Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 22:28:26 Player: MrProgressor Result: Destroyed by Q9-8KL(M) with Heavy Riot Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (4875) 4875 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (14913) 14913 TOTAL SCORE: 25568 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 636 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8950 Met Data Miner 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/840 Matter 364/800 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Treading (230) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Improved Treads Spiked Medium Treads Improved Titanium Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Heart of Steel X0-1V1's Piety Tracker > --- WEAPON (3) ------- Lightning Gun High-powered Shock Rifle Lance > --- INVENTORY (21) --- Cold Fusion Reactor Improved Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Terrain Scanner Improved Particle Charger Thermal Shield Lightning Gun Lightning Gun KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Spiked Medium Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Heart of Steel X0-1V1's Piety Tracker > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Lance > --- INVENTORY -------- Cold Fusion Reactor Improved Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Compact Battery Advanced Terrain Scanner Improved Particle Charger Lightning Gun Lightning Gun Lightning Gun Magnetic Acceleration Cannon Proton Missile Launcher [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 6 | . . 1 . 1 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 120 | 3 13 18 3 22 20 7 1 . 2 19 12 . Power 14 | . 2 3 . 1 2 1 1 . . 4 . . Engine 11 | . 2 3 . . 2 1 1 . . 2 . . Core 2 | . . . . 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 26 | 2 3 6 . 7 2 2 . . . 1 3 . Treads 24 | 2 3 6 . 7 1 2 . . . 1 2 . Leg 1 | . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 1 5 3 2 4 8 2 . . 2 8 5 . Device 19 | 1 2 2 1 1 4 1 . . 1 3 3 . Storage 5 | . 3 . . . 1 . . . . 1 . . Processor 8 | . . . . 2 2 . . . 1 1 2 . Hackware . | . . . . . . . . . . . . . Protection 8 | . . 1 1 1 1 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 40 | . 3 6 1 10 8 2 . . . 6 4 . Energy Gun 18 | . 2 4 1 7 2 . . . . . 2 . Energy Cannon 4 | . . . . . 3 1 . . . . . . Ballistic Gun 5 | . . 2 . 1 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . 3 . . Piercing Weapon 3 | . . . . 1 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . 3 1 . . . . 5 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . 7 . . Parts Lost 36 | . . 2 2 10 4 2 . . . 3 13 . Power 3 | . . 1 . 1 . . . . . . 1 . Propulsion 13 | . . 1 1 4 2 1 . . . 1 3 . Utility 9 | . . . . 2 . . . . . 1 6 . Weapon 11 | . . . 1 3 2 1 . . . 1 3 . Highest Loss Streak 13 | . . 1 1 4 2 1 . . . 2 13 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 5 11 19 19 19 20 20 19 20 20 19 16 15 Power 1 | 1 1 1 1 1 2 2 2 2 2 1 1 1 Propulsion 1 | 3 3 2 2 2 1 . . . . . . 1 Utility 7 | . 2 8 9 8 8 8 9 10 10 10 7 7 Weapon 7 | 1 3 7 6 7 7 9 8 8 8 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 64 | 6 18 11 1 2 8 . 2 . 2 2 3 9 Power 13 | 1 3 1 . . 4 . 2 . . 1 . 1 Propulsion 11 | 2 7 1 . . . . . . . . . 1 Utility 15 | 1 1 1 . 1 4 . . . 1 1 1 4 Weapon 25 | 2 7 8 1 1 . . . . 1 . 2 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 99 99 99 100 78 100 99 89 86 Engine 7 | . 13 11 11 5 4 7 7 7 7 2 . . Core 1 | . . . . 3 2 . . . . 2 2 . Treads 25 | . 28 32 32 26 22 22 23 23 23 19 14 13 Device 19 | . 