Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 21:16:30 Player: Waste Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (264) 1320 Value Destroyed (13712) 13712 Prototype IDs (81) 1620 Alien Tech Used (6) 1200 Bonus (20555) 20555 TOTAL SCORE: 49907 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 2536 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -9 Cogmind --------- Core Integrity 720/1600 Matter 300/300 Energy 225/225 System Corruption 11% Temperature Cool (0) Movement Hovering (33) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Experimental Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating > --- WEAPON (4) ------- Lance Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (15) --- Quantum Reactor Improved Antigrav System Combat Antigrav System Experimental Cooling System Experimental Energy Well (600) Experimental Core Analyzer Advanced Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Powered Armor Improved Powered Armor Advanced Remote Shield Experimental System Purifier Heavy Quantum Rifle Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Experimental Reaction Control System Advanced Phase Shifter Experimental Weapon Shielding Centrium Heavy Armor Plating > --- WEAPON ----------- Omega Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Compact Particle Reactor Combat Linear Gravjet Advanced Power Amplifier Experimental Energy Well Advanced ECM Suite Improved Utility Shielding Improved Powered Armor Improved Powered Armor Advanced Remote Shield Experimental System Purifier Spacefold Activator Tactical Quantum Warhead [Rating: 226] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Spacefold Activator Weapon Lance Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Utility 10 | . . . . . 1 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 439 | . 13 4 13 9 34 44 8 9 1 2 4 2 2 2 2 2 10 15 . 26 6 6 8 3 23 1 13 7 21 28 15 17 24 28 37 Power 27 | . 2 1 2 . 2 5 . 2 . . . . . . . . . 1 . 2 . . 1 . . . . . . 1 3 . . . 5 Engine 14 | . 2 1 2 . 2 3 . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . . . 5 Propulsion 95 | . 6 1 6 5 18 12 . . . . 1 2 1 . . 2 3 9 . 8 . . . . 5 . 2 . 2 1 2 2 1 3 3 Treads 27 | . . . 5 5 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Hover 53 | . . . . . 1 12 . . . . 1 2 1 . . 2 3 2 . 8 . . . . 5 . 2 . 2 1 2 2 1 3 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 219 | . 5 . 1 . 5 10 5 5 . 2 2 . . 2 2 . 3 5 . 8 4 1 6 2 14 . 8 6 11 24 8 15 17 22 26 Device 164 | . 3 . 1 . 2 5 4 5 . 2 1 . . 2 1 . 3 2 . 5 2 1 4 2 12 . 7 6 8 20 7 14 14 14 17 Storage 5 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Processor 14 | . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . 1 . . . 2 . 1 . . 1 5 Hackware 12 | . . . . . 1 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . 1 3 . Protection 18 | . . . . . 2 . 1 . . . . . . . . . . . . 2 1 . 2 . 1 . 1 . 1 2 . 1 . 1 3 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Weapon 98 | . . 2 4 4 9 17 3 2 1 . 1 . 1 . . . 4 . . 8 2 5 1 1 4 1 3 1 8 2 2 . 6 3 3 Energy Gun 17 | . . . 1 2 5 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 1 . . 1 . . . . . . . . . . . . . 1 1 2 . 1 . 1 . . . 1 1 . 3 . . Ballistic Gun 7 | . . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 Launcher 18 | . . . . 2 . 3 2 1 1 . . . . . . . . . . 1 1 2 1 . 2 . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 1 1 . . 1 . 1 . . . . . . 1 . 1 . . 2 . 1 . . . . . . . . Piercing Weapon 26 | . . . . . . 2 . . . . . . . . . . 2 . . 4 . . . . . . 1 1 6 1 1 . 3 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 . 2 3 1 . . . . 1 . . . . 1 . . . . . 3 . . . 4 . 1 5 1 1 6 1 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 61 | . 2 4 . 1 16 4 1 2 . . . . . . . . 14 . . 3 . . . . 1 . . 1 2 1 1 . 1 . 7 Power 10 | . 1 1 . . 2 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Propulsion 23 | . . 1 . 1 9 2 . . . . . . . . . . 6 . . 2 . . . . . . . . . . . . . . 2 Utility 19 | . 1 . . . 3 . 1 1 . . . . . . . . 3 . . . . . . . 1 . . 1 2 1 1 . 1 . 3 Weapon 9 | . . 2 . . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 3 . 1 4 2 1 2 . . . . . . . . 11 . . 1 . . . . 1 . . 1 1 1 1 . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 100 90 93 99 90 85 85 93 93 98 100 100 100 93 76 66 94 100 100 100 100 96 100 94 94 96 100 99 99 94 95 95 Engine 5 | . 13 13 11 11 8 3 7 6 7 7 6 6 6 6 6 6 5 3 5 4 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 8 8 8 7 6 Treads 7 | . . . 16 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 27 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 29 29 28 28 28 31 31 31 31 31 31 29 5 16 24 27 27 27 27 29 30 29 30 26 27 29 28 29 30 30 Device 12 | . 11 14 11 11 10 10 14 13 14 14 12 12 12 12 9 6 4 11 5 10 11 10 10 10 11 10 11 14 20 21 22 24 15 16 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . . . . . . 9 14 14 14 14 12 12 12 12 14 18 17 11 11 11 11 11 11 11 10 10 10 10 12 9 8 8 8 7 11 Hackware 5 | . . . . . 1 7 . . . . 6 6 6 6 6 6 6 15 16 16 16 16 16 16 15 15 12 10 9 9 8 8 8 8 1 Protection 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 5 4 5 1 4 2 . 4 3 7 Energy Gun 5 | . 28 15 3 4 13 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 7 11 1 1 . . . . . . . . . . . . . . 4 4 3 4 . 5 . . . . . . . . . Ballistic Gun 3 | . . 6 11 15 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 6 5 . . 6 6 10 12 12 12 5 . . 1 . . . . 4 5 8 5 1 . . . . . . Piercing Weapon 8 | . . . . . . 6 14 14 14 14 12 12 12 12 12 12 15 5 5 16 16 16 16 16 11 10 6 9 13 17 15 16 15 14 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 88 88 99 101 115 44 46 38 45 38 40 40 43 43 43 42 48 29 26 57 58 58 63 60 62 61 64 66 70 72 85 100 100 103 115 Greatest Support 135 | 20 20 20 60 63 83 40 44 40 40 40 52 52 53 53 53 53 53 40 26 65 65 56 65 65 84 72 86 86 86 86 102 121 102 116 135 Greatest Overweight (x) 4 | . 4 4 3 1 1 1 1 . 1 . . . . . . . 2 2 . 1 1 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . 4 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | . 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | . 14 22 25 25 25 19 15 15 14 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | . 9 15 23 24 23 14 14 14 13 14 14 14 14 15 15 14 14 10 13 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 14 22 25 25 19 15 15 14 13 15 15 15 15 15 15 15 13 13 14 15 15 15 15 15 14 15 15 14 15 15 14 15 15 15 14 Class Distribution -------------------- 15% | Scavenger-Scout 15% | Hacker-Ninja 10% | Gunner 10% | Scavenger-Gunner 9% | Hacker-Scout 7% | Mutant 5% | Scavenger-Mutant 4% | Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Commander-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Commander-Scout | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Machinist-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6187 | 182 144 228 546 211 1204 477 105 151 . 41 . 66 20 20 20 20 73 117 . 273 22 202 50 88 219 21 32 121 383 145 262 136 203 166 239 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12727 | . 647 200 1111 310 2597 599 101 37 . . . . 16 . . 237 752 117 . 324 . 207 126 11 310 . . 95 453 318 39 145 203 368 3404 Parts 672 | . 29 11 66 19 158 41 2 2 . . . . . . . 24 39 12 . 20 . 15 2 5 20 . . 3 29 13 3 8 12 19 120 Haulers Intercepted 15 | . 1 . 5 . 4 1 . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 1 . . . . . . . . . . . . . 2 14 2 5 . . . 3 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 172 | . 15 5 17 19 43 12 3 1 . . . . . . . . 4 . . 3 . 7 . 2 5 . . 1 4 4 . 2 1 . 24 Melee 50 | . . . . . . 4 . . . . . . . . . . 4 . . 3 . 1 . 1 3 . . 1 2 4 . 2 1 . 24 Guns 68 | . 13 3 5 8 37 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . 2 10 1 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . AOE 30 | . . . . 10 3 4 3 1 . . . . . . . . . . . . . 6 . 1 2 . . . . . . . . . . Classes Destroyed 23 | . 5 2 4 1 4 1 . 2 . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 Worker 22 | . 1 . 2 1 4 1 . . . . . . 1 . . . 8 . . . . . . . 1 . . . 1 . 1 . . 1 . Builder 12 | . . . 2 . 1 5 . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . Tunneler 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Hauler 15 | . 1 . 5 . 4 1 . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Recycler 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Operator 15 | . . . 1 . 1 1 . . . . . . . . . 7 1 . . 1 . . . . . . . . . . . . 1 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 27 | . 2 . 4 . 3 2 . . . . . . . . . . 3 1 . 1 . . . . 1 . . . 3 1 . 1 2 1 2 Swarmer 33 | . 3 3 . 9 4 7 3 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 67 | . 12 2 11 4 25 2 . . . . . . . . . . 1 . . 3 . 4 . . . . . . 3 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 20 | . . . 6 . 9 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . Programmer 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 2 5 6 6 5 3 1 . . . . 1 . . 7 6 2 . 4 . 4 . 2 3 . . 1 2 2 1 1 2 2 6 Combat Bots Only 6 | . 5 2 3 6 5 4 3 1 . . . . . . . . 2 . . 3 . 4 . 2 2 . . 1 2 2 . 1 1 . 6 Max Kills in Single Turn 4 | . 2 1 3 4 2 1 3 2 . . . . 1 . . 1 1 1 . 1 . 3 . 1 2 . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 1 3 1 . . . . . . . . . . . . . 3 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 1 . . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 972 | . 55 45 56 49 230 89 8 26 . . . . . 18 3 . 66 . . 20 4 8 . . 17 . . 10 20 78 12 6 2 1 149 Missed 341 | . 12 9 13 17 51 43 1 11 . . . . . 6 2 . 18 . . 3 3 2 . . 8 . . 5 9 34 4 3 . 1 86 Damage Taken 14017 | . 534 397 573 378 3000 848 130 230 . . . . . 185 26 . 1392 . . 352 25 186 . 42 352 . . 108 373 758 187 92 333 513 3003 Core 2455 | . 170 47 55 42 189 157 25 38 . . . . . 21 . . 433 . . 18 . 19 . . 47 . . 28 16 180 . . 90 480 400 Absorbed by Shields 569 | . . . . . . . . . . . . . . 18 . . . . . 6 . . . . . . . 19 . . . . . . 526 Redirected to Shielding 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 279 Regen/Repaired (Parts) 1382 | . . . . . 68 121 . . . . . 25 . . . . . 44 . 452 . . . . 129 . . . 54 . . 109 332 48 . Core Remaining (%) 70 | 100 . 13 . 75 65 . . . . 68 . . . . . . 46 . . . . . . 96 . . . 93 . 84 . . 89 . 45 Volleys Fired 389 | . 54 27 56 19 150 13 1 1 . . . . . . . . 9 . . 1 5 10 . 7 2 5 . . 15 4 2 . 8 . . Largest 3 | . 2 2 3 3 3 3 1 1 . . . . . . . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 . 1 . . Hottest 166 | . 100 100 126 166 166 150 45 45 . . . . . . . . 57 . . 65 90 90 . 98 49 90 . . 57 90 90 . 90 . . Shots Fired 892 | . 108 54 167 47 423 22 1 1 . . . . . . . . 9 . . 1 5 10 . 7 2 6 . . 15 4 2 . 8 . . Gun 666 | . 108 41 66 28 406 16 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cannon 207 | . . 13 101 14 17 . . . . . . . . . . . 9 . . . 5 7 . 6 . 6 . . 15 4 2 . 8 . . Launcher 19 | . . . . 5 . 6 1 1 . . . . . . . . . . . . . 3 . 1 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | . . 30 112 22 313 . . . . . . . . . . . 9 . . . . . . . . . . . 15 . . . . . . Thermal 280 | . 108 24 55 20 35 . . . . . . . . . . . . . . . 5 7 . 6 . 6 . . . 4 2 . 8 . . Explosive 19 | . . . . 5 . 6 1 1 . . . . . . . . . . . . . 3 . 1 2 . . . . . . . . . . Electromagnetic 92 | . . . . . 75 16 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 11 9 7 13 5 1 . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . Robot Miss Streak 10 | . 4 3 10 2 6 3 4 . . . . . . . . . 6 . . . . 1 . 1 2 . . . 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 957 | . 83 29 101 26 295 41 2 3 . . . . 1 1 6 13 30 6 . 17 . 2 6 1 24 . . 7 19 22 6 7 7 10 192 Core Hits 440 | . 34 8 39 31 122 23 6 6 . . . . 1 . 2 6 20 4 . 10 . 9 1 2 11 . . 3 12 5 2 2 5 4 72 Critical Kills 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 75 | . 5 3 5 . 3 2 . . . . . . . . 1 1 5 1 . 2 . . . . 4 . . . 6 3 . . 1 4 29 Burn 8 | . 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Blast 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . Impale 51 | . . . . . . . . . . . . . . . . . 4 1 . 2 . . . . 4 . . . 3 3 . . 1 4 29 Melee Attacks 837 | . . . . . . 69 11 17 . . 1 . 2 1 6 17 64 10 . 60 . 1 6 1 59 . 6 10 32 66 28 30 37 66 237 Impact 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . 7 8 12 . . 1 . 1 1 4 12 17 . . 2 . . . . 7 . 5 1 3 . . . . . . Piercing 729 | . . . . . . 35 3 5 . . . . 1 . 2 5 47 10 . 58 . 1 6 1 52 . 1 9 29 66 28 30 37 66 237 Sneak Attacks 56 | . . . . . . 9 . . . . . . 1 . . 9 13 5 . 3 . . . . 2 . . . 2 . 3 . 2 3 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 149 | . . . . . . 2 . 1 . . . . . . 2 3 3 . . 7 . . . . 8 . . 2 4 8 3 4 4 7 91 Damage Inflicted 33432 | . 1098 394 1945 1060 5258 1995 260 205 . . . . 64 40 200 916 1711 328 . 692 . 866 434 115 1239 . . 280 791 1096 351 396 477 665 10556 Guns 7147 | . 1095 227 607 295 4748 159 . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Cannons 1996 | . . 167 1336 176 143 . . . . . . . . . . . 