Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 17:59:52 Player: Skergy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (63) 315 Value Destroyed (3775) 3775 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (4944) 4944 TOTAL SCORE: 19694 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 2229 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 6/100 System Corruption 15% Temperature Cool (0) Movement Flying (37) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Q-thruster > --- UTILITY (9) ------ IFF Parser 0b10 Decoder Chip [Looter] Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Q-thruster Heavy Machine Gun Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Makeshift Light Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Subdweller Power Source Deuterium Engine Light Nuclear Core Light Treads Subdweller Monowheel Improved Heat Sink Medium Matter Pod Medium Matter Pod Large Matter Pod Advanced Weight Redist. System System Shield Field Recycling Unit Field Recycling Unit Riot Gun Heavy Riot Gun Subdweller Beam Cannon Heavy Battle Rifle Subdweller Shrapnel Launcher Heavy Flail Makeshift Hammer [Rating: 104] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device IFF Parser Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Slots Evolved 14 | . . . 4 . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 7 | . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 152 | 7 12 11 13 4 1 2 4 8 3 1 14 2 2 5 4 8 6 1 2 1 5 4 . . . 6 . 8 12 6 Power 19 | 1 2 1 1 . . . . . 1 . 4 . 1 1 . . 2 . . . 1 . . . . . . 1 1 2 Engine 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . 1 . 3 . 1 1 . . 2 . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 Propulsion 56 | 2 1 4 4 1 1 1 3 4 . . 3 1 1 . 2 3 4 . 2 . 1 2 . . . 2 . 4 7 3 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . 4 1 1 1 3 . . . 1 . 1 . 2 1 . . . . . . . . . . . . 2 . Wheel 6 | . 1 3 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . 4 . . 2 . . . . 1 4 . 2 . 1 2 . . . 2 . 4 5 3 Utility 52 | 2 5 1 7 3 . 1 . 4 1 1 7 1 . . 2 1 . 1 . 1 3 2 . . . 4 . 3 1 1 Device 28 | 1 2 . 3 . . . . 2 1 1 4 1 . . 2 1 . 1 . 1 3 1 . . . . . 2 1 1 Storage 10 | 1 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Hackware 5 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . Protection 5 | . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 4 5 1 . . . 1 . 1 . . . . 4 . 4 . . . . . . . . . . . . 3 . Energy Gun 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 1 . . . . 1 . . 1 . . 1 2 1 . . . . 4 . 1 . . 1 . . . . Parts Lost 92 | . 5 7 . 1 2 . 4 3 . 4 5 3 . . . 7 4 1 4 5 . 2 1 . . . . 9 14 11 Power 15 | . 2 1 . . . . . . . 1 1 2 . . . 2 . 1 . . . . . . . . . 1 1 3 Propulsion 41 | . . 5 . . 1 . 2 . . 1 2 1 . . . 4 2 . 3 2 . 2 1 . . . . 4 5 6 Utility 23 | . 1 1 . 1 . . . 2 . 2 2 . . . . 1 2 . . 1 . . . . . . . 3 7 . Weapon 13 | . 2 . . . 1 . 2 1 . . . . . . . . . . 1 2 . . . . . . . 1 1 2 Highest Loss Streak 19 | . 3 2 . 1 2 . 2 2 . 4 2 2 . . . 5 3 2 4 5 . 2 1 . . . . 5 19 11 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 13 18 19 19 19 18 10 4 3 5 4 4 3 4 4 3 3 3 3 3 2 4 3 3 5 5 3 3 3 4 Power 1 | . . . 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 3 2 2 3 3 2 . . . . . . . . . 2 3 3 2 1 . . . . . . . 1 1 2 Utility 5 | . 5 7 8 9 9 8 5 2 2 4 3 2 2 2 2 1 . . 1 1 1 2 3 3 5 5 3 2 . . Weapon 3 | 1 3 6 6 4 4 5 3 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 8 6 2 1 1 4 . . 1 3 . . . . . . . . . . . . . . . . . 1 2 Power 5 | . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . 2 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . Weapon 15 | . 2 8 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 98 98 64 66 63 68 38 29 64 71 58 60 63 89 80 53 68 66 54 42 41 53 45 36 31 43 72 69 34 45 Engine 3 | . 13 13 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 4 | . . . 6 7 8 7 7 7 10 12 8 6 5 8 13 2 4 5 . . . . . . . . . . . . Treads 3 | . 18 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . 23 23 26 30 11 . . . . . 3 6 11 5 2 . . . . . . . . . . . 1 . Wheel 4 | . 9 13 . . . . . . . . . . 6 6 6 5 4 . . . . . . . . . . . . . Flight 5 | . . . . . . . . 8 26 25 17 20 13 13 7 3 9 23 20 14 13 17 13 10 10 10 21 19 16 21 Device 9 | . 13 8 12 3 6 . 3 1 15 15 14 13 13 13 12 14 8 1 5 4 7 11 10 5 . . 9 11 4 7 Storage 6 | . 14 14 7 9 9 12 3 . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 12 21 15 4 4 Hackware 2 | . . . . . . 6 7 8 . . . 6 6 6 6 5 5 5 5 5 5 8 10 10 10 10 10 14 1 . Protection 1 | . . 4 1 5 . 1 . 2 10 10 3 . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 4 8 . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 . . Energy Cannon 1 | . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 19 7 . . . . . . . . . . . . . . . Impact Weapon 4 | . 2 15 3 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 6 6 6 6 6 6 6 25 23 16 9 5 2 . . . . . . 1 3 Special Melee Weapon 2 | . . . 7 7 8 7 3 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 104 | 7 12 26 104 103 102 103 103 36 45 49 47 39 42 76 76 67 67 55 52 44 77 64 54 45 44 62 70 89 67 52 Average Rating 57 | 5 10 17 100 101 97 101 53 22 41 45 37 37 40 65 55 41 54 52 46 40 48 57 49 40 38 48 69 77 32 43 On Entrance 49 | . 