Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.15 @ 02:35:05 Player: Krytoss Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (343) 1715 Value Destroyed (16173) 16173 Prototype IDs (59) 1180 Alien Tech Used (5) 1000 Bonus (8625) 8625 TOTAL SCORE: 38593 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 1934 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3334 Win 3000 Friendly Fire -1531 Cogmind --------- Core Integrity 1242/1600 Matter 300/300 Energy 669/690 System Corruption 4% Temperature Cool (-190) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Antimissile System > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Hardcell Cannon Gamma Bomb Array > --- INVENTORY (15) --- Quantum Reactor Advanced Heat Sink Phase Armor Thermal Barrier Phase Redirector Micro-nuke Launcher Plasma Sword Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Energy Mantle Phase Redirector Antimissile System > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Matter Neutralizer Enhanced Nova Cannon KE Penetrator Plasma Sword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Advanced Heat Sink Phase Armor Thermal Barrier Improved Arc Projector Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher Sigix Broadsword [Rating: 219] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Cooled Particle Cannon Energy Gun Improved Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 19 | . 1 . 2 . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . 1 2 . . . . . 2 . . . . . . 1 . . . . 2 . . . Weapon 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 285 | 1 11 6 20 . 34 22 8 6 1 . 6 19 16 9 1 1 4 6 33 2 4 9 1 9 8 19 29 Power 27 | . . 1 1 . 2 4 . . . . . . 2 2 . . . 1 5 . 2 1 . . 3 . 3 Engine 6 | . . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 . . . . . . 2 2 . . . 1 1 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 4 . 2 1 . . 3 . 3 Propulsion 44 | . 8 1 7 . 6 3 1 . . . 2 2 4 . . . . . 3 . . . . 3 2 . 2 Treads 42 | . 6 1 7 . 6 3 1 . . . 2 2 4 . . . . . 3 . . . . 3 2 . 2 Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 2 1 4 . 12 8 4 4 1 . 2 7 5 1 . 1 4 4 13 1 2 5 1 6 1 8 9 Device 59 | . . . . . 5 5 2 3 1 . 2 2 2 . . 1 . 2 7 1 1 3 1 6 1 6 8 Storage 8 | . 2 . . . 1 . . . . . . . . . . . 1 2 1 . . 1 . . . . . Processor 10 | 1 . 1 2 . 1 . . . . . . 2 1 . . . . . 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 27 | . . . 2 . 5 3 2 1 . . . 3 2 1 . . 3 . 3 . 1 . . . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 107 | . 1 3 8 . 14 7 3 2 . . 2 10 5 6 1 . . 1 12 1 . 3 . . 2 11 15 Energy Gun 41 | . 1 1 3 . 6 1 . 1 . . 1 4 2 4 1 . . 1 5 . . 2 . . . 3 5 Energy Cannon 13 | . . . 1 . . 3 . . . . . 2 1 . . . . . 1 . . . . . . 2 3 Ballistic Gun 24 | . . . 2 . 1 3 2 . . . . 4 1 1 . . . . 5 1 . . . . 1 2 1 Ballistic Cannon 12 | . . 1 . . 4 . 1 . . . 1 . . . . . . . . . . . . . . 1 4 Launcher 11 | . . 1 2 . 2 . . 1 . . . . 1 1 . . . . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 4 . 2 2 1 . . . . 1 . 1 . . 3 . 1 . . 6 . . 1 4 1 Parts Lost 17 | . . . . . 1 . . . . . . . 8 . . . . . . . . . . 1 . 1 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Utility 5 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . 1 Weapon 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 4 Highest Loss Streak 8 | . . . . . 1 . . . . . . . 8 . . . . . . . . . . 1 . 1 2 Average Slot Usage (%) 91 | . 99 100 99 100 99 99 99 100 100 100 99 96 71 84 88 88 87 87 89 85 85 72 65 67 70 76 84 Engine 2 | . 12 12 9 10 8 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 3 6 6 6 6 6 5 5 4 5 5 5 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 10 10 7 5 4 8 8 7 Treads 18 | . 30 37 29 30 24 20 25 25 25 25 24 18 10 11 11 11 11 11 10 10 10 10 10 8 8 8 11 Device 14 | . . . . . 7 20 17 18 18 18 17 16 15 12 11 13 16 21 14 19 20 17 15 22 25 22 22 Storage 5 | . 