Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 12:10:11 Player: Mr Goldstein Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (60) 300 Value Destroyed (2151) 2151 Prototype IDs (229) 4580 Alien Tech Used (4) 800 Bonus (12925) 12925 TOTAL SCORE: 29156 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 3542 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -5199 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Guided Remote Datajack Molecular Scythe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Experimental Cooling System Zionite Biocell Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Antimatter Reactor Field Propulsion Array Field Propulsion Array [Rating: 105] Favorites ----------- Power Zionite Heavy DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Advanced Weight Redist. System Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Zionite Weapon Casing Weapon Phasing Sabre Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . 2 1 . . . . . . . . . . 2 . 1 . . 1 . 2 Utility 6 | . . . . 1 2 . . . . 2 . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 4 6 5 . 2 5 8 6 10 8 10 6 9 . . 10 11 16 6 7 3 6 10 Power 17 | 1 . . . . . 1 3 3 1 . 1 . . . 1 . 2 1 1 . 1 1 Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 2 3 1 . . . . . 1 . 1 . . . . . Reactor 6 | . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 1 Propulsion 51 | 2 2 2 . . 2 1 3 1 2 7 . 5 . . 4 4 7 1 . 1 4 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . 2 2 . . . . . . . 7 . 5 . . 2 2 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 2 1 3 1 2 . . . . . 2 2 7 1 . 1 4 3 Utility 27 | 1 . 1 . 2 2 1 . 3 1 2 1 2 . . 1 1 4 . 2 2 . 1 Device 7 | . . 1 . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . Storage 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . Processor 5 | . . . . 2 . . . 1 1 . . 1 . . . . . . . . . . Hackware 8 | . . . . . 1 . . 2 . . . . . . . 1 1 . 1 1 . 1 Protection 5 | . . . . . . 1 . . . 1 1 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 4 2 . . 1 5 . 3 4 1 4 2 . . 4 6 3 4 4 . 1 5 Energy Gun 9 | . . . . . . . . . . . . . . . 2 . 3 2 2 . . . Energy Cannon 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . . 2 . . . . . . . . . . . 1 . . . 2 Special Weapon 7 | . . . . . . . . 1 1 1 . 1 . . . 2 . . 1 . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 . 2 2 . 1 1 . . 1 4 . . . . . 1 Piercing Weapon 7 | . . . . . . . . . 1 . 1 . . . . . . 1 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 1 . . 1 . 1 2 1 . . . . 3 . 6 . . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . Parts Lost 52 | . . . . 1 2 . 1 . 2 5 . 1 1 5 1 2 3 12 1 3 5 7 Power 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Propulsion 31 | . . . . 1 1 . 1 . 1 3 . 1 . 4 1 2 . 5 1 2 5 3 Utility 13 | . . . . . 1 . . . 1 2 . . 1 1 . . . 4 . . . 3 Weapon 5 | . . . . . . . . . . . . . . . . . 3 1 . . . 1 Highest Loss Streak 11 | . . . . 1 1 . 1 . 2 4 . 1 1 5 1 1 1 11 1 2 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 60 | . 54 28 22 30 33 54 71 98 96 82 92 92 88 70 46 14 57 61 28 18 27 5 Core 1 | . . . . . . 4 6 7 7 6 . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . 5 6 6 4 . . 3 4 3 . 2 . Leg 12 | . 7 28 22 16 1 . . . . 19 33 32 33 28 7 3 1 . . . . . Flight 10 | . . . . . 2 11 18 36 35 7 . . . . 5 6 30 31 11 7 10 1 Device 1 | . . . . . 6 7 7 1 . 1 . . . . 1 . 4 3 . . . . Processor 7 | . . . . 13 13 7 7 9 9 13 13 17 13 13 11 . . . . . . . Hackware 11 | . . . . . 3 7 7 18 23 20 20 20 20 18 11 . 6 9 9 9 13 4 Protection 2 | . . . . . . 3 7 7 4 . 5 6 5 . . . . 3 . . . . Ballistic Gun 1 | . 12 . . . . . . . . . 4 6 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 3 6 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 13 14 9 1 . 6 4 2 3 1 . . . . . Naked Turns 114 | . 33 . . . . . . . . . . . . . . . . . . . . 81 Heaviest Build 41 | 8 14 . . . 3 17 17 20 17 23 34 41 37 24 24 8 33 37 23 15 20 8 Greatest Support 102 | 20 20 3 3 3 6 19 27 27 26 94 94 102 102 102 72 8 36 51 27 39 39 19 Greatest Overweight (x) 8 | 2 . . . . . . . 