7 11 26 102 102 95 103 17 36 45 40 33 33 42 76 46 67 49 52 44 34 63 54 45 38 44 62 70 67 46 Avg Prop Armor Cover (%) 12 | . 12 12 10 . . . . . . . 9 6 8 10 18 20 13 . 8 15 13 . . . . . . . 17 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 92 58 113 113 112 109 109 18 26 26 23 10 15 52 52 22 30 21 16 8 27 26 17 17 15 18 19 22 23 24 Greatest Support 80 | 40 40 20 80 60 58 70 70 19 28 28 27 14 20 20 16 28 28 21 23 23 26 29 18 18 18 28 22 38 48 28 Greatest Overweight (x) 36 | . 5 5 5 2 1 1 36 1 . . 5 . 4 3 3 1 1 . . 1 1 . 1 1 . 1 . . 2 1 Average Overweight (x) 1 | . 3 4 1 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 21 20 20 20 20 20 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 19 20 20 20 20 20 19 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 12 | 4 13 19 19 19 19 18 10 4 3 4 4 4 3 4 4 4 4 4 4 3 3 4 3 4 4 5 3 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 19 18 20 19 20 19 4 5 5 4 5 5 4 5 5 5 4 5 3 3 5 4 3 5 4 5 5 4 5 3 Class Distribution -------------------- 63% | Mutant 13% | Assassin 6% | Derelict-Assassin 4% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Scout | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Derelict-Assassin | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -3/Garrison Scavenger-Sprinter | -3/Armory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Matter Collected 6066 | 336 519 220 1541 1392 559 . 33 33 . . 184 151 165 50 153 70 195 . 3 7 . 51 . . 78 69 21 34 175 27 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1645 | 206 398 304 155 33 . . . 57 . . 24 . . . 268 . 122 . . 20 . . . . . . . 31 . 27 Parts 92 | 17 23 15 4 2 . . . 5 . . 3 . . . 8 . 12 . . 1 . . . . . . . 2 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 150 | . . . 103 20 21 3 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 1372 | . . . 800 88 425 52 7 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 9 . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Combat Hostiles Destroyed 48 | . 12 11 . 3 . . . 3 . . . . . . 11 . 6 . . 1 . . . . . . . 1 . . Melee 16 | . . 4 . 3 . . . . . . . . . . 2 . 6 . . 1 . . . . . . . . . . Guns 9 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 8 | . 5 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . AOE 13 | . . 3 . . . . . 3 . . . . . . 7 . . . . . . . . . . . . . . . Classes Destroyed 11 | 3 3 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Worker 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 26 | . 6 5 . 3 . . . 3 . . . . . . 4 . 4 . . 1 . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 12 | . 6 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 3 3 3 2 3 . . . 3 . . 1 . . . 4 . 4 . . 1 . . . . . . . 1 . 1 Combat Bots Only 4 | . 3 3 . 3 . . . 3 . . . . . . 4 . 4 . . 1 . . . . . . . 1 . . Max Kills in Single Turn 3 | 1 2 3 1 1 . . . 3 . . 1 . . . 2 . 1 . . 1 . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Hostile Shots Fired 954 | . 82 37 35 60 21 . 17 34 . 62 111 30 . . 30 51 39 4 17 54 . 28 3 10 8 . . 56 110 55 Missed 383 | . 16 8 4 14 11 . 1 17 . 32 61 18 . . 14 16 9 1 8 23 . 19 1 8 7 . . 28 42 25 Hits 571 | . 66 29 31 46 10 . 16 17 . 30 50 12 . . 16 35 30 3 9 31 . 9 2 2 1 . . 28 68 30 Melee 31 | . . . . 1 . . 16 . . . . . . . . . 4 . . . . . . . . . . 9 1 . Projectile 540 | . 66 29 31 45 10 . . 17 . 30 50 12 . . 16 35 26 3 9 31 . 9 2 2 1 . . 19 67 30 AOE 7 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 3 1 . Critical Strikes 32 | . . . 2 3 3 . 8 . . . 1 . . . 1 . 2 . 1 1 . . . 1 . . . 6 1 2 Damage Taken 10824 | . 680 650 617 756 354 . 751 305 78 291 942 125 . . 309 594 437 74 218 501 . 159 92 40 19 44 9 706 1404 669 Core 3443 | . 102 66 94 154 44 . 296 150 . 57 226 45 . . 43 190 176 26 82 270 . 48 7 40 . 21 . 260 872 174 Absorbed by Shields 98 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 . 87 . Regen/Repaired (Parts) 853 | . . . 199 295 153 . 69 . . . . . . 121 . . . . . . . . . . . 16 . . . . Core Remaining (%) 54 | 100 . 32 . . 46 . . 36 . . . . . . 56 . . . . . . 20 . . . . 88 . . . Volleys Fired 110 | 22 47 4 . . . . 1 5 . . . . . . 10 . . . . . . . . . . . . 8 11 2 Largest 2 | 2 2 2 . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . 1 1 1 Hottest 140 | 70 108 140 . . . . 33 50 . . . . . . . . . . . . . . . . . . . 40 30 30 Shots Fired 169 | 43 80 8 . . . . 1 5 . . . . . . 11 . . . . . . . . . . . . 8 10 3 Gun 116 | 43 43 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . 8 10 3 Cannon 41 | . 37 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Kinetic 73 | 22 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Thermal 70 | 21 37 4 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Explosive 12 | . . . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . . Electromagnetic 14 | . 5 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 7 8 6 . . . . . 2 . . . . . . 4 . . . . . . . . . . . . 1 . 4 Robot Miss Streak 4 | 2 4 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 144 | 29 48 24 4 3 . . . 5 . 1 1 . . . 10 . 6 3 . 