Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 16:18:17 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (3753) 3753 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 9883 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 182 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 781/850 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (410) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (8) ------ Huge Storage Unit Modified TNC Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Armor Plating Firepult Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Modified TNC Advanced Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Coolant Injector Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Long-range Tractor Beam Wave Gun Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Rocket Launcher Flail Deploy-a-Sentry Deploy-a-Sentry [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Modified TNC Device Heat Sink Storage Huge Storage Unit Processor Modified TNC Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 114 | 6 9 1 27 2 4 4 25 8 15 6 4 1 2 Power 10 | 1 3 . 3 . . . 2 1 . . . . . Engine 9 | 1 3 . 3 . . . 2 . . . . . . Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 4 . 8 . . 2 13 . 6 . 1 . 1 Treads 26 | 2 4 . 7 . . . 9 . 4 . . . . Leg . | . . . . . . . . . . . . . . Wheel 7 | . . . . . . 2 4 . . . 1 . . Hover 2 | . . . . . . . . . 1 . . . 1 Flight 2 | . . . 1 . . . . . 1 . . . . Utility 30 | 1 2 . 7 2 3 . 6 1 3 3 . 1 1 Device 7 | . 1 . 1 . . . 3 1 1 . . . . Storage 8 | 1 1 . 1 1 1 . 1 . 1 . . . 1 Processor 2 | . . . . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . 5 1 1 . 2 . . 3 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 . 1 9 . 1 2 4 6 6 3 3 . . Energy Gun 6 | 2 . 1 . . . . . . 1 2 . . . Energy Cannon 5 | . . . . . 1 . 1 1 1 . 1 . . Ballistic Gun 17 | . . . 6 . . 2 3 3 3 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 4 | . . . 3 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 . . . 2 . . . . Parts Lost 40 | . 1 . 8 1 . . 16 1 5 4 1 3 . Power 6 | . 1 . 2 . . . 2 . . 1 . . . Propulsion 18 | . . . 2 . . . 7 1 5 1 1 1 . Utility 9 | . . . 2 1 . . 3 . . 1 . 2 . Weapon 7 | . . . 2 . . . 4 . . 1 . . . Highest Loss Streak 13 | . 1 . 3 1 . . 13 1 2 4 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 100 97 100 82 86 81 88 86 71 58 47 41 Engine 6 | . 13 14 10 11 11 11 8 6 . . . . . Core 1 | . . . . . . . . 2 9 6 . . . Treads 15 | . 27 28 21 22 22 4 23 . 16 14 1 . . Wheel 4 | . . . . . . 17 10 28 9 . 4 . . Device 5 | . 10 14 7 . . . 3 18 11 7 7 . . Storage 11 | . 14 14 11 11 18 22 13 9 9 7 7 7 5 Processor 8 | . . . . . 9 11 9 9 15 15 15 15 13 Protection 9 | . . . 23 33 8 . . . . 6 7 7 5 Energy Gun 2 | . 28 28 1 . . . . . 3 2 . . . Energy Cannon 1 | . . . . . 9 1 3 2 . . 1 . . Ballistic Gun 9 | . . . 19 22 3 19 10 8 9 7 . . . Ballistic Cannon 2 | . . . . . . . . . . . 10 15 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 270 | 13 17 17 47 69 270 270 254 72 117 118 123 113 107 Greatest Support 80 | 40 40 40 43 40 40 40 80 42 60 40 20 10 10 Greatest Overweight (x) 40 | . 2 . 1 1 6 11 11 2 5 5 40 35 35 Average Overweight (x) 3 | . . . . 1 3 10 3 1 2 2 10 30 6 Largest Inventory Capacity 35 | 8 10 10 15 20 35 35 35 20 25 25 25 25 25 Average Capacity 23 | 6 8 10 14 18 30 35 32 20 24 25 25 25 22 Most Carried 34 | 4 10 10 15 17 25 29 34 20 25 25 24 22 22 Average Carried 19 | 2 5 9 13 15 21 27 28 19 23 23 22 20 18 Final Capacity 35 | 8 10 10 15 20 35 35 20 20 25 25 25 25 25 Final Carried 29 | 4 10 10 15 17 25 29 20 20 25 23 22 20 5 Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Mutant 24% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Matter Collected 2747 | 186 159 10 785 134 . 37 468 26 309 201 223 86 123 Remotely . | . . . . . . . . . . . . . . Salvage Created 4746 | . 386 . 1519 157 . 