1 . 2 . . . . . 1 1 8 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 5 4 4 5 3 4 4 5 4 5 4 1 1 4 4 3 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 5 5 5 4 5 5 5 5 5 5 1 1 4 3 5 5 4 4 Class Distribution -------------------- 28% | Hacker-Mutant 17% | Mutant 14% | Hacker-Sprinter 12% | Scavenger-Mutant 7% | Sprinter 4% | Scavenger-Sprinter 4% | Alien-Mutant 3% | Derelict-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Extension Commander-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Alien-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Matter Collected 1923 | 240 74 72 . . 45 159 55 143 85 103 91 138 16 . 1 184 178 . . . 160 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1967 | . 75 50 . . 63 163 67 150 33 127 75 314 . . . 525 180 53 . . . 92 Parts 102 | . 2 6 . . . 13 7 2 3 12 1 14 . . . 17 8 5 . . . 12 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 6 3 2 13 . 12 23 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 52 | . 2 4 . . . 8 4 . 5 1 1 12 . . . 7 2 2 . . . 4 Melee 8 | . . . . . . . 1 . 1 1 1 . . . . 4 . . . . . . Guns 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . Cannons 3 | . . . . . . . . . . . . 3 . . . . . . . . . . AOE 37 | . . 4 . . . 8 3 . 4 . . 9 . . . 3 . 2 . . . 4 Classes Destroyed 13 | . 1 2 . . 2 1 . . . 3 1 . . . . 1 1 1 . . . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 26 | . . 3 . . . 4 4 . 5 . . 5 . . . . 1 . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 18 | . 2 . . . . 3 . . . 1 . 7 . . . 5 . . . . . . Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Z-Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 9 | . 2 3 . . 1 8 3 . 4 1 1 9 . . . 3 1 1 . . . 4 Combat Bots Only 9 | . 2 3 . . . 8 3 . 4 1 1 9 . . . 3 1 1 . . . 4 Max Kills in Single Turn 4 | . 1 3 . . 1 3 2 . 4 1 1 4 . . . 3 1 1 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 3 2 . 4 . . 3 . . . 3 . 1 . . . 4 Melee 1 | . . . . . . . 1 . 1 1 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Damage Taken 9974 | . 216 170 114 188 525 118 141 . 251 818 34 238 505 625 417 295 487 1459 364 431 783 1795 Core 4537 | . 34 67 69 94 370 69 34 . 45 240 . 72 138 161 131 119 63 409 131 245 583 1463 Absorbed by Shields 118 | . . . . . . . . . . . . . . . . 102 . 16 . . . . Redirected to Shielding 146 | . . . . . . . . . . 109 . 37 . . . . . . . . . . Core Remaining (%) 59 | 100 . 59 82 82 . . . . 26 . . . . 28 . 75 . . 47 . 33 . Volleys Fired 90 | . 17 3 . . . 5 3 . 1 2 3 18 . . . 4 15 16 1 . . 2 Largest 2 | . 2 1 . . . 2 1 . 1 1 1 1 . . . 1 2 1 1 . . 1 Hottest 133 | . 40 33 . . . 75 36 . . . 30 30 . . . . 133 60 10 . . 52 Shots Fired 112 | . 34 2 . . . 7 3 . 1 2 3 17 1 . . 4 20 15 1 . . 2 Gun 67 | . 34 . . . . . . . . . 3 4 1 . . . 20 5 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . 2 . . . 7 3 . . . . . . . . . . 10 . . . 2 Special 21 | . . . . . . . . . 1 2 . 13 . . . 4 . . 1 . . . Kinetic 42 | . 34 . . . . . . . . . 3 4 1 . . . . . . . . . Thermal 25 | . . . . . . . . . . . . . . . . . 20 5 . . . . Explosive 44 | . . 2 . . . 7 3 . 1 2 . 13 . . . 4 . 10 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 4 . . . . 5 . . 3 . 2 4 1 . . 2 5 1 2 . . 4 Robot Miss Streak 2 | . 2 . . . . 2 . . . 2 1 2 . . . . 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 125 | . 22 . . . 6 3 1 3 6 10 6 9 3 . . 42 10 1 1 . . 2 Core Hits 105 | . 6 6 . . 1 12 4 2 4 7 3 18 1 . . 18 6 6 . . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . . 1 4 1 2 . . . 4 . . . . . . Sever 11 | . . . . . . . . . 1 4 . 2 . . . 4 . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 126 | . . . . . 16 . 3 3 9 18 5 1 3 . 14 45 3 1 4 . 1 . Impact 16 | . . . . . 16 . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . 3 3 8 18 4 1 3 . 14 45 3 . . . . . Piercing 8 | . . . . . . . . . 1 . 1 . . . . . . 1 4 . 1 . Sneak Attacks 29 | . . . . . 2 . . . . 3 . . 1 . . 23 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Damage Inflicted 10871 | 1 183 269 5 . 345 706 221 276 729 834 195 2266 180 . . 2889 418 462 . . 