Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 11:40:53 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (200) 1000 Value Destroyed (7880) 7880 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (2332) 2332 TOTAL SCORE: 19812 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 495 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 859/1300 Matter 300/300 Energy 240/240 System Corruption 4% Temperature Cool (306) Movement Hovering (116) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Signal Interpreter Advanced Core Analyzer Advanced System Shield Advanced System Shield Improved Dynamic Insulation System > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (12) --- Improved Antigrav System Improved Antigrav System Q-thruster High-capacity Storage Unit Damper Plating System Restoration Module Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Core Analyzer Damper Plating Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Greatsword Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Experimental Sensor Array Improved Propulsion Shielding Layered Medium Armor Plating Improved Powered Armor Improved Dynamic Insulation System System Restoration Module Cooled Proton Cannon Long-range Missile Launcher Advanced Datajack Enhanced Force Lance [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 . . . 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . 1 . . . . . 1 . Utility 8 | . . . . . 3 . . . 1 . . 1 . . 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 309 | 1 9 2 . 2 41 9 18 6 33 . 13 39 3 25 15 3 26 15 49 Power 22 | . 1 . . . 1 1 2 1 2 . . 2 1 2 1 . . 1 7 Engine 6 | . 1 . . . 1 1 2 1 . . . . . . . . . . . Core 8 | . . . . . . . . . 2 . . 2 1 2 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 7 Propulsion 43 | . 2 . . 1 11 1 3 1 1 . . 1 . 1 . . 2 1 18 Treads 17 | . 2 . . 1 9 1 3 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . 9 Flight 15 | . . . . . . . . . 1 . . 1 . 1 . . 2 1 9 Utility 169 | 1 2 . . . 11 . 5 . 23 . 11 29 2 17 11 1 22 13 21 Device 93 | . . . . . 3 . 2 . 16 . 10 20 2 10 5 1 10 8 6 Storage 9 | 1 2 . . . 2 . 1 . 1 . . 1 . . 1 . . . . Processor 5 | . . . . . . . . . 2 . . 2 . . . . . . 1 Hackware 8 | . . . . . . . . . 2 . 1 1 . 1 . . 2 . 1 Protection 54 | . . . . . 6 . 2 . 2 . . 5 . 6 5 . 10 5 13 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 4 2 . 1 18 7 8 4 7 . 2 7 . 5 3 2 2 . 3 Energy Gun 3 | . . . . . 2 1 . . . . . . . . . . . . . Energy Cannon 8 | . . 1 . . 1 1 . . . . . 3 . 2 . . . . . Ballistic Gun 24 | . 2 1 . . 11 2 6 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . . 2 1 . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . 4 2 2 . 6 . 2 3 . 3 2 1 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . 2 . . . . 1 . . 1 1 1 Parts Lost 39 | . . 1 . 1 7 3 . 2 . . 1 2 . 4 . . . . 18 Power 6 | . . . . . 1 1 . 1 . . . . . . . . . . 3 Propulsion 15 | . . . . 1 2 1 . 1 . . . . . 1 . . . . 9 Utility 8 | . . . . . . . . . . . . 1 . 2 . . . . 5 Weapon 10 | . . 1 . . 4 1 . . . . 1 1 . 1 . . . . 1 Highest Loss Streak 6 | . . 1 . 1 2 1 . 2 . . 1 1 . 2 . . . . 6 Average Slot Usage (%) 79 | . 100 99 100 100 99 99 100 100 70 69 68 68 71 72 65 64 64 68 65 Engine 3 | . 14 14 14 14 9 9 9 9 . . . . . . . . . . . Core 3 | . . . . . . . . . 6 7 7 6 6 5 5 5 5 . . Treads 9 | . 28 28 28 28 26 26 27 27 . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 7 7 8 13 12 11 11 11 15 9 Device 7 | . . . . . 6 . 6 . 15 7 7 9 14 18 6 5 5 5 4 Storage 19 | . 28 28 28 28 36 36 36 36 15 15 15 13 9 6 10 11 11 10 7 Processor 4 | . . . . . . . . . 6 7 7 8 6 6 5 5 5 5 8 Hackware 6 | . . . . . . . . . 6 15 15 9 13 8 11 11 11 10 12 Protection 2 | . . . . . 2 9 2 9 . . . 3 . 4 2 . . 4 1 Ballistic Gun 5 | . 12 14 14 14 13 7 15 17 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 2 2 . 6 7 6 4 6 5 9 10 11 10 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 74 78 78 81 153 149 149 149 149 62 63 78 72 65 124 80 124 135 138 Greatest Support 102 | 20 40 40 40 40 65 62 60 60 72 72 72 80 80 80 80 80 83 94 102 Greatest Overweight (x) 12 | . 1 1 1 2 12 3 2 2 2 . . . . . 1 . 1 1 3 Average Overweight (x) . | . . 