Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 22:24:20 Player: Superbantom Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3337) 3337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8942 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Improved Heavy Machine Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Small Storage Unit Transmission Jammer Jamming Amplifier > --- WEAPON ----------- Phase Cannon AWS/Autocannon > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Experimental Sensor Array Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Pick [Rating: 79] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 3 | . . . . . 1 . 1 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 68 | 5 5 5 . 4 11 . 6 10 . 5 17 . Power 9 | 1 1 1 . . 2 . 2 1 . . 1 . Engine 5 | 1 . 1 . . . . 1 1 . . 1 . Core 4 | . 1 . . . 2 . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 2 . 2 5 . 3 2 . . 4 . Treads 13 | . . . . . 4 . 3 2 . . 4 . Leg 7 | 2 . 2 . 2 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | . 2 2 . . 3 . 1 4 . 3 3 . Device 9 | . . 2 . . 1 . 1 2 . . 3 . Storage 2 | . 1 . . . 1 . . . . . . . Processor 3 | . 1 . . . . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 3 | . . . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 2 . . 2 1 . . 3 . 2 9 . Energy Gun 8 | 1 2 . . . . . . . . . 5 . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 5 | 1 . . . 1 . . . 1 . 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . 1 . . 2 . Parts Lost 17 | . . 3 . 1 . . 1 1 1 1 5 4 Power 2 | . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . 1 1 2 Utility 2 | . . . . . . . . 1 . . . 1 Weapon 9 | . . 2 . 1 . . 1 . 1 . 3 1 Highest Loss Streak 3 | . . 3 . 1 . . 1 1 1 1 2 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 6 | 1 4 7 6 6 6 8 7 7 7 5 7 6 Power 1 | . 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 2 | . 2 3 2 2 1 3 3 2 2 1 . . Utility 2 | . . 2 2 2 2 3 3 2 1 1 3 3 Weapon 1 | . . . . 1 1 1 . 2 3 . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . 2 1 . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 4 | . . 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 96 71 88 80 81 77 83 86 96 91 91 Engine 4 | . 4 1 14 14 2 . 2 2 6 6 5 5 Core 3 | . 9 12 . . 6 9 4 3 . . . . Treads 24 | . . . . . 3 36 30 33 33 33 32 29 Leg 7 | . 28 28 28 28 32 . . . . . . . Device 11 | . . 13 14 14 9 9 10 15 13 6 8 11 Storage 7 | . 7 14 14 14 9 9 7 6 6 6 6 5 Processor 4 | . 6 . . . . . . 5 6 12 10 5 Protection 4 | . . . . . 8 9 7 3 6 6 5 5 Energy Gun 3 | . 22 25 . . . . . . . . 5 11 Energy Cannon 1 | . . . . . . . . 3 4 6 . . Ballistic Gun 3 | . 5 . . 4 . . . . . 15 11 5 Ballistic Cannon 3 | . . . . . 8 9 7 6 6 1 . . Launcher 1 | . . . . 12 . . 5 . . . . . Peak Build Rating 79 | 5 12 20 11 14 50 50 56 79 76 78 68 60 Average Rating 53 | 3 9 17 9 13 42 49 53 73 75 66 63 54 On Entrance 36 | . 5 12 8 11 13 50 50 55 76 76 64 60 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 11 . Naked Turns 26 | . . . . . . . . . . . . 26 Heaviest Build 96 | 8 16 17 11 16 77 77 81 89 91 96 48 42 Greatest Support 108 | 20 20 20 20 20 80 80 80 100 100 100 108 100 Greatest Overweight (x) 3 | . . . . . 3 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 4 7 7 7 6 7 7 7 7 5 7 6 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 6 8 8 8 8 7 8 7 4 7 5 Class Distribution -------------------- 33% | Skirmisher 24% | Tank 12% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Infiltrator-Skirmisher 7% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Matter Collected 2371 | 192 119 101 . 206 143 49 149 118 87 344 818 45 Remotely . | . . . . . . . . . . . . . Salvage Created 2881 | . 385 174 . 53 191 299 280 529 5 181 770 14 Parts 184 | . 21 6 . 2 17 16 18 42 . 3 59 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 4 4 . 10 9 6 8 15 1 5 8 1 Guns 23 | . 4 4 . 1 . . . . . 5 8 1 Cannons 39 | . . . . . 