20 872 Guns 538 | . 183 . . . . . . . . . 45 24 24 . . . 262 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 5669 | . . 241 . . . 706 189 . 501 237 . 1911 . . . 566 . 462 . . . 856 Melee 4153 | . . . . . 345 . 32 276 197 562 150 . 156 . . 2279 156 . . . . . Ramming 70 | 1 . 28 5 . . . . . . . . . . . . . . . . . 20 16 Kinetic 276 | . 183 . . . . . . . . . 45 24 24 . . . . . . . . . Thermal 262 | . . . . . . . . . . . . . . . . . 262 . . . . . Explosive 5669 | . . 241 . . . 706 189 . 501 237 . 1911 . . . 566 . 462 . . . 856 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 345 | . . . . . 345 . . . . . . . . . . . . . . . . . Slashing 4150 | . . . . . . . 32 276 169 597 110 331 156 . . 2323 156 . . . . . Piercing 99 | . . . . . . . . . 59 . 40 . . . . . . . . . . . Highest Corruption 35 | . 4 8 . . . . . . . 1 3 5 5 5 . 7 2 33 35 . 2 1 Average Corruption 4 | . 2 7 . . . . . . . 1 2 3 5 5 . 6 2 7 33 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . 6 9 . . . . . . . 1 7 11 3 5 . 2 4 4 4 . . 1 Message Errors 13 | . 4 . . . . . . . . . 1 1 1 2 . 2 1 1 . . . . Matter Fused 14 | . 1 1 . . . . . . . . 3 4 1 . . . 2 . 1 . . 1 Heat Flow Errors 14 | . 1 5 . . . . . . . . 2 3 . 1 . . 1 . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 . . . . . . . . 1 . . 1 . . . 1 1 . . . Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . 10 . . 72 3 29 59 44 218 . 51 . . . 73 37 1 . . . 42 Projectiles 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Explosions 166 | . . 10 . . . 3 29 . 40 . . 41 . . . . . 1 . . . 42 Melee 463 | . . . . . 72 . . 59 4 218 . . . . . 73 37 . . . . . Knockbacks 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Impact 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . 11 2 . . . 4 . . . . . . . . . . 84 . . 9 39 Shots 6 | . . . . . . . 1 . . . . . . . . . . 4 . . . 1 Rammed 27 | 1 . 13 2 . . . . . . . . . . . . . . . . . 7 4 Targets Rammed 27 | 1 . 13 2 . . . . . . . . . . . . . . . . . 7 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 92 258 . . 2 15 . 42 12 . 267 230 23 189 1 . 221 17 253 . . 31 Average Temperature 62 | . 16 110 . . 2 12 . 15 4 . 96 78 10 41 1 . 77 7 133 . . 19 Received Heat Transfer 1287 | . 120 . 60 90 147 18 12 . . 114 40 39 12 147 108 113 48 . . 9 21 189 Effects 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . Interference 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 296 | . . . . . . . . . . . . . . . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Peak Influence 1116 | . 73 106 55 117 222 . . . . 888 . . . . 212 788 996 722 . 273 422 1116 Initial 487 | . . 28 40 22 53 . . . . 198 . . . . 21 74 354 487 . . 153 225 Average 339 | . 48 85 43 36 143 . . . . 510 . . . . 98 404 597 571 . 102 298 640 Maximum Alert Level 4 | . . . . . 1 . . . . 3 . . . . 1 3 3 3 . 1 2 4 Low Security (%) 42 | 100 100 100 100 100 74 . . . . 14 . . . . 81 19 . . . 81 16 . Level 1 18 | . . . . . 25 . . . . 17 . . . . 18 36 14 . . 18 64 27 Level 2 28 | . . . . . . . . . . 52 . . . . . 36 61 92 . . 18 25 Level 3 10 | . . . . . . . . . . 15 . . . . . 7 23 7 . . . 47 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 1 3 . . . . 3 . . . . 3 5 5 1 . . 6 5 Investigation 17 | . . . 1 1 1 . . . . 1 . . . . 1 5 3 1 . . 2 1 Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Reinforcement 9 | . 1 . . . 2 . . . . 1 . . . . 1 . 1 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Distress Signals 10 | . . 2 1 . 3 . . . . . . . . . . . . 2 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 7 4 4 8 13 9 8 . 10 19 2 19 4 13 14 24 34 23 1 19 22 43 Peak Tracking Total 19 | . 3 3 4 10 6 4 4 . 7 6 1 12 4 13 8 7 12 19 1 10 8 16 Tactical Retreats 31 | . . . . 1 4 . 3 . 1 . . 1 . 2 3 . 4 4 . 3 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Traps Triggered 15 | . 1 . . . . . . . . . . . . . . 8 3 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Machines Disabled 19 | . . . . . . . . . . 2 1 5 . . . 3 1 1 1 . 4 1 Max in Single Turn 2 | . . . . . . . . . . 2 1 1 . . . 1 1 1 1 . 