32 . . . . . . . . . . . 142 . . . . . . Explosions 2979 | . . . . 528 336 585 198 98 . . . . . . . . 93 . . . . 831 . 87 223 . . . . . . . . . . Melee 21210 | . . . . . . 1251 62 107 . . . . 64 40 200 916 1583 328 . 676 . 35 434 28 1016 . . 280 649 1096 351 396 477 665 10556 Ramming 100 | . 3 . 2 61 31 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 5090 | . . 238 1145 209 3324 . . . . . . . . . . . 32 . . . . . . . . . . . 142 . . . . . . Thermal 3046 | . 1095 156 798 262 735 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2550 | . . . . 528 . 585 198 98 . . . . . . . . . . . . . 831 . 87 223 . . . . . . . . . . Electromagnetic 1436 | . . . . . 1168 159 . . . . . . . . . . 93 . . 16 . . . . . . . . . . . . . . . Impact 678 | . . . . . . 678 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1970 | . . . . . . 39 62 79 . . . . 64 40 148 806 450 . . 37 . . . . 75 . . 62 108 . . . . . . Piercing 18562 | . . . . . . 534 . 28 . . . . . . 52 110 1133 328 . 639 . 35 434 28 941 . . 218 541 1096 351 396 477 665 10556 Highest Corruption 11 | . . . . . 2 3 1 1 1 1 . . . . . . 10 . . . . . . . 1 1 1 . . 1 . . 4 . 11 Average Corruption 1 | . . . . . 1 1 1 1 1 1 . . . . . . 6 . . . . . . . 1 1 1 . . 1 . . 3 . 4 Corruption Purged 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 38 . . . Effects 49 | . . . . . . 9 . 8 . 3 . . . . . . 1 . . . . . . . 3 3 . . . 5 . . 2 . 15 Message Errors 18 | . . . . . . 3 . 2 . 2 . . . . . . 1 . . . . . . . 1 2 . . . 2 . . . . 5 Matter Fused 11 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Heat Flow Errors 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Discharges 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Data Loss (minor) 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2729 | . . . 12 41 27 335 15 . . . . . . 6 . 193 120 44 . 13 . 72 24 . 98 . . . 87 262 35 102 237 383 623 Projectiles 33 | . . . 12 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 181 | . . . . 16 27 25 15 . . . . . . . . . 4 . . . . 72 . . 22 . . . . . . . . . . Melee 2515 | . . . . 4 . 310 . . . . . . . 6 . 193 116 44 . 13 . . 24 . 76 . . . 87 262 35 102 237 383 623 Knockbacks 11 | . . 1 6 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . 46 . . 24 . . . . . . . . . 192 . . . . 77 . 42 71 . . . . . . . . . . Shots 9 | . . . . 2 . . 1 . . . . . . . . . 2 . . . . 2 . 1 1 . . . . . . . . . . Rammed 8 | . . . . 3 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 . 1 3 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 351 54 130 195 336 226 . . . . . . . . . . . . . 6 102 177 . 174 323 229 320 14 198 168 180 . 239 297 300 Average Temperature 80 | . 98 13 35 49 91 76 . . . . . . . . . . . . . 3 41 62 . 57 92 81 113 6 76 81 99 . 85 110 59 Received Heat Transfer 3044 | . 243 168 246 135 1440 81 . 117 . . . . . 69 . . 12 . . 177 . 36 . . . . . 22 18 30 27 . 9 . 214 Effects 13 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 2 Energy Bleed 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Interference 9 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions 12 | . . . . 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 8 1 4 . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Heat Transferred 6986 | . 3478 592 1445 444 1027 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1144 | . 313 85 510 303 593 297 . . . . 15 5 63 879 651 496 1144 623 248 405 . . . . 166 . . . 212 250 173 146 363 247 386 Initial 560 | . . . . 183 26 151 . . . . . 5 3 30 363 260 173 560 218 173 . . . . 6 . . . 13 . 24 20 47 112 127 Average 175 | . 101 19 140 153 247 166 . . . . . 5 28 497 567 467 638 595 229 112 . . . . 53 . . . 80 81 60 63 187 145 238 Maximum Alert Level 4 | . 1 . 2 1 2 1 . . . . . . . 3 2 2 4 2 1 2 . . . . . . . . 1 1 . . 1 1 1 Low Security (%) 69 | . 92 100 72 63 39 72 . . . . 100 100 100 15 . . 4 . . 68 . . . . 100 . . . 99 90 100 100 68 83 72 Level 1 19 | . 7 . 16 36 47 27 . . . . . . . 17 3 7 9 . 100 31 . . . . . . . . . 9 . . 31 16 27 Level 2 8 | . . . 10 . 12 . . . . . . . . 42 96 92 34 100 . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . 23 . . 50 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 4 1 2 . 7 10 . . . . . . . 2 . . 8 1 . 7 . . . . 3 . . . 4 4 3 5 2 7 1 Investigation 24 | . 1 1 . . 2 6 . . . . . . . 1 . . 2 . . 4 . . . . . . . . 3 . 2 . . 2 . Extermination 13 | . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 1 . 1 1 2 1 Reinforcement 33 | . 3 . 2 . 5 1 . . . . . . . 1 . . 5 . . 2 . . . . 1 . . . 1 3 1 4 1 3 . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 49 | . 1 . 3 . 5 2 . . . . . . . 2 2 . 2 . . 2 . . . . 1 . . . 2 1 10 . . 2 14 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 2 35 Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 2 35 Times Spotted 439 | . 22 6 32 20 72 29 3 5 . . . . 2 25 8 6 25 2 6 16 4 7 . 2 15 . . 1 19 16 11 7 7 13 58 Peak Tracking Total 8 | . 3 3 5 5 5 5 3 3 . . . . 1 7 5 3 6 1 6 4 7 5 . 2 3 . . 1 4 5 4 3 1 3 8 Tactical Retreats 37 | . . 1 3 . 4 5 . 2 . . . . . . . . . . . 4 3 1 . . 2 . . . 1 3 3 1 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 2 . . . 4 6 . . . . 1 . . . . . . 1 . 4 . . . . . . . . 2 . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 41 | . . . . . 3 1 1 . . . . . . 1 . 3 23 . . . 1 . . . . . . . . . 1 1 5 . 1 Max in Single Turn 17 | . . . . . 1 1 1 . . . . . . . . . 17 . . . 1 . . . . . . . . . 1 1 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 2 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 129 | . 4 1 5 . 11 15 . 1 3 . 3 . 1 6 1 . 3 2 . 13 1 . 4 . 7 . 1 . 6 4 3 9 8 13 4 Terminals 74 | . 4 . 5 . 7 10 . . . . 2 . . 6 1 . 3 . . 8 . . . . 2 . . . 1 2 1 4 7 7 4 Fabricators 13 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . . 4 . Repair Stations 11 | . . . . . 1 1 . . . . . . . . . . . 1 . 2 . . . . 2 . . . 1 . 1 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 2 . 3 1 1 . Garrison Access 7 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . Total Hacks 503 | . 17 1 18 . 28 43 . 1 23 . 9 . 1 16 2 . 5 12 . 87 1 . 17 . 31 . 1 . 26 18 10 38 40 45 13 Successful 287 | . 5 1 7 . 15 20 . 1 23 . 7 . 1 4 1 . 1 9 . 47 1 . 17 . 17 . 1 . 15 12 5 23 22 29 3 Failed 215 | . 11 . 11 . 13 23 . . . . 2 . . 12 1 . 4 3 . 40 . . . . 14 . . . 11 6 5 15 18 16 10 Catastrophic 38 | . 1 . 1 . 4 6 . . . . 1 . . 1 1 . 2 . . 8 . . . . 3 . . . 3 1 1 . 3 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 242 | . 15 . 10 . 