Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 23:12:07 Player: KURIIRI Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (4958) 4958 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1565) 1565 TOTAL SCORE: 10378 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (28) Improved Field Recycling Unit (0) Gauss Cannon Heavy Shock Bomb Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Variable Charge Gun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Coolant Injector Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] System Restoration Module Variable Charge Gun Long-range Proton Cannon Shock Bomb Launcher Improved Datajack Remote Datajack Multitool Ripper [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Slots Evolved 6 | . . . 4 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 3 . 1 . Weapon . | . . . . . . . Parts Attached 159 | 2 10 21 58 26 42 . Power 5 | . . 1 3 . 1 . Engine 4 | . . 1 2 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 23 | . 4 3 10 3 3 . Treads 21 | . 4 2 9 3 3 . Leg . | . . . . . . . Wheel 2 | . . 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 2 2 13 5 13 . Device 14 | 1 . . 6 2 5 . Storage 3 | . 1 1 . . 1 . Processor 2 | . . . 1 1 . . Hackware 7 | . . . 1 1 5 . Protection 10 | . 1 1 5 1 2 . Artifact . | . . . . . . . Weapon 95 | 1 4 15 32 18 25 . Energy Gun 40 | 1 1 8 14 10 6 . Energy Cannon 6 | . 1 2 1 1 1 . Ballistic Gun 7 | . . 2 4 . 1 . Ballistic Cannon 6 | . . . . . 6 . Launcher 9 | . 1 3 2 2 1 . Special Weapon 12 | . 1 . 3 2 6 . Impact Weapon . | . . . . . . . Slashing Weapon 11 | . . . 8 2 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 3 . Unidentified Prototypes 6 | . . . 5 . 1 . Parts Lost 19 | . 2 2 4 2 3 6 Power 3 | . . 1 1 . 1 . Propulsion 6 | . . . 1 1 1 3 Utility 6 | . . . 2 . 1 3 Weapon 4 | . 2 1 . 1 . . Highest Loss Streak 6 | . 1 1 2 1 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 83 98 99 98 81 Engine 9 | . 14 11 6 9 6 5 Treads 24 | . 27 21 26 19 29 23 Wheel 3 | . . 6 . 7 . . Device 6 | . 5 . 9 9 9 12 Storage 7 | . 14 2 9 9 7 5 Processor 3 | . . . 9 3 . . Hackware 7 | . . . 8 14 17 5 Protection 9 | . 8 12 8 8 9 11 Energy Gun 11 | . 6 15 12 13 5 . Energy Cannon 3 | . 9 4 1 1 1 5 Ballistic Gun 2 | . . 6 3 . . . Ballistic Cannon 1 | . . . . . 7 . Launcher 1 | . 10 1 . 1 . . Peak Build Rating 51 | 9 10 12 35 43 51 50 Average Rating 26 | 6 8 10 29 36 47 42 On Entrance 23 | 6 9 8 10 35 43 50 Naked Turns 16 | . . . . . . 16 Heaviest Build 80 | 14 32 48 72 71 80 78 Greatest Support 88 | 20 40 40 63 60 88 88 Greatest Overweight (x) 4 | . . 2 3 4 1 1 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 15 | 8 14 7 20 20 20 18 Most Carried 20 | 7 15 20 20 20 20 17 Average Carried 14 | 6 11 6 18 19 19 15 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 7 14 20 20 20 16 5 Class Distribution -------------------- 46% | Mutant 20% | Bothacker-Mutant 16% | Scavenger-Mutant 14% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Matter Collected 2928 | 210 251 510 944 377 636 . Remotely . | . . . . . . . Salvage Created 5473 | 180 627 620 2553 843 650 . Parts 290 | 18 39 34 123 39 37 . Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 5 | 1 . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Combat Hostiles Destroyed 101 | . 13 16 35 21 16 . Melee 4 | . . . 3 . 1 . Guns 52 | . 5 9 24 9 5 . Cannons 14 | . 2 2 3 1 6 . AOE 31 | . 6 5 5 11 4 . Classes Destroyed 17 | 2 7 3 3 2 . . Worker 6 | . 1 . 4 . 1 . Builder 7 | . 1 . 4 . 2 . Tunneler 7 | 5 . . 1 . 1 . Hauler 7 | . 2 . 5 . . . Recycler 4 | 1 1 . 2 . . . Mechanic 2 | . 1 . 1 . . . Operator 4 | . . . 3 . 1 . Watcher 10 | . 3 . 5 . 2 . Swarmer 22 | . 6 1 3 7 5 . Grunt 43 | . 7 . 21 10 5 . Brawler 2 | . . . 