Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 12:49:16 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2453) 2453 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 7784 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 93/125 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Heat Sink Large Matter Pod (84) Skeleton Box Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Shield Generator > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Nuclear Pulse Thruster Improved Heat Sink Large Matter Pod Advanced Signal Interpreter Improved Salvage Targeting Computer Skeleton Box Improved Trap Extractor Remote Datajack [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . 1 Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 85 | 7 2 . 2 2 31 . 11 30 Power 10 | 1 . . . 1 3 . . 5 Engine 7 | 1 . . . 1 3 . . 2 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . . . 7 . 1 12 Treads 11 | 2 . . . . 6 . . 3 Leg 4 | . . . . . 1 . . 3 Wheel 1 | . . . . . . . . 1 Hover 4 | . . . . . . . . 4 Flight 2 | . . . . . . . 1 1 Utility 16 | 1 2 . 1 . 4 . 2 6 Device 7 | . 1 . . . 1 . 1 4 Storage 3 | 1 1 . . . . . . 1 Processor 4 | . . . . . 3 . . 1 Hackware 1 | . . . 1 . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 37 | 3 . . 1 1 17 . 8 7 Energy Gun 13 | 2 . . 1 . 8 . 2 . Energy Cannon 11 | . . . . . 1 . 4 6 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . 1 1 Launcher 8 | . . . . 1 6 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 . . 1 Corrupted Parts 3 | . . . 2 . . . . 1 System Corruption 16 | . . . 6 . . . . 10 Parts Lost 51 | . . . . . 11 . 17 23 Power 4 | . . . . . . . 1 3 Propulsion 20 | . . . . . 6 . 4 10 Utility 10 | . . . . . . . 4 6 Weapon 17 | . . . . . 5 . 8 4 Highest Loss Streak 15 | . . . . . 3 . 15 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 91 100 100 100 90 76 56 51 Engine 7 | . 14 14 14 14 9 7 3 . Treads 19 | . 28 28 28 28 25 23 10 5 Leg 2 | . . . . . 2 . . 5 Hover 1 | . . . . . . . . 4 Device 6 | . 5 14 13 . . . 3 9 Storage 9 | . 14 14 14 14 9 7 7 5 Processor 7 | . . . . . 17 15 11 5 Hackware 4 | . . . . 14 9 7 4 . Energy Gun 12 | . 28 28 28 25 10 7 6 . Energy Cannon 3 | . . . . . 1 . 4 10 Ballistic Cannon 1 | . . . . . 3 . . . Peak Build Rating 60 | 6 7 8 13 14 31 28 36 60 Average Rating 22 | 4 6 7 9 13 26 28 22 31 On Entrance 12 | . 6 7 8 13 14 28 28 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 12 32 28 28 32 37 31 38 34 Greatest Support 80 | 40 40 40 40 40 80 62 62 52 Greatest Overweight (x) 7 | . . . . . 1 . 7 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 15 11 Most Carried 15 | 1 7 10 15 15 15 15 15 11 Average Carried 10 | . 3 8 13 14 14 15 11 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 7 10 15 15 15 15 6 5 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1404 | 216 54 20 . 52 592 . 101 369 Remotely . | . . . . . . . . . Salvage Created 2698 | . 112 104 . 30 1595 . 224 633 Parts 107 | . 4 5 . 6 50 . 11 31 Haulers Intercepted 4 | . . . . . 4 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 53 | . 2 2 . 3 31 . 4 11 Guns 19 | . 1 1 . 1 16 . . . Cannons 16 | . . . . . 4 . 1 11 AOE 15 | . 1 1 . 2 9 . 2 . Classes Destroyed 13 | . 2 . . 2 6 . 1 2 Worker 3 | . . . . 1 1 . . 1 Hauler 4 | . . . . . 4 . . . Recycler 2 | . . . . . 2 . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 8 | . . . . 3 3 . . 2 Grunt 30 | . 2 2 . . 20 . . 6 Brawler 3 | . . . . . 1 . . 2 Duelist 1 | . . . . . 1 . . . Sentry 5 | . . . . . 5 . . . Specialist 4 | . . . . . . . 4 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | . 2 2 . 4 8 . 3 5 Combat Bots Only 6 | . 2 2 . 3 6 . 3 4 Max Kills in Single Turn 3 | . 1 1 . 2 3 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 . 1 3 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 522 | . 15 17 . 7 137 . 138 208 Missed 136 | . 7 5 . 1 38 . 34 51 Damage Taken 7595 | . 101 172 . 48 1615 . 2356 3303 Core 1820 | . 29 29 . . 230 . 664 868 Absorbed by Shields 42 | . . . . . . . . 42 Core Remaining (%) 59 | 100 . . . 76 58 . 5 . Volleys Fired 166 | . 6 7 . 2 79 . 21 51 Largest 3 | . 2 2 . 2 2 . 3 3 Hottest 270 | . 80 80 . 98 122 . 182 270 Shots Fired 282 | . 12 14 . 4 146 . 34 72 Gun 148 | . 12 14 . 2 108 . 12 . Cannon 110 | . . . . . 24 . 14 72 Launcher 24 | . . . . 2 14 . 8 . Special . | . . . . . . . . . Kinetic 29 | . . . . . 17 . 5 7 Thermal 185 | . . . . 2 97 . 21 65 Explosive 24 | . . . . 2 14 . 