3 . . . . . . . 2 . 5 Core Hits 69 | 8 18 9 1 1 . . . 4 . . 2 . . . 16 . 4 1 . 1 . . . . . . . 1 . 3 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | 2 . 3 . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Melee Attacks 131 | . 11 40 6 32 . . . . . 3 3 2 . . 7 1 12 3 . 4 . . . . . . . . 3 4 Thermal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Impact 89 | . 11 40 6 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 3 3 2 . . 7 1 12 3 . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Damage Inflicted 5326 | 368 791 880 338 146 . . 116 203 . 40 105 . . . 1745 . 267 110 . 122 . . . . . . . 26 . 69 Guns 939 | 368 382 42 . . . . . 52 . . . . . . . . . . . . . . . . . . . 26 . 69 Cannons 464 | . 409 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1539 | . . 62 . . . . 116 151 . . . . . . 1210 . . . . . . . . . . . . . . . Melee 2082 | . . 721 338 146 . . . . . 40 87 . . . 252 . 267 110 . 121 . . . . . . . . . . Ramming 19 | . . . . . . . . . . . 18 . . . . . . . . 1 . . . . . . . . . . Kinetic 577 | 179 329 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Thermal 892 | 189 409 117 . . . . . 151 . . . . . . . . . . . . . . . . . . . 26 . . Explosive 1326 | . . . . . . . 116 . . . . . . . 1210 . . . . . . . . . . . . . . . Electromagnetic 147 | . 53 42 . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . Impact 1205 | . . 721 338 146 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1160 | . . . . . . . . . . 40 87 . . . 535 . 267 110 . 121 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 2 . 13 16 . . . . . . . . . . . . . . . . . . . . 15 15 Average Corruption 3 | . . . 2 2 2 . 9 13 . . . . . . . . . . . . . . . . . . . . 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . 23 22 8 . 3 18 . . . . . . . . . . . . . . . . . . . . 15 8 Message Errors 19 | . . . 5 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . 4 2 Matter Fused 30 | . . . 4 11 2 . 1 7 . . . . . . . . . . . . . . . . . . . . 4 1 Heat Flow Errors 10 | . . . 1 4 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 13 | . . . 5 3 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 423 | . 7 105 116 74 . . . 12 . . . . . . 85 . 24 . . . . . . . . . . . . . Projectiles 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . 12 . . . . . . 76 . . . . . . . . . . . . . . . Melee 328 | . . 105 116 74 . . . . . . . . . . 9 . 24 . . . . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . 48 49 . . 8 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 45 439 54 157 255 234 . . 120 12 10 8 . . . . . . . . . . . . . . . . . 103 . Average Temperature 81 | 17 120 28 63 108 117 . . 40 7 5 8 . . . . . . . . . . . . . . . . . 73 . Received Heat Transfer 1317 | . 222 12 207 153 99 . . 9 . 42 66 33 . . 153 18 72 18 57 12 . 9 . . . . . 9 72 54 Effects 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1791 | 703 740 174 . . . . . 100 . . . . . . . . . . . . . . . . . . . 74 . . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Maximum Alert Level 4 | . . . 2 4 3 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Low Security (%) 59 | 100 100 . 83 . . . 100 100 100 100 100 . . . . 100 60 100 . . . . 100 . . . . 100 50 . Level 1 9 | . . . 5 12 . 100 . . . . . . . . . . 39 . . . . . . . . . . . 44 56 Level 2 8 | . . . 11 13 18 . . . . . . . . . . . . . . . . . . . . . . . 4 43 Level 3 14 | . . . . 34 81 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 8 | . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1495 | 15 113 . 425 1495 971 387 103 69 22 115 140 . . . . 37 240 120 . . . . 15 . . . . 20 540 587 Initial 728 | . . . . 270 728 387 103 . 22 15 39 . . . . 37 5 120 . . . . . . . . . . . 283 Average 350 | 2 38 . 147 958 848 346 22 26 22 69 58 . . . . 7 136 115 . . . . 3 . . . . 2 217 399 Influence Increases 6097 | 35 391 110 1060 1375 497 . 11 210 . 100 290 75 . . 230 92 280 . . 45 . 15 15 45 . 54 . 20 698 449 Destroy 0b10 Robot/C 2500 | . 240 100 600 680 200 . . 60 . . 40 . . . 220 . 120 . . 20 . . . . . 40 . 20 160 . Destroy 0b10 Robot/NC 115 | 35 10 . 55 . . . . . . . 10 . . . . . . . . . . . . . . . . . . 5 Destroy Leader 328 | . 54 10 120 30 50 . . 10 . . 12 . . . 10 . . . . 10 . . . . . . . . 20 2 Allied During Kill 449 | . . . 117 143 94 . . . . . 8 . . . . . . . . . . . . . . 14 . . 73 . Successful Hack 259 | . 38 . 19 7 5 . . 76 . . 69 . . . . 30 . . . . . . . . . . . . 8 7 Select Force Hacks 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Disable Machine 90 | . 45 . 15 . 15 . . . . . . . . . . . . . . . . . . . . . . . 15 . Anti-Garrison Action 750 | . . . . 450 . . . . . 100 . . . . . . 100 . . . . . . . . . . . 100 . Destroy Structure 221 | . 4 . 4 65 3 . 11 4 . . 1 . . . . 2 . . . . . . . . . . . . 127 . Partial Spotted 135 | . . . . . . . . 15 . . 90 . . . . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 900 | . . . 30 . 30 . . 45 . . 60 75 . . . 60 60 . . 15 . 15 . 45 . . . . 195 270 Active Sensor Use 200 | . . . 100 . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 5535 | 35 326 175 644 296 1141 554 308 164 24 47 273 135 32 . 170 144 58 130 100 25 20 15 15 30 15 54 . 