13 19 15 16 26 22 23 23 23 19 15 13 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 Processor 8 | . . . . 8 10 15 15 15 15 19 20 20 Protection 1 | . . 2 6 . 1 . . . . 6 2 . Energy Gun 12 | . 21 17 22 25 13 . . . . . 5 13 Energy Cannon 5 | . . . . . 1 21 23 2 23 3 . . Ballistic Gun 1 | . 6 4 . . . . . . . . . . Piercing Weapon 2 | . . . . . 7 1 . . . 8 8 6 Peak Build Rating 91 | 9 24 32 32 43 55 61 61 61 65 83 91 90 Average Rating 46 | 6 13 30 30 39 51 58 60 50 64 75 83 90 On Entrance 47 | 6 9 24 31 30 41 55 60 61 61 65 80 90 Avg Prop Armor Cover (%) 4 | . . . . . . 6 . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 13 52 57 57 61 69 89 68 68 69 70 79 75 Greatest Support 82 | 40 46 66 72 78 75 80 80 80 80 82 82 63 Greatest Overweight (x) 3 | . 1 1 . 1 1 1 . . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 21 | 8 20 20 20 21 21 21 21 21 21 21 21 21 Average Capacity 19 | 8 13 20 20 20 21 21 21 21 21 21 21 21 Most Carried 21 | 8 17 20 20 21 21 21 21 21 21 21 21 16 Average Carried 18 | 5 11 19 19 19 20 20 20 21 20 19 17 15 Final Capacity 21 | 8 20 20 20 21 21 21 21 21 21 21 21 21 Final Carried 21 | 8 17 20 20 20 21 20 21 21 21 20 16 15 Class Distribution -------------------- 30% | Mutant 18% | Skirmisher 10% | Scavenger-Mutant 8% | Derelict-Assassin 6% | Derelict-Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 5555 | 215 374 883 191 852 858 403 91 . 323 219 842 304 Remotely . | . . . . . . . . . . . . . Salvage Created 7280 | 114 651 1493 526 1778 861 627 135 . 145 493 457 . Parts 373 | 6 45 76 35 94 53 26 4 . 5 10 19 . Haulers Intercepted 9 | . 2 2 . 4 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 17 4 . 5 . 26 . Prevented 19 | . . . . . . 11 3 . 5 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 115 | . 12 21 14 28 10 16 2 . 2 3 7 . Melee 8 | . . . . . . . . . . 3 5 . Guns 70 | . 10 21 8 23 6 . . . . . 2 . Cannons 12 | . . . . . . 9 2 . 1 . . . AOE 19 | . . . 6 3 4 6 . . . . . . Classes Destroyed 15 | 2 5 3 1 2 1 . . . . . 1 . Worker 11 | . 1 3 2 5 . . . . . . . . Builder 3 | . . . . 2 1 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 9 | . 2 2 . 4 1 . . . . . . . Recycler 13 | 1 1 3 2 1 2 . . . . 3 . . Operator 5 | . . 5 . . . . . . . . . . Watcher 14 | . 3 4 . 3 4 . . . . . . . Swarmer 36 | . 3 4 10 7 . 10 . . . . 2 . Grunt 54 | . 9 9 2 17 6 5 1 . 1 . 4 . Brawler 4 | . . . . 1 1 . 1 . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 14 | . . 7 . 3 1 1 . . . 1 1 . Demolisher 2 | . . . 2 . . . . . . . . . Programmer 4 | . . . . . 2 . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 2 6 8 11 3 5 1 . 2 2 4 . Combat Bots Only 6 | . 2 3 6 6 3 5 1 . 2 2 4 . Max Kills in Single Turn 3 | 1 2 2 3 3 2 3 1 . 1 1 1 . Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 3 | . . . 3 1 2 2 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 685 | . 67 92 44 97 56 67 . . 2 79 169 12 Missed 181 | . 16 26 14 23 18 18 . . . 22 39 5 Hits 504 | . 51 66 30 74 38 49 . . 2 57 130 7 Melee 2 | . . 1 . 1 . . . . . . . . Projectile 502 | . 51 65 30 73 38 49 . . 2 57 130 7 AOE 5 | . . . 5 . . . . . . . . . Critical Strikes 17 | . 2 1 . 5 2 1 . . . . 6 . Part Disruptions 2 | . . . . . . 1 . . . . . 1 Damage Taken 7540 | . 579 883 405 1336 641 755 . . 112 675 2064 90 Core 1439 | . 95 145 34 169 38 100 . . 18 70 729 41 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 278 | . . . . . . 59 . . . 21 198 . Regen/Repaired (Parts) 372 | . 179 29 . . 164 . . . . . . . Core Remaining (%) 82 | 100 62 . 93 80 . . . . 77 . . . Volleys Fired 287 | 2 51 75 21 60 45 18 4 . 4 . 6 1 Largest 3 | 2 2 2 2 3 3 3 3 . 