2 . . . Duelist 1 | . . . . 1 . . Sentry 10 | . . 1 8 . 1 . Hunter 2 | . . . 1 . 1 . Programmer 7 | . . . . 3 4 . Artisan 1 | . . 1 . . . . Subdweller 14 | . . 14 . . . . Best Kill Streak 7 | 4 4 2 7 4 6 . Combat Bots Only 5 | . 4 2 5 4 5 . Max Kills in Single Turn 3 | 1 3 1 3 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 2 2 2 . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Was Hostile Shots Fired 511 | . 43 63 146 64 179 16 Missed 144 | . 6 22 42 21 53 . Damage Taken 5783 | . 449 922 1593 706 1377 736 Core 1150 | . 73 113 241 14 123 586 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . 6 24 . . . . Regen/Repaired (Parts) 134 | . . . 134 . . . Core Remaining (%) 59 | 100 . 25 . 53 . . Volleys Fired 414 | 13 47 74 135 77 63 5 Largest 2 | 2 2 2 2 2 2 1 Hottest 225 | 80 100 120 95 156 225 81 Shots Fired 697 | 26 65 124 250 120 107 5 Gun 480 | 26 37 77 210 103 27 . Cannon 165 | . 20 30 38 2 71 4 Launcher 45 | . 6 17 2 15 5 . Special 7 | . 2 . . . 4 1 Kinetic 173 | . . 14 89 . 70 . Thermal 274 | 26 47 93 48 35 25 . Explosive 40 | . 6 17 2 15 . . Electromagnetic 205 | . 12 . 111 70 8 4 Robot Hit Streak 27 | 6 8 17 27 21 11 4 Robot Miss Streak 5 | 2 2 1 5 2 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 429 | 16 44 55 189 56 65 4 Core Hits 250 | 7 30 32 108 44 28 1 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . . 1 3 . 6 . Destroy 3 | . . 1 2 . . . Blast 6 | . . . . . 6 . Sever 1 | . . . 1 . . . Melee Attacks 57 | . . . 23 21 13 . Impact . | . . . . . . . Slashing 46 | . . . 23 21 2 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . 2 . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11532 | 182 973 1609 4722 2396 1641 9 Guns 5685 | 182 329 727 2810 1222 415 . Cannons 1832 | . 232 181 465 7 938 9 Explosions 3413 | . 412 701 853 1167 280 . Melee 587 | . . . 587 . . . Ramming 15 | . . . 7 . 8 . Kinetic 2002 | . . 169 895 . 938 . Thermal 3786 | 182 438 739 1243 799 385 . Explosive 2241 | . 412 701 239 889 . . Electromagnetic 2901 | . 123 . 1751 708 310 9 Impact . | . . . . . . . Slashing 587 | . . . 587 . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 3 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . 23 16 . . Message Errors 10 | . . . 5 5 . . Matter Fused 8 | . . . 7 1 . . Heat Flow Errors 6 | . . . 3 3 . . Energy Discharges 6 | . . . 2 4 . . Data Loss (minor) 5 | . . . 4 1 . . Data Loss (major) 1 | . . . 1 . . . Alerts 2 | . . . 1 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots 1 | . . . . . 1 . Overflow Damage 120 | . 12 1 51 22 34 . Projectiles 41 | . 6 1 . . 34 . Explosions 35 | . 6 . 7 22 . . Melee 44 | . . . 44 . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 212 | . 16 67 30 99 . . Shots 8 | . 1 2 2 3 . . Rammed 2 | . . . 1 . 1 . Targets Rammed 3 | . . . 1 . 2 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 406 | 126 187 42 216 406 317 136 Average Temperature 68 | 60 53 18 33 121 82 71 Received Heat Transfer 1626 | . 147 129 783 162 405 . Effects 3 | . . . . 1 2 . Shutdowns 1 | . . . . 1 . . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Parts Fried 16 | . . . 13 1 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 . 2 . 1 . . Heat Transferred 5771 | 400 956 1045 1812 1003 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 16 | . . . 12 4 . . Alert | -11 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Peak Influence 913 | 30 323 . 505 913 596 107 Initial 478 | . 19 . . 174 478 107 Average 319 | 13 178 . 251 575 344 79 Maximum Alert Level 3 | . 1 . 2 3 2 . Low Security (%) 23 | 100 41 . 27 2 15 100 Level 1 49 | . 58 . 62 26 45 . Level 2 23 | . . . 10 49 39 . Level 3 4 | . . . . 21 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 . 8 . 8 . Investigation 11 | . 