15 27 . . . . 2 . . 16 1 . 5 . . 44 . . . . 11 . 1 . 7 5 3 16 26 25 13 Terminals 300 | . 17 . 18 . 16 31 . . . . 3 . . 16 2 . 5 . . 58 . . . . 15 . . . 10 5 3 22 37 29 13 Fabricators 46 | . . . . . . 9 . . . . . . . . . . . . . 12 . . . . 7 . . . 5 . 4 . . 9 . Repair Stations 50 | . . . . . 2 2 . . . . . . . . . . . 6 . 16 . . . . 6 . . . 5 . 3 5 . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 51 | . . . . . 7 . . . . . 6 . . . . . . 6 . . . . . . . . . . 5 13 . 9 3 2 . Garrison Access 12 | . . . . . 3 1 . . . . . . 1 . . . . . . 1 . . . . 3 . . . 1 . . 2 . . . Terminal Hacks 125 | . 5 1 4 . 4 6 . 1 23 . . . . 1 1 . . . . 19 1 . 17 . 6 . 1 . 4 1 2 9 10 9 . Record 17 | . . . . . . . . . 6 . . . . . . . . . . . 1 . 5 . . . . . . . . 4 1 . . Part Schematic 26 | . . . . . . 2 . . 10 . . . . . . . . . . 5 . . 4 . 1 . . . 1 . . 1 1 1 . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . . . . . . 3 . . . . . . . . . . 1 . . 4 . . . . . 1 . . . 1 . . Open Door 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . Terminal Index 6 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Unreport Threat 9 | . . . . . 2 1 . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . 1 . . . Locate Traps 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . Fabricator Hacks 24 | . . . . . . 6 . . . . . . . . . . . . . 4 . . . . 2 . . . 3 . 1 . . 8 . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Load Schematic 11 | . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . 3 . Build 10 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . 3 . Repair Station Hacks 37 | . . . . . 2 2 . . . . . . . . . . . 3 . 14 . . . . 6 . . . 3 . 1 4 . 2 . Scan Component 19 | . . . . . 1 1 . . . . . . . . . . . 1 . 7 . . . . 3 . . . 2 . 1 2 . 1 . Repair 17 | . . . . . 1 1 . . . . . . . . . . . 1 . 7 . . . . 3 . . . 1 . . 2 . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 36 | . . . . . 5 . . . . . 6 . . . . . . 6 . . . . . . . . . . 3 8 . 5 1 2 . Insert Component 22 | . . . . . 3 . . . . . 3 . . . . . . 2 . . . . . . . . . . 3 5 . 4 1 1 . Analyze 14 | . . . . . 2 . . . . . 3 . . . . . . 4 . . . . . . . . . . . 3 . 1 . 1 . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . . Seal Access 5 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 60 | . . . 3 . 4 5 . . . . 1 . . 3 . . 1 . . 9 . . . . 3 . . . 1 3 1 4 11 8 3 Terminals 55 | . . . 3 . 4 3 . . . . 1 . . 3 . . 1 . . 9 . . . . 2 . . . 1 2 . 4 11 8 3 Track 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 4 2 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Botnet 38 | . . . 2 . 4 3 . . . . 1 . . 3 . . . . . 6 . . . . 1 . . . 1 2 . 3 5 5 2 Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 4 . 5 . 9 12 . . . . 3 . . 6 . . 2 1 . 10 . . . . 5 . . . 4 4 2 8 7 8 4 Full Trace Events 13 | . 1 . 1 . . 3 . . . . . . . 1 . . 1 . . 2 . . . . . . . . 2 . . . . 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 2 2 . . 10 . 3 . . . . . . 1 . 5 . . 4 . 1 . . . 1 3 . 14 1 2 . Parts Built 14 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 2 . . . 2 . . . . 4 . Authchips 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 664 | . . . . . . 105 . . . . . . . . . . . . . 129 . . . . 128 . . . 158 . . . . 144 . Total Part Build Rating 84 | . . . . . . 13 . . . . . . . . . . . . . 17 . . . . 16 . . . 14 . . . . 24 . Parts Repaired 17 | . . . . . 1 1 . . . . . . . . . . . 1 . 7 . . . . 3 . . . 1 . . 2 . 1 . Time 594 | . . . . . 25 50 . . . . . . . . . . . 31 . 220 . . . . 164 . . . 28 . . 54 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 2 . . . . . 3 . . . . . . 1 . . . . . . . . . . 1 3 . 2 . 1 . Part Schematics Acquired 11 | . . . . . 2 . . . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . 1 . 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 72 | . . . . 2 . . . . . . . 20 . 32 4 . . . . 3 . . . . 3 . . . 6 . . . . 1 1 Largest Group 36 | . . . . 2 1 . . . . . . 20 20 36 35 24 21 . . 3 . . . . 2 . . . 6 . . . . 1 1 Highest-Rated Group 1378 | . . . . 44 31 . . . . . . 808 808 1275 1378 863 762 . . 93 . . . . 98 . . . 276 . . . . 26 45 Highest-Rated Ally 159 | . . . . 31 31 . . . . . . 50 50 159 159 96 96 . . 31 . . . . 49 . . . 46 . . . . 26 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 565 | . . . . 16 24 . . . . . . . 6 260 53 26 131 . . 19 . . . . 11 . . . 19 . . . . . . Total Damage 13462 | . . . . 187 319 . . . . . . . 126 6973 1137 458 3180 . . 249 . . . . 379 . . . 454 . . . . . . Kills 89 | . . . . 3 2 . . . . . . . 2 38 11 5 23 . . 2 . . . . 2 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 2 . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 24964 | . 1371 1446 1672 1545 3055 1682 436 682 46 226 78 196 231 835 151 166 692 317 37 1411 332 387 144 328 1106 418 387 121 1016 737 693 536 520 1096 868 Spaces Moved 23439 | 1 633 339 529 603 997 2238 717 931 84 268 128 312 280 859 156 147 930 236 63 1699 502 617 191 480 1294 244 487 179 1256 775 778 830 653 1889 1114 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1861 | . . . 261 603 997 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1241 | 1 633 339 268 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 205 | . . . . . . . . . . . . . . . . . . 205 . . . . . . . . . . . . . . . . . Hover 20086 | . . . . . . 2238 717 931 84 268 128 312 280 859 156 147 930 31 63 1699 502 617 191 480 1294 244 487 179 1256 775 778 830 653 1859 1098 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 120 120 400 240 240 240 48 47 54 54 54 54 54 54 54 54 54 47 58 58 46 56 56 56 56 50 63 53 53 53 53 48 25 41 36 22 Average Speed 78 | 120 180 400 263 240 240 55 54 54 54 54 54 54 54 54 54 54 51 89 58 55 56 57 56 56 55 63 59 53 53 53 49 43 41 39 37 Slowest Speed 400 | 120 400 400 330 240 243 129 119 54 119 54 54 62 54 54 54 62 220 151 58 110 120 120 120 56 71 63 71 53 54 53 51 48 41 41 42 Overloaded Moves 134 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 29 . . 104 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Exploration Rate (%) 55 | 2 94 93 60 98 97 55 84 84 72 48 6 96 10 84 68 77 52 8 71 39 68 76 60 63 28 17 72 44 25 66 29 83 29 28 24 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 6 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 3 . . 3 2 . 2 . . . . . . . . . . 4 4 . 3 . 1 . 1 . . . . . . . Spaces Dug 226 | . . . . . . 28 6 6 . . 1 . . . . . 12 3 . 21 3 25 . 2 23 1 . . 9 20 13 12 12 23 6 Terrain Destroyed 768 | . . . . 