Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 17:00:17 Player: Temnova Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1873) 1873 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4215 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 12/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (5) ---- Improved Flight Unit Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Flight Unit Weight Redist. System Improved Signal Interpreter Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Makeshift Spear Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 80 | 5 4 9 27 35 Power 11 | 1 1 3 3 3 Engine 9 | 1 1 3 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 . 4 5 7 Treads 6 | . . . 5 1 Leg 4 | 2 . 2 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 6 | . . . . 6 Utility 14 | 1 2 . 3 8 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor 4 | . 1 . 1 2 Hackware 2 | . . . . 2 Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 37 | 1 1 2 16 17 Energy Gun 13 | 1 . 1 8 3 Energy Cannon 3 | . . . 1 2 Ballistic Gun 1 | . . . 1 . Ballistic Cannon 10 | . . . 2 8 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 4 | . . 1 2 1 Special Melee Weapon 5 | . 1 . 2 2 Unidentified Prototypes 5 | . . . 3 2 Corrupted Parts 2 | . 1 . 1 . System Corruption 7 | . 5 . 2 . Parts Lost 26 | . 1 3 11 11 Power 6 | . 1 1 2 2 Propulsion 6 | . . 1 1 4 Utility 2 | . . . 2 . Weapon 12 | . . 1 6 5 Highest Loss Streak 7 | . 1 2 7 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 95 79 89 Engine 9 | . 13 13 9 5 Treads 9 | . . . 16 15 Leg 11 | . 28 22 5 . Wheel 1 | . . 4 . . Flight 2 | . . . . 7 Device 6 | . 3 14 6 . Storage 1 | . 14 . . . Processor 15 | . . 14 18 21 Hackware 1 | . . . . 4 Protection 3 | . . . 2 8 Energy Gun 7 | . 14 10 9 . Energy Cannon 1 | . . . . 5 Ballistic Cannon 4 | . . . 2 12 Piercing Weapon 5 | . . 10 5 4 Special Melee Weapon 2 | . 11 3 . . Naked Turns . | . . . . . Heaviest Build 27 | 10 15 11 15 27 Greatest Support 66 | 20 20 32 66 62 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 5 | 2 1 3 5 5 Average Carried 2 | . . 1 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . . 2 5 4 Class Distribution -------------------- 72% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1671 | 249 26 108 273 1015 Remotely . | . . . . . Salvage Created 2814 | 30 404 512 677 1191 Parts 145 | 2 21 24 33 65 Haulers Intercepted 7 | . 2 . . 5 Recyclers Shooed 8 | . 1 . 2 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 4 4 13 19 Melee 10 | . . 3 4 3 Guns 7 | . 1 1 2 3 Cannons 17 | . . . 4 13 AOE 4 | . 3 . 1 . Classes Destroyed 14 | 1 5 2 2 4 Worker 10 | . 1 . 3 6 Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 7 | . 2 . . 5 Recycler 10 | . 1 4 2 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 6 | . 2 . 1 3 Swarmer 6 | . . . 3 3 Grunt 26 | . 4 3 6 13 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 5 | . . 1 3 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | 1 4 1 5 6 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 3 | 1 3 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 393 | . 33 27 154 179 Missed 112 | . 12 7 37 56 Damage Taken 4084 | . 325 315 1477 1967 Core 1115 | . 64 149 346 556 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . . 17 Core Remaining (%) 42 | 100 . 14 13 . Volleys Fired 237 | 8 39 33 46 111 Largest 3 | 1 1 1 2 3 Hottest 136 | 40 40 40 100 136 Shots Fired 331 | 8 39 33 65 186 Gun 133 | 8 39 33 44 9 Cannon 198 | . . . 21 177 Launcher . | . . . . . Special . | . . . . . Kinetic 148 | . . . 17 131 Thermal 68 | . . 17 5 46 Explosive . | . . . . . Electromagnetic 115 | 8 39 16 43 9 Robot Hit Streak 10 | 1 7 6 4 10 Robot Miss Streak 4 | 3 4 3 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 233 | 2 24 33 49 125 Core Hits 113 | 1 16 12 25 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 3 5 Blast 6 | . . . 2 4 Impale 2 | . . . 1 1 Melee Attacks 57 | . 2 22 20 13 Impact . | . . . . . Slashing . | . . . . . Piercing 49 | . . 21 20 8 Sneak Attacks 11 | . 2 4 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5816 | 41 625 804 1286 3060 Guns 1113 | 41 303 268 423 78 Cannons 3070 | . . . 277 2793 Explosions 602 | . 315 90 197 . Melee 1024 | . . 446 389 189 Ramming 7 | . 7 . . . Kinetic 2354 | . . . 216 2138 Thermal 1349 | . 202 224 268 655 Explosive 62 | . 62 . . . Electromagnetic 1020 | 41 354 134 413 78 Impact . | . . . . . Slashing . | . . . . . Piercing 1024 | . . 446 389 189 Highest Corruption 5 | . 5 5 4 . Average Corruption 3 | . 5 5 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 1 20 18 . Message Errors 13 | . . 7 6 . Matter Fused 7 | . . 2 5 . Heat Flow Errors 6 | . . 5 1 . Energy Discharges 3 | . . 