12 12 10 10 8 7 6 6 6 6 6 5 1 . . . . 4 5 5 5 5 5 4 4 4 3 Processor 12 | . 12 12 10 10 8 7 6 6 6 6 6 16 16 16 16 16 16 16 15 15 15 17 20 18 16 16 15 Protection 5 | . . . 10 10 8 7 6 5 6 6 6 5 7 14 16 13 10 . 8 . . 5 5 3 . . . Energy Gun 9 | . 12 8 2 10 17 7 6 9 12 12 13 7 5 16 16 16 16 16 12 15 15 7 5 4 4 5 6 Energy Cannon 5 | . . . 9 10 . 10 12 12 12 12 12 11 2 . . . . . . . . . . . . 3 7 Ballistic Gun 5 | . 12 5 7 . 5 9 6 . . . . 8 2 . 5 5 5 5 8 10 10 2 . . 2 2 1 Ballistic Cannon 1 | . . 5 . . 7 . 6 6 6 6 4 . . . . . . . . . . . . . . 1 2 Launcher 2 | . . 5 9 10 1 . . 1 . . . . 3 7 5 5 5 5 2 . . . . . 1 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 19 30 37 48 44 54 60 69 71 66 66 68 69 69 62 62 62 61 68 96 87 90 103 89 105 132 154 160 Greatest Support 245 | 20 60 60 69 69 69 68 87 87 87 87 88 117 140 140 140 140 140 140 150 150 150 150 150 150 170 170 245 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 10 14 15 15 15 15 15 15 15 15 15 15 15 7 5 5 5 5 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 7 13 14 14 15 14 14 14 15 15 15 14 14 6 4 5 5 5 11 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 14 15 15 14 15 15 15 15 15 10 Class Distribution -------------------- 51% | Hacker-Gunner 14% | Hacker-Mutant 12% | Generator-Executioner 9% | Scavenger-Gunner 7% | Hacker-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Bomber | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Hacker-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Generator-Executioner | -2/Research Generator-Executioner | -2/Quarantine Generator-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 6269 | 205 150 70 435 97 818 506 180 115 10 . 102 430 155 102 14 40 . 172 873 48 118 100 10 70 128 262 1059 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19028 | . 196 157 1109 27 1938 1397 406 244 . . 399 1014 . 121 . 144 . 307 3169 53 221 1929 273 2037 448 717 2722 Parts 823 | . 15 4 57 5 120 58 18 11 . . 19 45 . 6 . 3 . 14 127 4 11 47 10 84 15 44 106 Haulers Intercepted 16 | . 2 . 5 . 5 3 . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . . . . . 1 . . . . . . 1 . . . . . . 4 . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 264 | . 6 2 17 3 33 21 6 4 . . 4 18 . 3 . 2 . 6 33 2 3 25 4 18 6 10 38 Guns 113 | . 6 1 5 3 16 11 2 1 . . . 10 . 2 . . . 3 21 2 2 2 . . 1 3 22 Cannons 66 | . . . 9 . 11 10 4 3 . . 3 8 . . . . . . 1 . . . . . . 3 14 AOE 63 | . . . 3 . 4 . . . . . 1 . . 1 . 1 . 3 7 . 1 17 3 14 2 4 2 Classes Destroyed 21 | . 2 2 7 1 2 1 . . . . . . . . . 1 . . . . . 4 . . . . 1 Worker 18 | . . . . . 5 2 1 . . . . . . . . . . . 4 . . . . 2 . 2 2 Builder 15 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 6 . 3 3 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 16 | . 2 . 5 . 5 3 . . . . . . . . . . . . . . . . . 1 . . . Recycler 11 | . . 1 . . . 1 . . . . . . . . . . . . 6 . . . . 3 . . . Operator 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 3 . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Swarmer 43 | . 6 . 2 2 5 2 . . . . . 5 . 2 . . . 3 4 2 . 4 . 3 . . 3 Grunt 92 | . . 2 5 . 16 7 3 2 . . 1 1 . . . 2 . 1 10 . 1 16 2 7 . . 16 Brawler 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 Duelist 8 | . . . 2 . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 35 | . . . 7 . 10 3 1 . . . 1 3 . 1 . . . 1 3 . . . . 2 . . 3 Demolisher 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 35 | . . . . . 1 1 2 2 . . . 4 . . . . . . 8 . . . 2 2 2 3 8 Programmer 34 | . . . . . . 6 . . . . . 4 . . . . . . 7 . 1 . . 4 . 7 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 11 | . 4 3 2 3 5 4 3 2 . . 2 5 . 2 . 2 . 2 9 2 1 11 2 8 4 6 9 Combat Bots Only 11 | . 4 2 2 3 4 3 3 2 . . 2 5 . 2 . 2 . 2 6 2 1 11 2 6 4 5 8 Max Kills in Single Turn 4 | . 1 1 2 1 2 2 2 1 . . 