 | . 4 6 5 4 5 5 8 8 7 Weapon 4 | . 4 3 5 5 3 3 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 48 | . 8 4 4 17 2 5 2 . 6 Power 4 | . . 2 . 2 . . . . . Propulsion 10 | . 3 . 1 4 . 2 . . . Utility 19 | . 2 2 2 4 1 3 . . 5 Weapon 15 | . 3 . 1 7 1 . 2 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 98 98 98 94 82 68 Engine 8 | . 14 11 11 9 7 4 9 6 3 Core 1 | . . . . . . 4 . . . Treads 10 | . . 28 32 13 . 1 . . . Leg 21 | . 28 3 . 21 38 31 30 27 23 Device 5 | . 14 6 9 . . 4 6 8 7 Storage 8 | . 14 11 11 9 7 6 6 6 5 Processor 13 | . . 10 6 16 15 19 20 14 14 Protection 3 | . . 4 3 9 7 1 . . . Energy Gun 1 | . 10 . . . . . 1 . . Ballistic Gun 14 | . 12 18 10 14 12 14 18 13 6 Ballistic Cannon 3 | . . 3 10 2 8 4 . . . Peak Build Rating 65 | 10 15 21 24 41 48 65 61 59 58 Average Rating 35 | 6 10 18 20 33 47 60 57 48 43 On Entrance 31 | . 10 15 18 14 41 48 59 55 53 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 30 37 46 43 54 63 51 41 41 Greatest Support 95 | 20 20 60 63 80 95 95 85 85 85 Greatest Overweight (x) 7 | 1 1 1 . 2 . . . . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 11 Average Carried 14 | 4 14 14 14 14 14 14 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 14 15 15 15 15 10 9 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Gunner 18% | Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 5557 | 279 129 828 713 1091 327 1576 421 193 . Remotely . | . . . . . . . . . . Salvage Created 7870 | 103 389 1560 931 1265 257 2488 610 201 66 Parts 385 | 8 22 95 50 59 11 115 19 3 3 Haulers Intercepted 10 | . 1 3 2 2 . 2 . . . Recyclers Shooed 7 | . . 3 . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 16 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 130 | . 10 29 18 22 5 29 12 4 1 Guns 102 | . 9 23 10 17 3 23 12 4 1 Cannons 25 | . . 6 8 5 1 5 . . . AOE 3 | . 1 . . . 1 1 . . . Classes Destroyed 16 | 2 4 4 2 . 2 1 1 . . Worker 6 | . . . 2 . 1 3 . . . Builder 6 | . . 1 . . . 5 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 10 | . 1 3 2 2 . 2 . . . Recycler 9 | 1 . 2 . 1 . 5 . . . Operator 3 | . . 1 1 . 1 . . . . Drone 1 | . . . 1 . . . . . . Watcher 6 | . 1 . . 1 1 2 . . 1 Swarmer 14 | . 3 4 . . 1 3 3 . . Grunt 69 | . 7 14 9 16 . 14 5 3 1 Brawler 5 | . . 3 1 1 . . . . . Duelist 3 | . . . . . . . 2 1 . Sentry 28 | . . 8 8 5 2 3 2 . . Hunter 5 | . . . . . . 5 . . . Programmer 5 | . . . . . 1 4 . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 9 | 2 3 5 6 4 2 9 6 2 2 Combat Bots Only 6 | . 3 5 4 3 2 4 6 2 1 Max Kills in Single Turn 5 | 1 1 2 1 1 2 5 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 1 | . 1 . . . 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 946 | . 44 120 106 116 40 251 78 36 155 Missed 271 | . 12 38 32 25 17 79 27 5 36 Hits 675 | . 32 82 74 91 23 172 51 31 119 Melee 16 | . . 1 . 7 . . 1 7 . Projectile 659 | . 32 81 74 84 23 172 50 24 119 AOE 1 | . . . . . . 1 . . . Critical Strikes 22 | . 1 1 . 4 . 6 1 1 8 Damage Taken 11193 | . 410 1018 968 1543 422 3170 764 704 2194 Core 2135 | . 105 147 187 79 86 299 148 74 1010 Absorbed by Shields 44 | . . . . 44 . . . . . Redirected to Shielding 3 | . . . 3 . . . . . . Regen/Repaired (Parts) 499 | . . . 119 260 . 120 . . . Core Remaining (%) 64 | 100 58 . 16 85 87 . . 38 . Volleys Fired 463 | 6 49 99 65 88 17 94 20 14 11 Largest 3 | 2 2 2 2 2 3 3 3 3 2 Hottest 124 | 60 80 53 53 53 108 124 86 91 58 Shots Fired 1015 | 12 81 199 130 176 47 266 59 30 15 Gun 812 | 12 77 178 65 135 30 211 59 30 15 Cannon 199 | . . 21 65 41 17 55 . . . Launcher 4 | . 