8 . Electromagnetic 44 | . 12 14 . . 18 . . . Robot Hit Streak 29 | . 3 5 . 2 29 . 12 6 Robot Miss Streak 4 | . 2 3 . 1 4 . 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 204 | . 7 8 . 2 116 . 26 45 Core Hits 128 | . 5 3 . 4 67 . 13 36 Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 15 | . . . . . 13 . 2 . Burn 11 | . . . . . 10 . 1 . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . 2 . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6629 | . 151 205 . 343 3546 . 913 1471 Guns 2293 | . 95 117 . 18 1845 . 218 . Cannons 2073 | . . . . . 482 . 268 1323 Explosions 2263 | . 56 88 . 325 1219 . 427 148 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 604 | . . . . . 314 . 97 193 Thermal 3307 | . 56 88 . 18 1626 . 389 1130 Explosive 1971 | . . . . 325 1219 . 427 . Electromagnetic 747 | . 95 117 . . 387 . . 148 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . 6 6 2 . . 21 Average Corruption 3 | . . . 3 6 2 . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . 13 11 . . 2 Message Errors 5 | . . . . 2 3 . . . Matter Fused 7 | . . . . 5 2 . . . Heat Flow Errors 6 | . . . . 1 4 . . 1 Energy Discharges 3 | . . . . 2 1 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . 11 17 . . 15 Projectiles 16 | . . . . . 1 . . 15 Explosions 27 | . . . . 11 16 . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . 4 . 3 3 Impact . | . . . . . . . . . Kinetic 9 | . . . . . 3 . 3 3 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 24 | . . 22 . . . . . 2 Shots 2 | . . 1 . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 126 146 . 147 472 . 126 297 Average Temperature 100 | . 58 77 . 59 119 . 76 77 Received Heat Transfer 1972 | . 54 84 . . 738 . . 1096 Effects 10 | . . . . . 8 . . 2 Interference 9 | . . . . . 7 . . 2 Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 17 | . . . . . 12 . 3 2 Heat Transferred 6231 | . 100 100 . 37 3774 . 703 1517 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 438 | . 109 130 . 130 438 101 99 101 Initial 101 | . . 42 . . . 101 70 35 Average 99 | . 77 126 . 5 190 101 71 54 Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 87 | 100 100 100 . 100 62 100 100 100 Level 1 11 | . . . . . 36 . . . Level 2 . | . . . . . 1 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . . 7 . 2 3 Investigation 3 | . . . . . 2 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . . . . 3 . 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 6 2 . 5 43 . 11 24 Peak Tracking Total 8 | . 4 2 . 3 7 . 6 8 Tactical Retreats 5 | . . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . . . . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 8 | . . 1 . 2 1 . 1 3 Max in Single Turn 2 | . . 1 . 2 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 14 | . 2 . 1 . 4 1 . 6 Terminals 11 | . 2 . . . 4 1 . 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 6 . 1 . 11 1 . 16 Successful 17 | . 3 . 1 . 7 1 . 5 Failed 18 | . 3 . . . 4 . . 11 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 25 | . 5 . 1 . 5 . . 14 Terminals 29 | . 6 . . . 11 1 . 11 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . 5 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 . . 4 Terminals 7 | . 2 . . . 2 . . 3 Assimilate 2 | . . . . . . . . 2 Botnet 5 | . 2 . . . 2 . . 1 Fabricators 1 | . . . . . . . . 1 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 13 | . 2 . . . 4 . . 7 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4111 | 67 212 293 448 420 1168 11 195 1297 Spaces Moved 2030 | 37 114 169 275 256 521 8 61 589 Core 68 | 2 . . . . . . 8 58 Treads 1699 | 35 114 169 275 256 521 8 53 268 Legs 120 | . . . . . . . . 120 Wheels . | . . . . . . . . . Hover 143 | . . . . . . . . 143 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 155 155 50 Average Speed 160 | 154 160 160 160 160 158 155 192 160 Slowest Speed 400 | 160 160 160 160 160 240 155 400 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 30 44 64 69 58 . 60 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 156 | . 3 8 . 12 91 . 33 9 Melee . | . . . . . . . . . Projectile 15 | . . . . . 6 . . 9 AOE 141 | . 3 8 . 12 85 . 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 2600 | 44 131 178 283 263 720 7 109 865 Wait 229 | . 2 . . . 39 . 15 173 Move 2022 | 36 113 168 274 255 520 7 60 589 Hop . | . . . . . . . . . Pick Up 61 | 1 7 3 6 2 26 . 1 15 Fast Attach 35 | 6 1 . . . 10 . 1 17 Attach 28 | . . . . . 8 . 8 12 Detach 5 | . . . . . . . . 