1 1 1 2 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 36 | 8 20 20 20 20 36 36 36 36 36 18 18 18 18 12 20 20 20 20 20 Average Capacity 23 | 6 18 20 20 20 35 36 36 36 18 18 18 18 14 12 18 20 20 20 17 Most Carried 36 | 6 15 20 20 20 36 34 36 36 36 18 18 18 18 12 20 20 20 20 20 Average Carried 22 | 6 11 19 19 19 34 33 35 35 17 17 17 17 14 11 18 19 19 18 16 Final Capacity 36 | 8 20 20 20 20 36 36 36 36 18 18 18 18 12 12 20 20 20 20 12 Final Carried 36 | 6 15 20 20 20 34 34 36 34 18 18 18 18 12 12 20 20 20 19 10 Class Distribution -------------------- 41% | Hacker-Mutant 36% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Matter Collected 4923 | 213 41 115 . 116 1145 156 477 242 350 . 115 400 51 135 407 35 270 150 505 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7656 | 66 41 151 . 114 1339 236 630 241 327 . 262 768 . 207 623 . 805 543 1303 Parts 531 | 3 11 9 . 17 67 14 58 21 24 . 18 48 . 10 35 . 52 36 108 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 154 | . 3 3 . 10 23 8 15 15 3 . 6 14 . 4 6 . 10 7 27 Melee 71 | . . . . . . . . . 3 . 6 11 . 3 6 . 10 7 25 Guns 49 | . . 1 . 6 15 6 15 6 . . . . . . . . . . . Cannons 18 | . . 2 . 4 8 1 . . . . . 2 . 1 . . . . . AOE 14 | . 3 . . . . . . 9 . . . . . . . . . . 2 Classes Destroyed 11 | 1 2 2 . . 4 . 1 . 1 . . . . . . . . . . Worker 3 | . . . . . . . 2 . . . . . . . . . . . 1 Tunneler 4 | . . . . . 3 . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . 1 . . . . . . . . . 2 . 1 . . Operator 5 | . . . . . 1 . 2 . 1 . . 1 . . . . . . . Watcher 29 | . 2 . . . 2 . 2 . 5 . 1 5 . . 2 . 5 4 1 Swarmer 57 | . 3 . . 10 . 4 8 12 . . 2 5 . . . . . . 13 Grunt 21 | . . 1 . . 10 4 1 3 . . . 2 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 19 | . . 2 . . 9 . 6 . . . . . . 1 . . . . 1 Hunter 4 | . . . . . 3 . . . . . . . . . . . . . 1 Programmer 52 | . . . . . . . . . 3 . 4 7 . 3 6 . 10 7 12 Best Kill Streak 8 | 1 3 2 . 4 4 4 3 8 2 . 2 2 . 1 2 . 3 3 6 Combat Bots Only 8 | . 3 2 . 4 3 4 3 8 1 . 2 2 . 1 2 . 2 2 6 Max Kills in Single Turn 3 | 1 3 1 . 2 2 2 2 3 1 . 1 1 . 1 1 . 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . 3 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Damage Taken 10268 | . 84 338 . 189 1964 356 546 608 240 . 624 1103 49 520 92 . 168 184 3203 Core 1342 | . 22 32 . 31 278 . 22 38 28 . 82 235 . 42 3 . 41 47 441 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 66 . . . 38 . . 84 . . 67 . . 95 95 . Volleys Fired 273 | 3 6 13 . 16 106 12 64 21 . . . 18 . 8 1 1 . . 4 Largest 2 | 2 2 2 . 2 2 2 2 2 . . . 1 . 1 1 1 . . 1 Hottest 120 | 70 70 91 . 91 120 120 53 50 . . . 120 . 120 40 43 . . 43 Shots Fired 491 | 6 10 26 . 32 204 16 128 37 . . . 18 . 8 1 1 . . 4 Gun 398 | 6 8 18 . 16 179 11 128 32 . . . . . . . . . . . Cannon 80 | . . 8 . 16 25 5 . . . . . 18 . 8 . . . . . Launcher 12 | . 2 . . . . . . 5 . . . . . . . 1 . . 4 Special 1 | . . . . . . . . . . . . . . . 1 . . . . Kinetic 396 | 3 4 13 . 28 182 6 128 32 . . . . . . . . . . . Thermal 82 | 3 4 13 . 4 22 10 . . . . . 18 . 8 . . . . . Explosive 12 | . 2 . . . . . . 5 . . . . . . . 1 . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 1 1 15 . 9 28 13 14 6 . . . 24 . 28 29 30 . . 1 Robot Miss Streak 5 | 4 4 1 . 3 3 2 3 5 . . . . . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 1 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 629 | 1 2 20 . 18 163 16 90 23 20 . 22 58 . 15 32 1 42 28 78 Core Hits 276 | 2 6 5 . 10 52 10 36 18 9 . 7 23 . 5 11 . 15 12 55 Critical Hits 28 | . . 1 . 1 9 . 1 . 1 . . 2 . 1 . . 4 1 7 Critical Kills 11 | . . . . 1 3 . 1 . 1 . . . . 1 . . 2 . 2 Critical Parts Destroyed 15 | . . 1 . . 6 . . . . . . 2 . . . . 2 1 3 Melee Attacks 698 | . . . . . 13 14 4 . 66 . 51 106 1 54 54 3 115 87 130 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . Slashing 579 | . . . . . 13 11 4 . 66 . 51 106 1 54 54 3 115 87 14 Piercing 116 | . . . . . . . . . . . . . . . . . . . 116 Sneak Attacks 13 | . . . . . 1 . . . 3 . . . . . 4 . 3 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . 6 . 5 6 11 Damage Inflicted 23543 | 25 239 279 . 446 3021 432 1573 954 1176 . 1221 2801 . 