3 . 2 2 Hottest 207 | 40 112 112 90 140 145 207 207 . 207 . 115 115 Shots Fired 639 | 4 103 150 42 165 89 49 10 . 13 1 11 2 Gun 561 | 4 103 150 42 165 86 . . . . . 9 2 Cannon 70 | . . . . . . 44 10 . 13 1 2 . Launcher 8 | . . . . . 3 5 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 98 | 4 34 32 . . 22 . . . . . 6 . Thermal 157 | . 69 76 . . 12 . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . Electromagnetic 381 | . . 42 42 165 52 49 10 . 13 1 5 2 Robot Hit Streak 12 | 2 8 12 12 12 6 5 9 . 5 6 3 5 Robot Miss Streak 8 | 1 2 5 8 7 4 4 . . 1 . 3 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 13 | . . 4 3 6 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 448 | 2 64 97 28 120 57 20 8 . 9 16 23 4 Core Hits 267 | 2 26 50 25 92 31 17 3 . 3 6 11 1 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . 7 2 . . 1 . . . . 2 4 . Burn 8 | . 6 2 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Impale 6 | . . . . . 1 . . . . 2 3 . Melee Attacks 73 | . 2 . . 3 12 1 . . . 22 30 3 Impact 7 | . 2 . . 2 . . . . . 2 1 . Slashing 9 | . . . . . . . . . . 6 3 . Piercing 57 | . . . . 1 12 1 . . . 14 26 3 Sneak Attacks 9 | . . . . 1 . . . . . 6 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . 6 5 . Damage Inflicted 11349 | 26 909 1493 740 3275 1465 1011 208 . 245 853 1008 116 Guns 5975 | 26 909 1482 354 2059 1024 . . . . . 78 43 Cannons 1205 | . . . . . . 588 208 . 245 30 134 . Explosions 2370 | . . . 386 1143 418 423 . . . . . . Melee 1782 | . . . . 67 23 . . . . 823 796 73 Ramming 17 | . . 11 . 6 . . . . . . . . Kinetic 953 | 26 246 293 . . 298 . . . . . 90 . Thermal 3293 | . 663 785 386 862 322 176 . . . . 99 . Explosive 533 | . . . . 281 252 . . . . . . . Electromagnetic 4771 | . . 404 354 2059 570 835 208 . 245 30 23 43 Impact 206 | . . . . . . . . . . 164 42 . Slashing 429 | . . . . . . . . . . 338 91 . Piercing 1147 | . . . . 67 23 . . . . 321 663 73 Highest Corruption 47 | . 3 3 . 4 1 20 39 39 47 10 6 7 Average Corruption 12 | . 2 3 . 1 1 11 28 39 32 8 3 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 213 | . 19 4 . 8 4 28 38 9 51 24 26 2 Message Errors 56 | . 5 2 . 4 . 7 9 3 14 3 9 . Matter Fused 52 | . 7 . . 3 1 2 8 3 13 7 7 1 Heat Flow Errors 32 | . 2 1 . . 1 6 3 . 9 6 4 . Energy Discharges 25 | . 2 . . 1 . 4 8 . 6 3 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 23 | . 2 1 . . 2 4 2 3 4 1 3 1 Data Loss (major) 11 | . . . . . . 2 3 . 2 3 1 . Misfires 9 | . 1 . . . . 2 2 . 2 1 1 . Alerts 2 | . . . . . . . 1 . 1 . . . Overload Shots 8 | . . . . . 8 . . . . . . . Overflow Damage 490 | . . . . 61 31 2 . . . 162 234 . Projectiles 72 | . . . . . . 1 . . . . 71 . Explosions 93 | . . . . 61 31 1 . . . . . . Melee 325 | . . . . . . . . . . 162 163 . Knockbacks 1 | . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . 26 193 . . . . . . . . Shots 6 | . . . 1 5 . . . . . . . . Rammed 3 | . 1 2 . . . . . . . . . . Targets Rammed 4 | . 1 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 460 | . 217 460 264 344 103 418 265 . 333 256 153 3 Average Temperature 103 | . 59 118 77 93 28 164 105 . 120 101 48 2 Received Heat Transfer 2217 | . 306 321 . 612 204 117 . . 18 198 441 . Effects 14 | . . 5 . 6 . . . . 3 . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 11 | . . 3 . 5 . . . . 3 . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted 6 | . . . . 2 . 1 . . 1 2 . . Combat Hostiles 4 | . . . . 2 . 1 . . 1 . . . Parts Fried 26 | . . 3 2 6 4 7 . . . 4 . . Impact Corruptions 3 | . . . . . . . . . . 3 . . Robots Melted 3 | . 2 1 . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . Parts Melted 13 | . 4 9 . . . . . . . . . . Heat Transferred 6368 | . 2109 2109 350 1100 450 200 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 26 | . . . 6 14 4 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Maximum Alert Level 2 | . . 2 1 2 2 . . . . . . . Low Security (%) 65 | 100 100 20 87 42 58 . . . . 100 . . Level 1 19 | . . 46 12 25 24 . . . . . . . Level 2 14 | . . 33 . 31 17 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 563 | 5 88 563 254 471 532 . . . . 30 . . Initial 217 | . . 35 217 63 126 . . . . . . . Average 160 | . 27 295 99 257 215 . . . . 3 . . Influence Increases 4939 | 10 480 1179 371 983 1039 345 50 . 80 117 285 . Destroy 0b10 Robot/C 2760 | . 240 560 280 560 520 320 40 . 40 60 140 . Destroy 0b10 Robot/NC 300 | 10 35 85 25 75 45 . . . . 15 10 . Destroy Leader 536 | . 70 142 50 104 130 10 10 . 10 10 . . Allied During Kill 158 | . . 15 4 . 139 . . . . . . . Successful Hack 197 | . 54 33 . 14 82 . . . . 14 . . Disable Machine 270 | . 15 45 . 105 105 . . . . . . . Destroy Structure 104 | . 6 . 12 65 18 . . . . 3 . . Partial Spotted 45 | . . 30 . . . . . . . 15 . . Lose Combat Pursuer 345 | . 60 45 . 60 . 15 . . 30 . 135 . Miscellaneous 224 | . . 224 . . . . . . . . . . Influence Decreases 4939 | 10 394 708 764 869 819 703 190 . 80 117 285 . Entered New Map 856 | . . 51 340 101 152 185 27 . . . . . Time Decay 3588 | 10 394 582 404 518 607 498 163 . 80 107 225 . Lost Part 265 | . . 15 20 100 40 20 . . . 10 60 . Lost Ally 80 | . . 60 . . 20 . . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 25 | . 2 5 . 3 13 . . . . 2 . . Investigation 6 | . 2 1 . . 3 . . . . . . . Extermination 8 | . . . . . 6 . . . . 2 . . Reinforcement 7 | . . 4 . 2 1 . . . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 14 | . 3 6 . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 22 43 14 47 27 15 2 . 2 14 19 1 Peak Tracking Total 13 | . 3 6 4 7 4 5 1 . 4 11 13 1 Tactical Retreats 18 | . 3 3 . 3 . 1 . . 1 . 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 10 | . 3 1 . 2 1 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 20 | . 1 3 . 7 7 . . . . . 2 . Max in Single Turn 2 | . 1 1 . 2 1 . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 57 | . 10 7 . 7 20 2 2 4 1 2 2 . Terminals 29 | . 8 4 . 4 10 . . . 1 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 6 | . 1 1 . 1 3 . . . . . . . Recycling Units 5 | . 1 1 . 1 2 . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . Garrison Access 5 | . . . . 1 3 . . . . 1 . . Total Hacks 209 | . 43 32 . 27 55 6 2 30 1 4 9 . Successful 127 | . 22 18 . 15 22 6 2 30 1 2 9 . Failed 81 | . 21 13 . 12 33 . . . . 2 . . Catastrophic 12 | . 4 . . 2 6 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 82 | . 26 17 . 12 23 . . 1 2 1 . . Terminals 100 | . 29 17 . 16 27 . . . 1 2 8 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 22 | . 8 3 . 3 8 . . . . . . . Recycling Units 26 | . 6 3 . 6 11 . . . . . . . Scanalyzers 11 | . . 9 . . 2 . . . . . . . Garrison Access 10 | . . . . 2 6 . . . . 2 . . Terminal Hacks 73 | . 8 7 . 5 5 6 2 30 1 . 9 . Record 26 | . . 1 . . . 5 . 11 1 . 8 . Part Schematic 15 | . 1 1 . . 1 . . 12 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 7 | . 4 2 . 1 . . . . . . . . Prototype ID Bank 6 | . 2 1 . . . . . 3 . . . . Open Door 4 | . . . . . . 1 2 . . . 1 . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 15 | . 7 2 . 1 5 . . . . . . . Scan Component 9 | . 4 1 . 1 3 . . . . . . . Repair 6 | . 3 1 . . 2 . . . . . . . Recycling Unit Hacks 7 | . 1 1 . 