1 1 Garrison Access 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Machines Accessed 26 | . 1 1 1 2 2 . . . . 4 . 1 3 . . 6 2 . 2 1 . . Terminals 10 | . 1 . 1 . 2 . . . . . . . . . . 6 . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Total Hacks 87 | . 2 1 4 2 8 . . . . 10 . 1 22 . . 14 2 . 20 1 . . Successful 60 | . 1 1 . 2 2 . . . . 5 . 1 22 . . 4 1 . 20 1 . . Failed 27 | . 1 . 4 . 6 . . . . 5 . . . . . 10 1 . . . . . Catastrophic 7 | . 1 . 1 . . . . . . 1 . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 2 . 4 1 8 . . . . 12 . . . . 6 6 8 7 . 2 9 7 Terminals 28 | . 2 . 4 . 8 . . . . . . . . . . 14 . . . . . . Fabricators 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . 5 . . . . . . . . . 1 . . Terminal Hacks 50 | . 1 1 . . 1 . . . . . . 1 22 . . 4 . . 20 . . . Record 22 | . . . . . . . . . . . . . 2 . . . . . 20 . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . 1 . . . 4 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Seal Access 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . 2 . . . . 3 . . . . . 4 1 . . . . . Full Trace Events 6 | . . . 1 . 1 . . . . 1 . . . . . 3 . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . . 12 . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . 7 . 8 . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Total Allies 93 | . . 1 . . . . . 12 . 7 . . . . 4 22 6 12 . 1 . 28 Largest Group 22 | . . 1 . . . . . 12 12 12 8 7 2 . 3 14 9 8 . 1 1 22 Highest-Rated Group 782 | . . 31 . . . . . 357 357 585 416 331 77 . 84 782 519 628 . 269 269 484 Highest-Rated Ally 269 | . . 31 . . . . . 40 40 85 85 85 40 . 31 159 96 103 . 269 269 81 Zionite Dispatches 14 | . . . . . . . . . . 2 . . . . 2 3 2 2 . 1 . 2 Heavy 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . Light 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 599 | . . . . . . . . . 41 65 12 38 20 . 3 174 72 11 . 4 11 148 Total Damage 17634 | . . . . . . . . . 727 3128 732 1522 443 . 67 3944 2133 317 . 252 1213 3156 Kills 96 | . . . . . . . . . 7 18 4 8 2 . 1 20 11 2 . 2 4 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Robot Analysis Total 131 | . . . . . . . . . . . . . 131 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 1 2 . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Branch Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Turns Passed 5959 | 49 233 352 59 59 161 138 145 511 296 446 560 588 126 160 296 497 307 233 133 119 148 343 Spaces Moved 8483 | 55 259 607 103 111 246 335 363 1002 231 403 397 403 100 198 304 439 813 563 270 293 343 645 Core 1987 | 15 173 607 103 111 149 . . . . . . . . 105 96 98 23 1 . . 20 486 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1289 | . . . . . . . . . . 219 397 403 100 93 77 . . . . . . . Wheels 126 | 40 86 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5081 | . . . . . 97 335 363 1002 231 184 . . . . 131 341 790 562 270 293 323 159 Fastest Speed 17 | 50 50 50 50 50 35 32 26 26 27 31 118 114 114 50 27 27 20 17 30 28 28 37 Average Speed 48 | 75 59 50 50 50 44 33 30 26 27 79 118 117 114 80 55 39 24 25 34 35 37 48 Slowest Speed 450 | 150 80 50 50 50 50 35 35 102 31 165 118 118 114 114 110 100 100 450 109 40 120 150 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . 30 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 3 . 1 . . 1 . . . . 7 5 2 10 . 9 9 5 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 61 99 16 16 10 57 60 89 45 15 62 62 78 52 12 61 20 46 96 12 43 24 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 35 | . . 1 . 1 . . . 1 . . 1 . 31 . . . . . . . . . Known Exits Taken 15 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 18 | . . 1 . . . 2 3 4 4 . 1 2 . 1 . . . . . . . . Spaces Dug 307 | . . 18 . . 1 14 22 . . 4 . 9 . . 14 29 8 188 . . . . Terrain Destroyed 607 | . . 18 . . 1 61 36 . 8 16 . 113 . . 14 52 10 239 . . . 39 Melee 22 | . . . . . 1 . 2 . . 4 . . . . 14 . . 1 . . . . Projectile 15 | . . . . . . . . . . . . 3 . . . 2 10 . . . . . AOE 570 | . . 18 . . . 61 34 . 8 12 . 110 . . . 50 . 