Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 03:20:49 Player: CONM Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (846) 846 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 3178 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Weight Redist. System Experimental Sensor Array Field Recycling Unit (0) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hacking Drone Bay > --- WEAPON ----------- Field Laser Ion Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Huge Storage Unit Weight Redist. System Experimental Sensor Array Transport Network Coupler Light Armor Plating Reactive Plating Shield Generator Field Recycling Unit Field Laser Field Laser Ion Cannon Ion Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Reactive Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 6 4 18 7 6 4 Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 7 2 . 1 Treads 12 | 2 . 7 2 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 2 2 2 Device 3 | . . 1 . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 18 | 2 2 7 2 4 1 Energy Gun 9 | 1 . 2 1 4 1 Energy Cannon 4 | . . 3 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . 5 . . 9 Power 2 | . . 1 . . 1 Propulsion 6 | . . 3 . . 3 Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 97 93 99 100 76 Engine 10 | . 14 10 11 11 10 Treads 30 | . 28 28 32 33 25 Device 2 | . . 5 . . 8 Storage 11 | . 14 11 11 11 10 Processor 7 | . . 5 11 11 1 Protection 9 | . 11 11 11 10 4 Energy Gun 12 | . 14 11 11 13 14 Energy Cannon 7 | . . 8 11 8 . Ballistic Gun 1 | . 13 1 . . . Naked Turns 24 | . . . . . 24 Heaviest Build 48 | 13 29 37 46 48 48 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 14 Most Carried 15 | . 5 15 15 15 15 Average Carried 13 | . 2 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | . 5 15 14 15 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 798 | 215 148 290 75 29 41 Remotely . | . . . . . . Salvage Created 1016 | . 175 631 50 . 160 Parts 73 | . 17 44 2 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 7 12 1 . 5 Guns 11 | . 3 3 . . 5 Cannons 6 | . . 6 . . . AOE 7 | . 4 3 . . . Classes Destroyed 10 | . 4 6 . . . Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Operator 2 | . 1 1 . . . Watcher 2 | . . 2 . . . Swarmer 11 | . 3 4 . . 4 Grunt 10 | . 4 5 . . 1 Sentry 4 | . . 3 1 . . Best Kill Streak 5 | . 5 5 1 . 3 Combat Bots Only 5 | . 4 5 1 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 269 | . 30 120 . . 119 Missed 64 | . 8 29 . . 27 Damage Taken 2576 | . 223 1063 . . 1290 Core 426 | . 23 111 . . 292 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . 5 22 . . . Ignored by Resistances 106 | . . . . . 106 Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 74 | . 15 35 1 . 23 Largest 2 | . 2 2 2 . 2 Hottest 156 | . 70 123 123 . 156 Shots Fired 132 | . 30 69 2 . 31 Gun 95 | . 27 36 1 . 31 Cannon 30 | . . 29 1 . . Launcher 7 | . 3 4 . . . Special . | . . . . . . Kinetic 13 | . 12 1 . . . Thermal 112 | . 15 64 2 . 31 Explosive 7 | . 3 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 3 7 1 . 14 Robot Miss Streak 3 | . 3 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 82 | . 18 42 1 . 21 Core Hits 44 | . 13 22 . . 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 2 | . . . . . 2 Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2077 | . 488 1113 22 . 454 Guns 1038 | . 206 378 . . 454 Cannons 475 | . . 453 22 . . Explosions 536 | . 280 256 . . . Melee . | . . . . . . Ramming 28 | . 2 26 . . . Kinetic 88 | . 74 14 . . . Thermal 1425 | . 132 817 22 . 454 Explosive 536 | . 280 256 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 37 . . . Projectiles . | . . . . . . Explosions 37 | . . 37 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed 3 | . 1 2 . . . Targets Rammed 4 | . 1 3 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 759 | . 36 759 54 . 317 Average Temperature 149 | . 17 193 30 . 131 Received Heat Transfer 651 | . 108 417 . . 126 Effects 25 | . . 21 . . 4 Shutdowns 2 | . . 2 . . . Energy Bleed 6 | . . 6 . . . Interference 3 | . . . . . 3 Matter Decay 3 | . . 3 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 3 | . . 2 . . 1 Damage (major) 7 | . . 7 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . 2 3 . 1 Heat Transferred 2804 | . 300 1542 37 . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 250 | . 250 175 99 . . Initial 64 | . . 20 64 . . Average 56 | . 55 65 49 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 93 100 100 . . Level 1 1 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 10 28 1 . 16 Peak Tracking Total 7 | . 4 7 2 . 5 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 4 6 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 9 15 . . . Successful 13 | . 3 10 . . . Failed 11 | . 6 5 . . . Catastrophic 6 | . 5 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 6 3 . 2 . Terminals 15 | . 9 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 4 6 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 12 | . . . 3 9 . Largest Group 12 | . . . 3 12 8 Highest-Rated Group 328 | . . . 40 328 169 Highest-Rated Ally 41 | . . . 16 41 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 264 | . . . . . 264 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . . 2 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5983 | 66 411 1105 781 2708 912 Spaces Moved 3558 | 40 222 586 479 1685 546 Core 53 | 5 . . . . 48 Treads 3505 | 35 222 586 479 1685 498 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 158 | 146 160 160 160 160 151 Slowest Speed 240 | 160 160 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 34 53 87 92 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 59 | . 20 39 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . 20 39 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3764 | 45 245 683 493 1698 600 Wait 33 | . . 8 . . 25 Move 3553 | 39 221 585 478 1684 546 Hop . | . . . . . . Pick Up 30 | . 4 20 2 3 1 Fast Attach 15 | 6 1 6 1 1 . Attach 8 | . . 3 2 . 3 Detach . | . . . . . . Swap 22 | . 3 9 4 5 1 Drop 25 | . . 14 5 5 1 Fire 74 | . 15 35 1 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 18) 317 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -9/Materials | Discovered new exit (range 8) 1222 | -9/Materials | Discovered new exit (range 5) 1575 | -9/Materials | Discovered new exit (range 6) 1583 | -9/Materials | Entered Mines 1594 | -9/Mines | Met a Derelict bent on vengeance 1601 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1613 | -9/Mines | Assembled infested the area 1618 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1727 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1906 | -9/Mines | Build established: Scavenger-Mutant 2190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2194 | -9/Mines | Found Prototype Device 2359 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2364 | -9/Mines | Entered Zion 2364 | -7/Zion | Accompanied by 3 allies 2798 | -7/Zion | Gained Derelict followers 2908 | -7/Zion | Given the Hacking Drone Bay 2908 | -7/Zion | Found Prototype Device 2909 | -7/Zion | Identified Hacking Drone Bay 2975 | -7/Zion | Learned location of Warlord (-4) 3900 | -7/Zion | Imprinted 3903 | -7/Zion | Declared Zion's savior 4528 | -7/Zion | Discovered new exit (range 12) 5072 | -7/Zion | Entered Proximity Caves 5072 | -6/Proximity Caves | Accompanied by 8 allies 5073 | -6/Proximity Caves | Identified exit to Factory 5194 | -6/Proximity Caves | Lost 4 allies 5241 | -6/Proximity Caves | Lost 3 allies 5430 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5587 | -6/Proximity Caves | Learned 8 Factory zone layouts 5929 | -6/Proximity Caves | Core integrity fell below 50% 5960 | -6/Proximity Caves | Released all parts (3) 5981 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5981 | -6/Proximity Caves | Core integrity fell below 20% 5982 | -6/Proximity Caves | Learned 4 Factory zone layouts 5984 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05937_ Lgt. Treads destroyed. 05939_ Slug penetrates Wall. 05939_ Lgt. Treads destroyed. 05939_ Slug penetrates H-66 Slayer. 05940_ Penetrated by Slug. 05940_ Lgt. Armor Plating destroyed. 05942_ Slug penetrates Wall. 05951_ Beamcaster destroyed. 05956_ Penetrated by Slug. 05959_ Critical hit (Destroy). 05959_ Imp. Ion Engine destroyed. 05959_ Penetrated by Slug. 05959_ Lrg. Storage Unit destroyed. 05960_ Released Heat Sink. 05960_ Released Lgt. Treads. 05960_ Released Field Laser. 05981_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05982_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Map ----- +----------------------------------------------------+ | # %##???????????????????????????????????????? | | # ! ###?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | ! ## #?????????????????????????????????????? | | !####### ##????????????????????????????????????? | | #???### #????????????????????????????????????? | | % ##### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ### #????????????????????????????????????? | | ####?# ###??????????????????????????????????? | | ##????# #??????????????????????????????????? | | #????## #??????????????####????????????????? | | #??### #?????????????# #????????????????? | | ##?## #????????????? #???????????????? | | #??# #?????????#### ##??????????????? | | #??## #?????????# ???????????????? | | #???# ##?????????# ????????????????? | | #??## ##?????????## ?????????????????? | | #?## ###?????#### ??????????????????? | | ##?# ####??# #??????????????????? | | ##### ##?# ## #??????????????????? | | #### #???????????????????? | | ### ## @ ##??????????????????? | | ####### #?# #s ##?????????????????? | | #####?# ## #?# Y #?????????????????? | | ### #### #?# #?????????????????? | | ### ##??# #?# s #????????????????? | | ## ### ##### #?### #??????????????? | | ?# """ #???## #### #?????????????? | | ?# """""" #????## ##?# ???????????? | | ?# """ """ #?##### #?? #??????????? | | ?## """ ### ## ### ######??????????? | | ??## """ """ ## ## ####?????????????? | | ?### """""" ## ?????????????? | | ?# """ ### ???????????????? | | ## ## ### #????????????????? | | # ## #??????????????????? | | # # #???????????????????? | | # ## ### ##???????????????????? | | ####### ##?# ####????????????????????? | | ??????# ##??####### ##???????????????????????? | | ??????###?????????## ###????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed GrapheneShadingConstruct Manual? 0 Play Time 01:05:37 Cumulative 19.7 hours Start 2024.05.20 @ 00:31:59 End 2024.05.24 @ 03:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895d127d-236f-491d-98d5-297ae0464c96