2 3 . . . . . . . Report Inventory 5 | . 1 1 . 1 2 . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . Scanalyzer 5 | . . 4 . . 1 . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 24 | . 6 4 . 5 8 . . . . 1 . . Terminals 11 | . 3 1 . 2 4 . . . . 1 . . Botnet 11 | . 3 1 . 2 4 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . 3 2 . 3 4 . . . . . . . Monitor 3 | . 1 . . 1 1 . . . . . . . Reject 5 | . 1 1 . 1 2 . . . . . . . Recyclers 4 | . 1 1 . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . Used 2 | . . 2 . . . . . . . . . . Hacking Detections 44 | . 10 7 . 6 19 . . . . 2 . . Full Trace Events 4 | . 1 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 3 . . 1 . . 12 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 6 | . 3 1 . . 2 . . . . . . . Time 200 | . 96 38 . . 66 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . 4 3 . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 8 | . . 3 1 . 4 . . . . . . . Largest Group 4 | . . 3 1 . 4 3 . . . . . . Highest-Rated Group 164 | . . 45 31 . 164 123 . . . . . . Highest-Rated Ally 41 | . . 15 31 . 41 41 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 73 | . . 20 3 . 50 . . . . . . . Total Damage 2015 | . . 368 44 . 1603 . . . . . . . Kills 26 | . . 7 2 . 17 . . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 150 | . 15 . 20 55 . . . . 10 20 30 . Average Entertainment 20 | . 15 7 22 30 31 14 9 . 12 26 31 27 Good Acts 53 | . . 11 10 5 8 . 1 . 6 5 6 1 Bad Acts 49 | . . 15 4 3 6 5 5 . 2 5 3 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Active Infowar (turns) 11216 | 38 1725 1140 514 823 2200 1245 820 159 1244 781 527 . Sensors 6878 | . . . . . 2115 1232 820 159 1244 781 527 . Terrain 11117 | 38 1725 1140 514 823 2198 1221 820 159 1216 753 510 . Robot Analysis Total 7 | . 4 2 . 1 . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . 2 1 . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 15080 | 113 2189 1862 1415 1435 2389 1332 820 159 1244 781 1266 75 Spaces Moved 7372 | 48 996 851 795 680 1271 705 480 93 533 311 581 28 Core 12 | . . . . . . . . . . . 12 . Treads 7360 | 48 996 851 795 680 1271 705 480 93 533 311 569 28 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 150 | 160 160 160 160 160 160 163 166 166 166 166 150 230 Average Speed 169 | 160 183 161 160 160 161 172 166 166 166 166 197 230 Slowest Speed 250 | 160 240 240 160 240 240 250 166 166 166 250 245 230 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 10 | . . . 10 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 70 99 57 38 76 67 70 73 9 78 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 15 | . . . 3 . . 3 3 . 3 . 3 . Spaces Dug 18 | . 2 . . 2 7 1 . . . 3 2 1 Terrain Destroyed 118 | . 2 . 13 71 22 2 . . . 3 4 1 Melee 16 | . 2 . . 2 5 1 . . . 3 2 1 Projectile 4 | . . . . . 2 . . . . . 2 . AOE 98 | . . . 13 69 15 1 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Total 9326 | 81 1265 1195 898 885 1518 774 498 98 885 546 650 33 Wait 1139 | 23 138 192 70 69 102 24 6 . 335 173 7 . Move 7360 | 47 995 850 794 679 1270 704 479 92 532 310 580 28 Hop . | . . . . . . . . . . . . . Pick Up 137 | 4 28 23 4 21 25 4 4 . 4 11 9 . Fast Attach 33 | 1 5 6 . 3 4 1 . 3 . 6 4 . Attach 49 | 2 1 5 2 14 8 2 . . . 6 9 . Detach 3 | . 1 . . 1 . . . . . . 1 . Swap 122 | . 15 17 4 23 28 15 1 . 4 12 3 . Drop 129 | 2 28 25 3 11 24 5 4 3 5 12 6 1 Fire 287 | 2 51 75 21 60 45 18 4 . 4 . 6 1 Melee 62 | . 2 . . 3 12 1 . . . 16 25 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 1 2 . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 114 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 3) 1118 | -10/Materials | Discovered new exit (range 11) 1135 | -10/Materials | Repaired Ion Engine? 1221 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Discovered new exit (range 3) 1972 | -10/Materials | Repaired Imp. Treads 2010 | -10/Materials | Repaired Imp. Terrain Scanner? 2232 | -10/Materials | Discovered new exit (range 6) 2263 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2303 | -10/Materials | Entered another Materials area 2303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -9/Materials | Discovered new exit (range 7) 2509 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2517 | -9/Materials | X0-1V1 sent you to a vault 2581 | -9/Materials | X0-1V1 caused items to flee you 2749 | -9/Materials | Discovered new exit (range 16) 2765 | -9/Materials | Items stopped fleeing you 2768 | -9/Materials | Identified exit to Materials 2768 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2847 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2898 | -9/Materials | X0-1V1 announced a LAN party 3084 | -9/Materials | Core integrity permanently improved by X0-1V1 (+350) 3109 | -9/Materials | Discovered new exit (range 9) 3120 | -9/Materials | X0-1V1 activates XOMVISION 3252 | -9/Materials | X0-1V1 foreshadows a heat wave 3377 | -9/Materials | Build established: Scavenger-Mutant 3487 | -9/Materials | Ambient heat levels rising (+10) 3699 | -9/Materials | Repaired Imp. Heat Sink 3730 | -9/Materials | Ambient heat levels rising (+10) 3748 | -9/Materials | Identified exit to Mines 3748 | -9/Materials | Identified exit to Storage 3817 | -9/Materials | Central database locked down 3978 | -9/Materials | Ambient heat levels falling (-10) 4029 | -9/Materials | Discovered exit to Materials (range 18) 4138 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 4165 | -9/Materials | Entered Mines 4172 | -9/Mines | Received a Mining Laser from a helpful Derelict 4206 | -9/Mines | Assembled infested the area 4207 | -9/Mines | Mass support permanently improved by X0-1V1 (+12; -260 max core) 4417 | -9/Mines | X0-1V1 caused items to flee you 4552 | -9/Mines | Build established: Mutant 4571 | -9/Mines | X0-1V1 put everyone to sleep 4648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4706 | -9/Mines | Items stopped fleeing you 4894 | -9/Mines | X0-1V1 activates XOMVISION 4899 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 5109 | -9/Mines | Learned Materials stockpile data 5116 | -9/Mines | Discovered exit to Materials (range 20) 5173 | -9/Mines | Build established: Scavenger-Mutant 5330 | -9/Mines | Learned location of 1 exit from Materials 5347 | -9/Mines | Discovered exit to Materials (range 13) 5443 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 19) 5580 | -9/Mines | Entered Materials 5580 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5581 | -8/Materials | Identified exit to Factory 5895 | -8/Materials | Lost 3 parts (2n1u) 5935 | -8/Materials | X0-1V1 activates XOMVISION 5962 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 6780 | -8/Materials | First assault squad dispatched 6868 | -8/Materials | Lost 4 parts (2n2w) 7015 | -8/Materials | Entered Factory 7015 | -7/Factory | Evolved 2 slots: Utility x2 7156 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 7161 | -7/Factory | Garrison activated, responded to threat 7308 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 7527 | -7/Factory | Repaired Broken Imp. Treads+ 7662 | -7/Factory | Build established: Scavenger-Skirmisher 7893 | -7/Factory | X0-1V1 activates XOMVISION 8038 | -7/Factory | X0-1V1 sent you to a vault 8076 | -7/Factory | Discovered new exit (range 16) 8129 | -7/Factory | Build established: Scavenger-Assassin 8511 | -7/Factory | X0-1V1 put everyone to sleep 8580 | -7/Factory | X0-1V1 activates XOMVISION 8738 | -7/Factory | Identified exit to Factory 8881 | -7/Factory | Discovered exit to Factory (range 15) 9101 | -7/Factory | Identified exit to Lower Caves 9298 | -7/Factory | Build established: Skirmisher 9315 | -7/Factory | Discovered exit to Factory (range 11) 9352 | -7/Factory | Repaired Med. Treads 9404 | -7/Factory | Entered Lower Caves 9404 | -7/Lower Caves | Accompanied by 3 allies 9437 | -7/Lower Caves | Identified exit to Lower Caves 9817 | -7/Lower Caves | Lost 3 allies 9845 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x5) 9902 | -7/Lower Caves | Learned Factory emergency access door positions 10004 | -7/Lower Caves | Learned location of 1 exit from Research 10004 | -7/Lower Caves | Learned Extension trap positions 10004 | -7/Lower Caves | Learned Factory terminal intel 10223 | -7/Lower Caves | System corruption reached 10% 10226 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x5) 10502 | -7/Lower Caves | Found DRS Beacon 10666 | -7/Lower Caves | Sensors blinded by X0-1V1 10736 | -7/Lower Caves | Entered another Lower Caves area 11180 | -7/Lower Caves | System corruption reached 30% 11223 | -7/Lower Caves | Entered an active Warlord outpost 11237 | -7/Lower Caves | Learned location of Zion (-6) 11274 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 11320 | -7/Lower Caves | Discovered new exit (range 16) 11343 | -7/Lower Caves | Identified exit to Data Miner 11556 | -7/Lower Caves | Entered Data Miner 11558 | -7/Data Miner | Discovered new exit (range 6) 11565 | -7/Data Miner | Identified exit to Proximity Caves 11590 | -7/Data Miner | Met Data Miner 11624 | -7/Data Miner | Learned location of Section 7 (-2) 11624 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11649 | -7/Data Miner | Received God Mode back door access code from Data Miner 11715 | -7/Data Miner | Entered Proximity Caves 12054 | -6/Proximity Caves | X0-1V1 activates XOMVISION 12159 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 12176 | -6/Proximity Caves | Build established: Derelict-Skirmisher 12480 | -6/Proximity Caves | Activated DRS Beacon 12793 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12959 | -6/Proximity Caves | Entered Factory 12959 | -6/Factory | Evolved 2 slots: Utility x2 12961 | -6/Factory | Loaded intel: 24 terminal locations 12977 | -6/Factory | X0-1V1 sent hostile P-60 Hacker (x2) 13100 | -6/Factory | System corruption reached 10% 13118 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13207 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 13311 | -6/Factory | Build established: Derelict-Assassin 13312 | -6/Factory | X0-1V1 sent you to a vault 13316 | -6/Factory | X0-1V1 activates XOMVISION 13590 | -6/Factory | Discovered new exit (range 17) 13678 | -6/Factory | Identified exit to Lower Caves 13731 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 13740 | -6/Factory | Entered Lower Caves 13743 | -6/Lower Caves | Encountered a Warlord checkpoint 13812 | -6/Lower Caves | Learned Factory terminal intel 13909 | -6/Lower Caves | Found Prototype Device 13923 | -6/Lower Caves | X0-1V1 activates XOMVISION 14023 | -6/Lower Caves | Identified exit to Lower Caves 14243 | -6/Lower Caves | Attracted the attention of an 0b10 base 14243 | -6/Lower Caves | Learned location of 1 exit