715 1957 216 2525 1511 4452 Guns 4521 | 25 47 127 . 168 2111 146 1512 385 . . . . . . . . . . . Cannons 2015 | . . 143 . 244 645 187 . . . . . 695 . 101 . . . . . Explosions 1932 | . 192 . . . . . 61 569 . . . . . . . 216 . . 894 Melee 14980 | . . . . . 213 99 . . 1176 . 1221 2106 . 614 1957 . 2525 1511 3558 Ramming 95 | . . 9 . 34 52 . . . . . . . . . . . . . . Kinetic 4605 | . 9 65 . 321 2246 67 1512 385 . . . . . . . . . . . Thermal 1931 | 25 38 205 . 91 510 266 . . . . . 695 . 101 . . . . . Explosive 1871 | . 192 . . . . . . 569 . . . . . . . 216 . . 894 Electromagnetic 61 | . . . . . . . 61 . . . . . . . . . . . . Impact 99 | . . . . . . 99 . . . . . . . . . . . . . Slashing 11386 | . . . . . 213 . . . 1176 . 1221 2106 . 614 1957 . 2525 1511 63 Piercing 3495 | . . . . . . . . . . . . . . . . . . . 3495 Highest Corruption 17 | . . . . . . . . . 1 1 5 2 17 17 . . . 5 4 Average Corruption 4 | . . . . . . . . . 1 1 1 1 10 10 . . . 2 2 Corruption Purged 23 | . . . . . . . . . . . . 4 1 9 . . . 6 3 Effects 168 | . . . . . . . . . 6 . 21 16 9 95 . . . 10 11 Message Errors 42 | . . . . . . . . . 3 . 8 8 1 18 . . . 3 1 Matter Fused 19 | . . . . . . . . . . . 1 . 3 15 . . . . . Heat Flow Errors 25 | . . . . . . . . . . . . 1 1 17 . . . 2 4 Energy Discharges 21 | . . . . . . . . . 1 . 5 4 1 10 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . 1 2 . . . . 1 Data Loss (minor) 29 | . . . . . . . . . 2 . 5 3 . 13 . . . 3 3 Data Loss (major) 7 | . . . . . . . . . . . . . 1 5 . . . 1 . Misdirections 12 | . . . . . . . . . . . . . 1 11 . . . . . Targeting Errors 9 | . . . . . . . . . . . 2 . . 4 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2085 | . . . . . 106 31 . 32 207 . 182 390 . 89 292 . 377 62 317 Projectiles 134 | . . . . . . 17 . . . . . 117 . . . . . . . Explosions 55 | . . . . . . . . 32 . . . . . . . . . . 23 Melee 1896 | . . . . . 106 14 . . 207 . 182 273 . 89 292 . 377 62 294 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . 19 . . . . . . 54 . . . . . . . . . . 34 Shots 5 | . 2 . . . . . . 2 . . . . . . . . . . 1 Rammed 12 | . . 1 . 8 3 . . . . . . . . . . . . . . Targets Rammed 13 | . . 1 . 8 4 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 530 | 50 32 243 . 132 279 454 60 180 . . . 530 164 384 17 . . 183 445 Average Temperature 109 | 26 20 105 . 39 106 154 16 72 . . . 155 132 111 17 . . 80 151 Received Heat Transfer 1508 | . . 90 . . 621 144 126 171 6 . 6 81 . 135 . . 45 20 63 Effects 12 | . . . . . 1 2 . . . . . 2 . 2 . . . . 5 Shutdowns 6 | . . . . . . 1 . . . . . 2 . 1 . . . . 2 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . 1 . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 2 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . 1 . 1 2 . . . . . . 2 . 1 1 . . . . Heat Transferred 4124 | 74 111 444 . 148 1121 546 . . . . . 1440 . 240 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Peak Influence 683 | 5 117 68 . 222 433 501 297 476 281 118 127 334 114 110 95 75 296 219 683 Initial 281 | . 3 5 . . 46 281 243 148 249 73 82 61 69 60 16 11 32 144 93 Average 99 | 3 42 22 . 71 103 378 129 322 99 93 41 104 91 41 48 39 111 72 167 Maximum Alert Level 2 | . . . . 1 2 2 1 2 1 . . 1 . . . . 1 1 2 Low Security (%) 84 | 100 100 100 . 91 87 . 70 3 88 100 100 74 100 100 100 100 88 98 69 Level 1 12 | . . . . 8 9 44 29 59 11 . . 25 . . . . 11 1 14 Level 2 2 | . . . . . 2 55 . 37 . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 2 . . . 4 . 7 8 . 7 3 . 10 4 3 Investigation 4 | . . . . . 1 . . . . . 1 1 . 1 . . . . . Extermination 33 | . . . . . . . . . 4 . 5 6 . 3 3 . 6 3 3 Reinforcement 5 | . . . . . 1 . . . . . 1 1 . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Distress Signals 21 | . . . . 1 3 . 4 . 2 . 1 . . 1 . . 3 3 3 Communications Jammed 43 | . . . . . 5 . 38 . . . . . . . . . . . . Distress Signals 41 | . . . . . 3 . 38 . . . . . . . . . . . . Times Spotted 362 | . 9 3 . 12 46 11 31 15 25 6 15 32 6 17 13 6 37 21 57 Peak Tracking Total 10 | . 5 2 . 4 5 4 4 8 3 6 5 4 6 5 2 4 3 8 10 Tactical Retreats 50 | . . 1 . 2 7 3 4 . 5 . 4 3 1 4 1 . 8 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Traps Triggered 33 | . 