174 922 263 592 245 326 107 55 Parts 262 | . 20 . 122 9 . 5 48 8 24 11 8 4 3 Haulers Intercepted 8 | . 1 . 4 . . . 1 . 2 . . . . Recyclers Shooed 8 | . 1 . 5 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 5 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 94 | . 7 . 31 5 . 1 15 7 10 5 6 4 3 Guns 60 | . 6 . 28 5 . 1 8 1 6 5 . . . Cannons 9 | . . . . . . . 2 . . . . 4 3 AOE 17 | . . . 3 . . . 3 3 4 . 4 . . Classes Destroyed 19 | . 3 . 5 1 . 2 4 1 . 1 2 . . Worker 4 | . 1 . 1 . . 1 . . . . . . 1 Builder 6 | . . . . . . . 5 . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 8 | . 1 . 4 . . . 1 . 2 . . . . Recycler 5 | . . . 3 1 . . . . 1 . . . . Carrier 1 | . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 6 | . . . 5 . . . 1 . . . . . . Swarmer 23 | . . . 11 4 . . . 2 . . 3 . 3 Grunt 47 | . 7 . 10 . . 1 8 4 8 3 2 4 . Brawler 1 | . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 17 | . . . 10 . . . 4 . 2 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . Decomposer 4 | . . . . . . . . . . . 4 . . Samaritan 2 | . . . . . . . . . . . 2 . . Best Kill Streak 6 | . 5 . 6 6 . 3 6 5 4 3 3 2 2 Combat Bots Only 6 | . 5 . 6 5 . 1 3 5 3 3 3 2 2 Max Kills in Single Turn 3 | . 2 . 2 1 . 1 3 2 3 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 1 . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 727 | . 56 . 148 20 . . 218 17 79 124 18 22 25 Missed 221 | . 19 . 36 3 . . 68 8 23 44 5 4 11 Damage Taken 7384 | . 400 . 1310 294 . . 2487 78 858 1115 312 309 221 Core 838 | . 22 . 173 39 . . 275 6 165 55 . 34 69 Absorbed by Shields 13 | . . . . . . . . 13 . . . . . Core Remaining (%) 68 | 100 . 91 . . . 47 . . 18 . . 87 . Volleys Fired 303 | . 25 . 108 9 . 6 54 7 46 19 11 13 5 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 2 2 2 Hottest 250 | . 90 . 90 46 . 250 250 250 250 104 250 96 96 Shots Fired 552 | . 50 . 209 18 . 11 87 8 72 38 22 27 10 Gun 462 | . 50 . 204 18 . 10 75 3 64 38 . . . Cannon 78 | . . . . . . 1 12 5 1 . 22 27 10 Launcher 12 | . . . 5 . . . . . 7 . . . . Special . | . . . . . . . . . . . . . . Kinetic 396 | . . . 165 18 . 10 75 3 49 19 20 27 10 Thermal 144 | . 50 . 39 . . 1 12 5 16 19 2 . . Explosive 12 | . . . 5 . . . . . 7 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | . 14 . 10 6 . 12 18 6 20 29 35 12 7 Robot Miss Streak 8 | . 2 . 8 1 . 1 3 4 2 1 3 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . Shots Hit Robots 418 | . 40 . 144 12 . 8 74 8 59 34 14 18 7 Core Hits 234 | . 18 2 77 9 . 4 46 15 27 11 15 6 4 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Critical Strikes 11 | . 5 . 1 . . . 2 . . 1 . 1 1 Burn 6 | . 5 . 1 . . . . . . . . . . Destroy 3 | . . . . . . . 2 . . 1 . . . Blast 2 | . . . . . . . . . . . . 1 1 Melee Attacks 9 | . . . . . . . . 7 . 2 . . . Impact 7 | . . . . . . . . 7 . . . . . Slashing 2 | . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9571 | . 501 8 2425 210 . 199 2013 552 1565 682 707 525 184 Guns 5630 | . 501 . 2248 204 . 118 922 14 941 682 . . . Cannons 1523 | . . . . . . . 296 62 48 . 408 525 184 Explosions 2251 | . . . 147 . . 81 795 353 576 . 299 . . Melee 123 | . . . . . . . . 123 . . . . . Ramming 44 | . . 8 30 6 . . . . . . . . . Kinetic 5167 | . . . 2009 204 . 118 922 14 591 287 313 525 184 Thermal 3623 | . 501 . 239 . . 81 1091 415 507 395 394 . . Explosive 614 | . . . 147 . . . . . 467 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 123 | . . . . . . . . 123 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 3 6 6 6 . Average Corruption 5 | . . . . . . . . . 3 5 6 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . 4 1 39 19 . Message Errors 16 | . . . . . . . . . . . 10 6 . Matter Fused 14 | . . . . . . . . . . 1 8 5 . Heat Flow Errors 7 | . . . . . . . . . 1 . 5 1 . Energy Discharges 8 | . . . . . . . . . . . 6 2 . Data Loss (minor) 8 | . . . . . . . . . 