20 158 427 Entered New Map 2166 | . . 32 . 146 767 464 194 . 24 7 36 35 7 . . 23 3 110 37 . 20 . . . 4 . . . . 257 Time Decay 2098 | 35 276 133 424 . 294 90 41 124 . . 187 70 25 . 150 71 . 10 23 . . 10 10 30 11 14 . 10 . 60 Lost Part 601 | . 50 10 . 10 20 . 33 30 . 40 50 30 . . . 50 35 10 40 25 . 5 5 . . . . 10 38 110 Lost Ally 670 | . . . 220 140 60 . 40 10 . . . . . . 20 . 20 . . . . . . . . 40 . . 120 . Squads Dispatched 40 | . 1 . 8 . 4 . . 4 . . 7 . . . . 3 . . . . . 1 . . . . . 2 . 10 Investigation 14 | . . . 1 . 2 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 8 Extermination 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 . 4 . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Garrison 8 | . . . 3 . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Distress Signals 10 | . 1 . 5 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 16 13 45 41 17 . 5 13 . 12 33 6 . . 11 9 16 1 4 9 . 20 2 4 2 6 . 13 29 37 Peak Tracking Total 16 | . 4 3 6 5 8 . 5 4 . 9 11 5 . . 5 2 8 1 4 7 . 11 4 7 2 4 . 6 11 16 Tactical Retreats 49 | . . . 2 . 2 . 2 4 . 2 5 2 . . . 4 2 . . 1 . 2 1 2 . . . 4 8 6 ECM-based Alert Blocks 48 | . . . . . . . . 1 . 6 8 . . . . . . . . . . 8 1 4 . . . 8 8 4 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Traps Triggered 23 | . . 2 1 9 . 1 . 1 1 1 . . . . . 2 2 . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Machines Disabled 19 | . 3 1 1 5 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . 4 . Max in Single Turn 2 | . 1 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Garrison Relay 10 | . . . . 5 . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Machines Accessed 81 | . 8 2 10 3 5 2 . 7 1 . 10 . 2 . . 5 . . . 1 6 . . . . 4 . 3 1 11 Terminals 35 | . 6 . 6 3 3 2 . 3 . . 4 . . . . 1 . . . . . . . . . . . 2 1 4 Fabricators 12 | . . . . . . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . Total Hacks 215 | . 27 10 31 5 17 3 . 20 1 . 17 . 8 . . 15 . . . 1 19 . . . . 7 . 7 5 22 Successful 136 | . 15 10 22 2 8 . . 13 1 . 9 . 8 . . 11 . . . 1 19 . . . . 7 . 3 3 4 Failed 79 | . 12 . 9 3 9 3 . 7 . . 8 . . . . 4 . . . . . . . . . . . 4 2 18 Catastrophic 20 | . 1 . . 3 2 1 . 3 . . 3 . . . . 2 . . . . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 21 . 19 1 11 3 . 15 . . 14 . . 3 . 7 . . . . . . . . . 1 . 4 4 22 Terminals 94 | . 20 . 17 5 12 3 . 10 . . 8 . . . . 2 . . . . . . . . . . . 5 5 7 Fabricators 21 | . . . . . . . . 3 . . 4 . . . . 1 . . . . . . . . . . . . . 13 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 7 . 4 . 2 . . 6 . . 1 . . . . . . . . . . . . . . . . . . 2 Scanalyzers 16 | . . . 8 . 3 . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access 17 | . . . 2 . . . . . 1 . 4 . . . . 8 . . . . . . . . . . . 2 . . Terminal Hacks 59 | . 3 10 3 2 1 . . 1 . . 1 . 8 . . . . . . 1 19 . . . . 7 . 1 1 1 Record 27 | . . 8 . . . . . . . . . . 7 . . . . . . . 7 . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 8 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Retrieve Study 13 | . . . 8 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . Unlock Access 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 53 | . 10 . 9 . 5 . . 11 . . 7 . . . . 5 . . . . . . . . . . . 1 2 3 Terminals 34 | . 7 . 7 . 5 . . 7 . . 4 . . . . 1 . . . . . . . . . . . 1 2 . Track 5 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Botnet 16 | . 3 . 3 . 2 . . 3 . . 2 . . . . 1 . . . . . . . . . . . 1 1 . Disrupt 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 Fabnet 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Overload 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decoy 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 8 3 5 2 . 7 . . 6 . . . . 5 . . . . . . . . . . . 2 1 10 Full Trace Events 8 | . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 4 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 7 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . 21 . . . . . 9 . . . . . . 7 . . . . . . . . . . . 4 . Machine Destruction 38 | . . . . 18 . . . . . 9 . . . . . . 7 . . . . . . . . . . . 4 . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 3 3 4 4 4 4 4 4 4 1 1 1 1 1 . . . . Autooverrided 5 | . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . Robots Rewired 13 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 . . 6 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Total Allies 22 | . . . . 2 . . 1 1 . . 2 . 2 . 1 . 1 . . . . 1 . . . 5 . . 6 . Largest Group 5 | . . . . 2 2 1 1 1 . . 2 . 2 . 1 . 1 . . . . . . . . 5 2 . 4 . Highest-Rated Group 311 | . . . . 40 40 20 25 26 . . 24 . 62 . 12 . 14 . . . . . . . . 271 120 . 311 . Highest-Rated Ally 119 | . . . . 20 20 20 25 26 . . 12 . 31 . 12 . 14 . . . . . . . . 64 64 . 119 . Initial Warlord ECA Mod 8 | . . . . . 7 6 6 6 5 5 7 7 7 7 6 6 4 6 6 6 6 5 5 5 5 5 4 4 4 8 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 398 | . . . 146 93 64 . 40 . . . 15 . . . 2 . 2 . . . . . . . . 9 3 . 24 . Total Damage 10426 | . . . 3346 2572 1739 . 985 . . . 143 . . . 32 . . . . . . . . . . 411 191 . 1007 . Kills 92 | . . . 38 31 10 . . . . . 