1 . . . 2 7 1 2 3 . 3 5 . 3 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . 49 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Machines Disabled 5 | . . . . 1 2 . 2 . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . . . . . . . . . . . . Garrison Access 24 | . . . . . . . . . 3 . 4 4 . 2 1 . 4 4 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Machines Accessed 185 | . 3 1 2 . 16 . 11 . 29 . 22 28 . 21 11 . 26 10 5 Terminals 101 | . 2 1 . . 10 . 7 . 18 . 11 14 . 14 4 . 15 3 2 Fabricators 10 | . . . . . . . . . 2 . 1 3 . 1 1 . 2 . . Repair Stations 14 | . . . . . 2 . 1 . 2 . 2 2 . 2 1 . 2 . . Recycling Units 17 | . 1 . . . 1 . 1 . 2 . 1 3 . . 3 . 2 2 1 Scanalyzers 15 | . . . . . 2 . 1 . 2 . 3 2 . 2 1 . 1 1 . Garrison Access 26 | . . . . . 1 . 1 . 3 . 4 4 . 2 1 . 4 4 2 Total Hacks 629 | . 12 4 3 . 49 . 33 . 77 . 88 119 . 74 46 . 96 17 11 Successful 413 | . 7 3 3 . 34 . 23 . 54 . 57 77 . 40 34 . 66 9 6 Failed 214 | . 5 1 . . 15 . 9 . 23 . 31 42 . 34 12 . 29 8 5 Catastrophic 25 | . . . . . 3 . 2 . 4 . 3 5 . 2 . . 5 1 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . 1 . . Manual 235 | . 9 4 1 . 21 . 18 . 30 . 29 49 . 25 8 . 32 5 4 Terminals 392 | . 11 4 . . 32 . 23 . 50 . 44 75 . 64 16 . 59 6 8 Fabricators 33 | . . . . . . . . . 4 . 5 10 . 1 5 . 8 . . Repair Stations 35 | . . . . . 4 . 2 . 3 . 6 8 . 4 2 . 6 . . Recycling Units 28 | . 1 . . . 2 . 1 . 3 . 1 4 . . 6 . 4 5 1 Scanalyzers 111 | . . . . . 9 . 6 . 14 . 28 18 . 3 16 . 15 2 . Garrison Access 27 | . . . . . 2 . 1 . 3 . 4 4 . 2 1 . 4 4 2 Terminal Hacks 134 | . 3 3 3 . 13 . 8 . 17 . 11 25 . 24 4 . 22 . 1 Record 3 | . . . 2 . . . . . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . 1 . . . 1 1 . . . . 2 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 11 | . 1 3 . . 4 . . . . . 1 . . 1 . . 1 . . Prototype ID Bank 16 | . . . . . 1 . 2 . 2 . 1 3 . 3 . . 4 . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . 1 1 . 1 . . 2 . . Terminal Index 5 | . . . . . . . . . . . 1 1 . 1 1 . 1 . . Fabricator Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Index 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . 2 . 1 . 2 . . 2 . 2 . . 1 . . Locate Traps 23 | . 1 . . . . . 1 . 5 . 1 6 . 6 1 . 2 . . Hauler Manifests 2 | . . . . . 1 . . . . . . 1 . . . . . . . Zone Layout 37 | . 1 . . . 2 . 3 . 5 . 5 7 . 8 1 . 5 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 2 . 2 4 . . 2 . 4 . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 5 | . . . . . . . . . 1 . 1 1 . . 1 . 1 . . Build 7 | . . . . . . . . . 1 . 1 2 . . 1 . 2 . . Repair Station Hacks 28 | . . . . . 3 . 2 . 2 . 4 6 . 3 2 . 6 . . Scan Component 16 | . . . . . 2 . 1 . 1 . 2 4 . 2 1 . 3 . . Repair 12 | . . . . . 1 . 1 . 1 . 2 2 . 1 1 . 3 . . Recycling Unit Hacks 20 | . 1 . . . 2 . 1 . 3 . 1 2 . . 5 . 2 2 1 Report Inventory 16 | . 1 . . . 1 . 1 . 2 . 1 2 . . 3 . 2 2 1 Retrieve Components 4 | . . . . . 1 . . . 1 . . . . . 2 . . . . Scanalyzer 109 | . . . . . 9 . 6 . 14 . 28 18 . 2 15 . 15 2 . Insert Component 47 | . . . . . 4 . 3 . 6 . 10 8 . 1 7 . 7 1 . Analyze 62 | . . . . . 5 . 3 . 8 . 18 10 . 1 8 . 8 1 . Garrison Access Hacks 26 | . . . . . 1 . 1 . 3 . 4 4 . 2 1 . 4 4 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 24 | . . . . . . . . . 3 . 4 4 . 2 1 . 4 4 2 Unauthorized Hacks 82 | . 3 . . . 6 . 5 . 13 . 7 18 . 9 5 . 13 1 2 Terminals 73 | . 3 . . . 6 . 5 . 12 . 5 16 . 9 3 . 11 1 2 Track 12 | . 1 . . . . . . . 1 . 1 5 . 1 . . 3 . . Assimilate 10 | . . . . . . . 2 . 5 . . 3 . . . . . . . Botnet 49 | . 1 . . . 6 . 3 . 6 . 4 8 . 8 3 . 7 1 2 Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . Fabricators 9 | . . . . . . . . . 1 . 2 2 . . 2 . 2 . . Prioritize 4 | . . . . . . . . . . . 1 1 . . 1 . 1 . . Siphon 5 | . . . . . . . . . 1 . 1 1 . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 131 | . 2 1 . . 14 . 10 . 22 . 15 21 . 17 7 . 15 5 2 Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . Matter 285 | . . . . . . . . . . . . 285 . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 49 | . . . . . 3 . 3 . 6 . 11 9 . 1 6 . 9 1 . Parts Built 10 | . . . . . . . . . 