3 . 4 1 . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . Misfires 4 | . . . . . . . . . . . 2 2 . Alerts 2 | . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . 55 31 . . 59 . . Projectiles 77 | . . . . . . . 18 . . . 59 . . Explosions 37 | . . . . . . . 37 . . . . . . Melee 31 | . . . . . . . . 31 . . . . . Knockbacks 5 | . . . . . . . . . . . . 3 2 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 3 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . . 98 . . . 78 . . Shots 16 | . . . . . . . 12 . . . 4 . . Rammed 13 | . . 2 9 2 . . . . . . . . . Targets Rammed 13 | . . 2 9 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 469 | . 138 . 36 90 . 206 469 304 166 125 244 164 12 Average Temperature 82 | . 44 . 10 47 . 104 168 112 71 50 95 81 6 Received Heat Transfer 2685 | . 222 . 426 . . . 837 18 513 435 27 180 27 Effects 5 | . . . . . . . 5 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . Robots Melted 8 | . 1 . . . . 1 2 2 . . 2 . . Combat Hostiles 7 | . 1 . . . . . 2 2 . . 2 . . Parts Melted 39 | . 3 . . . . 2 15 8 3 2 6 . . Heat Transferred 14352 | . 1672 . 610 . . 400 5760 2400 1238 592 1680 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Peak Influence 547 | . 210 12 547 292 . 59 283 422 315 117 . . 65 Initial 205 | . . 12 4 172 . . . 183 205 70 . . . Average 194 | . 105 12 380 252 . 23 84 357 223 46 . . 18 Maximum Alert Level 2 | . 1 . 2 1 . . 1 2 1 . . . . Low Security (%) 56 | 100 72 100 13 31 . 100 89 7 27 100 . . 100 Level 1 21 | . 27 . 23 68 . . 10 43 72 . . . . Level 2 22 | . . . 62 . . . . 49 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 3 . . . 4 . 1 2 . . 3 Investigation 6 | . 1 . 2 . . . . . 1 1 . . 1 Extermination 3 | . . . . . . . . . . 1 . . 2 Reinforcement 7 | . 2 . 1 . . . 4 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Distress Signals 8 | . 1 . 4 . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 14 . 58 6 . 1 27 8 14 13 5 4 9 Peak Tracking Total 8 | . 6 . 8 4 . 1 5 4 4 4 3 4 4 Tactical Retreats 7 | . . . 1 1 . . 2 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Traps Triggered 8 | . 3 . 2 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Machines Accessed 22 | . 4 . 10 . . . 2 1 2 2 . . 1 Terminals 16 | . 4 . 8 . . . 1 1 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 55 | . 11 . 26 . . . 2 4 6 4 . . 2 Successful 27 | . 7 . 13 . . . 2 1 1 1 . . 2 Failed 28 | . 4 . 13 . . . . 3 5 3 . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 12 . 26 . 1 . 1 . 2 2 . . . Terminals 40 | . 11 . 20 . . . 1 4 2 2 . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . . . 6 . . . . . 4 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 8 | . 4 . 3 . . . . 1 . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 6 | . 4 . 2 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 3 . 9 . . . 1 . 1 . . . . Terminals 12 | . 3 . 7 . . . 1 . 1 . . . . Botnet 12 | . 3 . 7 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 8 . . . . 1 2 2 . . 1 Full Trace Events 9 | . 1 . 4 . . . . 1 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . . 10 . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . 12 . . . 7 . . . . . 1 Total Damage 609 | . . . 149 . . . 375 . . . . . 85 Kills 6 | . . . 3 . . . 2 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . 1 . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Robot Analysis Total 6 | . 4 . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Turns Passed 13376 | 97 503 88 3283 331 1673 832 1462 346 872 959 1316 569 1045 Spaces Moved 4635 | 55 251 51 1428 108 389 262 491 252 383 267 418 36 244 Core 55 | 3 2 . . . . . . . . . 4 29 17 Treads 2946 | 52 249 51 1428 108 389 22 182 . 149 267 49 . . Legs . | . . . . . . . . . . . . . . Wheels 1407 | . . . . . . 240 309 252 234 . 365 7 . Hover 227 | . . . . . . . . . . . . . 