4 . . . . . . . . Special . | . . . . . . . . . . Kinetic 959 | 6 42 199 130 176 47 255 59 30 15 Thermal 52 | 6 35 . . . . 11 . . . Explosive 4 | . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | 4 11 15 30 32 4 29 17 17 14 Robot Miss Streak 4 | 1 2 3 2 2 3 4 3 3 1 Penetration Max 1 | . . . . 1 . 1 1 1 . Secondary Targets 11 | . 1 2 . 1 1 2 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 . Shots Hit Robots 748 | 7 60 150 101 130 26 186 45 28 15 Core Hits 383 | 6 22 53 35 54 16 111 53 26 7 Critical Kills 4 | . . 1 . 1 . 1 1 . . Critical Parts Destroyed 4 | . 1 . . 1 1 . . 1 . Critical Strikes 28 | . 3 2 2 3 4 12 1 1 . Burn 3 | . 2 . . . . 1 . . . Destroy 8 | . 1 1 . 2 1 1 1 1 . Blast 17 | . . 1 2 1 3 10 . . . Melee Attacks 6 | . 1 . 3 . . . . 1 1 Impact 4 | . 1 . 3 . . . . . . Slashing 2 | . . . . . . . . 1 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14927 | 76 741 2354 1690 2398 782 4774 978 689 445 Guns 10994 | 66 559 1984 846 1905 315 3356 978 684 301 Cannons 2919 | . . 324 809 458 373 955 . . . Explosions 746 | . 160 . . . 82 390 . . 114 Melee 30 | . . . . . . . . . 30 Ramming 238 | 10 22 46 35 35 12 73 . 5 . Kinetic 13418 | 25 284 2308 1655 2363 688 4132 978 684 301 Thermal 647 | 41 275 . . . 82 249 . . . Explosive 360 | . 160 . . . . 86 . . 114 Electromagnetic 234 | . . . . . . 234 . . . Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . . . 30 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . 4 4 14 2 15 15 15 . Average Corruption 9 | . . 4 4 13 1 14 15 15 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 221 | . . 31 23 76 1 38 43 9 . Message Errors 45 | . . 7 8 9 . 8 10 3 . Matter Fused 48 | . . 9 4 16 1 7 10 1 . Heat Flow Errors 26 | . . 1 4 6 . 8 6 1 . Energy Discharges 26 | . . 3 2 8 . 4 7 2 . Parts Fused 3 | . . . . 3 . . . . . Data Loss (minor) 35 | . . 7 3 13 . 6 6 . . Data Loss (major) 13 | . . 2 2 4 . 2 2 1 . Misfires 7 | . . 1 . 6 . . . . . Alerts 8 | . . 1 . 5 . 1 1 . . Weapon Failures 10 | . . . . 6 . 2 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 93 | . 10 . 8 . 21 54 . . . Projectiles 58 | . . . 4 . 21 33 . . . Explosions 31 | . 10 . . . . 21 . . . Melee 4 | . . . 4 . . . . . . Knockbacks 24 | . . 2 6 3 3 10 . . . Impact 1 | . . . . . . 1 . . . Kinetic 22 | . . 2 5 3 3 9 . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 172 | . 18 . . . . 154 . . . Shots 3 | . 1 . . . . 2 . . . Rammed 13 | . . 5 5 3 . . . . . Targets Rammed 39 | 4 3 5 6 7 2 11 . 1 . Kicked 25 | 4 3 . . 4 2 11 . 1 . Crushed 1 | . . . 1 . . . . . . Highest Temperature 353 | 20 110 260 252 196 69 353 270 316 16 Average Temperature 69 | 15 38 53 71 41 31 94 65 115 10 Received Heat Transfer 3300 | . 201 294 387 672 36 672 183 216 639 Effects 3 | . . . . . . 3 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 2 . . . 1 1 . . . Heat Transferred 1463 | 100 856 . . . 50 457 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Maximum Alert Level 3 | . . 1 1 1 . 3 . . . Low Security (%) 80 | 100 100 58 83 99 100 53 . . 100 Level 1 16 | . . 41 16 . . 30 . . . Level 2 2 | . . . . . . 10 . . . Level 3 1 | . . . . . . 5 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 711 | 10 70 384 231 202 90 711 . . 156 Initial 158 | . . . 158 10 79 23 . . 94 Average 131 | . 14 173 152 73 37 264 . . 98 Influence Increases 4594 | 15 310 892 620 661 259 1365 250 90 132 Destroy 0b10 Robot/C 2600 | . 200 580 360 440 100 580 240 80 20 Destroy 0b10 Robot/NC 225 | 15 10 35 40 20 15 85 . . 5 Destroy Leader 682 | . 34 156 124 116 42 178 10 10 12 Allied During Kill 14 | . . . 14 . . . . . . Successful Hack 169 | . 