33 9 55 46 28 . . 1 . . . . . 308 3 . 21 4 88 . 33 33 6 . . 10 22 13 12 14 23 6 Melee 182 | . . . . . . 28 6 6 . . 1 . . . . . 12 3 . 21 . . . . 16 . . . 9 18 12 12 9 23 6 Projectile 35 | . . . . 1 . . . . . . . . . . . . 2 . . . 4 5 . 6 . 6 . . 1 4 1 . 5 . . AOE 551 | . . . . 32 9 27 40 22 . . . . . . . . 294 . . . . 83 . 27 17 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total 28370 | . 751 380 689 667 1324 2561 744 1088 84 348 135 341 359 1226 214 213 1039 328 63 2093 543 639 216 529 1607 502 575 193 1554 1009 1044 955 841 2118 1398 Wait 3002 | . 41 . 64 19 97 134 5 128 . 77 . 18 72 230 51 46 50 49 . 296 31 1 1 37 244 251 54 1 207 140 218 75 118 158 89 Move 23369 | . 632 338 528 602 996 2237 716 930 83 267 128 311 279 858 155 146 925 236 62 1698 501 616 190 479 1293 243 486 178 1255 774 777 829 652 1867 1102 Hop 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Pick Up 177 | . 6 11 12 6 18 17 2 3 . 1 2 4 2 . 1 3 . 6 1 9 . 2 3 1 4 1 5 . 13 6 5 7 2 7 17 Fast Attach 152 | . 5 1 4 . 13 23 2 1 . . . 2 1 . . 2 4 8 . 10 . 1 5 . 2 . 8 . 12 10 3 3 15 4 13 Attach 87 | . 1 3 4 1 15 15 2 3 1 . 3 . . . . . 2 7 . 5 . 1 . . 3 . 2 1 1 1 3 1 . 3 9 Detach 15 | . . . . . . 4 1 2 . 1 . . . . . . . 2 . 2 . . . . . . . . 2 . . . . . 1 Swap 206 | . 7 . 5 8 6 6 5 5 . 2 1 . 1 2 2 . 4 . . 11 6 4 4 3 18 1 3 6 8 17 9 13 13 21 15 Drop 247 | . 4 . 15 9 23 30 2 3 . . . 6 3 . 1 5 1 10 . 6 . 3 7 1 4 1 13 . 18 17 8 7 13 13 24 Fire 389 | . 54 27 56 19 150 13 1 1 . . . . . . . . 9 . . 1 5 10 . 7 2 5 . . 15 4 2 . 8 . . Melee 533 | . . . . . . 56 8 12 . . 1 . 1 1 4 11 41 10 . 42 . 1 6 1 37 . 4 7 23 40 19 20 20 41 127 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . 26 . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 4 . Rewire 138 | . . . . . 2 . . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Core integrity fell below 50% 476 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Central database locked down 581 | -10/Materials | Discovered new exit (range 3) 1045 | -10/Materials | Discovered new exit (range 6) 1372 | -10/Materials | Entered Mines 1373 | -10/Mines | Learned location of Storage (-7) 1416 | -10/Mines | Discovered new exit (range 13) 1965 | -10/Mines | Build established: Scavenger-Mutant 2050 | -10/Mines | Learned location of 1 exit from Materials 2110 | -10/Mines | Discovered new exit (range 14) 2193 | -10/Mines | Core integrity fell below 20% 2219 | -10/Mines | Lost 3 parts (1n2w) 2417 | -10/Mines | Met a Derelict shopkeep closing up shop 2818 | -10/Mines | Entered Materials 2818 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2819 | -9/Materials | Identified exit to Materials 3096 | -9/Materials | Identified exit to Mines 3106 | -9/Materials | Build established: Scavenger-Gunner 3968 | -9/Materials | Build established: Gunner 4490 | -9/Materials | Entered Mines 4641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4641 | -9/Mines | Discovered new exit (range 5) 5352 | -9/Mines | Assembled infested the area 5357 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5450 | -9/Mines | Discovered exit to Materials (range 8) 5577 | -9/Mines | Discovered exit to Materials (range 5) 5603 | -9/Mines | Learned Materials emergency access door positions 5806 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6035 | -9/Mines | Entered Materials 6035 | -8/Materials | Accompanied by 1 ally 6035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6040 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6109 | -8/Materials | Build established: Scavenger-Gunner 6472 | -8/Materials | Build established: Scavenger-Tank 6560 | -8/Materials | Discovered new exit (range 12) 7008 | -8/Materials | Build established: Scavenger-Gunner 7267 | -8/Materials | Lost 3 parts (1p1n1w) 7370 | -8/Materials | Lost 3 parts (3n) 7836 | -8/Materials | Discovered new exit (range 5) 8468 | -8/Materials | Lost 4 parts (1p2n1u) 8746 | -8/Materials | Discovered new exit (range 3) 8885 | -8/Materials | Repaired Cmb. Airjet 8896 | -8/Materials | Build established: Gunner 9090 | -8/Materials | Entered Factory 9090 | -7/Factory | Evolved 2 slots: Utility x2 9330 | -7/Factory | Fabricated Cmb. Airjet (x2) 9554 | -7/Factory | Discovered new exit (range 9) 9568 | -7/Factory | Identified exit to Factory 9702 | -7/Factory | Discovered exit to Factory (range 16) 9947 | -7/Factory | Fabricated Aerolev Unit (x1) 10066 | -7/Factory | Crushed by falling debris 10088 | -7/Factory | Discovered exit to Factory (range 16) 10464 | -7/Factory | Discovered new exit (range 4) 10465 | -7/Factory | Identified exit to Lower Caves 10482 | -7/Factory | Build established: Scout 10498 | -7/Factory | Found Prototype Launcher 10498 | -7/Factory | Identified Rocket Array 10553 | -7/Factory | Identified exit to Storage 10614 | -7/Factory | Repaired Cmb. Airjet? 10772 | -7/Factory | Entered Lower Caves 10820 | -7/Lower Caves | Learned Factory security intel 10898 | -7/Lower Caves | Build established: Scavenger-Scout 11112 | -7/Lower Caves | Discovered new exit (range 9) 11170 | -7/Lower Caves | Found Alien Artifact 11170 | -7/Lower Caves | Identified Core Expander 11170 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11202 | -7/Lower Caves | Identified exit to Lower Caves 11208 | -7/Lower Caves | Entered another Lower Caves area 11271 | -7/Lower Caves | Discovered exit to Factory (range 17) 11341 | -7/Lower Caves | Learned 8 Factory zone layouts 11788 | -7/Lower Caves | Discovered new exit (range 16) 11889 | -7/Lower Caves | Identified exit to Data Miner 11890 | -7/Lower Caves | Entered Data Miner 11890 | -7/Data Miner | Discovered new exit (range 7) 11900 | -7/Data Miner | Met Data Miner 11915 | -7/Data Miner | Learned location of Section 7 (-2) 11915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11920 | -7/Data Miner | Received God Mode back door access code from Data Miner 11934 | -7/Data Miner | Identified exit to Proximity Caves 11936 | -7/Data Miner | Entered Proximity Caves 11942 | -6/Proximity Caves | Learned location of Zion (-6) 12028 | -6/Proximity Caves | Learned Factory emergency access door positions 12087 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12112 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12162 | -6/Proximity Caves | Entered Factory 12162 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12163 | -6/Factory | Identified exit to Lower Caves 12163 | -6/Factory | Identified exit