Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 18:52:32 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1228) 1228 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3968 Bonus ------- None Cogmind --------- Core Integrity 539/700 Matter 300/300 Energy 290/290 System Corruption 12% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher Greatsword > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Medium Storage Unit Large Matter Pod (150) Recoil Stabilizer Field Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Greatsword > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Medium Storage Unit Large Matter Pod Seismic Detector Light Armor Plating Field Laser Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . 1 . Parts Attached 62 | 6 5 2 6 22 21 Power 7 | 1 1 . . 2 3 Engine 6 | 1 1 . . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 1 1 3 8 5 Treads . | . . . . . . Leg 20 | 2 1 1 3 8 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 1 2 5 11 Device 13 | 1 1 1 1 1 8 Storage 2 | . 1 . 1 . . Processor 1 | . . . . 1 . Hackware 2 | . . . . . 2 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 13 | 2 1 . 1 7 2 Energy Gun 6 | 1 . . . 5 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . . . 11 10 Power 1 | . . . . 1 . Propulsion 7 | . . . . 3 4 Utility 8 | . . . . 2 6 Weapon 5 | . . . . 5 . Highest Loss Streak 9 | . . . . 4 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 100 100 95 95 Engine 9 | . 14 11 11 8 5 Leg 32 | . 28 33 33 36 29 Device 15 | . 14 22 22 3 17 Storage 8 | . 7 11 11 9 7 Processor 1 | . . . . 6 . Hackware 1 | . . . . . 4 Protection 3 | . . . . 7 7 Energy Gun 6 | . 13 . . 13 7 Ballistic Gun 11 | . 14 11 18 8 3 Launcher 2 | . . 11 3 . 3 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 46 | 8 19 20 29 40 46 Greatest Support 59 | 20 20 30 33 52 59 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 Average Capacity 13 | 5 7 10 13 15 15 Most Carried 15 | 3 10 9 15 15 15 Average Carried 12 | 1 6 7 12 14 14 Final Capacity 15 | 5 10 10 15 15 15 Final Carried 15 | 3 10 8 13 15 12 Class Distribution -------------------- 53% | Scavenger-Mutant 22% | Scavenger-Tank 20% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1298 | 230 225 5 239 323 276 Remotely . | . . . . . . Salvage Created 1567 | 18 275 21 210 824 219 Parts 94 | 3 25 6 6 45 9 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 5 | . . . . 5 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 9 4 3 12 4 Melee 1 | . . . . . 1 Guns 27 | . 9 1 3 11 3 AOE 3 | . . 3 . . . Classes Destroyed 13 | 1 3 . 3 5 1 Worker 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | . . . 2 1 . Watcher 3 | . 2 . . 1 . Swarmer 10 | . 6 4 . . . Grunt 13 | . 3 . 1 9 . Duelist 1 | . . . . 1 . Sentry 3 | . . . . 1 2 Demolisher 1 | . . . 1 . . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Assembled 1 | . . . 1 . . Best Kill Streak 7 | 1 7 4 2 3 1 Combat Bots Only 5 | . 5 4 1 3 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 2781 | . 187 58 56 1274 1206 Core 296 | . 33 10 10 82 161 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 52 | . . . . . 52 Core Remaining (%) 91 | 100 86 . 95 85 . Volleys Fired 101 | 1 20 2 10 60 8 Largest 3 | 2 2 2 2 3 3 Hottest 154 | 70 70 50 40 154 154 Shots Fired 229 | 2 40 4 20 137 26 Gun 225 | 2 39 2 20 137 25 Cannon . | . . . . . . Launcher 4 | . 1 2 . . 1 Special . | . . . . . . Kinetic 99 | 1 20 2 20 48 8 Thermal 85 | 1 19 . . 48 17 Explosive 4 | . 1 2 . . 1 Electromagnetic 41 | . . . . 41 . Robot Hit Streak 19 | 1 19 2 10 8 9 Robot Miss Streak 3 | . 2 1 2 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 157 | 1 28 2 13 84 29 Core Hits 81 | 1 14 7 8 41 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . . . 6 1 Burn 4 | . . . . 4 . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2839 | 12 370 134 165 1271 887 Guns 2157 | 12 370 13 164 1271 327 Cannons . | . . . . . . Explosions 121 | . . 121 . . . Melee 560 | . . . . . 560 Ramming 1 | . . . 1 . . Kinetic 939 | . 172 13 164 483 107 Thermal 789 | 12 198 . . 359 220 Explosive 121 | . . 121 . . . Electromagnetic 429 | . . . . 429 . Impact . | . . . . . . Slashing 560 | . . . . . 560 Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 29 | . . . . . 29 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . 40 . . 