Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 10:32:25 Player: LU-1G1 Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (4045) 4045 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 12033 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 1395 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 46/260 System Corruption 2% Temperature Cool (8) Movement Hovering (71) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Cold Fusion Reactor > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ Power Amplifier Improved Cooling System Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Advanced Shield Generator > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Antimatter Reactor Heavy Treads Improved Gravmag System Energy Well (350) Quantum Capacitor Advanced Powered Armor Long-range Tractor Beam Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Damper Plating Advanced Shield Generator Remote Force Field > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Heavy Treads Structural Scanner Improved Sensor Array Advanced Signal Interpreter Quantum Capacitor Advanced Powered Armor Long-range Tractor Beam Proton Missile Launcher [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Battle Rifle Energy Gun Improved EM Shotgun Energy Cannon Firepult Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 5 | . . . . . 3 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 146 | 7 9 2 . 5 39 3 14 10 5 2 18 12 19 1 Power 12 | 1 . . . 1 4 1 . 1 . . 1 1 2 . Engine 7 | 1 . . . . 3 1 . 1 . . 1 . . . Core 3 | . . . . 1 1 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 38 | 2 3 . . . 15 1 2 2 1 1 4 2 5 . Treads 28 | 2 3 . . . 13 1 2 2 1 1 . 2 1 . Leg 1 | . . . . . 1 . . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 . . . Hover 4 | . . . . . . . . . . . . . 4 . Flight 1 | . . . . . 1 . . . . . . . . . Utility 47 | 2 2 . . 2 10 1 6 3 . . 5 7 9 . Device 24 | 1 1 . . 2 2 1 4 1 . . 3 3 6 . Storage 4 | 1 1 . . . 1 . . . . . . . 1 . Processor 6 | . . . . . 3 . . . . . 1 1 1 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 12 | . . . . . 3 . 2 2 . . 1 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 4 2 . 2 10 . 6 4 4 1 8 2 3 1 Energy Gun 7 | 1 . . . . 2 . . 1 . . 1 . 2 . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 29 | 1 4 2 . 2 8 . 4 2 3 1 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 4 | . . . . . . . 2 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 5 . . 1 . . . . 2 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . Parts Lost 40 | . . . . . 10 . 2 6 . 3 19 . . . Power 5 | . . . . . 2 . . . . . 3 . . . Propulsion 16 | . . . . . 3 . 1 3 . 2 7 . . . Utility 8 | . . . . . . . . 3 . . 5 . . . Weapon 11 | . . . . . 5 . 1 . . 1 4 . . . Highest Loss Streak 12 | . . . . . 5 . 2 4 . 1 12 . . . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 98 100 74 85 84 100 97 89 92 94 67 58 72 95 Engine 11 | . 14 14 14 8 4 15 15 15 15 15 9 6 2 . Treads 22 | . 27 28 28 28 24 30 29 24 24 25 13 12 9 . Device 9 | . 14 14 14 13 7 7 6 6 7 7 15 2 14 26 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 . 4 6 Processor 5 | . . . . . 8 7 7 7 7 7 1 9 2 6 Protection 9 | . . . . . 6 15 15 12 15 15 8 8 7 6 Energy Gun 2 | . 1 . . . 6 15 3 3 . . . 1 6 2 Ballistic Gun 11 | . 26 28 3 14 11 . 9 7 13 15 5 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 10 5 . Naked Turns 4 | . . . . . . . . . . . 4 . . . Heaviest Build 129 | 13 28 28 28 30 112 116 123 122 122 122 129 100 110 46 Greatest Support 140 | 40 40 40 40 40 63 80 80 82 85 93 70 140 140 48 Greatest Overweight (x) 34 | 1 4 . . . 9 1 1 2 1 1 34 . 8 . Average Overweight (x) . | . . . . . 