9 6 8 15 1 . . . AOE 9 | . . . . 9 . . . . . . . . Classes Destroyed 16 | . 4 1 . 2 . 4 2 . . 1 2 . Worker 2 | . 1 . . . . . 1 . . . . . Builder 5 | . . . . . . . 1 4 . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . Recycler 3 | . 2 . . . 1 . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . Watcher 5 | . 1 . . . . 2 1 1 . . . . Swarmer 11 | . . . . 3 5 . . 3 . . . . Grunt 28 | . 4 4 . . 4 2 6 5 . 3 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 5 | . . . . . . 2 . 2 . 1 . . Hunter 3 | . . . . . . 1 1 . 1 . . . Programmer 6 | . . . . . . . 1 5 . . . . Zionite 19 | . . . . . . . . . . . 19 . Assembled 8 | . . . . 7 . . . . . . . 1 Thug 3 | . . . . . . . . . . . 3 . Mutant 5 | . . . . . . . . . . . 5 . Best Kill Streak 10 | . 4 1 . 4 4 5 4 10 1 2 8 1 Combat Bots Only 6 | . 2 1 . 4 4 4 3 6 1 2 4 1 Max Kills in Single Turn 3 | . 2 1 . 3 1 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Hostile Shots Fired 460 | . 13 45 . 14 10 11 23 95 12 62 126 49 Missed 158 | . 4 9 . 9 2 4 6 37 3 20 40 24 Hits 302 | . 9 36 . 5 8 7 17 58 9 42 86 25 Melee 43 | . . . . 3 . . . . . . 40 . Projectile 259 | . 9 36 . 2 8 7 17 58 9 42 46 25 Critical Strikes 15 | . . 1 . . . 1 2 . . 1 10 . Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 6311 | . 119 523 . 118 78 155 307 766 509 885 2016 835 Core 1069 | . 12 141 . 36 . . 13 6 82 42 133 604 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . . . . . . . . 143 . Core Remaining (%) 80 | 100 . . . 24 . 100 98 . . . . . Volleys Fired 205 | . 18 27 . 23 1 1 15 31 1 34 52 2 Largest 4 | . 2 2 . 2 1 1 1 1 1 4 4 3 Hottest 250 | . 130 130 . 53 33 33 33 85 85 130 250 140 Shots Fired 501 | . 36 42 . 24 25 15 35 69 7 111 131 6 Gun 332 | . 36 42 . 15 . . . . . 102 131 6 Cannon 143 | . . . . . 24 14 20 69 7 9 . . Launcher 26 | . . . . 9 1 1 15 . . . . . Special . | . . . . . . . . . . . . . Kinetic 320 | . 11 . . 15 24 14 20 38 6 105 85 2 Thermal 154 | . 25 42 . . . . . 31 1 6 45 4 Explosive 26 | . . . . 9 1 1 15 . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . Robot Hit Streak 16 | . 6 5 . 3 7 6 5 15 7 16 13 3 Robot Miss Streak 6 | . 2 3 . 3 4 1 1 3 1 5 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . 2 . . . . . . . 1 8 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 . Autonomous 106 | . . . . . 24 14 20 38 6 4 . . Shots Hit Robots 297 | . 23 24 . 10 13 11 18 35 6 63 91 3 Core Hits 147 | . 11 9 . 16 8 8 15 20 1 11 46 2 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . . 1 . . 1 1 4 3 3 1 5 . Burn 6 | . . 1 . . . . . . . . 5 . Destroy 1 | . . . . . . . . . . 1 . . Blast 12 | . . . . . 1 1 4 3 3 . . . Melee Attacks 33 | . . . . . . . . 24 7 . 2 . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 . Piercing 31 | . . . . . . . . 24 7 . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12240 | . 294 394 . 593 1051 842 1467 3315 397 1573 2257 57 Guns 4382 | . 294 394 . 64 . . . . . 1392 2181 57 Cannons 6701 | . . . . . 1051 838 1384 2850 397 181 . . Explosions 1048 | . . . . 521 . 4 83 440 . . . . Melee 101 | . . . . . . . . 25 . . 76 . Ramming 8 | . . . . 8 . . . . . . . . Kinetic 9378 | . 55 . . 64 1051 838 1384 2760 397 1541 1264 24 Thermal 1750 | . 239 394 . . . . . 161 . 32 891 33 Explosive 950 | . . . . 521 . 4 56 369 . . . . Electromagnetic 53 | . . . . . . . 27 . . . 26 . Impact . | . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . 76 . Piercing 25 | . . . . . . . . 25 . . . . Highest Corruption 11 | . . . . . . . 1 1 2 2 11 11 Average Corruption 2 | . . . . . . . 1 1 1 2 3 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . . . 1 4 8 5 20 16 Message Errors 11 | . . . . . . . . . 3 . 6 2 Matter Fused 17 | . . . . . . . . 3 3 2 6 3 Heat Flow Errors 6 | . . . . . . . . . 2 . 1 3 Energy Discharges 5 | . . . . . . . . 1 . 2 . 2 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . 1 . . . 