1 . 1 2 . . 2 . 4 . . Matter 1050 | . . . . . . . . . 213 . 159 168 . . 126 . 384 . . Time 459 | . . . . . . . . . 152 . 53 84 . . 42 . 128 . . Total Part Build Rating 59 | . . . . . . . . . 5 . 6 8 . . 8 . 32 . . Parts Repaired 12 | . . . . . 1 . 1 . 1 . 2 2 . 1 1 . 3 . . Time 602 | . . . . . 38 . 38 . 61 . 74 138 . 20 31 . 202 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 2 . . . 9 . . . . . 3 . . . . Parts Scanalyzed 45 | . . . . . 3 . 3 . 6 . 10 8 . 1 6 . 7 1 . Part Schematics Acquired 45 | . . . . . 3 . 3 . 6 . 10 8 . 1 6 . 7 1 . Parts Damaged 6 | . . . . . . . . . 1 . 2 . . . 2 . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Total Allies 46 | . . . . 1 . . 2 . 2 . . 2 18 . . 18 3 . . Largest Group 18 | . . . . 1 . . 1 . 1 . . 1 18 . . 18 9 . . Highest-Rated Group 668 | . . . . 31 . . 10 . 26 . . 14 668 . . 650 344 . . Highest-Rated Ally 50 | . . . . 31 . . 10 . 26 . . 14 50 . . 50 47 . . Total Orders 3 | . . . . . . . 1 . 2 . . . . . . . . . . STAY 3 | . . . . . . . 1 . 2 . . . . . . . . . . Ally Attacks 227 | . . . . 15 . . . . . . . 3 82 . . 78 49 . . Total Damage 10936 | . . . . 211 . . . . . . . . 5327 . . 4610 788 . . Kills 41 | . . . . 5 . . . . . . . . 17 . . 11 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Robot Analysis Total 11 | . 1 3 . . 4 . . . . . 1 . . 1 . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Turns Passed 48086 | 15 713 1022 724 1621 8206 782 3560 897 3839 57 3016 6547 231 3557 2297 207 4905 3765 2125 Spaces Moved 35258 | 5 349 540 399 787 1762 229 905 274 4614 108 3647 4207 457 3195 1700 351 6599 3320 1810 Core . | . . . . . . . . . . . . . . . . . . . . Treads 5247 | . 349 540 399 787 1754 229 905 274 10 . . . . . . . . . . Legs 5 | 5 . . . . . . . . . . . . . . . . . . . Wheels 8 | . . . . . 8 . . . . . . . . . . . . . . Hover 274 | . . . . . . . . . . . . . . . . . . . 274 Flight 29724 | . . . . . . . . . 4604 108 3647 4207 457 3195 1700 351 6599 3320 1536 Fastest Speed 28 | 120 160 180 180 180 195 195 200 203 50 50 50 42 42 42 42 42 42 37 28 Average Speed 66 | 120 177 180 180 193 195 199 200 203 50 50 50 47 42 42 42 42 42 37 41 Slowest Speed 240 | 120 180 180 180 200 220 220 203 203 203 50 50 50 42 50 132 42 132 123 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 174 | . . . . . . . . . 18 . 19 15 . 17 8 . 67 10 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 52 98 77 99 96 41 66 42 82 73 68 74 93 61 30 91 73 43 37 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 263 | . . . . . 7 . 4 . 36 . 19 44 1 42 15 3 41 43 8 Terrain Destroyed 399 | . 17 . . 6 13 . 5 43 36 . 19 44 1 44 15 14 41 43 58 Melee 260 | . . . . . 7 . 4 . 36 . 19 44 1 39 15 3 41 43 8 Projectile 18 | . . . . 6 6 . 1 . . . . . . 5 . . . . . AOE 121 | . 17 . . . . . . 43 . . . . . . . 11 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Total 57997 | 8 433 566 409 846 6290 513 2564 590 6003 111 4714 8525 493 5275 3173 406 8474 5678 2926 Wait 21093 | . 9 4 . 28 4321 235 1551 287 1220 . 1014 4088 30 1986 1382 40 1725 2264 909 Move 34905 | 4 348 539 398 786 1761 227 904 272 4579 107 3609 4178 456 3161 1684 350 6470 3300 1772 Hop 161 | . . . . . . . . . 17 . 18 14 . 16 8 . 61 9 18 Pick Up 190 | . 9 6 4 3 29 2 8 . 29 2 6 17 1 11 19 4 20 3 17 Fast Attach 50 | 1 . . . 1 2 1 1 . 7 . 1 6 1 5 2 1 5 2 14 Attach 113 | . . 1 . 1 11 2 . 2 5 . 1 9 1 9 11 . 18 12 30 Detach 67 | . . . . . 1 . 1 . 4 . . 3 . 6 4 . 19 12 17 Swap 147 | . 9 1 . . 28 6 17 4 21 . 11 24 1 12 2 2 3 1 5 Drop 177 | . 3 1 7 3 14 . 14 . 37 2 3 17 2 7 14 5 21 4 23 Fire 273 | 3 6 13 . 16 106 12 64 21 . . . 18 . 8 1 1 . . 4 Melee 642 | . . . . . 13 14 4 . 66 . 51 106 1 54 46 3 96 71 117 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 1 . 8 4 . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . 14 . 4 18 . . 45 . . . . 36 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 49 | . 