1 1 1 1 1 1 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 5 10 10 Average Capacity 19 | 7 10 15 15 15 24 25 25 25 25 25 24 5 8 10 Most Carried 25 | 7 15 15 15 15 25 25 25 25 25 25 25 5 10 10 Average Carried 18 | 4 9 15 14 14 18 24 25 22 24 23 21 4 8 10 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 5 5 10 10 Final Carried 25 | 6 15 15 15 15 25 25 25 25 25 23 5 5 10 10 Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scout | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 3499 | 289 627 18 2 85 879 57 367 245 117 138 220 161 274 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5180 | 128 760 . . 135 1944 103 352 292 . 209 678 . 403 176 Parts 290 | 13 50 . . 5 112 2 15 13 . 15 39 . 18 8 Haulers Intercepted 10 | . 2 . . . 6 . . . . . . . 2 . Recyclers Shooed 11 | . 4 . . . 1 . . . . . 2 . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 12 11 . 15 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 85 | . 13 . . 3 27 1 9 10 . 7 12 . 3 . Melee 3 | . . . . . 1 . . 1 . . 1 . . . Guns 68 | . 13 . . 3 23 . 7 5 . 7 7 . 3 . Cannons 1 | . . . . . . . . . . . 1 . . . AOE 12 | . . . . . 3 . 2 4 . . 3 . . . Classes Destroyed 14 | 3 6 . . . 3 . 2 . . . . . . . Worker 7 | 2 . . . . 3 . . . . . 1 . 1 . Builder 9 | . 1 . . . 2 . . . . . 3 . 2 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 6 . . . . . . . 2 . Recycler 7 | 1 4 . . . . . . . . . . . 1 1 Operator 1 | . 1 . . . . . . . . . . . . . Watcher 7 | . 2 . . . 3 1 . . . . . . 1 . Swarmer 22 | . 9 . . . . . 1 4 . 6 . . 2 . Grunt 42 | . 4 . . 3 22 . 4 3 . . 6 . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . Sentry 7 | . . . . . 3 1 1 . . 1 1 . . . Hunter 4 | . . . . . 1 . . . . . 3 . . . Programmer 7 | . . . . . . . 2 2 . . 2 . 1 . Savage 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 3 4 . . 3 6 1 4 4 . 3 11 . 4 2 Combat Bots Only 8 | . 4 . . 3 5 1 4 4 . 3 8 . 2 . Max Kills in Single Turn 2 | 1 2 . . 1 2 1 1 1 . 2 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 1 . . 1 . . . Melee 1 | . . . . . 1 . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 946 | . 43 . . 11 195 27 88 79 . 116 322 . 44 21 Missed 256 | . 14 . . 2 33 12 25 20 . 35 90 . 15 10 Damage Taken 8954 | . 301 . . 127 2529 90 815 853 . 697 2784 42 417 299 Core 1589 | . 67 . . 49 448 4 33 68 . 47 724 . 68 81 Absorbed by Shields 574 | . . . . . . . . . . . 436 . 51 87 Ignored by Resistances 439 | . . . . . 38 14 41 116 . 135 41 . 54 . Regen/Repaired (Parts) 815 | . 147 . . . 451 . . . . . . 192 25 . Core Remaining (%) 62 | 100 . . . 53 18 . . . . 78 . . . . Volleys Fired 340 | 7 62 . . 8 114 5 31 27 . 20 33 . 33 . Largest 2 | 2 2 . . 2 2 2 2 2 . 2 2 . 2 . Hottest 250 | 70 40 . . 40 90 90 45 86 . 66 250 . 150 . Shots Fired 630 | 14 124 . . 16 224 10 54 46 . 40 51 . 51 . Gun 596 | 14 124 . . 16 224 10 48 38 . 40 46 . 36 . Cannon 17 | . . . . . . . . . . . 2 . 15 . Launcher 17 | . . . . . . . 6 8 . . 3 . . . Special . | . . . . . . . . . . . . . . . Kinetic 470 | 7 124 . . 16 172 . 48 29 . 40 19 . 15 . Thermal 81 | 7 . . . . . . . 9 . . 29 . 36 . Explosive 17 | . . . . . . . 6 8 . . 3 . . . Electromagnetic 62 | . . . . . 52 10 . . . . . . . . Robot Hit Streak 18 | 8 12 . . 9 14 14 9 5 . 5 7 . 18 . Robot Miss Streak 8 | 1 4 . . 1 4 1 3 4 . 3 2 . 8 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . 5 . . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 1 . . . Capacitor 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 439 | 10 71 . . 13 170 10 35 23 . 23 41 . 41 2 Core Hits 276 | 6 31 . . 7 88 5 21 19 . 10 40 . 49 . Critical Kills 4 | . 1 . . . 1 . . . . 1 . . 1 . Critical Parts Destroyed 5 | . 1 . . . 1 . 1 . . . 1 . 1 . Critical Strikes 14 | . 2 . . . 2 . 1 1 . 1 5 . 2 . Burn 5 | . . . . . . . . 1 . . 4 . . . Destroy 9 | . 2 . . . 2 . 1 . . 1 1 . 2 . Melee Attacks 32 | . . . . . . . . . 1 . 14 . . 17 Impact . | . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . 7 . . 17 Piercing 8 | . . . . . . . . . 1 . 