3 4 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 948 | . . . . 3 160 63 49 645 . 28 . . Projectiles 848 | . . . . . 160 63 38 559 . 28 . . Explosions 100 | . . . . 3 . . 11 86 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 34 | . . . . . 3 1 13 14 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 27 | . . . . . 2 1 8 13 3 . . . Secondary 7 | . . . . . 1 . 5 1 . . . . Self-Inflicted Damage 165 | . . . . . . 48 45 72 . . . . Shots 5 | . . . . . . 1 3 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 618 | . 374 618 . . . 22 7 120 270 372 472 213 Average Temperature 124 | . 155 184 . . . 11 4 34 97 132 116 70 Received Heat Transfer 1602 | . 69 306 . . 9 54 135 153 . 315 345 216 Effects 17 | . 1 10 . . . . . . . 2 4 . Shutdowns 6 | . 1 3 . . . . . . . 1 1 . Interference 3 | . . 1 . . . . . . . 1 1 . Matter Decay 3 | . . 2 . . . . . . . . 1 . Short Circuit 2 | . . 1 . . . . . . . . 1 . Damage (minor) 1 | . . 1 . . . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 2 3 . . . . . 1 . . 3 . Heat Transferred 3730 | . 629 1036 . . . . . 161 . 37 1793 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 78 | 100 100 100 . 100 100 100 100 44 . . . . Level 1 21 | . . . . . . . . 55 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 395 | . 82 50 . 98 101 109 138 395 . . . . Initial 44 | . . 4 . . . 39 44 44 . . . . Average 83 | . 36 12 . 18 21 51 38 171 . . . . Influence Increases 2138 | . 122 135 . 136 259 215 366 675 30 200 . . Destroy 0b10 Robot/C 1100 | . 80 80 . 60 180 120 160 300 20 100 . . Destroy 0b10 Robot/NC 95 | . 20 5 . . 5 15 15 35 . . . . Destroy Leader 270 | . 22 20 . 10 30 44 42 82 10 10 . . Successful Hack 44 | . . . . . 9 23 . 12 . . . . Disable Machine 240 | . . 15 . . 15 . 75 135 . . . . Destroy Structure 284 | . . . . 66 20 13 74 111 . . . . Lose Combat Pursuer 105 | . . 15 . . . . . . . 90 . . Influence Decreases 2138 | . 110 147 . 136 165 212 372 387 409 200 . . Entered New Map 304 | . . 8 . . . 55 53 47 141 . . . Time Decay 1774 | . 110 125 . 130 165 157 309 330 258 190 . . Lost Part 60 | . . 14 . 6 . . 10 10 10 10 . . Squads Dispatched 16 | . 1 . . . 1 1 7 5 . 1 . . Investigation 3 | . . . . . 1 1 1 . . . . . Extermination 7 | . . . . . . . 2 5 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Distress Signals 3 | . . . . 2 . 1 . . . . . . Communications Jammed 11 | . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . 11 . . . . Times Spotted 122 | . 6 7 . 7 12 9 12 14 1 11 34 9 Peak Tracking Total 11 | . 3 2 . 4 2 4 4 6 1 5 9 11 Tactical Retreats 14 | . . 1 . . 1 1 2 . . 5 4 . ECM-based Alert Blocks 5 | . . . . . 1 2 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 17 | . . 1 . . 1 . 5 9 . . 1 . Max in Single Turn 4 | . . 1 . . 1 . 3 4 . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 14 | . 1 . . . 2 4 2 3 . 2 . . Terminals 8 | . 1 . . . 1 4 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 32 | . 1 . . . 5 8 3 7 . 8 . . Successful 18 | . 1 . . . 3 4 . 2 . 8 . . Failed 13 | . . . . . 1 4 3 5 . . . . Catastrophic 4 | . . . . . . 2 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 9 | . . . 1 . . 1 1 . . . 6 . Terminals 15 | . 1 . . . 3 8 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . Terminal Hacks 15 | . 1 . . . 2 4 . . . 8 . . Record 9 | . 1 . . . . 1 . . . 7 . . Open Door 3 | . . . . . . 2 . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 3 2 3 . . . . Full Trace Events 3 | . . . . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 . . Highest-Rated Group 62 | . . . . . . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Active Infowar (turns) 7561 | . 129 472 . . 245 400 1023 2191 613 791 1356 341 Optics 1758 | . 129 27 . . . . . . . 714 888 . Sensors 463 | . . 445 . . . . . 18 . . . . IFF 684 | . . . . . . . . . . . 343 341 Jamming 4286 | . . . . . . . 51 2191 613 420 1011 . ECM 1846 | . . . . . 