49 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / Ext) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Build established: Hauler-Mutant 729 | -10/Materials | Entered Mines 745 | -10/Mines | Met a Derelict bent on vengeance 769 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 769 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Discovered new exit (range 8) 1080 | -10/Mines | Learned Materials terminal intel 1310 | -10/Mines | Discovered new exit (range 11) 1751 | -10/Mines | Entered Exiles 1793 | -10/Exiles | Met 8R-AWN 1825 | -10/Exiles | Met EX-HEX 1919 | -10/Exiles | Met EX-DEC 1958 | -10/Exiles | Visited The Gauntlet 2045 | -10/Exiles | Learned location of Zion (-6) 2203 | -10/Exiles | Met EX-BIN 2231 | -10/Exiles | Aligned with FarCom system 2233 | -10/Exiles | Given EX-Vault access code 2276 | -10/Exiles | Opened EX-Vault 2292 | -10/Exiles | Found Gui. Plasma Cannon 2302 | -10/Exiles | Found Flying Fortress v7 2337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -10/Exiles | Discovered new exit (range 15) 2475 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Flying Fortress v7 2475 | -10/Exiles | Entered Mines 2650 | -9/Mines | Discovered new exit (range 7) 2845 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2849 | -9/Mines | Found Prototype Device 2884 | -9/Mines | Learned Materials security intel 2944 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3237 | -9/Mines | Discovered new exit (range 8) 3244 | -9/Mines | Received a Mining Laser from a helpful Derelict 4096 | -9/Mines | Entered Materials 4096 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4098 | -8/Materials | Loaded intel: 12 terminal locations 4234 | -8/Materials | Identified Exp. Sensor Array 5162 | -8/Materials | Discovered new exit (range 8) 8513 | -8/Materials | Discovered new exit (range 15) 8868 | -8/Materials | Repaired Adv. Treads 11134 | -8/Materials | Discovered new exit (range 16) 12186 | -8/Materials | Core integrity fell below 50% 12300 | -8/Materials | Identified exit to Garrison 12302 | -8/Materials | Entered Garrison 12312 | -8/Garrison | Installed Relay Interface Framework 12640 | -8/Garrison | Triggered checkpoint 13060 | -8/Garrison | Discovered new exit (range 9) 13084 | -8/Garrison | Entered Materials 13900 | -8/Materials | Discovered new exit (range 4) 14467 | -8/Materials | Discovered new exit (range 5) 14844 | -8/Materials | Repaired Hrd. Medium Armor Plating 16144 | -8/Materials | Central database locked down 16638 | -8/Materials | Identified exit to Garrison 16644 | -8/Materials | Entered Garrison 17229 | -8/Garrison | Destroyed 8 combat bots 17252 | -8/Garrison | Triggered checkpoint 17300 | -8/Garrison | Discovered new exit (range 9) 17386 | -8/Garrison | Triggered checkpoint 17490 | -8/Garrison | Discovered new exit (range 14) 17531 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 17541 | -8/Garrison | Entered Factory 17541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17543 | -7/Factory | FarCom data flow suspended 17978 | -7/Factory | Build established: Ninja 17980 | -7/Factory | Discovered new exit (range 16) 18333 | -7/Factory | Discovered new exit (range 16) 18340 | -7/Factory | Identified exit to Storage 18419 | -7/Factory | Fabricated Exp. Sensor Array? 18518 | -7/Factory | Build established: Mutant 19054 | -7/Factory | Discovered new exit (range 16) 19062 | -7/Factory | Identified exit to Factory 19255 | -7/Factory | Found Prototype Launcher 19255 | -7/Factory | Identified Rocket Array 19730 | -7/Factory | Discovered exit to Factory (range 8) 20132 | -7/Factory | Discovered new exit (range 14) 20164 | -7/Factory | Identified exit to Lower Caves 20998 | -7/Factory | Discovered exit to Lower Caves (range 17) 21033 | -7/Factory | Discovered exit to Factory (range 14) 21190 | -7/Factory | Repaired Broken Greatsword 21372 | -7/Factory | Build established: Hacker-Mutant 21380 | -7/Factory | Sucked down chute 21380 | -7/Factory | Entered Waste 21393 | -7/Waste | Spotted C-40 Crusher 21394 | -7/Waste | Spotted C-40 Crusher 21408 | -7/Waste | Spotted C-40 Crusher 21414 | -7/Waste | Spotted C-40 Crusher 21414 | -7/Waste | Spotted C-40 Crusher 21419 | -7/Waste | Spotted C-40 Crusher 21423 | -7/Waste | Discovered new exit (range 16) 21437 | -7/Waste | Identified exit to Factory 21437 | -7/Waste | Entered Factory 21928 | -7/Factory | Discovered exit to Factory (range 11) 22432 | -7/Factory | Discovered exit to Factory (range 4) 22532 | -7/Factory | Fabricated Adv. System Shield (x1) 22880 | -7/Factory | Repaired Greatsword 24335 | -7/Factory | Repaired Broken System Backup Module 24411 | -7/Factory | Discovered exit to Factory (range 6) 24438 | -7/Factory | Discovered exit to Storage (range 5) 24453 | -7/Factory | Entered another Factory area 24453 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25984 | -6/Factory | Discovered new exit (range 10) 27029 | -6/Factory | Build established: Mutant 28011 | -6/Factory | Discovered new exit (range 14) 28109 | -6/Factory | Fabricated Greatsword (x2) 28139 | -6/Factory | Identified exit to Lower Caves 28985 | -6/Factory | Repaired Broken Exp. Sensor Array 28992 | -6/Factory | Found Exp. Signal Interpreter 29042 | -6/Factory | Repaired Imp. Propulsion Shielding 29057 | -6/Factory | Discovered new exit (range 16) 29068 | -6/Factory | Identified exit to Factory 29576 | -6/Factory | Discovered exit to Lower Caves (range 11) 30097 | -6/Factory | Fabricated E-15 Imp? 30494 | -6/Factory | Discovered new exit (range 15) 30494 | -6/Factory | Identified exit to Extension 31000 | -6/Factory | Sucked down chute 31000 | -6/Factory | Entered Waste 31015 | -6/Waste | EMP discharged 31023 | -6/Waste | Spotted C-40 Crusher 31029 | -6/Waste | Spotted C-40 Crusher 31038 | -6/Waste | Spotted C-40 Crusher 31045 | -6/Waste | Spotted C-40 Crusher 31102 | -6/Waste | Spotted C-40 Crusher 31104 | -6/Waste | Spotted C-40 Crusher 31113 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 31115 | -6/Waste | EMP discharged 31115 | -6/Waste | System corruption reached 10% 31132 | -6/Waste | Met Warlord forces unprepared to attack 31157 | -6/Waste | Discovered new exit (range 12) 31214 | -6/Waste | Found Damper Plating 31215 | -6/Waste | EMP discharged 31231 | -6/Waste | Identified exit to Factory 31231 | -6/Waste | Entered Factory 32602 | -6/Factory | Discovered exit to Factory (range 14) 32646 | -6/Factory | Discovered exit to Extension (range 10) 33180 | -6/Factory | Discovered exit to Factory (range 4) 33182 | -6/Factory | Garrison activated, responded to threat 33762 | -6/Factory | Build established: Hacker-Mutant 34370 | -6/Factory | Discovered exit to Lower Caves (range 8) 34637 | -6/Factory | Repaired Broken System Backup Module 34645 | -6/Factory | Discovered exit to Factory (range 8) 34788 | -6/Factory | Entered another Factory area 34788 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 34883 | -5/Factory | Discovered new exit (range 9) 34887 | -5/Factory | Identified exit to Upper Caves 34901 | -5/Factory | Discovered new exit (range 14) 35061 | -5/Factory | Identified exit to Factory 35275 | -5/Factory | Fabricated Greatsword? 35385 | -5/Factory | Repaired Imp. Linear Gravjet 37085 | -5/Factory | Sucked down chute 37085 | -5/Factory | Entered Waste 37089 | -5/Waste | Spotted C-40 Crusher 37102 | -5/Waste | Spotted C-40 Crusher 37105 | -5/Waste | Spotted C-40 Crusher 37111 | -5/Waste | Warlord forces began an assault 37137 | -5/Waste | Spotted C-40 Crusher 37137 | -5/Waste | Spotted C-40 Crusher 37161 | -5/Waste | Allies destroyed C-40 Crusher 37161 | -5/Waste | Allies destroyed C-40 Crusher 37242 | -5/Waste | Discovered new exit (range 13) 37269 | -5/Waste | Identified exit to Factory 37292 | -5/Waste | Entered Factory 37292 | -5/Factory | Accompanied by 9 allies 37497 | -5/Factory | Garrison activated, responded to threat 37978 | -5/Factory | Repaired Broken Neutrino Core 39041 | -5/Factory | Found Imp. Powered Armor 39449 | -5/Factory | Central database locked down 39854 | -5/Factory | Repaired Q-thruster 40543 | -5/Factory | Fabricated Q-thruster? 40616 | -5/Factory | Allied Derelicts emerged from ambush trap array 40632 | -5/Factory | Fabricated Q-thruster? 