3 . . . . . . . . . . . . . . 2 . . 8 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Borg Created 26 | . . . 16 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Collective 5 | . . . 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Active Infowar (turns) 9774 | 28 938 1525 1853 600 . . . 44 17 77 290 145 718 1881 285 322 31 17 5 12 22 73 67 26 . 186 80 140 260 132 Sensors 2453 | . . . 1853 600 . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 3452 | . . . . . . . . . . 8 62 143 717 1881 285 313 31 . . . . . . . . . . . . 12 Terrain 3370 | . . . . . . . . . . . 243 145 718 1881 269 114 . . . . . . . . . . . . . . Traps 144 | . . . . . . . . . . . . . . . . . . . . . 22 31 . . . . . 91 . . Seismic 2618 | 28 938 1525 . . . . . 41 17 69 . . . . . . . . . . . . . . . . . . . . Decoding 798 | . . . . . . . . . . . . . . . . . . . . . . . . . . 186 80 140 260 132 Cloaking 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Jamming 34 | . . . . . . . . . . . . . . . . . . 17 5 12 . . . . . . . . . . ECM 531 | . . . . . . . . 8 2 18 47 . . . . . . . . . . 52 67 26 . . 80 140 51 40 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . 1 1 1 . . . . 2 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 16 7 Items 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 16 7 Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Turns Passed 14948 | 263 1014 2576 2214 1839 656 180 206 337 19 85 433 145 718 1881 324 325 162 21 78 96 77 73 67 64 103 380 80 140 260 132 Spaces Moved 12088 | 121 408 1565 1035 823 321 93 110 381 44 199 911 292 375 1174 215 353 223 49 214 230 153 238 176 189 315 594 272 366 337 312 Core 246 | 10 . . . . . . 74 126 . . 6 . 24 . . . . . . 1 . . . . . . . . 5 . Treads 235 | 111 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2780 | . . . 976 823 321 93 36 . . . 1 . 206 320 . 1 . . . . . . . . . . . . 3 . Wheels 3397 | . 284 1565 59 . . . . . . . . . 145 854 215 223 52 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5430 | . . . . . . . . 255 44 199 904 292 . . . 129 171 49 214 229 153 238 176 189 315 594 272 366 329 312 Fastest Speed 19 | 50 145 130 160 196 191 187 100 26 26 26 26 29 100 130 115 32 25 26 26 30 34 20 26 26 26 20 27 19 25 26 Average Speed 102 | 150 165 150 197 201 192 187 164 70 26 26 33 29 131 137 121 75 43 26 29 32 41 28 37 31 31 33 27 26 33 29 Slowest Speed 1850 | 160 175 155 200 270 196 187 1850 115 26 29 300 34 250 280 145 140 105 26 32 100 110 29 102 102 32 102 27 32 150 120 Overloaded Moves 391 | . . . . . . . . . . . . . . . . . 5 . 13 . . 95 32 74 11 10 . 132 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 4 . 2 9 . . . . . . . . . . . . 1 . 3 . 3 1 . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 6 73 72 77 86 35 4 72 14 2 30 35 57 55 85 44 12 35 2 48 41 62 52 6 41 54 90 58 10 41 31 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 11 | . . 2 . . . . . . . . . 1 . 3 . . . . . 1 3 . . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . 1 1 . . Unknown Exits Taken 17 | 1 1 1 . . 1 . . 1 . . 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 . . . . Scrap Searched 19 | . . 8 . . . . . . . . . 1 1 1 1 . . . . 1 . 2 . . 2 . 2 . . . Spaces Dug 11 | . 4 . 2 1 . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Terrain Destroyed 189 | . 4 4 2 1 . . 11 3 . . 1 2 . . 84 1 . . . . . . . . . . . . 76 . Melee 11 | . 4 . 2 1 . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . AOE 175 | . . 4 . . . . 11 3 . . . . . . 81 . . . . . . . . . . . . . 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Arm Total 14140 | 156 649 1733 1166 959 348 100 133 436 50 223 1022 347 598 1439 255 404 262 52 228 240 165 243 176 193 317 775 277 393 462 339 Wait 1196 | . 142 90 51 12 11 . 18 23 . 17 69 45 218 256 8 25 . . 12 1 . . . . . 147 2 . 36 13 Move 12016 | 120 407 1564 1035 822 320 93 109 372 44 194 892 291 374 1173 214 352 222 48 213 229 152 237 175 186 314 587 271 360 334 312 Hop 23 | . . . . . . . . 4 . 2 9 . . . . . . . . . . . . 1 . 3 . 3 1 . Pick Up 119 | 7 20 11 19 5 3 2 . 5 2 1 6 2 1 3 4 4 3 1 . 2 3 . . . 1 . 2 5 5 2 Fast Attach 85 | 5 3 2 3 . . . . 5 1 . 9 1 1 4 . 13 7 1 . . 5 2 . . . 6 . 8 7 2 Attach 84 | 2 4 6 2 1 1 2 4 5 2 1 8 2 2 1 3 5 4 . 2 2 2 2 1 2 1 . 2 6 5 4 Detach 26 | . 2 . 2 . . . . 1 . . 8 1 . . . 1 . . 1 . 2 1 . 4 . 1 . 1 1 . Swap 85 | . 7 9 19 16 7 2 1 1 1 4 4 2 2 . 5 2 1 . . . . . . . . . . 1 1 . Drop 70 | . 6 12 13 5 1 1 . . . 1 8 1 . 2 3 1 1 . . . 1 1 . . 1 10 . 1 1 . Fire 110 | 22 47 4 . . . . 1 5 . . . . . . 10 . . . . . . . . . . . . 8 11 2 Melee 122 | . 11 35 6 32 . . . . . 3 3 2 . . 7 1 9 2 . 4 . . . . . . . . 3 4 Ram 9 | . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . 45 . . . 15 . . . . . . . . 15 . . . . . . . . . . . 19 . Rewire 73 | . . . . 14 1 . . . . . . . . . . . . . . . . . . . . 21 . . 37 . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 27 | . . . 