238 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Tes Res Total 9926 | 60 311 652 113 112 268 351 384 1240 448 494 475 498 108 200 402 684 888 627 299 296 350 666 Wait 822 | . 13 18 . . . 1 8 213 198 61 61 64 5 . 75 53 34 . 6 9 . 3 Move 8365 | 55 258 606 102 110 240 334 360 1001 230 400 396 402 99 197 290 427 808 543 269 277 325 636 Hop 42 | . . . . . 2 . 1 . . 1 . . . . 6 5 2 6 . 6 9 4 Pick Up 35 | 1 7 2 5 . 3 1 . 4 1 . 1 . . . . 1 3 4 2 . . . Fast Attach 92 | 4 4 1 . 2 3 3 5 5 1 6 3 5 . . 6 6 16 1 7 3 5 6 Attach 35 | . 2 2 . . 2 3 . 1 . 1 . 1 . . 4 5 . 5 3 . 2 4 Detach 24 | . . 2 . . . 2 . 1 . . . . . 1 . 4 2 2 4 . 1 5 Swap 25 | . . 2 . . . 2 1 4 7 3 3 3 . . . . . . . . . . Drop 65 | . 10 3 4 . 2 . 3 9 3 2 3 4 1 2 7 . 5 1 3 1 1 1 Fire 90 | . 17 3 . . . 5 3 . 1 2 3 18 . . . 4 15 16 1 . . 2 Melee 123 | . . . . . 16 . 3 2 7 18 5 1 3 . 14 45 3 1 4 . 1 . Ram 25 | . . 13 2 . . . . . . . . . . . . . . . . . 6 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . . . . . . . . 73 . 3 . . . . Rewire 107 | . . . . . . . . . . . . . . . . 61 . 45 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 50 | -11/Junkyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 11) 283 | -10/Materials | Entered Mines 301 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 306 | -10/Mines | Assisted by a Guerilla fighting off Assembled 344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 348 | -10/Mines | Discovered new exit (range 7) 419 | -10/Mines | Discovered new exit (range 7) 427 | -10/Mines | Learned location of Zion (-7) 429 | -10/Mines | Found the Drone Emporium 430 | -10/Mines | Found Prototype Device 430 | -10/Mines | Identified Sensor Drone Bay 475 | -10/Mines | Received a Mining Laser from a helpful Derelict 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Discovered new exit (range 15) 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -8/Materials | Discovered new exit (range 15) 752 | -8/Materials | Identified exit to Factory 753 | -8/Materials | Entered Factory 753 | -7/Factory | Evolved 2 slots: Utility x2 774 | -7/Factory | Discovered new exit (range 8) 850 | -7/Factory | Identified exit to Storage 850 | -7/Factory | Identified exit to Lower Caves 892 | -7/Factory | Core integrity fell below 50% 914 | -7/Factory | Entered Lower Caves 1010 | -7/Lower Caves | Destroyed 8 combat bots 1023 | -7/Lower Caves | Learned Factory machine intel 1026 | -7/Lower Caves | Spotted B-75 Beast 1040 | -7/Lower Caves | Learned Factory emergency access door positions 1044 | -7/Lower Caves | Discovered new exit (range 15) 1049 | -7/Lower Caves | Identified exit to Lower Caves 1052 | -7/Lower Caves | Entered another Lower Caves area 1058 | -7/Lower Caves | Learned Factory security intel 1064 | -7/Lower Caves | Discovered new exit (range 5) 1076 | -7/Lower Caves | Encountered a Warlord checkpoint 1177 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1184 | -7/Lower Caves | Discovered new exit (range 12) 1196 | -7/Lower Caves | Identified exit to Zion 1197 | -7/Lower Caves | Entered Zion 1229 | -7/Zion | Gained Derelict followers 1232 | -7/Zion | Discovered new exit (range 9) 1237 | -7/Zion | Found Prototype Special Weapon 1237 | -7/Zion | Identified RU-N14's Throwing Claymores 1242 | -7/Zion | Found RU-N14's Throwing Claymores 1308 | -7/Zion | Learned location of Warlord (-5) 1330 | -7/Zion | Learned location of 1 exit from Lower Caves 1382 | -7/Zion | Imprinted 1384 | -7/Zion | Declared Zion's savior 1442 | -7/Zion | Gained Derelict followers 1450 | -7/Zion | Received a hallucinogenic algorithm 1471 | -7/Zion | Found CR-A16's Pointy Stick 1636 | -7/Zion | Build established: Hacker-Sprinter 1646 | -7/Zion | Identified exit to Proximity Caves 1708 | -7/Zion | Entered Proximity Caves 1708 | -6/Proximity Caves | Accompanied by 12 allies 1711 | -6/Proximity Caves | Spotted B-75 Beast 1714 | -6/Proximity Caves | Allies destroyed B-75 Beast 1916 | -6/Proximity Caves | Discovered new exit (range 4) 1917 | -6/Proximity Caves | Identified exit to Factory 2004 | -6/Proximity Caves | Entered Factory 