40718 | -5/Factory | Repaired Broken Q-thruster 42197 | -5/Factory | Entered another Factory area 42197 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42514 | -4/Factory | Assembled infested ambush trap array 43613 | -4/Factory | Discovered new exit (range 7) 43616 | -4/Factory | Identified exit to Research 45669 | -4/Factory | Spotted B-86 Titan 45838 | -4/Factory | Discovered exit to Research (range 15) 45962 | -4/Factory | Entered Research 45962 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46010 | -3/Research | Found Enh. Force Lance 46014 | -3/Research | Found Enh. Force Lance 47444 | -3/Research | Lost 6 parts (1p3n1u1w) 47904 | -3/Research | Lost 5 parts (1p1n3u) 48063 | -3/Research | Spotted B-86 Titan 48065 | -3/Research | Lost 3 parts (2n1u) 48087 | -3/Research | Self-destructed Last Messages --------------- 47984_ Slug penetrates Garrison Access. 47991_ System corrupted: Heat flow error (+209). 48021_ Slug penetrates H-77 Assassin. 48021_ Slug penetrates Wall. 48024_ Penetrated by Slug. 48031_ Lyr. Medium Armor Plating destroyed. 48034_ Penetrated by Slug. 48034_ Imp. Antigrav System destroyed. 48034_ H-77 Assassin destroyed. 48035_ Penetrated by Slug. 48049_ System corrupted: Component data lost. 48064_ System corrupted: Heat flow error (+190). 48082_ System corrupted: Heat flow error (+280). 48083_ Power failure, Lgt. Antimatter Reactor shutdown. 48083_ Imp. Antigrav System permanently disabled. 48083_ Overheating: Short circuit. 48086_ Penetrated by Slug. 48086_ Imp. Antigrav System destroyed. 48086_ Slug penetrates Wall. 48086_ Broken Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????##########+#### ?????????????## | | ?????????# ???????????? | | #######??# ?????????????? | | # ??# ??????????????????? | | # ?# ??????????????????????? | | # ?# #?????????????????????????? | | ? # #?????????????????????????? | | # """ # #?????????????????????????? | | # """ + #?????????????????????????? | | # """ # #?????????????????????????? | | ? # #?????????????????????????? | | # ?+ #?????????????????????????? | | ?##########+#+####??????????????????????? | | ????# #??????????????????????? | | ????# #?????????????????#+#??? | | ????# #?????????????????# #??? | | ????# #?????????????????# #??? | | ????# #?????????????????# #??? | | ????# #?????????????????# #??? | | ????# ################### #### | | ????# +%[ "" | | ????# @###### ######### "" | | ????# #????# #???????# | | ????# #????# #???????# | | ????# #????# #???????# | | ????##############????# #???????# | | ??????????????????????# #???????# | | ??????????????????????# #???????# | | ??????????????????????# #???????# | | ??????????????????????# #?????? | | ??????????????????????# #?????###+#### | | ??????????????????????# ????????????? | | ??????????????????????# #???????????? | | ??????????????????????# ???????????? | | ??????????????????????# ??????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? ????????? | | ??????????????????????? ???????? | | ??????????????????????? ?????????? | | ??????????????????????? ????????????? | | ???????????????????????###??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Additional Mass Support 16 EM Shielding 3 Corruption Prevention 12 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 71 Target Analysis 5 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 28 Relay Coupler Types 18 Relay Coupler Value 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Great Axe | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Target Analyzer | -7/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Hacked Fission Core | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Airjet | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Linear Gravjet | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Hvy. Shock Bomb Launcher | -5/Factory | Hacked Q-thruster | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Antigrav Array | -5/Factory | Hacked Cld. Proton Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Greatsword | x2 | -6/Factory E-15 Imp | x2 | -6/Factory | Preloaded Greatsword | x2 | -5/Factory Q-thruster | x2 | -5/Factory Q-thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed FlyingIonPropulsion Manual? 0 Play Time 08:11:07 Cumulative 137.1 hours Start 2020.11.16 @ 22:39:21 End 2020.11.19 @ 11:40:53 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a27bedf-8647-4dd5-a5cd-70114538803c