to Factory 12240 | -6/Factory | Sucked down chute 12240 | -6/Factory | Entered Waste 12241 | -6/Waste | Joined by Warlord forces that had cleared the area 12334 | -6/Waste | Discovered new exit (range 17) 12414 | -6/Waste | Identified exit to Factory 12436 | -6/Waste | Entered Factory 12436 | -6/Factory | Accompanied by 20 allies 12529 | -6/Factory | Discovered exit to Factory (range 5) 12587 | -6/Factory | Discovered new exit (range 16) 12598 | -6/Factory | Identified exit to Extension 12667 | -6/Factory | Entered Extension 12667 | -6/Extension | Accompanied by 20 allies 12746 | -6/Extension | Spotted B-75 Beast 12770 | -6/Extension | Allies destroyed B-75 Beast 12772 | -6/Extension | Spotted B-75 Beast 12788 | -6/Extension | Allies destroyed B-75 Beast 12791 | -6/Extension | P-60 Hacker assimilated allied VI-D90(m) 12817 | -6/Extension | Lost 6 allies 12996 | -6/Extension | Rescued a captive Derelict 12998 | -6/Extension | Rescued a captive Derelict 12999 | -6/Extension | Rescued a captive Derelict 13069 | -6/Extension | Rescued a captive Derelict 13070 | -6/Extension | Rescued a captive Derelict 13079 | -6/Extension | Rescued a captive Derelict 13092 | -6/Extension | Rescued a captive Derelict 13093 | -6/Extension | Rescued a captive Derelict 13107 | -6/Extension | Rescued a captive Derelict 13108 | -6/Extension | Rescued a captive Derelict 13110 | -6/Extension | Rescued A7 13121 | -6/Extension | Rescued a captive Derelict 13121 | -6/Extension | Rescued a captive Derelict 13184 | -6/Extension | Rescued a captive Derelict 13294 | -6/Extension | Rescued a captive Derelict 13379 | -6/Extension | Rescued a captive Derelict 13395 | -6/Extension | Discovered exit to Factory (range 10) 13396 | -6/Extension | Discovered new exit (range 6) 13404 | -6/Extension | Identified exit to Cetus 13489 | -6/Extension | Build established: Commander-Scout 13502 | -6/Extension | Entered Cetus 13502 | -6/Cetus | Accompanied by 35 allies (A7) 13502 | -6/Cetus | 1 ally did not survive the journey 13507 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13507 | -6/Cetus | Spotted Cetus Guard 13508 | -6/Cetus | Allies destroyed Cetus Guard 13510 | -6/Cetus | Spotted Cetus Guard 13512 | -6/Cetus | Spotted Cetus Guard 13517 | -6/Cetus | Allies destroyed Cetus Guard 13522 | -6/Cetus | Allies destroyed Cetus Guard 13539 | -6/Cetus | Started Cetus Manufacturing Module 13544 | -6/Cetus | Escorted A7 to Cetus Mainframe 13549 | -6/Cetus | Discovered new exit (range 17) 13561 | -6/Cetus | Spotted Cetus Guard 13562 | -6/Cetus | Spotted Cetus Guard 13564 | -6/Cetus | Manufactured an Enhanced Grunt 13572 | -6/Cetus | Spotted Cetus Guard 13573 | -6/Cetus | Allies destroyed Cetus Guard 13575 | -6/Cetus | Spotted Cetus Guard 13587 | -6/Cetus | Discovered exit to Factory (range 18) 13589 | -6/Cetus | Manufactured an Enhanced Grunt 13592 | -6/Cetus | Allies destroyed Cetus Guard 13598 | -6/Cetus | Allies destroyed Cetus Guard 13599 | -6/Cetus | Allies destroyed Cetus Guard 13601 | -6/Cetus | Met Revision 17 13605 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13614 | -6/Cetus | Manufactured an Enhanced Grunt 13619 | -6/Cetus | Identified exit to Archives 13628 | -6/Cetus | Lost 3 allies 13639 | -6/Cetus | Manufactured an Enhanced Grunt 13653 | -6/Cetus | Entered Archives 13653 | -6/Archives | Accompanied by 24 allies 13662 | -6/Archives | Discovered new exit (range 18) 13691 | -6/Archives | Discovered new exit (range 18) 13696 | -6/Archives | Lost 3 allies 13707 | -6/Archives | Discovered exit to Factory (range 17) 13771 | -6/Archives | Identified exit to Hub_04(d) 13819 | -6/Archives | Entered Hub_04(d) 13819 | -6/Hub_04(d) | Accompanied by 21 allies 13862 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 14033 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 14085 | -6/Hub_04(d) | Lost 7 allies 14219 | -6/Hub_04(d) | Lost 8 allies 14451 | -6/Hub_04(d) | Network Hub disabled 14465 | -6/Hub_04(d) | Spotted Lightning 14465 | -6/Hub_04(d) | Spotted Lightning 14465 | -6/Hub_04(d) | Spotted Lightning 14506 | -6/Hub_04(d) | Network Hub disabled 14508 | -6/Hub_04(d) | Core integrity fell below 50% 14508 | -6/Hub_04(d) | System corruption reached 10% 14511 | -6/Hub_04(d) | Entered Factory 14511 | -5/Factory | Evolved 2 slots: Utility x2 14532 | -5/Factory | Lost 11 parts (1p5n2u3w) 14678 | -5/Factory | Repaired Adv. Reaction Control System? 14811 | -5/Factory | First assault squad dispatched 14828 | -5/Factory | Sucked down chute 14828 | -5/Factory | Entered Waste 14838 | -5/Waste | Spotted C-40 Crusher 14841 | -5/Waste | Spotted C-40 Crusher 14841 | -5/Waste | Spotted C-40 Crusher 14843 | -5/Waste | Spotted C-40 Crusher 14852 | -5/Waste | Spotted C-40 Crusher 14855 | -5/Waste | Discovered new exit (range 17) 14856 | -5/Waste | Spotted C-40 Crusher 14864 | -5/Waste | Identified exit to Factory 14865 | -5/Waste | Entered Factory 14914 | -5/Factory | Allied Derelicts emerged from ambush trap array 14979 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 15071 | -5/Factory | Discovered new exit (range 15) 15134 | -5/Factory | Identified exit to Upper Caves 15426 | -5/Factory | Build established: Scavenger-Scout 15463 | -5/Factory | Repaired Broken Adv. Reaction Control System 15590 | -5/Factory | Discovered new exit (range 13) 15595 | -5/Factory | Identified exit to Factory 15599 | -5/Factory | Fabricated Cmb. Gravmag System? 15772 | -5/Factory | Repaired Cmb. Airjet 16147 | -5/Factory | Repaired Cld. Aerolev Unit 16180 | -5/Factory | Repaired Micro-nuke Launcher 16212 | -5/Factory | Repaired HERF Cannon 16238 | -5/Factory | Repaired Lyr. Medium Armor Plating 16264 | -5/Factory | Repaired Bore Cannon 16276 | -5/Factory | Entered Upper Caves 16314 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16538 | -5/Upper Caves | Discovered new exit (range 7) 16543 | -5/Upper Caves | Identified exit to Upper Caves 16552 | -5/Upper Caves | Encountered a Warlord checkpoint 16608 | -5/Upper Caves | Entered another Upper Caves area 16652 | -5/Upper Caves | Learned 12 Factory zone layouts 16700 | -5/Upper Caves | Encountered a Warlord checkpoint 16850 | -5/Upper Caves | Build established: Hacker-Scout 16991 | -5/Upper Caves | Discovered new exit (range 8) 16995 | -5/Upper Caves | Identified exit to Zhirov 16995 | -5/Upper Caves | Entered Zhirov 16995 | -5/Zhirov | Discovered new exit (range 3) 17006 | -5/Zhirov | Met Zhirov 17017 | -5/Zhirov | Learned location of Quarantine (-2) 17017 | -5/Zhirov | Learned location of Testing (-3) 17017 | -5/Zhirov | Learned location of Command (-1) 17023 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17037 | -5/Zhirov | Found Alien Artifact 17037 | -5/Zhirov | Identified Integrated Reactor 17037 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17086 | -5/Zhirov | Found Alien Artifact 17128 | -5/Zhirov | Identified exit to Proximity Caves 17139 | -5/Zhirov | Entered Proximity Caves 17156 | -4/Proximity Caves | Learned Research stockpile data 17398 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17467 | -4/Proximity Caves | Entered Factory 17467 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17468 | -4/Factory | Identified exit to Upper Caves 17468 | -4/Factory | Identified exit to Research 17810 | -4/Factory | Build established: Hacker-Ninja 17964 | -4/Factory | Discovered exit to Research (range 8) 17978 | -4/Factory | Spotted B-86 Titan 18042 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 18160 | -4/Factory | Repaired Cld. Aerolev Unit 18229 | -4/Factory | Build established: Hacker-Scout 18319 | -4/Factory | Repaired Imp. Antigrav System 18481 | -4/Factory | Repaired Microactuators 18573 | -4/Factory | Entered Upper Caves 18634 | -4/Upper Caves | Identified exit to Upper Caves 18988 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18990 | -4/Upper Caves | Identified exit to Warlord 18991 | -4/Upper Caves | Entered Warlord 19016 | -4/Warlord | Discovered new exit (range 12) 19053 | -4/Warlord | System corruption cleaned by Quarantine Array 19176 | -4/Warlord | Met Warlord 19183 | -4/Warlord | Opened Warlord's prototype stash 19199 | -4/Warlord | Found Prototype Device 19199 | -4/Warlord | Identified System Purifier 19201 | -4/Warlord | Warlord's base attacked by MAIN.C 19205 | -4/Warlord | Found Prototype Device 19205 | -4/Warlord | Identified Exp. Cloaking Device 19220 | -4/Warlord | Found Prototype Hackware 19304 | -4/Warlord | Opened side exit 19376 | -4/Warlord | Identified exit to Proximity Caves 19378 | -4/Warlord | Entered Proximity Caves 19380 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19477 | -3/Proximity Caves | Discovered exit to Research (range 5) 19499 | -3/Proximity Caves | Entered Research 19499 | -3/Research | Evolved 2 slots: Utility x2 19699 | -3/Research | Revision forces began assault on 0b10 19728 | -3/Research | Met up with Revision 17++ 19805 | -3/Research | Identified exit to Armory 19805 | -3/Research | Identified exit to Testing 19942 | -3/Research | Fabricated Exp. Reaction Control System (x1) 20077 | -3/Research | Repaired Broken Micro-nuke Launcher 20090 | -3/Research | Identified System Mapper 20092 | -3/Research | Build established: Scavenger-Ninja 20161 | -3/Research | Found Enh. Force Lance 20199 | -3/Research | Research terminal network offline 20202 | -3/Research | Found Enh. Force Lance 20258 | -3/Research | Found Prototype Launcher 20258 | -3/Research | Identified Tactical Quantum Warhead 20399 | -3/Research | Fabricated Lyr. Medium Armor Plating (x1) 20515 | -3/Research | Entered Testing 20573 | -3/Testing | Identified Transdimensional Reconstructor 20914 | -3/Testing | Discovered new exit (range 12) 21003 | -3/Testing | Found Prototype Protection 21003 | -3/Testing | Identified Centrium Heavy Armor Plating 21033 | -3/Testing | Build established: Hacker-Ninja 21251 | -3/Testing | Identified exit to Research 21252 | -3/Testing | Entered Research 21252 | -2/Research | Warlord forces began assault on 0b10 21252 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21351 | -2/Research | Identified exit to Quarantine 21362 | -2/Research | Research machine network offline 21452 | -2/Research | Spotted B-90 Cyclops 21560 | -2/Research | Found Prototype Device 21560 | -2/Research | Identified Thermal Barrier 21654 | -2/Research | Borebot progress halted 21688 | -2/Research | Spotted B-90 Cyclops 21945 | -2/Research | Entered Quarantine 22034 | -2/Quarantine | Repaired Cld. Antigrav System 22054 | -2/Quarantine | Repaired Imp. Transmission Jammer 22082 | -2/Quarantine | Found Alien Artifact 22121 | -2/Quarantine | Discovered new exit (range 19) 22151 | -2/Quarantine | Identified exit to Access 22302 | -2/Quarantine | Found Alien Artifact 22312 | -2/Quarantine | Identified Core Reset Matrix 22452 | -2/Quarantine | Spotted Fortress 22475 | -2/Quarantine | Discovered new exit (range 6) 22477 | -2/Quarantine | Identified exit to Section 7 22481 | -2/Quarantine | Entered Section 7 22597 | -2/Section 7 | Found Alien Artifact 22597 | -2/Section 7 | Identified Integrated Mediator 22597 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22707 | -2/Section 7 | Found Alien Artifact 22707 | -2/Section 7 | Identified Spacefold Activator 22711 | -2/Section 7 | Identified Subatomic Replicator 22711 | -2/Section 7 | Used Subatomic Replicator to replicate Spacefold Activator 22740 | -2/Section 7 | Found Alien Artifact 22740 | -2/Section 7 | Identified Integrity Redistributor 22740 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-58) 22761 | -2/Section 7 | Found Integrated Reactor 22761 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22838 | -2/Section 7 | Found Prototype Hackware 22838 | -2/Section 7 | Identified Exp. System Shield 22897 | -2/Section 7 | Spotted S7 Guard 23001 | -2/Section 7 | Entered Access 23001 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23055 | -1/Access | Fabricated Adv. Phase Shifter (x1) 23089 | -1/Access | Spotted B-99 Colossus 23324 | -1/Access | Repaired Enh. Force Lance 23440 | -1/Access | Spotted B-99 Colossus 23553 | -1/Access | Found Prototype Processor 23553 | -1/Access | Identified Exp. Melee Analysis Suite 23682 | -1/Access | Discovered new exit (range 8) 23685 | -1/Access | Identified exit to Command 23979 | -1/Access | Fabricated Femtoactuators (x1) 24069 | -1/Access | Fabricated Imp. Utility Shielding? 