1 2 . Parts Fused 1 | . 1 . . . Data Loss (minor) 8 | . . 5 3 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 60 | . 4 15 7 34 Projectiles 34 | . . . . 34 Explosions 23 | . 4 15 4 . Melee 3 | . . . 3 . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 79 | . . 11 68 . Shots 3 | . . 1 2 . Rammed 2 | . . . . 2 Targets Rammed 3 | . 1 . . 2 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 466 | . 72 275 281 466 Average Temperature 99 | . 37 95 72 109 Received Heat Transfer 1722 | . 207 165 432 918 Effects 19 | . . . . 19 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 9 | . . . . 9 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2232 | . 250 350 448 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 3 2 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 456 | 5 268 189 247 456 Initial 103 | . 3 103 . 59 Average 131 | 2 149 85 84 225 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 76 | 100 56 100 92 45 Level 1 21 | . 43 . 7 47 Level 2 1 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 13 8 21 42 Peak Tracking Total 10 | . 4 2 9 10 Tactical Retreats 10 | . 3 3 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . 5 . 1 2 Max in Single Turn 3 | . 3 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 3 . 3 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 9 . 10 5 Successful 8 | . 3 . 4 1 Failed 16 | . 6 . 6 4 Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 15 | . 7 . 5 3 Terminals 20 | . 9 . 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 3 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . 1 1 . 1 Non-combat 3 | . 1 1 . 1 Combat . | . . . . . Robot Hacks Applied 3 | . 1 1 . 1 no_distress 3 | . 1 1 . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3122 | 148 397 804 844 929 Spaces Moved 1756 | 116 243 556 400 441 Core 33 | 23 . 1 9 . Treads 460 | . . . 269 191 Legs 902 | 93 243 444 122 . Wheels 111 | . . 111 . . Hover . | . . . . . Flight 250 | . . . . 250 Fastest Speed 32 | 50 120 100 50 32 Average Speed 117 | 106 120 116 136 102 Slowest Speed 250 | 120 120 150 152 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 41 75 19 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . 25 6 3 21 Melee . | . . . . . Projectile 22 | . . . 1 21 AOE 33 | . 25 6 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2440 | 133 308 660 615 724 Wait 209 | . 15 25 89 80 Move 1748 | 115 242 555 399 437 Hop 2 | . . . . 2 Pick Up 62 | 5 4 11 20 22 Fast Attach 13 | . . . 4 9 Attach 45 | 5 4 4 16 16 Detach 5 | . . . 3 2 Swap 23 | . . 5 8 10 Drop 36 | . 1 5 10 20 Fire 237 | 8 39 33 46 111 Melee 57 | . 2 22 20 13 Ram 1 | . . . . 1 Kick 1 | . 1 . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Materials 263 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 544 | -10/Materials | Identified exit to Mines 546 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered exit to Materials (range 9) 588 | -10/Mines | Met a Derelict bent on vengeance 717 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 938 | -10/Mines | Core integrity fell below 50% 968 | -10/Mines | Learned Materials emergency access door positions 1259 | -10/Mines | Build established: Scavenger-Mutant 1307 | -10/Mines | Discovered exit to Materials (range 13) 1343 | -10/Mines | Core integrity fell below 20% 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -9/Materials | Lost 3 parts (1p1u1w) 1868 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | Build established: Mutant 1927 | -9/Materials | Lost 7 parts (1p1n1u4w) 1998 | -9/Materials | Discovered new exit (range 10) 2100 | -9/Materials | Core integrity fell below 20% 2191 | -9/Materials | Identified exit to Materials 2194 | -9/Materials | Entered another Materials area 2194 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2714 | -8/Materials | Lost 3 parts (2n1w) 2768 | -8/Materials | Core integrity fell below 50% 3021 | -8/Materials | Discovered new exit (range 14) 3051 | -8/Materials | Identified exit to Factory 3098 | -8/Materials | Core integrity fell below 20% 3123 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Distress signal routine blocked. Sneak attack on U-05 Engineer. Jacked U-05 Engineer... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Critical hit (Burn: +37). Acquired Arc Projector. S-10 Pest destroyed. Dropped Assault Cannon. VTOL Module destroyed. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. Acquired Arc Projector. S-10 Pest destroyed. G-47 Trooper suffers critical hit (Burn). Arc Projector destroyed. Datajack destroyed. Acquired Arc Projector. Critical hit (Burn: +37). Arc Projector destroyed. Imp. Flight Unit destroyed. 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