7 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9920 | 133 940 . . 174 2862 290 814 1224 . 522 1634 . 1123 204 Guns 6842 | 133 893 . . 174 2561 194 514 456 . 522 661 . 734 . Cannons 282 | . . . . . . . . . . . 45 . 237 . Explosions 2097 | . . . . . 243 96 300 747 . . 711 . . . Melee 413 | . . . . . . . . . . . 209 . . 204 Ramming 286 | . 47 . . . 58 . . 21 . . 8 . 152 . Kinetic 4818 | 70 893 . . 174 1781 . 514 326 . 522 301 . 237 . Thermal 1776 | 63 . . . . 209 96 . 130 . . 544 . 734 . Explosive 1619 | . . . . . . . 300 747 . . 572 . . . Electromagnetic 1008 | . . . . . 814 194 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 413 | . . . . . . . . . . . 209 . . 204 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 5 . 1 2 2 . 1 1 2 2 Average Corruption 1 | . 1 1 1 1 5 . 1 1 2 . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . 1 2 3 10 . 10 11 2 . 5 5 7 2 Message Errors 21 | . . 1 2 2 4 . 5 2 1 . . 3 1 . Matter Fused 17 | . . . . 1 4 . 4 4 . . 3 1 . . Heat Flow Errors 8 | . . . . . 2 . 1 1 1 . . 1 1 1 Energy Discharges 3 | . . . . . . . . 1 . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . Misfires 2 | . . . . . . . . 1 . . . . 1 . Alerts 2 | . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 194 | . . . . . . 5 . 23 . . 26 . 6 134 Projectiles . | . . . . . . . . . . . . . . . Explosions 50 | . . . . . . 5 . 23 . . 22 . . . Melee 144 | . . . . . . . . . . . 4 . 6 134 Knockbacks 3 | . . . . . . . . . . . . . 3 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . 26 . . 56 . . 80 . 21 . Shots 8 | . . . . . 2 . . 1 . . 5 . . . Rammed 37 | . 12 . . . 9 . . 4 . . 1 . 11 . Targets Rammed 40 | . 13 . . . 9 . . 5 . . 1 . 12 . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . 1 . . . . 1 . Highest Temperature 471 | 36 6 . . 2 282 204 237 314 198 419 471 150 207 110 Average Temperature 103 | 15 6 . . 2 71 92 89 99 100 145 218 74 75 68 Received Heat Transfer 2881 | . 90 . . 69 1476 24 252 117 . 144 658 . 27 24 Effects 7 | . . . . . . . . . . 2 5 . . . Shutdowns 3 | . . . . . . . . . . 1 2 . . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 5 | . . . . . 3 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 . . . Heat Transferred 3358 | 185 . . . . 250 100 . 296 . . 1922 . 605 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Peak Influence 1376 | 25 278 81 . 85 433 130 . . . . 154 55 1376 980 Initial 674 | . 16 81 . . . 63 . . . . . 15 . 674 Average 228 | 6 145 81 . 23 145 89 . . . . 41 24 876 816 Maximum Alert Level 4 | . 1 . . . 2 . . . . . . . 4 3 Low Security (%) 72 | 100 73 100 . 100 69 100 . . . . 100 100 21 . Level 1 13 | . 26 . . . 28 . . . . . . . 2 . Level 2 1 | . . . . . 1 . . . . . . . 1 11 Level 3 6 | . . . . . . . . . . . . . 24 88 Level 4 6 | . . . . . . . . . . . . . 50 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 6 1 . . . . 9 . 10 1 Investigation 8 | . 1 . . . 2 . . . . . 2 . 2 1 Extermination 5 | . . . . . . 1 . . . . 2 . 2 . Reinforcement 13 | . 1 . . . 4 . . . . . 2 . 6 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 2 . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 10 | . 1 . . . 3 . . . . . 1 . 4 1 Communications Jammed 1 | . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . Times Spotted 163 | . 26 . . 3 45 2 9 11 . 9 17 4 27 10 Peak Tracking Total 9 | . 4 . . 3 6 2 4 5 . 4 9 3 8 4 Tactical Retreats 11 | . 2 . . . 1 . . 1 . 2 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 4 | . 2 . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 23 | . 1 . . . 3 . . . . . 1 . 17 1 Max in Single Turn 2 | . 1 . . . 2 . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 33 | . 7 . 2 1 7 . . 1 . . 3 . 8 4 Terminals 23 | . 6 . . 1 5 . . . . . 2 . 5 4 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . 2 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 90 | . 24 . 2 4 22 . . 1 . . 7 . 