26 9 34 53 21 12 . . 14 Disable Machine 390 | . . 15 15 15 30 270 . . 45 Destroy Structure 184 | . 25 7 3 2 21 90 . . 36 Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 315 | . 15 75 30 15 30 150 . . . Influence Decreases 4558 | 15 310 516 971 512 385 704 699 200 246 Entered New Map 722 | . . . 218 15 95 25 263 50 56 Time Decay 3102 | 15 300 496 399 487 290 579 416 70 50 Lost Part 380 | . 10 20 20 10 . 100 20 60 140 Lost Ally 54 | . . . 34 . . . . 20 . Purge Threat 300 | . . . 300 . . . . . . Squads Dispatched 37 | . 2 3 5 6 5 14 . . 2 Investigation 15 | . 2 1 3 5 . 3 . . 1 Extermination 5 | . . . . . 1 4 . . . Reinforcement 15 | . . 2 2 1 3 7 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 1 4 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 9 | . 1 . 3 3 . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 17 41 30 25 22 45 12 4 13 Peak Tracking Total 11 | . 3 5 6 3 4 6 6 4 11 Tactical Retreats 15 | . 1 4 1 1 2 6 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 8 | . 1 1 . 1 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 27 | . . 1 1 1 2 18 1 . 3 Max in Single Turn 13 | . . 1 1 1 1 13 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 49 | . 6 6 8 12 2 11 3 . 1 Terminals 34 | . 5 5 7 8 2 7 . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . 1 2 . 2 . . . Recycling Units 4 | . 1 . . 1 . 2 . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 125 | . 13 9 23 40 4 26 7 . 3 Successful 67 | . 7 8 11 21 2 9 7 . 2 Failed 58 | . 6 1 12 19 2 17 . . 1 Catastrophic 9 | . 2 . 1 2 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 82 | . 11 7 20 24 4 16 . . . Fabricators 3 | . . . . . . . . . 3 Repair Stations 18 | . . . 3 10 . 5 . . . Recycling Units 10 | . 2 . . 3 . 5 . . . Scanalyzers 5 | . . 2 . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 43 | . 5 6 9 9 2 5 7 . . Record 5 | . . . . . . . 5 . . Open Door 4 | . . . 2 . . . 2 . . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . Emergency Access Points 3 | . . 2 1 . . . . . . Alert Level 4 | . . 1 . 2 . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 5 | . . 2 . 2 . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 1 1 2 . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 12 | . . . 2 8 . 2 . . . Scan Component 6 | . . . 1 4 . 1 . . . Repair 6 | . . . 1 4 . 1 . . . Recycling Unit Hacks 6 | . 2 . . 2 . 2 . . . Report Inventory 3 | . 1 . . 1 . 1 . . . Retrieve Matter 2 | . . . . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . Insert Component 2 | . . 1 . 1 . . . . . Analyze 2 | . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 37 | . 5 2 7 11 1 10 . . 1 Full Trace Events 14 | . 2 . 4 5 . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . 6 Parts Repaired 6 | . . . 1 4 . 1 . . . Time 252 | . . . 26 176 . 50 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 150 | . . . . . . 150 . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 30 | . . . . . . . 30 30 . Highest-Rated Ally 30 | . . . . . . . 30 30 . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 74 | . . . . . . . . 74 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Active Infowar (turns) 3109 | 23 1326 927 149 . . 75 609 . . Sensors 684 | . . . . . . 75 609 . . Terrain 2276 | 23 1326 927 . . . . . . . T.N.C. 149 | . . . 149 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches 14 | . . . 14 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 10063 | 102 1326 1572 993 1926 814 2058 1013 159 100 Spaces Moved 5446 | 49 461 776 433 971 560 1288 793 81 34 Core 5 | 2 . . . . . . . . 