1 1 . 2 . 1 . 2 3 1 1 3 1 4 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 . . . . . 1 . . 1 . 1 . 2 2 . 1 3 1 2 1 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Damage Taken 9988 | . 57 53 287 674 716 553 119 122 . . 278 434 255 105 . 65 . 10 1177 20 27 411 204 883 481 500 2557 Core 1028 | . . 9 24 44 29 23 13 . . . 12 38 49 17 . . . . 106 . . 96 14 42 27 127 358 Absorbed by Shields 1774 | . . . . . . . . . . . . . . . . . . . . . . . . 597 430 242 505 Reduced by Siege Mode 348 | . . . . . . . . . . . . 11 . . . . . . 4 . . . . 99 . 10 224 Redirected to Core 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 200 Core Remaining (%) 90 | 100 . 96 . 83 94 96 . . . . 97 . . . . . . 84 . . . . 81 96 . 89 77 Volleys Fired 516 | . 15 5 55 12 65 51 10 7 . . 9 34 . 4 1 4 . 6 61 2 9 17 5 32 13 26 73 Largest 6 | . 2 2 3 3 4 4 5 5 . . 5 5 . 5 4 5 . 5 5 5 5 1 1 1 2 6 6 Hottest 598 | . 65 90 124 154 211 192 193 224 . . 233 213 . 290 228 274 . 290 307 309 309 300 300 300 333 505 598 Shots Fired 1747 | . 30 10 117 23 234 204 50 34 . . 42 159 . 14 4 18 . 28 252 10 45 17 5 32 18 66 335 Gun 1127 | . 30 10 56 8 162 121 20 12 . . 18 95 . 12 4 16 . 24 212 10 45 16 5 32 18 42 159 Cannon 552 | . . . 55 8 65 83 30 21 . . 24 64 . . . . . . 24 . . . . . . 24 154 Launcher 67 | . . . 6 7 7 . . 1 . . . . . 2 . 2 . 4 16 . . . . . . . 22 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 590 | . 15 . 55 . 99 68 20 9 . . 6 60 . . 1 4 . 6 115 4 18 . . . 7 23 80 Thermal 834 | . . . 49 16 84 111 20 17 . . 27 78 . 1 . . . 3 75 4 18 16 5 32 11 43 224 Explosive 26 | . . . 6 7 2 . . . . . . . . . . . . . . . . . . . . . 11 Electromagnetic 296 | . 15 10 7 . 49 25 10 8 . . 9 21 . 13 3 14 . 19 62 2 9 . . . . . 20 Robot Hit Streak 121 | . 10 15 45 34 30 50 23 34 . . 23 49 . 31 35 40 . 28 62 5 27 61 25 121 36 53 58 Robot Miss Streak 3 | . 3 1 2 1 2 3 1 1 . . 1 2 . . . 1 . . 1 1 2 3 1 2 1 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . 5 1 1 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . Shots Hit Robots 1278 | . 21 8 93 16 159 144 34 25 . . 36 118 . 10 4 17 . 16 204 7 38 17 5 30 18 47 211 Core Hits 845 | . 10 7 40 10 80 49 15 10 . . 14 39 . 4 2 9 . 13 103 3 10 100 16 104 34 40 133 Critical Hits 42 | . . . 6 2 2 2 1 1 . . . 4 . . . . . . 8 1 1 . . . 1 3 10 Critical Kills 10 | . . . 2 . . 1 . . . . . . . . . . . . 3 1 . . . . . . 3 Critical Parts Destroyed 26 | . . . 4 1 1 1 1 1 . . . 4 . . . . . . 4 . 1 . . . 1 3 4 Melee Attacks 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46667 | . 287 142 2051 363 3514 3337 962 621 . . 934 2879 . 184 67 636 . 621 5983 124 797 4118 565 4613 1412 2346 10111 Guns 17700 | . 287 142 677 103 2100 1483 345 211 . . 303 1548 . 144 67 257 . 299 3897 124 633 316 29 294 342 667 3432 Cannons 12027 | . . . 1025 103 825 1790 616 390 . . 496 1331 . . . . . . 267 . . . . . . 756 4428 Explosions 16834 | . . . 324 157 589 64 . 20 . . 135 . . 34 . 379 . 322 1812 . 164 3802 536 4319 1070 856 2251 Melee 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Ramming 58 | . . . 25 . . . 1 . . . . . . 6 . . . . 7 . . . . . . 19 . Kinetic 8380 | . 115 . 643 . 1047 663 328 115 . . 100 903 . . 24 73 . 75 2035 57 229 . . . 178 386 1409 Thermal 29375 | . . . 958 206 1138 2310 455 339 . . 675 1645 . 62 . . . 110 1774 53 511 4118 565 4613 1234 1893 6716 Explosive 1847 | . . . 324 157 258 . . . . . . . . . . . . . . . . . . . . . 1108 Electromagnetic 6959 | . 172 142 101 . 1071 364 178 167 . . 159 331 . 116 43 563 . 436 2167 14 57 . . . . . 878 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 . 6 . . . . . 1 1 1 1 1 1 1 . . . . . 2 . 1 4 Average Corruption 1 | . . . 2 3 . 2 . . . . . 1 1 1 1 1 1 1 . . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . 5 1 . 42 . . . . . 4 1 3 3 3 2 2 . . . . . 5 . 2 14 Message Errors 39 | . . . 