227 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 240 240 250 83 97 98 325 245 245 60 Average Speed 254 | 154 159 160 191 240 428 282 241 98 179 327 306 1497 402 Slowest Speed 2050 | 160 160 160 240 240 640 640 565 113 560 560 2050 1800 1800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 37 10 99 19 61 66 38 34 22 6 69 6 4 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . . . . . . . 1 . Spaces Dug 2 | . . . . . . . . . . 2 . . . Terrain Destroyed 169 | . . . 36 . . 4 57 . 61 2 3 6 . Melee 2 | . . . . . . . . . . 2 . . . Projectile 14 | . . . . . . . 4 . 1 . 3 6 . AOE 153 | . . . 36 . . 4 53 . 60 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Total 5699 | 65 299 57 1755 160 403 343 675 335 501 320 434 56 296 Wait 455 | . 7 . 143 36 . 67 73 24 42 17 . 7 39 Move 4623 | 54 250 50 1427 107 388 261 491 251 382 266 417 35 244 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 5 7 2 21 3 5 4 28 6 5 5 . . 2 Fast Attach 49 | 5 7 . 14 . 3 . 8 1 8 . 1 . 2 Attach 45 | 1 1 . 7 1 1 2 13 6 5 4 3 1 . Detach 16 | . . . . . 4 1 2 1 5 1 2 . . Swap 20 | . 1 1 6 1 . 2 4 1 2 2 . . . Drop 49 | . 1 2 20 1 2 . 2 7 6 4 . . 4 Fire 303 | . 25 . 108 9 . 6 54 7 46 19 11 13 5 Melee 9 | . . . . . . . . 7 . 2 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . . 2 9 2 . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Entered Mines 604 | -10/Mines | Received a Mining Laser from a helpful Derelict 683 | -10/Mines | Discovered new exit (range 3) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Accompanied by 1 ally 689 | -9/Materials | Evolved 2 slots: Utility x2 852 | -9/Materials | Lost 3 parts (1p1n1w) 1189 | -9/Materials | Discovered new exit (range 6) 1654 | -9/Materials | Build established: Scavenger-Mutant 2170 | -9/Materials | Discovered new exit (range 13) 2415 | -9/Materials | Discovered new exit (range 5) 2492 | -9/Materials | Discovered new exit (range 8) 3725 | -9/Materials | Discovered new exit (range 16) 3972 | -9/Materials | Entered Mines 3993 | -9/Mines | Met a Derelict bent on vengeance 4043 | -9/Mines | Assembled infested the area 4098 | -9/Mines | Core integrity fell below 50% 4155 | -9/Mines | Met 8R-AWN 4202 | -9/Mines | Discovered new exit (range 5) 4291 | -9/Mines | Discovered new exit (range 5) 4303 | -9/Mines | Entered Exiles 4361 | -9/Exiles | Welcomed by 8R-AWN 4385 | -9/Exiles | Build established: Mutant 4404 | -9/Exiles | Met EX-HEX 4481 | -9/Exiles | Met EX-BIN 4510 | -9/Exiles | Aligned with FarCom system 4512 | -9/Exiles | Given EX-Vault access code 4567 | -9/Exiles | Opened EX-Vault 4580 | -9/Exiles | Found Prototype Processor 4580 | -9/Exiles | Identified Modified TNC 4586 | -9/Exiles | Found Prototype Energy Cannon 4586 | -9/Exiles | Identified Firepult 4638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4710 | -9/Exiles | Met EX-DEC 5111 | -9/Exiles | Build established: Hauler-Mutant 5359 | -9/Exiles | Found Deploy-a-Sentry 5366 | -9/Exiles | Found Deploy-a-Sentry 5374 | -9/Exiles | Found Deploy-a-Sentry 5906 | -9/Exiles | Discovered new exit (range 14) 5976 | -9/Exiles | Stole three prototypes: Modified TNC, Firepult, Deploy-a-Sentry 5976 | -9/Exiles | Entered Mines 6716 | -8/Mines | Discovered new exit (range 8) 6796 | -8/Mines | Discovered new exit (range 6) 6808 | -8/Mines | Entered Materials 6808 | -8/Materials | Evolved 2 slots: Propulsion x2 7618 | -8/Materials | DAS Turret deployed 7644 | -8/Materials | Lost 13 parts (2p5n2u4w) 8188 | -8/Materials | Discovered new exit (range 8) 8270 | -8/Materials | Identified exit to Garrison 8270 | -8/Materials | Entered Garrison 8300 | -8/Garrison | Triggered checkpoint 8367 | -8/Garrison | Build established: Scavenger-Mutant 8431 | -8/Garrison | Core integrity fell below 50% 8431 | -8/Garrison | Triggered checkpoint 8433 | -8/Garrison | Triggered checkpoint 8607 | -8/Garrison | Discovered new exit (range 10) 8616 | -8/Garrison | Entered Materials 9314 | -8/Materials | Core integrity fell below 20% 9472 | -8/Materials | Discovered new exit (range 6) 9488 | -8/Materials | Entered Factory 9488 | -7/Factory | Evolved 2 slots: Utility x2 9490 | -7/Factory | FarCom data flow suspended 9766 | -7/Factory | Build established: Mutant 10398 | -7/Factory | Discovered new exit (range 8) 10447 | -7/Factory | Entered Lower Caves 10464 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 10593 | -7/Lower Caves | Learned Factory non-interactive machine intel 10613 | -7/Lower Caves | Encountered a Warlord checkpoint 10953 | -7/Lower Caves | Learned 4 Factory zone layouts 11451 | -7/Lower Caves | Learned Factory non-interactive machine intel 11740 | -7/Lower Caves | Discovered new exit (range 5) 11763 | -7/Lower Caves | Entered another Lower Caves area 11776 | -7/Lower Caves | Discovered new exit (range 9) 11845 | -7/Lower Caves | Lost 3 parts (1n2u) 12332 | -7/Lower Caves | Entered Factory 12332 | -6/Factory | Evolved 2 slots: Utility x2 12333 | -6/Factory | Identified exit to Factory 12334 | -6/Factory | Loaded intel: 207 non-interactive machine locations 13264 | -6/Factory | DAS Turret deployed 13347 | -6/Factory | Fabricated Huge Storage Unit (x1) 13377 | -6/Factory | Self-destructed Last Messages --------------- 13271_ P-60 Hacker destroyed. 13322_ Connecting with Fabricator... 13322_ Current location identified: Factory >>Load(Huge Storage Unit) Uploading Huge Storage Unit schematic... Loaded successfully: Huge Storage Unit Rating: 1 Time: 25 Initiate build sequence. >>Build Building Huge Storage Unit... ETC: 25 13322_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 13331_ R-10 Processor collects Hvy. Rocket Launcher. 13332_ ALERT: Rogue bot located, Programmers report to Factory Zone 3R. 13335_ R-10 Processor collects Adv. Assault Cannon. 13347_ Fabricator completes Huge Storage Unit. 13347_ Acquired Huge Storage Unit. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# +??????? | | ????????????"""""""""??# #??"""?? | | ???????????????????????# #??"""?? | | ????????????"""""""""??# #??"""?? | | ???????????????????????# #??????? | | ????????????"""""""""??# #??"""?? | | ???????????????????????+ #??"""?? | | ????????????"""""""""? # +??"""?? | | ?????????????????????? #gg #??????? | | ????????????""""""""" ?# g #??"""?? | | ???????????????????? ?# ########??"""?? | | ????????????????######## #?????????"""?? | | ????????????????# ^ #?????????????? | | ????????????????# ^ #?????????????? | | ????????????????# ^ #?????????????? | | ????????????????# ^ ########??????? | | ????????????????# +??????? | | ????????????????# #??????? | | ????????????????# """ @ """ /! #??????? | | ????????????????# ""F"" """ / #??????? | | ????????????????+ "" "" """ #??????? | | ????????????????# +??????? | | ????????????????# u #??????? | | ????????????????# #??????? | | ????????????????# ###+###########??????? | | ????????????????# #????????????????????? | | ????????????????# #?"""?"""????????????? | | ????????????????# #?"""?"""????????????? | | ????????????????# #?"""?"""????????????? | | ????????????????# ?????????????????????? | | ????????????????# ??"""?"""????????????? | | ????????????????# ??"""?"""????????????? | | ????????????????# ??"""?"""????????????? | | ???????????????? ^ ?????????????????????? | | ???????????????? ?????????????????????? | | "?????"""?"""????? ?????????????????????? | | "?????"""?"""??????????????????????????????? | | "?????"""?"""??????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorAlloyTearclaws Manual? 0 Play Time 00:57:24 Cumulative 90.3 hours Start 2024.05.10 @ 18:05:30 End 2024.05.12 @ 16:18:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 127 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 241f009a-e60a-4a8f-9407-ea716b464694