3 . 5 . 3 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . . 3 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Distress Signals 8 | . 1 . 4 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 22 16 56 21 30 5 Peak Tracking Total 5 | . 4 2 5 4 3 5 Tactical Retreats 6 | . 2 . 3 . 1 . Traps | -11 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Traps Triggered 8 | . 2 1 1 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts 10 | . . . . 10 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Machines Disabled 7 | . . . 3 3 1 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 2 | . . . . . 2 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Machines Accessed 38 | . 9 2 16 2 9 . Terminals 22 | . 7 . 10 2 3 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . 2 . . . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 3 | . . . 1 . 2 . Total Hacks 105 | . 23 2 56 4 20 . Successful 60 | . 11 2 33 3 11 . Failed 43 | . 11 . 22 1 9 . Catastrophic 7 | . . . 6 . 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 68 | . 23 . 31 2 12 . Terminals 75 | . 21 . 43 4 7 . Fabricators 6 | . . . . . 6 . Repair Stations 6 | . . . 6 . . . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers 9 | . . . 5 . 4 . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 18 | . 2 2 11 3 . . Robot Analysis 4 | . 2 . 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Garrison Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . . . 3 1 . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Garrison Registry 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 4 . 3 . Insert Component 4 | . . . 2 . 2 . Analyze 3 | . . . 2 . 1 . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 1 | . . . 1 . . . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 25 | . 9 . 11 . 5 . Terminals 19 | . 7 . 10 . 2 . Botnet 5 | . 1 . 3 . 1 . Operators 2 | . 1 . 1 . . . Skim 12 | . 5 . 6 . 1 . Fabricators 2 | . . . . . 2 . Liberate 1 | . . . . . 1 . Fabnet 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . Tunnel 4 | . 2 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 . 12 1 4 . Full Trace Events 6 | . 1 . 3 . 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked 1 | . . . . . 1 . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 109 | . . . 109 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Used RIF Installer 2 | . . . . 2 . . Watcher Feeds 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 7 . Non-combat 5 | . . . . . 5 . Combat 2 | . . . . . 2 . Robot Hacks Applied 13 | . . . . . 13 . drop_inventory 1 | . . . . . 1 . check_alert 1 | . . . . . 1 . purge_threat 5 | . . . . . 5 . overwrite_iff 1 | . . . . . 1 . streamctrl_low 1 | . . . . . 1 . formatsys_low 2 | . . . . . 2 . formatsys_high 2 | . . . . . 2 . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Attached 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled 1 | . . . . . 1 . Allies | -11 -10 -10 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Was Total Allies 9 | . . . . . 8 1 Largest Group 5 | . . . . . 5 2 Highest-Rated Group 118 | . . . . . 118 57 Highest-Rated Ally 32 | . . . . . 32 31 Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 30 | . . . . . 21 9 Total Damage 744 | . . . . . 595 149 Kills 1 | . . . . . 1 . Allies Corrupted 2 | . . . . . 2 . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Turns Passed 11149 | 85 1164 3005 3199 1527 2040 129 Spaces Moved 5734 | 10 629 1964 1382 737 957 55 Core . | . . . . . . . Treads 3807 | . 625 815 1273 82 957 55 Legs 14 | 10 4 . . . . . Wheels 1913 | . . 1149 109 655 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 115 145 145 166 167 Average Speed 155 | 120 159 135 167 156 172 169 Slowest Speed 250 | 120 160 160 249 250 250 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 2 92 83 91 78 32 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 7 | . 