from Research 14243 | -6/Lower Caves | Learned Research trap positions 14243 | -6/Lower Caves | Learned Research stockpile data 14243 | -6/Lower Caves | Learned Factory terminal intel 14243 | -6/Lower Caves | Learned Extension terminal intel 14294 | -6/Lower Caves | Core integrity fell below 50% 14310 | -6/Lower Caves | Core integrity fell below 20% 14339 | -6/Lower Caves | Lost 13 parts (1p3n6u3w) 14385 | -6/Lower Caves | Identified Heart of Steel 14798 | -6/Lower Caves | Build established: Derelict-Mutant 14856 | -6/Lower Caves | Learned 4 Factory zone layouts 14877 | -6/Lower Caves | X0-1V1 activates XOMVISION 15006 | -6/Lower Caves | Entered another Lower Caves area 15027 | -6/Lower Caves | Discovered new exit (range 9) 15070 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15081 | -6/Lower Caves | Destroyed by Q9-8KL(M) with Heavy Riot Gun Last Messages --------------- 14877_ Suggestive images of robots vie for attention in your data streams. 14877_ X0-1V1: "Enjoy your XOMVISION!" 14910_ DDD6BE8K TEQ4KWO 9SDUJVL 14927_ System corrupted: Heat flow error (+103). 14960_ NH:N6IK17X0A T8EOK0HGPFOATZPRGR 14977_ System corrupted: Matter fused (-5). 14993_ System corrupted: Energy discharge (-76). LOCATION=LOWER CAVES GOAL=ESCAPE 15024_ System corrupted: Component data lost. 15027_ EXIT=FOUND 15070_ Q9-8KL(M): "No! You can't have them!" 15071_ X0-1V1 briefly opens a portal to the matter dimension. 15072_ Acquired 304 matter. 15076_ Dropped Com. Battery. 15077_ Extracted 95 energy. 15078_ Extracted 10 energy. 15079_ Extracted 5 energy. 15081_ System corrupted: Matter fused (-9). 15081_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????# ????????????????????? | | ????????????????????????? ## ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ??###??????????????? | | ??????????????????????????? ## ##?????????????? | | ??????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????# ???????????????? | | ???????????????????????????## ???????????????? | | ???????????????????????????# #???????????????? | | ????????????????????????????# ##??????????????? | | ?????????????????????????????# #??????????????? | | ???????????????????????????#?# #??????????????? | | ??????????????????####???? "?# #??????????????? | | ????????? ###### ##?# #?## #??????????????? | | ?????????# #"#??## #???? #????????? | | ????????????# M##### #### #????????? | | ????????????# @ #????????? | | ????????? #???????? | | ????????? ### #####< #??????? | | ?????????? #####?## #??????##??????? | | ??????????## ## ???????## #??????????????? | | ???????????# ???####?????????## ##??????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????##### ###?????????????? | | ??????????????????????????# # # #?????????? | | ??????????????????????????# # #????????? | | ??????????????????????????##?# ###????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 21 Energy Capacity 1465 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 525 Resistance: KI 30 Resistance: EM 15 Evasion (%) 40 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 18% | -10/Materials Imp. Treads | 25% | -10/Materials Imp. Terrain Scanner | 36% | -10/Materials Imp. Heat Sink | 27% | -9/Materials Imp. Treads | 26% | -7/Factory | Broken Med. Treads | 72% | -7/Factory Studied --------- Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed TeleporterPietyDrivehammer Manual? 0 Play Time 04:38:27 Cumulative 361.4 hours Start 2026.10.05 @ 21:16:15 End 2026.10.06 @ 22:28:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04406185-93a6-4e27-9b33-fc06297da619