2004 | -6/Factory | Accompanied by 8 allies 2004 | -6/Factory | Evolved 2 slots: Utility x2 2005 | -6/Factory | Identified exit to Lower Caves 2008 | -6/Factory | Loaded intel: 255 machine locations 2024 | -6/Factory | Retrieved Zion intel report: Branch Access 2025 | -6/Factory | Zion Heavy squad teleported in 2087 | -6/Factory | Zion Heavy squad teleported in 2138 | -6/Factory | Lost 4 parts (3n1u) 2250 | -6/Factory | Spotted B-75 Beast 2268 | -6/Factory | Allies destroyed B-75 Beast 2403 | -6/Factory | Build established: Hacker-Mutant 2450 | -6/Factory | Entered Lower Caves 2450 | -6/Lower Caves | Accompanied by 8 allies 2451 | -6/Lower Caves | Identified exit to Lower Caves 2464 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2488 | -6/Lower Caves | Found Prototype Protection 2488 | -6/Lower Caves | Identified Zio. Weapon Casing 2705 | -6/Lower Caves | Encountered a Warlord checkpoint 2935 | -6/Lower Caves | Spotted B-75 Beast 2947 | -6/Lower Caves | Allies destroyed B-75 Beast 3010 | -6/Lower Caves | Entered another Lower Caves area 3010 | -6/Lower Caves | Accompanied by 7 allies 3020 | -6/Lower Caves | Discovered new exit (range 7) 3026 | -6/Lower Caves | Identified exit to Factory 3037 | -6/Lower Caves | Learned 8 Factory zone layouts 3065 | -6/Lower Caves | Encountered a Warlord checkpoint 3165 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3373 | -6/Lower Caves | Build established: Scavenger-Mutant 3417 | -6/Lower Caves | Attracted the attention of an 0b10 base 3460 | -6/Lower Caves | Destroyed 9 combat bots 3477 | -6/Lower Caves | Found Prototype Protection 3477 | -6/Lower Caves | Identified Zio. Heavy Carapace 3567 | -6/Lower Caves | Discovered new exit (range 15) 3597 | -6/Lower Caves | Identified exit to Data Miner 3598 | -6/Lower Caves | Entered Data Miner 3598 | -6/Data Miner | Accompanied by 2 allies 3598 | -6/Data Miner | Discovered new exit (range 6) 3620 | -6/Data Miner | Met Data Miner 3646 | -6/Data Miner | Learned location of Section 7 (-2) 3646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3670 | -6/Data Miner | Received God Mode back door access code from Data Miner 3680 | -6/Data Miner | Interfaced with the Data Conduit 3721 | -6/Data Miner | Core integrity fell below 50% 3723 | -6/Data Miner | Identified exit to Proximity Caves 3724 | -6/Data Miner | Entered Proximity Caves 3829 | -5/Proximity Caves | Learned Factory non-interactive machine intel 3856 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3878 | -5/Proximity Caves | Discovered exit to Factory (range 13) 3884 | -5/Proximity Caves | Entered Factory 3884 | -5/Factory | Evolved 2 slots: Propulsion x2 3885 | -5/Factory | Identified exit to Factory 3886 | -5/Factory | Loaded intel: 256 machine locations 3887 | -5/Factory | Loaded intel: 202 non-interactive machine locations 3889 | -5/Factory | Zion Thermal Resupply teleported in 3912 | -5/Factory | Lost 5 parts (4n1u) 3987 | -5/Factory | Spotted B-75 Beast 4031 | -5/Factory | Discovered new exit (range 3) 4032 | -5/Factory | Identified exit to Upper Caves 4049 | -5/Factory | Zion Fire squad teleported in 4121 | -5/Factory | Discovered new exit (range 9) 4123 | -5/Factory | Identified exit to Extension 4180 | -5/Factory | Entered Extension 4181 | -5/Extension | Loaded intel: 31 machine locations 4200 | -5/Extension | Rescued a captive Derelict 4206 | -5/Extension | Rescued A7 4229 | -5/Extension | Zion Light squad teleported in 4239 | -5/Extension | Rescued a captive Derelict 4240 | -5/Extension | Rescued a captive Derelict 4266 | -5/Extension | Zion Light squad teleported in 4268 | -5/Extension | Rescued a captive Derelict 4268 | -5/Extension | Rescued a captive Derelict 4340 | -5/Extension | Crushed by falling debris 4353 | -5/Extension | Zion Light squad teleported in 4579 | -5/Extension | Discovered exit to Factory (range 10) 4580 | -5/Extension | Discovered new exit (range 6) 4654 | -5/Extension | Destroyed A7 4655 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4677 | -5/Extension | Entered