3 Treads 1468 | . . 674 433 361 . . . . . Legs 3973 | 47 461 102 . 610 560 1288 793 81 31 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 130 128 112 112 110 110 Average Speed 137 | 122 188 155 160 141 128 120 113 112 140 Slowest Speed 400 | 190 190 190 160 270 128 128 114 114 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 75 62 63 87 24 30 87 8 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 3 | . 1 . 2 . . . . . . Terrain Destroyed 160 | . 22 . 2 2 24 89 2 1 18 Melee 3 | . 1 . 2 . . . . . . Projectile 26 | . . . . 2 3 18 2 1 . AOE 131 | . 21 . . . 21 71 . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total 7115 | 75 848 940 600 1376 625 1599 863 119 70 Wait 718 | 1 284 20 35 195 24 99 27 14 19 Move 5438 | 49 460 775 432 970 559 1287 792 80 34 Hop . | . . . . . . . . . . Pick Up 130 | 7 21 11 11 46 6 20 5 1 2 Fast Attach 79 | 8 1 7 14 15 2 27 4 1 . Attach 54 | . 2 5 6 12 5 13 2 6 3 Detach 2 | 1 . . . . 1 . . . . Swap 37 | . 9 3 3 4 3 11 3 1 . Drop 148 | . 18 15 25 39 6 37 8 . . Fire 463 | 6 49 99 65 88 17 94 20 14 11 Melee 6 | . 1 . 3 . . . . 1 1 Ram . | . . . . . . . . . . Kick 24 | 3 3 . . 4 2 11 . 1 . Crush 14 | . . 5 6 3 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | Discovered new exit (range 5) 1312 | -10/Materials | Discovered new exit (range 12) 1320 | -10/Materials | Identified exit to Mines 1429 | -10/Materials | Entered another Materials area 1429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -9/Materials | Discovered new exit (range 14) 2009 | -9/Materials | Build established: Scavenger-Mutant 2267 | -9/Materials | Discovered new exit (range 12) 2375 | -9/Materials | Discovered new exit (range 9) 2659 | -9/Materials | Build established: Mutant 2815 | -9/Materials | Discovered new exit (range 13) 2824 | -9/Materials | Discovered new exit (range 12) 3001 | -9/Materials | Entered Storage 3323 | -9/Storage | Core integrity fell below 50% 3764 | -9/Storage | Repaired Lgt. Treads 3965 | -9/Storage | Discovered new exit (range 13) 3986 | -9/Storage | Core integrity fell below 20% 3994 | -9/Storage | Entered Materials 3994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4024 | -8/Materials | Lost 7 allies 4147 | -8/Materials | System corruption reached 10% 4204 | -8/Materials | Lost 5 parts (1p1n3u) 5007 | -8/Materials | Discovered new exit (range 8) 5426 | -8/Materials | Discovered new exit (range 3) 5488 | -8/Materials | Repaired Imp. Titanium Leg 5534 | -8/Materials | Repaired Imp. Titanium Leg 5582 | -8/Materials | Repaired Imp. Titanium Leg 5858 | -8/Materials | Repaired Imp. Titanium Leg 5873 | -8/Materials | Met 7R-MNS 5920 | -8/Materials | Entered Factory 5920 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5921 | -7/Factory | Caught up to 7R-MNS 6353 | -7/Factory | Build established: Gunner 6565 | -7/Factory | Garrison activated, responded to threat 6592 | -7/Factory | Discovered new exit (range 13) 6734 | -7/Factory | Entered another Factory area 6734 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6735 | -6/Factory | Caught up to 7R-MNS 6820 | -6/Factory | Identified exit to DSF 7223 | -6/Factory | Discovered new exit (range 16) 7878 | -6/Factory | Lost 3 parts (2n1u) 7985 | -6/Factory | System corruption reached 10% 8027 | -6/Factory | Build established: Scavenger-Gunner 8143 | -6/Factory | Lost 4 parts (2p1n1w) 8339 | -6/Factory | Repaired Flexi-carbon Leg 8792 | -6/Factory | Entered Lower Caves 8936 | -6/Lower Caves | Identified exit to Lower Caves 9136 | -6/Lower Caves | Entered an active Warlord