24097 | -1/Access | Entered Command 24222 | -1/Command | Found Imp. Powered Armor 24224 | -1/Command | Found Imp. Powered Armor 24361 | -1/Command | Spotted Combat Programmer 24361 | -1/Command | Spotted Combat Programmer 24387 | -1/Command | Met MAIN.C 24393 | -1/Command | 0b10 Conduit disabled 24416 | -1/Command | Destroyed MAIN.C Shell 24418 | -1/Command | Surrendered to MAIN.C 24418 | -1/Command | Loaded intel: 52 machine locations 24418 | -1/Command | Loaded intel: 104 trap records 24418 | -1/Command | Identified exit to Surface 24418 | -1/Command | Discovered exit to Surface (range 34) 24418 | -1/Command | Discovered exit to Surface (range 110) 24440 | -1/Command | Found Prototype Processor 24440 | -1/Command | Identified Exp. Armor Integrity Analyzer 24442 | -1/Command | Found Prototype Device 24442 | -1/Command | Identified Exp. Transmission Jammer 24445 | -1/Command | Found Prototype Device 24445 | -1/Command | Identified Exp. System Purifier 24451 | -1/Command | Found Prototype Ballistic Cannon 24451 | -1/Command | Identified Omega Cannon 24475 | -1/Command | MAIN.C activated Command garrisons 24516 | -1/Command | Unknown forces attacked Command 24516 | -1/Command | Spotted EQ-002 24516 | -1/Command | Spotted EQ-006 24516 | -1/Command | Spotted EQ-003 24516 | -1/Command | Spotted EQ-004 24516 | -1/Command | Spotted EQ-001 24516 | -1/Command | Spotted EQ-005 24516 | -1/Command | Spotted EQ-000 24524 | -1/Command | Destroyed EQ-001 24530 | -1/Command | Destroyed EQ-005 24533 | -1/Command | Destroyed EQ-000 24562 | -1/Command | Lost 10 allies 24607 | -1/Command | Spotted EQ-022 24607 | -1/Command | Spotted EQ-020 24607 | -1/Command | Spotted EQ-018 24607 | -1/Command | Spotted EQ-019 24607 | -1/Command | Spotted EQ-021 24611 | -1/Command | Destroyed EQ-020 24614 | -1/Command | Spotted EQ-009 24623 | -1/Command | Core integrity fell below 50% 24623 | -1/Command | Spotted EQ-010 24627 | -1/Command | Spotted EQ-008 24641 | -1/Command | Destroyed EQ-009 24647 | -1/Command | Lost 3 allies 24651 | -1/Command | Build established: Machinist-Gladiator 24651 | -1/Command | Spotted EQ-024 24673 | -1/Command | Spotted EQ-036 24684 | -1/Command | Found Prototype Processor 24684 | -1/Command | Identified Exp. Core Analyzer 24710 | -1/Command | Lost 3 allies 24712 | -1/Command | Spotted EQ-038 24712 | -1/Command | Spotted EQ-039 24712 | -1/Command | Spotted EQ-040 24717 | -1/Command | Destroyed EQ-038 24731 | -1/Command | Spotted EQ-043 24735 | -1/Command | Spotted EQ-044 24742 | -1/Command | Destroyed EQ-043 24753 | -1/Command | Found Exp. Core Analyzer 24757 | -1/Command | Spotted EQ-052 24758 | -1/Command | Spotted EQ-050 24759 | -1/Command | Spotted EQ-054 24769 | -1/Command | Destroyed EQ-052 24778 | -1/Command | Spotted EQ-057 24784 | -1/Command | System corruption reached 10% 24787 | -1/Command | Destroyed EQ-057 24803 | -1/Command | Lost 5 allies 24829 | -1/Command | Spotted EQ-071 24829 | -1/Command | Spotted EQ-060 24829 | -1/Command | Spotted EQ-062 24829 | -1/Command | Spotted EQ-061 24829 | -1/Command | Spotted EQ-076 24833 | -1/Command | Destroyed EQ-076 24837 | -1/Command | Destroyed EQ-062 24847 | -1/Command | Destroyed EQ-071 24853 | -1/Command | Spotted EQ-045 24861 | -1/Command | Phase Generator disabled 24864 | -1/Command | Destroyed EQ-045 24869 | -1/Command | Spotted EQ-078 24869 | -1/Command | Spotted EQ-080 24873 | -1/Command | Lost 3 allies 24881 | -1/Command | Destroyed EQ-078 24884 | -1/Command | Destroyed EQ-080 24885 | -1/Command | Spotted EQ-079 24902 | -1/Command | Found Exp. Core Analyzer 24906 | -1/Command | Spotted EQ-067 24907 | -1/Command | Lost 3 parts (1n2u) 24909 | -1/Command | Spotted EQ-074 24920 | -1/Command | Spotted EQ-069 24925 | -1/Command | Destroyed EQ-069 24934 | -1/Command | Spotted EQ-105 24935 | -1/Command | Destroyed EQ-105 24939 | -1/Command | Spotted EQ-084 24940 | -1/Command | Spotted EQ-092 24942 | -1/Command | Spotted EQ-085 24943 | -1/Command | Spotted EQ-088 24944 | -1/Command | Spotted EQ-086 24944 | -1/Command | Spotted EQ-090 24948 | -1/Command | Destroyed EQ-092 24950 | -1/Command | Spotted EQ-098 24959 | -1/Command | Destroyed EQ-088 24962 | -1/Command | Destroyed EQ-085 24963 | -1/Command | Attackers retreated from Command 24965 | *** | Fortifying 0b10! Last Messages --------------- 24960_ Slug penetrates EQ-090. 24960_ EMDS Slug penetrates EQ-090. 24961_ EQ-090 system terminally corrupted. 24961_ EQ-085 knocked back. 24961_ Slug penetrates MAIN.C. 24961_ Hellfire Missile intercepted. 24962_ Lance follow-up attack on EQ-085. 24962_ Enh. Force Lance follow-up attack on EQ-085. 24962_ EQ-085 suffers critical hit (Impale). 24962_ EQ-085 destroyed. 24962_ EMDS Slug penetrates EQ-098. 24963_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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Airjet | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Chainsword | -7/Factory | Hacked Spear | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Adv. Reaction Control System | -5/Factory | Scanalyzed Imp. Antigrav System | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Imp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Cloaking Device | -4/Factory | Hacked Nanoactuators | -3/Research | Hacked Exp. Reaction Control System | -3/Testing | Scanalyzed Exp. Weapon Shielding | -3/Testing | Scanalyzed Graviton Reactor | -3/Testing | Scanalyzed Adv. Actuator Array | -2/Quarantine | Scanalyzed Proton Burst Cannon | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Exp. Biometal Leg | -2/Quarantine | Archive Ionic Axe | -2/Quarantine | Archive Adv. Phase Shifter | -2/Quarantine | Hacked Imp. Matter Compressor | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Mni. Fusion Reactor | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Cmb. Linear Gravjet | -2/Section 7 | Hacked Adv. Force Field | -1/Access | Scanalyzed Femtoactuators | -1/Access | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-43 Plague | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Aerolev Unit | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory | Preloaded Exp. Reaction Control System | x1 | -3/Research | Preloaded Lyr. Medium Armor Plating | x1 | -3/Research Adv. Phase Shifter | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access Imp. Utility Shielding | x2 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Mediator Spacefold Activator Subatomic Replicator Integrity Redistributor Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed ArmorHelicalReactor Manual? 0 Play Time 04:47:18 Cumulative 273.3 hours Start 2024.06.15 @ 14:05:42 End 2024.06.18 @ 21:16:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type 8 Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 75 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d49657c-cd84-4ae1-9db7-ddb5f3783c4c