20 10 Successful 44 | . 13 . 2 . 17 . . 1 . . 1 . 5 5 Failed 46 | . 11 . . 4 5 . . . . . 6 . 15 5 Catastrophic 6 | . 2 . . . 1 . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 14 . 1 . 4 . . . . . . . . . Terminals 62 | . 20 . . 4 12 . . . . . 5 . 11 10 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 19 | . 4 . . . 10 . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . Terminal Hacks 28 | . 8 . 2 . 7 . . 1 . . 1 . 4 5 Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . 1 . . . . 1 3 Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Alert Level 2 | . . . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . . 2 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 4 . . . 10 . . . . . . . 1 . Scan Component 8 | . 2 . . . 5 . . . . . . . 1 . Repair 7 | . 2 . . . 5 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . 1 6 . . . . . 3 . 7 2 Full Trace Events 10 | . 2 . . 1 2 . . . . . 2 . 2 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 5 . . . . . . . . . Time 264 | . 52 . . . 212 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 26 | . . . . . . . . . . . . 19 . 7 Largest Group 19 | . . . . . . . . . . . . 19 19 6 Highest-Rated Group 702 | . . . . . . . . . . . . 702 701 161 Highest-Rated Ally 159 | . . . . . . . . . . . . 50 50 159 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 314 | . . . . . . . . . . . . 91 175 48 Total Damage 10572 | . . . . . . . . . . . . 2979 6368 1225 Kills 58 | . . . . . . . . . . . . 6 42 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 13711 | 131 1548 215 610 499 1904 288 1260 872 2401 1122 837 762 977 285 Spaces Moved 6029 | 67 786 132 377 259 566 112 483 318 1003 446 221 443 634 182 Core 106 | 13 1 . . . . . . . . . 49 43 . . Treads 5499 | 54 785 132 377 259 563 112 483 318 1003 446 168 400 399 . Legs 3 | . . . . . 3 . . . . . . . . . Wheels 4 | . . . . . . . . . . . 4 . . . Hover 417 | . . . . . . . . . . . . . 235 182 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 238 238 238 50 50 71 71 Average Speed 195 | 140 160 160 160 160 247 240 240 238 238 238 262 149 128 71 Slowest Speed 1750 | 160 250 160 160 160 750 240 240 320 238 238 1750 160 680 71 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 6 90 49 70 62 46 5 58 55 83 57 9 96 17 32 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 1 . . . . 2 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 2 5 . . . . . Spaces Dug 21 | . . . . . . . . . . . 7 . . 14 Terrain Destroyed 146 | . . . . . 8 . 32 51 . 2 35 . 4 14 Melee 21 | . . . . . . . . . . . 7 . . 14 Projectile 6 | . . . . . . . . . . 2 . . 4 . AOE 119 | . . . . . 8 . 32 51 . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Total 7241 | 87 946 138 387 328 845 123 534 379 1015 467 397 544 746 305 Wait 450 | . 57 1 . 51 65 . 6 10 2 . 103 75 19 61 Move 6015 | 66 785 131 376 258 565 111 482 317 1002 445 221 442 633 181 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 7 12 1 4 2 26 2 . 5 2 . 3 3 12 . Fast Attach 69 | 6 7 1 . 3 17 1 1 2 2 . 7 10 11 1 Attach 38 | 1 . . . 2 11 2 . 6 1 2 6 1 6 . Detach 22 | . 1 . . 1 8 1 . 2 . . 1 4 4 . Swap 40 | . 2 1 . . 12 . 13 2 2 . 5 1 2 . Drop 73 | . 7 3 7 3 18 1 1 3 3 . 3 8 14 2 Fire 340 | 7 62 . . 8 114 5 31 27 . 20 33 . 33 . Melee 32 | . . . . . . . . . 1 . 14 . . 17 Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush 38 | . 13 . . . 9 . . 5 . . 1 . 10 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . . . . . . 43 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 625 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Discovered new exit (range 13) 1485 | -10/Materials | Repaired Lgt. Treads 1513 | -10/Materials | Repaired Assault Rifle 1680 | -10/Materials | Entered Mines 1887 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1887 | -10/Mines | Discovered new exit (range 6) 1895 | -10/Mines | Entered Exiles 1921 | -10/Exiles | Discovered new exit (range 14) 1964 | -10/Exiles | Met 8R-AWN 1995 | -10/Exiles | Met EX-HEX 2079 | -10/Exiles | Met EX-DEC 2104 | -10/Exiles | Learned location of Zion (-7) 2258 | -10/Exiles | Met EX-BIN 2285 | -10/Exiles | Aligned with FarCom system 2287 | -10/Exiles | Given EX-Vault access code 2327 | -10/Exiles | Opened EX-Vault 2340 | -10/Exiles | Found Firepult 2375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2481 | -10/Exiles | Discovered new exit (range 12) 2505 | -10/Exiles | Left Exiles lab with Firepult 2505 | -10/Exiles | Entered Mines 2783 | -9/Mines | Discovered new exit (range 6) 2942 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2946 | -9/Mines | Found Prototype Device 2946 | -9/Mines | Identified Exp. Sensor Array 3004 | -9/Mines | Entered Materials 3004 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3340 | -8/Materials | Lost 5 parts (2p1n2w) 3443 | -8/Materials | Repaired Lgt. Treads 3453 | -8/Materials | Repaired Lgt. Treads 3503 | -8/Materials | Repaired Lgt. Treads? 3578 | -8/Materials | Repaired Exp. Sensor Array 3672 | -8/Materials | Repaired Lgt. Treads 3724 | -8/Materials | Core integrity fell below 50% 4072 | -8/Materials | Build established: Scavenger-Skirmisher 4406 | -8/Materials | Build established: Scavenger-Mutant 4499 | -8/Materials | Core integrity fell below 20% 4627 | -8/Materials | Discovered new exit (range 13) 4735 | -8/Materials | Identified exit to Factory 4908 | -8/Materials | Entered Factory 4908 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5031 | -7/Factory | Discovered new exit (range 7) 5055 | -7/Factory | Identified exit to Lower Caves 5196 | -7/Factory | Entered Lower Caves 5558 | -7/Lower Caves | Spotted B-75 Beast 5642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6137 | -7/Lower Caves | Learned 4 Factory zone layouts 6413 | -7/Lower Caves | Discovered new exit (range 10) 6432 | -7/Lower Caves | Identified exit to Lower Caves 6456 | -7/Lower Caves | Entered another Lower Caves area 6518 | -7/Lower Caves | Lost 4 parts (2n2u) 6540 | -7/Lower Caves | Discovered new exit (range 7) 6557 | -7/Lower Caves | Identified exit to Factory 6757 | -7/Lower Caves | Identified exit to Zion 6933 | -7/Lower Caves | Build established: Mutant 7328 | -7/Lower Caves | Entered Zion 7353 | -7/Zion | Given A8's code to call for help 7427 | -7/Zion | System corruption cleaned by Quarantine Array 7711 | -7/Zion | Discovered new exit (range 8) 7925 | -7/Zion | Learned Factory garrison access intel 8018 | -7/Zion | Learned Factory emergency access door positions 8044 | -7/Zion | Received a hallucinogenic algorithm 8218 | -7/Zion | Learned location of Armory (-4) 8447 | -7/Zion | Found CR-A16's Pointy Stick 8582 | -7/Zion | Rebuked by Imprinter 8931 | -7/Zion | Learned location of Quarantine (-2) 9703 | -7/Zion | Identified exit to Proximity Caves 9729 | -7/Zion | Entered Proximity Caves 9836 | -6/Proximity Caves | Learned Factory stockpile data 9917 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10765 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10851 | -6/Proximity Caves | Entered Factory 10851 | -6/Factory | Evolved 2 slots: Utility x2 10855 | -6/Factory | Loaded intel: 4 garrison access locations 10984 | -6/Factory | Found Launcher Loader 11385 | -6/Factory | Garrison activated, responded to threat 11486 | -6/Factory | Destroyed 8 combat bots 11490 | -6/Factory | Lost 12 parts (2p3n5u2w) 11551 | -6/Factory | Core integrity fell below 50% 11584 | -6/Factory | Lost 7 parts (1p4n2w) 11667 | -6/Factory | Released all parts (3) 11674 | -6/Factory | Core integrity fell below 20% 11688 | -6/Factory | Sucked down chute 11688 | -6/Factory | Entered Waste 11692 | -6/Waste | Spotted C-40 Crusher 11692 | -6/Waste | Spotted C-40 Crusher 11693 | -6/Waste | Spotted C-40 Crusher 11697 | -6/Waste | Warlord forces began an assault 11700 | -6/Waste | Allies destroyed C-40 Crusher 11702 | -6/Waste | Allies destroyed C-40 Crusher 11709 | -6/Waste | Allies destroyed C-40 Crusher 11722 | -6/Waste | Found Damper Plating 11875 | -6/Waste | Spotted C-40 Crusher 11886 | -6/Waste | Allies destroyed C-40 Crusher 12065 | -6/Waste | Found Adv. Powered Armor 12176 | -6/Waste | Build established: Scavenger-Mutant 12314 | -6/Waste | Discovered new exit (range 15) 12394 | -6/Waste | Found Quantum Capacitor 12450 | -6/Waste | Entered Factory 12450 | -6/Factory | Accompanied by 19 allies 12724 | -6/Factory | Lost 3 allies 12869 | -6/Factory | Lost 4 allies 12876 | -6/Factory | Identified exit to Lower Caves 12876 | -6/Factory | Identified exit to Extension 12913 | -6/Factory | Lost 4 allies 13427 | -6/Factory | Entered Extension 13465 | -6/Extension | Rescued a captive Derelict 13467 | -6/Extension | Rescued a captive Derelict 13470 | -6/Extension | Rescued a captive Derelict 13480 | -6/Extension | Build established: Scout 13668 | -6/Extension | Rescued A7 13679 | -6/Extension | Lost 6 allies 13712 | -6/Extension | Crushed by falling debris 13712 | -6/Extension | Smashed by cave-in Last Messages --------------- Rocket Array Thermal Defense Suite 13657_ R-10 Processor collects Corrupted Flak Gun. 13659_ U-05 Engineer builds a Wall. 13660_ R-10 Processor collects Imp. Deuterium Engine. 13660_ Sneak attack on U-05 Engineer. 13660_ Destroyed Lgt. Ion Engine. 13660_ U-05 Engineer destroyed. 13667_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 13668_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 13671_ Sneak attack on R-10 Processor. 13671_ Destroyed Com. Wheel. 13671_ R-10 Processor destroyed. 13700_ U-05 Engineer builds a Wall. 13712_ The unstable cave ceiling collapses. 13712_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######??????????????????????????????????????? | | "" #??????????????????????????????????????? | | T #??????????????????????????????????????? | | #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | ## ###??# #??????????????????????????????????????? | | ?#+###### #??????????????????????????????????????? | | ?# ## #??????????????????????????????????????? | | ## ## #?######???????????????????????????????? | | %/ ## #?# #???????????????????????????????? | | ## = ## #?# #???????????????????????????????? | | ?#/ ## ### #???????????????????????????????? | | ?# ===/ #???????????????????????????????? | | ?# # R #???????????????????????????????? | | ####+### !! #???????????????????????????????? | | !%|u #???????????????????????????????? | | ###########+#"##!#???????????????????????????????? | | ????????## T###=#???????????????????????????????? | | ??????????# #??#%#???????????????????????????????? | | ?????????# ???#Y#???????????????????????????????? | | ?????????##????#Y#???????????????????????????????? | | ???????????????#p##########??????????????????????? | | ???????????????#*#= @#??????????????????????? | | ???????????????#!##########??????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????#^#???????????????????????????????? | | ???????????????# #??Y??Y?????????????????????????? | | ???????????????" "???????????????????????????????? | | ???????????????" "???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????BB??????????????????????? | | ?????????????????????????BB??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 2000 Resistance: KI 20 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSniperLauncher Manual? 0 Play Time 01:16:38 Cumulative 660.4 hours Start 2024.04.21 @ 21:01:26 End 2024.05.27 @ 10:32:25 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 364 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a37592ee-c9f4-41cc-aee7-9db81b59088f