outpost 9149 | -6/Lower Caves | Learned Factory emergency access door positions 9149 | -6/Lower Caves | Learned Armory terminal intel 9321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9435 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9449 | -6/Lower Caves | Core integrity fell below 50% 9805 | -6/Lower Caves | Entered another Lower Caves area 9805 | -6/Lower Caves | Accompanied by 1 ally 9872 | -6/Lower Caves | Lost 5 parts (2n1u2w) 9918 | -6/Lower Caves | Learned Factory emergency access door positions 9937 | -6/Lower Caves | Discovered new exit (range 6) 9964 | -6/Lower Caves | Entered Factory 9964 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10014 | -5/Factory | Garrison activated, responded to threat 10017 | -5/Factory | Fabricated Carbon-fiber Leg (x2) 10052 | -5/Factory | Core integrity fell below 50% 10058 | -5/Factory | Core integrity fell below 20% 10064 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10040_ Penetrated by Slug. 10040_ Carbon-fiber Leg destroyed. 10040_ G-50 Soldier suffers critical hit (Destroy). 10040_ G-50 Soldier destroyed. 10044_ Imp. VSS Leg destroyed. 10046_ Penetrated by Slug. 10048_ Acquired Carbon-fiber Leg. 10049_ Axe destroyed. 10050_ Penetrated by Slug. 10053_ Acquired Carbon-fiber Leg. 10053_ Penetrated by Slug. 10056_ Critical hit (Burn: +37). 10056_ Penetrated by Slug. 10059_ The unstable cave ceiling collapses. 10060_ Carbon-fiber Leg destroyed. 10060_ Penetrated by Slug. 10060_ Carbon-fiber Leg destroyed. 10061_ Penetrated by Slug. 10064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????? ???????????????? | | ????????????????????#+#+###????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????? #?????# #????????????? | | ????????????? / ????# #????????????? | | ??????????????# ???# #????????????? | | ????????????### #### ##########???? | | ???????????? ! #???? | | ??????????????? #???? | | ?????????????" """" """ #???? | | ?????????????" """" Y" #???? | | ?????????????" """ """ * #???? | | ?????????????" """ %= % %##########???? | | ?????????????" """" ! * """#?????????? | | ?????????????? """" gYs"""#?????????? | | ???????????""" """" Y F"#?????????? | | ?????????? ! g ""#?????????? | | ????????? sYss####?????????? | | ?????????? #????????????? | | ??????????########### #????????????? | | ????????????????????# #????????????? | | ????????????????????# @#????????????? | | ????????????????????# ; ???????????? | | ????????????????????# # ""?????????? | | ????????????????????# # ???????? | | ????????????????????# #? ?????? | | ???????????????????# ??#####+????? | | ???????????????????# ????????????? | | +?????????????????? # ????????????? | | ??????????????????## % ????????????? | | ???????????????????# ????????????? | | ???????????????????# t ????????????? | | ??????????????????? ????????????? | | ??????????????????? # ????????????? | | ?????????????????? """ ????????????? | | ????????????????????? """ ????????????? | | ?????????????????????????? ????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -5/Factory Repaired ---------- Lgt. Treads | 15% | -9/Storage Imp. Titanium Leg | 42% | -8/Materials Imp. Titanium Leg | 69% | -8/Materials Imp. Titanium Leg | 57% | -8/Materials Imp. Titanium Leg | 72% | -8/Materials Flexi-carbon Leg | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed HellfireMicrodissipatorSuite Manual? 0 Play Time 02:09:53 Cumulative 43.6 hours Start 2025.07.06 @ 06:15:45 End 2025.07.11 @ 03:38:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 7c644c6b-f4b0-4aa4-94d0-5dc1285ad179