16 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 578 | -10/Materials | Lost 3 parts (1p1u1w) 713 | -10/Materials | Discovered new exit (range 3) 970 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Discovered new exit (range 12) 1267 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Entered Subcaves 1279 | -10/Subcaves | Approached by a straggling Scientist 1281 | -10/Subcaves | Learned location of Zion (-6) 1281 | -10/Subcaves | Met a Zionite searching for "candidates" 1326 | -10/Subcaves | Discovered new exit (range 15) 1803 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1818 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1858 | -10/Subcaves | Discovered new exit (range 11) 1950 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3046 | -10/Subcaves | Visited 4L-MR0's lab 3062 | -10/Subcaves | Found Meta Core 3068 | -10/Subcaves | Found Prototype Special Melee Weapon 3205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3225 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3553 | -10/Subcaves | Core integrity fell below 50% 3854 | -10/Subcaves | Entered Materials 3854 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 3856 | -8/Materials | Identified 1B-0RG's Assimilator 3930 | -8/Materials | Assimilating Defender 3a into Collective. 3952 | -8/Materials | Assimilating Technician 3a into Collective. 3968 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4074 | -8/Materials | Assimilating Trooper 3a into Collective. 4081 | -8/Materials | Assimilating Trooper 3b into Collective. 4556 | -8/Materials | Garrison activated, responded to threat 4560 | -8/Materials | Assimilating Defender 3b into Collective. 4659 | -8/Materials | Assimilating Engineer 3a into Collective. 4728 | -8/Materials | Discovered new exit (range 19) 4731 | -8/Materials | Assimilating Trooper 3c into Collective. 4738 | -8/Materials | Assimilating Trooper 3d into Collective. 4788 | -8/Materials | Assimilating Soldier 3a into Collective. 4799 | -8/Materials | Assimilating Trooper 3e into Collective. 4807 | -8/Materials | Assimilating Trooper 3f into Collective. 4856 | -8/Materials | Lost 4 allies 5343 | -8/Materials | Discovered new exit (range 15) 5622 | -8/Materials | Assimilating Shepherd 3a into Collective. 5692 | -8/Materials | Assimilating Marksman 3a into Collective. 5721 | -8/Materials | Assimilating Marksman 3b into Collective. 5780 | -8/Materials | Assimilating Defender 3c into Collective. 5878 | -8/Materials | Assimilating Defender 3d into Collective. 5904 | -8/Materials | Discovered new exit (range 9) 6068 | -8/Materials | Identified exit to Garrison 6068 | -8/Materials | Entered Garrison 6068 | -8/Garrison | Accompanied by 4 allies 6146 | -8/Garrison | Triggered checkpoint 6150 | -8/Garrison | Assimilating Trooper 3g into Collective. 6172 | -8/Garrison | Garrison Relay disabled 6318 | -8/Garrison | Triggered checkpoint 6350 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Triggered checkpoint 6514 | -8/Garrison | Triggered checkpoint 6522 | -8/Garrison | Assimilating Pest 3a into Collective. 6533 | -8/Garrison | Garrison Relay disabled 6625 | -8/Garrison | Assimilating Commando 3a into Collective. 6640 | -8/Garrison | Assimilating Commando 3b into Collective. 6765 | -8/Garrison | Assimilating Trooper 3h into Collective. 6776 | -8/Garrison | Assimilating Trooper 3i into Collective. 6968 | -8/Garrison | Discovered new exit (range 13) 7043 | -8/Garrison | Garrison Relay disabled 7378 | -8/Garrison | Discovered new exit (range 5) 7424 | -8/Garrison | Assimilating Trooper 3j into Collective. 7656 | -8/Garrison | Garrison Relay disabled 7748 | -8/Garrison | Discovered new exit (range 5) 7807 | -8/Garrison | Garrison Relay disabled 7907 | -8/Garrison | Entered Materials 7907 | -8/Materials | Accompanied by 6 allies 8076 | -8/Materials | Assimilating Trooper 3k into Collective. 8129 | -8/Materials | Core integrity fell below 50% 8130 | -8/Materials | Assimilating Trooper 3l into Collective. 8282 | -8/Materials | Assimilating Defender 3e into Collective. 8498 | -8/Materials | Discovered new exit (range 8) 8563 | -8/Materials | Entered Factory 8563 | -7/Factory | Accompanied by 6 allies 8563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8743 | -7/Factory | Sucked down chute 8743 | -7/Factory | Entered Waste 8748 | -7/Waste | 1 allies followed down the chute 8758 | -7/Waste | EMP discharged 8766 | -7/Waste | Spotted C-40 Crusher 8772 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8778 | -7/Waste | Crushed by Compactor (1 part destroyed) 8816 | -7/Waste | Spotted C-40 Crusher 8821 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8824 | -7/Waste | Spotted C-40 Crusher 8827 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8832 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8834 | -7/Waste | Spotted C-40 Crusher 8839 | -7/Waste | Spotted C-40 Crusher 8840 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8858 | -7/Waste | EMP discharged 8858 | -7/Waste | System corruption reached 10% 8864 | -7/Waste | Crushed by Compactor (1 part destroyed) 8888 | -7/Waste | 5 allies followed down the chute 8922 | -7/Waste | Discovered new exit (range 10) 8949 | -7/Waste | Entered Factory 9091 | -7/Factory | Garrison activated, responded to threat 9096 | -7/Factory | Core integrity fell below 50% 9248 | -7/Factory | Discovered new exit (range 6) 9286 | -7/Factory | Entered another Factory area 9286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9305 | -6/Factory | Identified exit to Garrison 9305 | -6/Factory | Entered Garrison 9313 | -6/Garrison | Garrison Relay disabled 9323 | -6/Garrison | Triggered checkpoint 9353 | -6/Garrison | Spotted B-75 Beast 9357 | -6/Garrison | Triggered checkpoint 9369 | -6/Garrison | Garrison Relay disabled 9375 | -6/Garrison | Triggered checkpoint 9378 | -6/Garrison | Discovered new exit (range 15) 9390 | -6/Garrison | Entered Factory 9417 | -6/Factory | Lost 4 parts (1p1n2u) 9503 | -6/Factory | Allied Derelicts emerged from ambush trap array 9505 | -6/Factory | Garrison activated, responded to threat 9770 | -6/Factory | Spotted B-75 Beast 9820 | -6/Factory | Discovered new exit (range 11) 9823 | -6/Factory | Entered Lower Caves 9829 | -6/Lower Caves | Met a Warlord Commander 9830 | -6/Lower Caves | Learned location of Warlord (-4) 9831 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9831 | -6/Lower Caves | Found Encrypted Comm Array 9865 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9881 | -6/Lower Caves | Found DCF Scrap (12 items) 9965 | -6/Lower Caves | Discovered new exit (range 13) 9968 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9968 | -6/Lower Caves | Entered another Lower Caves area 9981 | -6/Lower Caves | Entered an active Warlord outpost 9991 | -6/Lower Caves | A Commander dispatched an escort 10023 | -6/Lower Caves | Learned location of 1 exit from Research 10023 | -6/Lower Caves | Learned 8 Factory zone layouts 10023 | -6/Lower Caves | Learned Extension trap positions 10023 | -6/Lower Caves | Learned Armory emergency access door positions 10023 | -6/Lower Caves | Learned Armory terminal intel 10254 | -6/Lower Caves | Learned location of 1 exit from Factory 10271 | -6/Lower Caves | Build established: Assassin 10368 | -6/Lower Caves | Discovered new exit (range 19) 10686 | -6/Lower Caves | Entered Zion 10686 | -6/Zion | Accompanied by 2 allies 10687 | -6/Zion | Commander's escort returned to base 10687 | -6/Zion | Commander's escort returned to base 10740 | -6/Zion | Discovered new exit (range 16) 10954 | -6/Zion | Learned location of Quarantine (-3) 11088 | -6/Zion | Found Prototype Device 11128 | -6/Zion | Found Prototype Special Weapon 11128 | -6/Zion | Identified RU-N14's Throwing Claymores 11132 | -6/Zion | Found RU-N14's Throwing Claymores 11136 | -6/Zion | Found RU-N14's Throwing Claymores 11139 | -6/Zion | Found RU-N14's Throwing Claymores 11189 | -6/Zion | Learned Factory emergency access door positions 11319 | -6/Zion | Visited the Megawrench Repair Shop 11319 | -6/Zion | Megawrench repaired 8 parts 11397 | -6/Zion | Discovered new exit (range 10) 11572 | -6/Zion | Received a visual enhancement algorithm 11573 | -6/Zion | Ran a visual enhancement algorithm 11677 | -6/Zion | Met Imprinter 11869 | -6/Zion | Found Prototype Device 12173 | -6/Zion | Build established: Derelict-Assassin 12567 | -6/Zion | Entered Proximity Caves 12604 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 12651 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12698 | -5/Proximity Caves | Identified Bomb Factory No. 2 12808 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12867 | -5/Proximity Caves | Discovered new exit (range 20) 12891 | -5/Proximity Caves | Entered Factory 12891 | -5/Factory | Evolved 2 slots: Utility x2 12892 | -5/Factory | Identified exit to Factory 12962 | -5/Factory | Joined by Warlord Geek squad 13046 | -5/Factory | Joined by Warlord Chimera squad 13046 | -5/Factory | Lost 5 parts (1p3n1u) 13184 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 13207 | -5/Factory | Identified exit to Garrison 13216 | -5/Factory | Entered Garrison 13236 | -5/Garrison | Triggered checkpoint 13278 | -5/Garrison | Lost 3 parts (1n2u) 13278 | -5/Garrison | Garrison Relay disabled 13289 | -5/Garrison | Local machine network offline 13289 | -5/Garrison | Garrison Relay disabled 13364 | -5/Garrison | Triggered checkpoint 13375 | -5/Garrison | Discovered new exit (range 10) 13378 | -5/Garrison | Entered Factory 13391 | -5/Factory | Discovered new exit (range 9) 13399 | -5/Factory | Entered Upper Caves 13400 | -5/Upper Caves | Identified exit to Upper Caves 13425 | -5/Upper Caves | Spotted B-75 Beast 13477 | -5/Upper Caves | Entered another Upper Caves area 13480 | -5/Upper Caves | Lost 4 parts (3n1w) 13484 | -5/Upper Caves | Discovered exit to Factory (range 13) 13486 | -5/Upper Caves | Learned Factory stockpile data 13548 | -5/Upper Caves | Core integrity fell below 50% 13568 | -5/Upper Caves | Discovered new exit (range 13) 13573 | -5/Upper Caves | Entered Zhirov 13574 | -5/Zhirov | Discovered new exit (range 4) 13582 | -5/Zhirov | Met Zhirov 13591 | -5/Zhirov | Lost 5 parts (2n1u2w) 13591 | -5/Zhirov | Learned location of Testing (-2) 13591 | -5/Zhirov | Learned location of Command (-1) 13598 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13606 | -5/Zhirov | Found Alien Artifact 13606 | -5/Zhirov | Identified Integrated