Factory 4677 | -4/Factory | Accompanied by 6 allies 4677 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4678 | -4/Factory | Loaded intel: 230 machine locations 4718 | -4/Factory | Retrieved Zion intel report: Branch Access 4718 | -4/Factory | Identified exit to Upper Caves 4718 | -4/Factory | Identified exit to Armory 4719 | -4/Factory | Zion Light squad teleported in 4876 | -4/Factory | Spotted B-86 Titan 4915 | -4/Factory | Zion Light squad teleported in 4981 | -4/Factory | Intercept squad dispatched 4984 | -4/Factory | Entered Armory 4985 | -4/Armory | Loaded intel: 63 machine locations 5086 | -4/Armory | Found Fusion Bomb Launcher 5093 | -4/Armory | Found Fusion Bomb Launcher 5117 | -4/Armory | Zion Heavy squad teleported in 5122 | -4/Armory | Zion Hacker squad teleported in 5168 | -4/Armory | Crushed by falling debris 5168 | -4/Armory | System corruption reached 10% 5176 | -4/Armory | Crushed by falling debris 5179 | -4/Armory | Crushed by falling debris 5180 | -4/Armory | Crushed by falling debris 5181 | -4/Armory | System corruption reached 30% 5197 | -4/Armory | Discovered new exit (range 4) 5211 | -4/Armory | Found Enh. Force Lance 5216 | -4/Armory | Lost 11 parts (1p5n4u1w) 5217 | -4/Armory | Discovered new exit (range 3) 5217 | -4/Armory | Entered Lab 5217 | -4/Lab | Discovered new exit (range 9) 5221 | -4/Lab | Hidden lab's door opened automatically 5221 | -4/Lab | Sensor layout match revealed 5221 | -4/Lab | Decrypted terminal 5222 | -4/Lab | Gained access to the hidden lab's interior 5222 | -4/Lab | Detected by scanners 5230 | -4/Lab | Decrypted terminal 5230 | -4/Lab | Acquired modification code for an L2 power cell 5236 | -4/Lab | Found Prototype Hackware 5236 | -4/Lab | Identified Quantum Router 5239 | -4/Lab | Found Prototype Device 5239 | -4/Lab | Identified AEGIS Remote Shield 5241 | -4/Lab | Found Prototype Energy Gun 5241 | -4/Lab | Identified Hyp. EM Gauss Rifle 5243 | -4/Lab | Confronted by A5 5258 | -4/Lab | Found Alien Artifact 5265 | -4/Lab | Found Alien Artifact 5265 | -4/Lab | Identified Core Reset Matrix 5265 | -4/Lab | Identified Core Expander 5265 | -4/Lab | Used Core Reset Matrix 5268 | -4/Lab | Installed Core Expander, added new Utility slot 5269 | -4/Lab | Sensed 2 artifacts in vicinity 5275 | -4/Lab | Found Prototype Special Weapon 5275 | -4/Lab | Identified Gui. Remote Datajack 5277 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 5278 | -4/Lab | Core integrity fell below 50% 5285 | -4/Lab | Decrypted terminal 5295 | -4/Lab | Found Transdimensional Reconstructor 5303 | -4/Lab | Found Integrated Mediator 5303 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 5329 | -4/Lab | Discovered new exit (range 6) 5350 | -4/Lab | Entered Research 5350 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5424 | -3/Research | Zion Experimental squad teleported in 5441 | -3/Research | Discovered new exit (range 9) 5453 | -3/Research | Found Unknown Device 5453 | -3/Research | Identified Antimissile System 5469 | -3/Research | Entered Testing 5469 | -3/Testing | Accompanied by 1 ally 5540 | -3/Testing | Spotted PL-KWU3JBKZ4X 5548 | -3/Testing | Build established: Hacker-Mutant 5558 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 5576 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 5594 | -3/Testing | Intercept squad dispatched 5596 | -3/Testing | Spotted Tracker 5600 | -3/Testing | Spotted Combat Programmer 5614 | -3/Testing | Core integrity fell below 50% 5615 | -3/Testing | Warped through subspace 5615 | -3/Testing | Discovered new exit (range 4) 5617 | -3/Testing | Entered Research 5617 | -2/Research | Evolved 2 slots: Propulsion x2 5636 | -2/Research | Lost 3 parts (3n) 5673 | -2/Research | Spotted B-90 Cyclops 5720 | -2/Research | Core integrity fell below 50% 5752 | -2/Research | Lost 4 parts (1n3u) 5769 | -2/Research | Zion Fire squad teleported in 5771 | -2/Research | Zion Hacker squad teleported in 5783 | -2/Research | Emitted hypermatrix ping 5788 | -2/Research | Assembled emerged from beneath the floor 5802 | -2/Research | Assembled emerged from beneath the floor 5856 | -2/Research | Assembled emerged from beneath the floor 5893 | -2/Research | Found Prototype Slashing Weapon 5893 | -2/Research | Identified Molecular Scythe 5930 | -2/Research | Core integrity fell below 20% 5941 | -2/Research | Intercept squad dispatched 5950 | -2/Research | Spotted Tracker 5950 | -2/Research | Spotted Tracker 5960 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 05954_ X1-YS1(p) Unknown Hover Unit temporarily disabled. 