3 . 3 . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 11 | . . 11 . . . . Spaces Dug 27 | . . 4 8 10 5 . Terrain Destroyed 303 | . 39 62 102 78 22 . Melee 19 | . . . 8 10 1 . Projectile 25 | . . 4 . . 21 . AOE 259 | . 39 58 94 68 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Total 7220 | 56 717 2182 1985 964 1230 86 Wait 637 | 31 19 77 322 46 117 25 Move 5729 | 9 628 1963 1382 735 957 55 Hop . | . . . . . . . Pick Up 92 | 1 9 22 29 15 15 1 Fast Attach 17 | 1 1 4 8 1 2 . Attach 22 | . 1 3 6 4 8 . Detach 3 | . . . 1 1 1 . Swap 120 | 1 8 14 44 21 32 . Drop 80 | . 4 14 31 15 16 . Fire 414 | 13 47 74 135 77 63 5 Melee 57 | . . . 23 21 13 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 1 . 2 . Escape Stasis 16 | . . . . 16 . . Rewire 3 | . . . . . 3 . Trap 10 | . . . . 10 . . Miscellaneous 17 | . . 11 3 2 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 7) 519 | -10/Materials | Discovered new exit (range 4) 675 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Discovered new exit (range 14) 989 | -10/Materials | Learned Storage trap positions 1005 | -10/Materials | Central database locked down 1023 | -10/Materials | Discovered new exit (range 13) 1033 | -10/Materials | Identified exit to Subcaves 1033 | -10/Materials | Learned location of 1 exit from Materials 1066 | -10/Materials | Learned location of 2 exits from Materials 1100 | -10/Materials | Learned location of Mines (-8) 1104 | -10/Materials | Learned location of 3 exits from Materials 1105 | -10/Materials | Loaded intel: 8 terminal locations 1160 | -10/Materials | Learned Storage security intel 1250 | -10/Materials | Entered Subcaves 1251 | -10/Subcaves | Identified exit to Recycling 1311 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1334 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1342 | -10/Subcaves | Discovered new exit (range 5) 1430 | -10/Subcaves | Core integrity fell below 50% 1616 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2024 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2605 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2667 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2983 | -10/Subcaves | Disturbed a concealed Subdweller 3024 | -10/Subcaves | Build established: Subdweller-Mutant 3417 | -10/Subcaves | Discovered new exit (range 9) 3872 | -10/Subcaves | Visited 4L-MR0's lab 4243 | -10/Subcaves | Build established: Mutant 4255 | -10/Subcaves | Entered Materials 4255 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4256 | -8/Materials | Identified exit to Storage 4257 | -8/Materials | Identified exit to Factory 4675 | -8/Materials | Build established: Scavenger-Mutant 4684 | -8/Materials | Central database locked down 4889 | -8/Materials | Repaired Multitool 4915 | -8/Materials | Repaired Lgt. Armor Plating 5723 | -8/Materials | Learned location of 1 exit from Recycling 5761 | -8/Materials | Learned 8 Factory zone layouts 5787 | -8/Materials | Learned Factory trap positions 5804 | -8/Materials | Learned location of Extension (-6) 5813 | -8/Materials | Learned 2 Lower Caves zone layouts 5814 | -8/Materials | Learned Storage stockpile data 5818 | -8/Materials | Learned Factory security intel 5831 | -8/Materials | Learned Factory emergency access door positions 5853 | -8/Materials | Learned location of Lower Caves (-7) 6372 | -8/Materials | Repaired Imp. EM Shotgun? 