Dissipator 13606 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13613 | -5/Zhirov | Found Alien Artifact 13650 | -5/Zhirov | Entered Proximity Caves 13685 | -4/Proximity Caves | Learned Research stockpile data 13696 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13720 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13723 | -4/Proximity Caves | Entered Factory 13723 | -4/Factory | Evolved 2 slots: Utility x2 13724 | -4/Factory | Identified exit to Research 13741 | -4/Factory | Identified Transdimensional Reconstructor 13741 | -4/Factory | Warped through subspace 13762 | -4/Factory | Spotted B-86 Titan 13775 | -4/Factory | Discovered new exit (range 13) 13790 | -4/Factory | Entered Upper Caves 13849 | -4/Upper Caves | Discovered new exit (range 15) 13854 | -4/Upper Caves | Entered another Upper Caves area 13937 | -4/Upper Caves | Discovered new exit (range 8) 13957 | -4/Upper Caves | Entered Warlord 14037 | -4/Warlord | Warlord's base attacked by MAIN.C 14144 | -4/Warlord | Met Warlord 14293 | -4/Warlord | Opened side exit 14318 | -4/Warlord | Discovered new exit (range 10) 14337 | -4/Warlord | Entered Proximity Caves 14337 | -3/Proximity Caves | Accompanied by 2 allies 14382 | -3/Proximity Caves | Lost 4 allies 14402 | -3/Proximity Caves | Discovered exit to Research (range 15) 14417 | -3/Proximity Caves | Entered Research 14417 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14418 | -3/Research | Identified exit to Research 14461 | -3/Research | Spotted B-86 Titan 14469 | -3/Research | Spotted B-86 Titan 14485 | -3/Research | Watched by a mysterious "MATRIX" hacker. 14501 | -3/Research | Lost 4 parts (3n1u) 14557 | -3/Research | Identified exit to Garrison 14557 | -3/Research | Entered Garrison 14565 | -3/Garrison | Triggered checkpoint 14573 | -3/Garrison | Triggered checkpoint 14573 | -3/Garrison | System corruption reached 10% 14601 | -3/Garrison | Core integrity fell below 50% 14626 | -3/Garrison | Core integrity fell below 20% 14653 | -3/Garrison | Lost 19 parts (2p6n9u2w) 14669 | -3/Garrison | Spotted Striker 14672 | -3/Garrison | Rewired Executioner 14689 | -3/Garrison | Garrison Relay disabled 14787 | -3/Garrison | Triggered checkpoint 14796 | -3/Garrison | Lost 4 allies 14798 | -3/Garrison | Discovered new exit (range 10) 14806 | -3/Garrison | Phase Generator disabled 14817 | -3/Garrison | Entered Armory 14819 | -3/Armory | Loaded intel: 14 terminal locations 14872 | -3/Armory | Discovered exit to Research (range 15) 14874 | -3/Armory | Spotted B-86 Titan 14925 | -3/Armory | Spotted Armor Guard 14925 | -3/Armory | Spotted Armor Guard 14949 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Force(Overload) EM_IMPRINTER_OVERLOAD 14921_ ALERT: Suspicious activity at Fabricator A007. Dispatching Investigation squad. 14922_ B#Q%A W7ZCPROVHW9|B >Open(Door) Sealed Blast Doors opened. 14925_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 14927_ Cesium-ion Thruster destroyed. 14929_ Segregator destroyed. 14929_ Acquired Q-thruster. 14929_ Cesium-ion Thruster destroyed. 14931_ Xenon Bombardment Thruster destroyed. 14939_ System corrupted: Energy discharge (-5). 14943_ Critical hit (Destroy). 14943_ Xenon Bombardment Thruster destroyed. 14946_ Hvy. Machine Gun destroyed. 14947_ >> DECODED: Unknown Processor location. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????+?????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????+?????????????????????? | | ??????????+???????????+??????? | | ???????????????????????!?????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????##+##????????????????????? | | ????# #????????????????????? | | ????#@ #????????????????????? | | ????# #????????????????????? | | ????##s##????????"""T"""?????? | | ?????# #?????????????????????? | | ?????#s#??####???????????????? | | ??#### #? #???????????????# | | ??# #? #???????????????# | | ??# # #???????????????# | | ??# # #???????????????# | | ??#### / #???????????????# | | ?????# # +???????????????# | | ?????# # #???????????????# | | ?????# #?##+##????????????#### | | ?????# #?????????????!????#""" | | ?????# #??????????????????#""F | | ?????# #?????#+#######+##?#"" | | ?????# #?????# #?#""" | | ?????# #?????# #?#""" | | ?????# ####+##!!! #?#### | | ?????# # #!!! #????# | | ?????# # #!! ###### | | ?????# # # | | ?????# # ]]] # | | ?????# # ]]] # ##### | | ?????# # # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 29 Energy Capacity 310 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Power Shielding 90 Evasion (%) 77 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Flail | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Datajack | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Chainsword | -5/Factory | Hacked Com. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Like You, Cogmind Ride The Lightning Challenges ------------ None Game ------ Seed GravityJammingMindspike Manual? 0 Play Time 03:46:07 Cumulative 131.1 hours Start 2026.02.14 @ 21:47:53 End 2026.02.16 @ 17:59:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48446624-c389-4814-b631-0f6b2c878f0c