05955_ as-60286 destroyed. 05955_ X1-YS1(p) Unknown Hover Unit temporarily disabled. 05955_ Detecting system override signal. 05955_ as-30187 destroyed. 05956_ as-80952 destroyed. 05958_ X1-YS1(p) destroyed. 05958_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : 5V-PTS(i)/Fire(3) ] [ 2 : Resource Resupply ] [ 3 : Explosive Resupply ] [ 4 : 3B-DZN(Z)/Heavy(2) ] >>\\ZION-SEEK-4 [ Targeting Active Garrisons... ] [Achievement: I Was Wrong!] [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????? = ! " #?? | | ?????????????????? + % #?? | | ???????????????????????????# #?? | | ???????????????????????????# ########### #?? | | ???????????????????????????# ########??????###?? | | ???????????????????????????# # #??????????? | | ???????????????############# + #????####### | | ?????????????? # #????# *] | | ?????????????? # #????# *] | | ?????????????? #? #????#[ ] | | ????????????????############ #? #????# | | ??????????????????????????# ########????? / | | ??????????????????????????# ss #????????? | | ???????????????????######## !% #############/# | | ?????????????????? %%[%[ %%%%[%%% | | ????????????????? %% %[ % %=% %= %% | | ????????????????? % s % =%% % | | ??????????????????######### #####+######## | | ????????????????????????# # ?????? | | ????????????????????????# ## # #???? | | ????????????????????????# # ### #???? | | ????????????????????????# ###?# ! #???? | | ????????????????????????# #???# #???? | | ????????????????????????# #???# #???? | | ????????????????????????# ""T"" #???########???? | | ????????????????????????#@ """"" #??????????????? | | ????????????????????????###########??????????????? | | ???????????H?????????????????????????????## ?????? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ?????????????????????##########????????? ????? | | ?????????????????????# #????????? ????? | | ?????????????????????# #??????? ?????? | | ?????????????????????# """" /#????? ?????? | | ?????????????????????# """" ###??? ??????? | | ????????????????????## """" #???"""" ??????? | | ????????????????????# " #?????""" ???????? | | ????????????????????# ! #?????""" ???????? | | ????????????????????## #?????? ????????? | | ?????????????????????# * ##?????? ????????? | | ?????????????????????### [##########/########## | | ??????????????????????# [[ | | ?????????????????????# =%* | | ?????????????????????# = | | ?????????????????????## | | ?????????????????????# ## #########+######### | | ?????????????????????## #####?????????????????? | | ??????????????#########^ #?????????????????????? | | ????????????# + #?????????????????????? | | ????????????# # #??######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 66 Melee Accuracy 6 Launcher Accuracy 20 Energy Filtering 50 Offensive Hacking 32 Defensive Hacking 25 Item Schematics ----------------- Shock Maul | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Z-intel Exp. System Shield | -3/Testing | Z-intel Kinetic Spear | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Cld. Nuclear Pulse Thruster | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Mediator Transdimensional Reconstructor Achievements -------------- Beloved Collector Decrypted! I Was Wrong! Challenges ------------ None Game ------ Seed VisualCompositeSpoofer Manual? 0 Play Time 01:41:36 Cumulative 180.0 hours Start 2023.05.05 @ 10:06:02 End 2023.05.05 @ 12:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 526 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d1ac69-57b7-46da-9ec2-52314efa3bd3