6491 | -8/Materials | Build established: Mutant 7454 | -8/Materials | Identified exit to Garrison 7454 | -8/Materials | Entered Garrison 7478 | -8/Garrison | Triggered checkpoint 7539 | -8/Garrison | Garrison Relay disabled 7762 | -8/Garrison | Triggered checkpoint 7780 | -8/Garrison | Triggered checkpoint 7894 | -8/Garrison | Triggered checkpoint 7932 | -8/Garrison | Triggered checkpoint 7982 | -8/Garrison | Garrison Relay disabled 8016 | -8/Garrison | Discovered exit to Factory (range 9) 8193 | -8/Garrison | Discovered exit to Factory (range 41) 8193 | -8/Garrison | Discovered exit to Factory (range 28) 8193 | -8/Garrison | Discovered exit to Factory (range 60) 8218 | -8/Garrison | Installed Relay Interface Framework 8280 | -8/Garrison | Triggered checkpoint 8414 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8541 | -8/Garrison | Build established: Bothacker-Mutant 8690 | -8/Garrison | Garrison Relay disabled 8716 | -8/Garrison | Triggered checkpoint 8981 | -8/Garrison | Entered Factory 8981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8982 | -7/Factory | Identified exit to Factory 8983 | -7/Factory | Loaded intel: 80 trap records 9814 | -7/Factory | Discovered exit to Factory (range 9) 10844 | -7/Factory | Build established: Mutant 11021 | -7/Factory | Sucked down chute 11021 | -7/Factory | Entered Waste 11022 | -7/Waste | Met a frightened Derelict 11051 | -7/Waste | 1 allies followed down the chute 11054 | -7/Waste | Spotted C-40 Crusher 11062 | -7/Waste | Spotted C-40 Crusher 11097 | -7/Waste | Spotted C-40 Crusher 11114 | -7/Waste | Spotted C-40 Crusher 11120 | -7/Waste | Spotted C-40 Crusher 11124 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11134 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11139 | -7/Waste | Core integrity fell below 50% 11147 | -7/Waste | Core integrity fell below 20% 11150 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11131_ Arm. Treads crushed. 11131_ Lrn. Proton Cannon crushed. 11131_ Imp. Deuterium Engine crushed. 11132_ Arm. Treads crushed. 11132_ Transmission Jammer crushed. 11132_ Imp. Sensor Array crushed. 11134_ Imp. Deuterium Engine crushed. 11134_ Hcp. Storage Unit crushed. 11134_ Relay Coupler [NC] crushed. 11135_ Arm. Treads crushed. 11135_ Imp. Sensor Array crushed. 11135_ Shock Bomb Launcher crushed. 11135_ Gauss Cannon crushed. 11135_ Variable Charge Gun crushed. 11135_ Imp. Datajack crushed. 11137_ Multitool crushed. 11137_ Imp. Medium Armor Plating crushed. 11137_ System Shield crushed. 11137_ Imp. Heat Sink crushed. 11137_ Coolant Injector crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????? ???????????????????????? | | #??????????????????# ???????????????????????? | | #??????????????????# ???????????????????????? | | #??????? ???????# ???????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## ######## ####???????????????????? | | != ???????????????????? | | %! ?? ????????????????????? | | %== ??? ?????????????????????? | | / ???? ??????????????????????? | | ######## ##?????# #??????????????????????? | | #??????# #??????# !#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# [CC#??????????????????????? | | ######## ######## CC@#??????????????????????? | | CC]#??????????????????????? | | CCCC#??????????????????????? | | CCCC#??????????????????????? | | #??????????????????????? | | ######## ########* #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | !#??????# #??????# #??????????????????????? | | ###??????######??????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 45 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyReactionShifter Manual? 0 Play Time 01:25:47 Cumulative 289.4 hours Start 2025.02.13 @ 20:01:18 End 2025.02.13 @ 23:12:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 206 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 60 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 870fb0ec-cd10-487f-8df6-29b2246e062c