5 Swap 23 | 1 1 . 2 2 14 . 2 1 Drop 31 | . 1 . 1 2 24 . 1 2 Fire 166 | . 6 7 . 2 79 . 21 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 521 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Entered Exiles 597 | -10/Exiles | Discovered new exit (range 15) 629 | -10/Exiles | Met 8R-AWN 655 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-BIN 720 | -10/Exiles | Aligned with FarCom system 722 | -10/Exiles | Given EX-Vault access code 759 | -10/Exiles | Opened EX-Vault 770 | -10/Exiles | Found Skeleton Box 803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Met EX-DEC 1002 | -10/Exiles | Discovered new exit (range 12) 1021 | -10/Exiles | Left Exiles lab with Skeleton Box 1021 | -10/Exiles | Entered Mines 1028 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | Found a hidden stash of uninstalled traps 1074 | -9/Mines | Identified exit to Materials 1154 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1324 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1441 | -9/Mines | Entered Materials 1441 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2407 | -8/Materials | Identified exit to Factory 2439 | -8/Materials | Garrison activated, responded to threat 2495 | -8/Materials | Lost 3 parts (1n2w) 2609 | -8/Materials | Entered Factory 2609 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2619 | -7/Factory | Identified exit to DSF 2620 | -7/Factory | Entered DSF 2671 | -7/DSF | Additional patrols routed to DSF 2715 | -7/DSF | Discovered new exit (range 12) 2755 | -7/DSF | Core integrity fell below 50% 2802 | -7/DSF | Core integrity fell below 20% 2815 | -7/DSF | Entered Factory 2815 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2832 | -6/Factory | Lost 15 parts (1p3n4u7w) 3809 | -6/Factory | Build established: Scavenger-Skirmisher 3988 | -6/Factory | Core integrity fell below 50% 4025 | -6/Factory | Lost 3 parts (3n) 4074 | -6/Factory | System corruption reached 10% 4081 | -6/Factory | Core integrity fell below 20% 4112 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04102_ Acquired Lgt. Treads. 04102_ U-05 Engineer lays Concrete. 04104_ K-01 Serf collects debris. 04104_ U-05 Engineer lays Concrete. 04105_ R-10 Processor collects Adv. Signal Interpreter. 04105_ U-05 Engineer lays Concrete. 04106_ Acquired Corrupted Wheel. 04106_ Integrated Corrupted Wheel (+10). 04106_ U-05 Engineer lays Concrete. 04107_ Wheel destroyed. 04107_ U-05 Engineer lays Concrete. 04107_ K-01 Serf collects debris. 04107_ U-05 Engineer lays Concrete. 04108_ Com. Ion Cannon destroyed. 04108_ U-05 Engineer lays Concrete. 04108_ Acquired Lgt. Ion Engine. 04108_ U-05 Engineer lays Concrete. 04110_ G-50 Soldier misfires. 04110_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????+ """ # ############??? | | ????????????????# """ # #?????????????? | | ????????????????# # #?????????????? | | ????????????????##############?????#?????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????????????o??????????????????????? | | "" #?????????????????????????????????????????? | | """#?????????????????????????????????????????? | | F"#?????????????????????????????????????????? | | """#?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? #############????????????? | | ??????????g?????????????+ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# [ """ """ #???????????? | | ????????????????????????#@ """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ########+#?######???????# #???????????? | | ###"""""######?# u u""" #???????????? | | """"""" # = ### u k """ #???????????? | | """"""" +*% "## """ #???????????? | | """"""" # [ "## !g #???????????? | | """"""" # % "## ug #???????????? | | # # %! ] #???????????? | | """"""" # ##/##+#+#######???????????? | | """"""" # !| #%! #???????????????? | | """"""" # #!| #* % #####???????????? | | """"""" # # | + +???????????? | | # # # b #####???????????? | | """"""" " # !# #???????????????? | | """"""" " ##/### #???????????????? | | """"""" #""""##+ #"""## ### ^ ^####????????????? | | """"""" # # ????? | | ##### ^ ???? | | ##########???# ????? | | ?????????????# ????? | | ?????????? ?????? | | ????????? ################# ####?????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleCloakingDrive Manual? 0 Play Time 00:57:52 Cumulative 108.0 hours Start 2025.02.02 @ 10:02:37 End 2025.02.02 @ 12:49:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad566f99-02b9-4c5d-9746-f0b6c3de3c50