37 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 442 | 9 48 . . 442 258 Average Temperature 104 | 6 18 . . 128 74 Received Heat Transfer 939 | . 60 . . 621 258 Effects 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . . 2 4 Heat Transferred 2294 | 37 592 . . 1221 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 292 | 5 292 225 139 185 159 Initial 122 | . 3 122 87 . 37 Average 72 | . 154 160 44 82 69 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 94 | 100 58 65 100 100 100 Level 1 5 | . 41 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 . 4 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 5 | . 3 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 4 5 21 12 Peak Tracking Total 7 | . 5 4 3 7 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 4 | . 2 . 1 . 1 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 9 | . . . . 3 6 Terminals 4 | . . . . 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 26 | . . . . 7 19 Successful 14 | . . . . 6 8 Failed 12 | . . . . 1 11 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual 7 | . . . . 2 5 Terminals 11 | . . . . 4 7 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 3 3 Garrison Access 4 | . . . . . 4 Terminal Hacks 4 | . . . . 3 1 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 3 1 Insert Component 2 | . . . . 1 1 Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . . 3 6 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . . 9 . . Total Damage 104 | . . . 104 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 2768 | 58 291 49 966 557 847 Spaces Moved 1719 | 41 150 33 758 221 516 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1709 | 31 150 33 758 221 516 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 121 | 106 120 120 120 120 125 Slowest Speed 260 | 120 120 120 120 122 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 39 8 100 30 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 29 | . 10 11 . . 8 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 28 | . 10 11 . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 2156 | 50 221 39 796 386 664 Wait 204 | . 38 1 10 72 83 Move 1714 | 40 149 32 757 220 516 Hop . | . . . . . . Pick Up 33 | 3 7 1 7 8 7 Fast Attach 15 | 6 1 . . 5 3 Attach 25 | . 1 2 . 11 11 Detach 4 | . . . . 1 3 Swap 22 | . 3 . 6 6 7 Drop 19 | . 2 1 5 3 8 Fire 101 | 1 20 2 10 60 8 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 382 | -9/Materials | Discovered new exit (range 13) 399 | -9/Materials | Entered Mines 501 | -9/Mines | Found a hidden stash of uninstalled traps 541 | -9/Mines | Learned location of Storage (-9) 585 | -9/Mines | Met a Derelict testing a Signal Generator 599 | -9/Mines | Assembled infested the area 643 | -9/Mines | Build established: Scavenger-Mutant 943 | -9/Mines | Discovered new exit (range 5) 944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 993 | -9/Mines | Learned location of Zion (-6) 1168 | -9/Mines | Discovered new exit (range 3) 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1531 | -8/Materials | Lost 4 parts (1n1u2w) 1718 | -8/Materials | Lost 4 parts (2n1u1w) 1911 | -8/Materials | Discovered new exit (range 10) 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Utility x2 1975 | -7/Factory | Fabricated Titanium Leg (x2) 2041 | -7/Factory | Build established: Scavenger-Tank 2205 | -7/Factory | Discovered new exit (range 11) 2537 | -7/Factory | Repaired Titanium Leg 2754 | -7/Factory | System corruption reached 10% 2769 | -7/Factory | Self-destructed Last Messages --------------- 02734_ Critical hit (Burn: +37). 02739_ Seismic Detector destroyed. 02739_ System corrupted by crushing effect (+2). 02744_ Manufacturing Mainframe disabled. 02745_ Knocked back. 02747_ B-48 Gladiator destroyed. 02750_ Destroyed Antigrav System. 02751_ System corrupted: Component data lost. 02756_ P-70 Sage Imp. Remote Datajack severed. 02758_ Imp. Light Armor Plating destroyed. 02759_ Imp. Terrain Scanner destroyed. 02760_ Titanium Leg destroyed. 02762_ Lgt. Armor Plating destroyed. 02762_ Aluminum Leg destroyed. 02763_ Acquired Rnf. Deuterium Engine. 02764_ Titanium Leg destroyed. 02764_ Acquired 37 matter. 02765_ M-13 Machinist fits Backup Propulsion I on P-70 Sage. 02767_ M-13 Machinist repairs Hpw. Shock Rifle. 02769_ M-13 Machinist repairs Tesla Rifle. 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