245 400 1023 178 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Turns Passed 9201 | 41 263 558 279 656 607 400 1023 2191 613 791 1410 369 Spaces Moved 4914 | 33 163 348 232 468 287 223 432 1048 346 398 695 241 Core 65 | 13 . . . . . . . . . . . 52 Treads 3358 | . . . . . 27 223 432 1048 346 398 695 189 Legs 1491 | 20 163 348 232 468 260 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 170 170 170 170 170 168 50 Average Speed 159 | 92 120 120 120 120 182 170 206 170 170 170 169 144 Slowest Speed 410 | 120 120 120 120 120 410 170 250 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . 3 2 10 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 29 67 50 61 17 49 11 24 53 64 71 49 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . . 4 3 . Spaces Dug 48 | . . . . . . . . 41 7 . . . Terrain Destroyed 380 | . . . . 85 19 15 127 120 8 6 . . Melee 24 | . . . . . . . . 17 7 . . . Projectile 58 | . . . . . 11 4 3 33 1 6 . . AOE 298 | . . . . 85 8 11 124 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total 5903 | 43 195 448 233 539 370 244 546 1379 356 455 831 264 Wait 537 | . . 63 . 41 51 15 86 247 2 13 14 5 Move 4901 | 32 162 347 231 467 286 222 431 1047 344 397 694 241 Hop . | . . . . . . . . . . . . . Pick Up 67 | 6 8 1 1 1 9 1 3 11 . 1 24 1 Fast Attach 18 | . 3 1 . 2 2 1 2 1 . 2 4 . Attach 42 | 5 1 1 . . 5 1 2 5 1 4 15 2 Detach 6 | . . . . . 2 1 . . . . 1 2 Swap 36 | . 1 3 . 3 8 . 4 6 . 1 9 1 Drop 56 | . 2 5 1 1 6 2 3 7 . 3 16 10 Fire 205 | . 18 27 . 23 1 1 15 31 1 34 52 2 Melee 33 | . . . . . . . . 24 7 . 2 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 319 | -10/Mines | Met a Derelict bent on vengeance 329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 332 | -10/Mines | Found Prototype Device 332 | -10/Mines | Identified Exp. Sensor Array 474 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 670 | -10/Mines | Learned Materials stockpile data 779 | -10/Mines | Core integrity fell below 50% 857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Lost 3 parts (1p2w) 863 | -10/Mines | Entered Exiles 893 | -10/Exiles | Met 8R-AWN 914 | -10/Exiles | Met EX-HEX 922 | -10/Exiles | Build established: Scavenger-Mutant 946 | -10/Exiles | Met EX-BIN 961 | -10/Exiles | Aligned with FarCom system 962 | -10/Exiles | Given EX-Vault access code 989 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Prototype Ballistic Cannon 1020 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1052 | -10/Exiles | Met EX-DEC 1125 | -10/Exiles | Discovered new exit (range 15) 1142 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1142 | -10/Exiles | Entered Mines 1203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1215 | -9/Mines | Assembled infested the area 1725 | -9/Mines | Learned Materials stockpile data 1736 | -9/Mines | Discovered new exit (range 12) 1762 | -9/Mines | Discovered new exit (range 9) 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1801 | -8/Materials | Identified AWS/Autocannon 1841 | -8/Materials | Discovered new exit (range 13) 2070 | -8/Materials | Central database locked down 2102 | -8/Materials | Build established: Scavenger-Skirmisher 2405 | -8/Materials | Entered Storage 2643 | -8/Storage | Build established: Skirmisher 2723 | -8/Storage | Identified exit to Factory 2805 | -8/Storage | Entered Factory 2805 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3620 | -7/Factory | Garrison activated, responded to threat 3716 | -7/Factory | Build established: Infiltrator-Skirmisher 3756 | -7/Factory | Discovered new exit (range 6) 3828 | -7/Factory | Entered another Factory area 3828 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4393 | -6/Factory | Build established: Skirmisher 5170 | -6/Factory | Discovered new exit (range 6) 6019 | -6/Factory | Entered Lower Caves 6144 | -6/Lower Caves | Crushed by falling debris 6319 | -6/Lower Caves | Build established: Tank 6542 | -6/Lower Caves | Discovered new exit (range 14) 6632 | -6/Lower Caves | Entered another Lower Caves area 6727 | -6/Lower Caves | Encountered a Warlord checkpoint 6809 | -6/Lower Caves | AWS/Autocannon suddenly broke down 7019 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7095 | -6/Lower Caves | Learned location of Zion (-6) 7219 | -6/Lower Caves | Discovered new exit (range 5) 7236 | -6/Lower Caves | Learned Factory emergency access door positions 7254 | -6/Lower Caves | Entered an active Warlord outpost 7260 | -6/Lower Caves | A Commander dispatched an escort 7287 | -6/Lower Caves | Learned 8 Research zone layouts 7287 | -6/Lower Caves | Learned Research trap positions 7287 | -6/Lower Caves | Learned Extension terminal intel 7287 | -6/Lower Caves | Learned Armory terminal intel 7287 | -6/Lower Caves | Learned Extension garrison access intel 7423 | -6/Lower Caves | Entered Zion 7423 | -6/Zion | Accompanied by 2 allies 7424 | -6/Zion | Commander's escort returned to base 7424 | -6/Zion | Commander's escort returned to base 7561 | -6/Zion | Discovered new exit (range 14) 7629 | -6/Zion | Found Prototype Device 7630 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7719 | -6/Zion | System corruption cleaned by Quarantine Array 7775 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7872 | -6/Zion | Found Prototype Energy Gun 7872 | -6/Zion | Identified Storm Laser 8211 | -6/Zion | Rebuked by Imprinter 8240 | -6/Zion | Attempted to imprint without authorization 8240 | -6/Zion | Attacked by Zionites 8715 | -6/Zion | System corruption reached 10% 8803 | -6/Zion | Opened final containment barrier to the Deep Caves 8830 | -6/Zion | Discovered new exit (range 3) 8830 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8833 | -6/Zion | Entered Deep Caves 8835 | -6/Deep Caves | Met 5H-AD0 9007 | -6/Deep Caves | Build established: Scavenger-Tank 9053 | -6/Deep Caves | Z-Facility disabled 9148 | -6/Deep Caves | Attacked by Z-Imprinter 9185 | -6/Deep Caves | Core integrity fell below 50% 9195 | -6/Deep Caves | Core integrity fell below 20% 9202 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- you ruin everything! 09150_ 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" 09152_ System corrupted: Substantial component data lost. 09161_ 5H-AD0: "Argh..." 09161_ 5H-AD0 suddenly disappears in plain sight. 09169_ Arm. Treads destroyed. 09170_ Dropped Arm. Treads. 09172_ Mak. Medium Armor Plating destroyed. 09172_ Beamcaster destroyed. 09172_ Dropped Angular Momentum Engine. 09174_ System corrupted: Component data lost. 09174_ Dropped Mak. Laser. 09174_ Dropped IFF Parser. 09175_ Discarded Jamming Amplifier. 09175_ Dropped Imp. Heat Sink. 09176_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#???????????????????????????????????????? | | ????????? ??????###############??????????????????? | | ????????# ???#### ##?????????????????? | | ????????# ??## #?????????????????? | | ######??# ### ###???????????##### | | # # #?# ## ## # ????### | | ## ##### | | | | | | | | I @ | | """" """" | | """""""""""""" | | """""""""""""" | | """""""""""""" | | """"""""""" | | """""""""""""" | | """""""""?????? | | """"???????????? | | """"??????????? | | """""?????????? | | """"?????????? | | """"????????? | | """"????????? | | """"???????? | | """"???????? ! | | """"????????=% | | """"???????? | | """"???????? | | """"????????? # | | """"?????????" # | | """"???????"" | | """?????"""" | | """?? """"" | | """?? """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Adventurer Leap Before You Look Monster No Room For Error No Signal Part-time Excavator Signs Are For Wimps Total Silence Challenges ------------ None Game ------ Seed MiningLauncherPower Manual? 0 Play Time 01:13:38 Cumulative 23.6 hours Start 2026.10.19 @ 21:06:40 End 2026.10.19 @ 22:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 352500e2-f607-4e60-a1ce-e3ab2ed934bf