3 1 . 16 . . . . . 2 1 2 2 2 1 2 . . . . . 2 . 1 4 Matter Fused 10 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 11 | . . . 1 . . 6 . . . . . . . . . . . . . . . . . 2 . . 2 Energy Discharges 12 | . . . 1 . . 6 . . . . . 2 . 1 . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 . . . . . . . . 1 1 1 . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 869 | . . . 3 2 97 147 11 . . . 10 4 . . . 20 . 10 98 . 42 23 . 131 2 26 243 Projectiles 370 | . . . 3 2 54 91 11 . . . 10 4 . . . . . . 1 . . . . . . 26 168 Explosions 499 | . . . . . 43 56 . . . . . . . . . 20 . 10 97 . 42 23 . 131 2 . 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . 7 . 3 1 . . 2 . . . . . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 4 . 3 1 . . 2 . . . . . . . . . . . . . . 1 2 Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1135 | . . . 15 . 55 . . . . . . . . . . . . . 63 . . 29 55 694 42 135 47 Shots 96 | . . . 1 . 1 . . . . . . . . . . . . . 4 . . 10 4 48 7 13 8 Rammed 8 | . . . 3 . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . Targets Rammed 9 | . . . 4 . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 627 | . 3 201 208 501 339 148 63 146 . . 95 36 . 156 96 250 . 78 387 . 322 244 229 88 9 . 627 Average Temperature 91 | . 2 104 64 275 102 39 23 54 . . 34 8 . 58 52 124 . 41 67 . 126 80 121 32 9 . 169 Received Heat Transfer 1566 | . . 36 123 . 369 183 30 . . . 78 36 . . . 21 . . 168 . . 198 51 52 . . 221 Effects 9 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 21 | . . . . . . . . . . . . 4 . . . 1 . . 3 . . 1 . 4 . 1 7 Total Turns 328 | . . . . . . . . . . . . 67 . . . 9 . . 25 . . 2 . 54 . 7 164 Longest Duration 35 | . . . . . . . . . . . . 34 . . . 9 . . 14 . . 2 . 22 . 7 35 Robots Corrupted 10 | . . 1 . . 2 . . . . . . . . . . 1 . . 6 . . . . . . . . Combat Hostiles 8 | . . 1 . . 2 . . . . . . . . . . 1 . . 4 . . . . . . . . Parts Fried 34 | . . 2 . . 4 . . 3 . . . 1 . . . 1 . 3 17 . . . . . . . 3 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . . . . . . 6 1 4 3 . . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . 6 1 4 3 . . Parts Melted 88 | . . . 5 . 4 7 1 1 . . 1 5 . 1 . . . . 1 . 2 18 2 18 6 5 11 Heat Transferred 40599 | . . . 1739 407 2296 3399 629 481 . . 988 2146 . 87 . . . 124 2468 74 544 7015 822 7276 2533 1967 5604 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 1 . . . . 1 . . 1 . 1 . 2 3 . 1 . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 673 | . 167 55 175 80 391 163 74 . . . . 276 85 189 . . . . 503 . . . . 469 197 212 673 Initial 197 | . . . . . 22 22 . . . . . 112 . . . . . . 16 . . . . 26 197 14 16 Average 92 | . 63 3 75 61 110 38 36 . . . . 123 43 64 . . . . 166 . . . . 175 88 52 202 Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . 1 2 Low Security (%) 86 | 100 100 100 100 100 81 100 100 . . . . 72 100 100 . . . . 59 . . . . 73 100 99 51 Level 1 11 | . . . . . 18 . . . . . . 27 . . . . . . 34 . . . . 7 . . 37 Level 2 2 | . . . . . . . . . . . . . . . . . . . 6 . . . . 18 . . 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . 2 . 4 7 2 . . . 1 6 . 1 . . . . 11 . . . . 4 1 5 12 Investigation 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 Extermination 23 | . . . . . . 7 1 . . . . 2 . 1 . . . . 4 . . . . 2 . 3 3 Reinforcement 18 | . . . 2 . 4 . . . . . . . . . . . . . 3 . . . . 1 1 1 6 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 32 | . 1 . 3 . 9 . . . . . . 1 . . 1 . . . 1 . . . . 2 10 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 15 2 38 8 67 27 7 4 . . 12 31 5 11 1 11 . 6 38 4 4 40 4 23 12 16 55 Peak Tracking Total 13 | . 5 2 3 6 5 4 3 2 . . 8 5 5 5 1 7 . 4 5 3 2 13 2 9 3 3 6 Tactical Retreats 26 | . . . . . 9 1 . . . . . 6 . . . . . . . . . . . 2 2 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 16 | . . . 5 . 3 2 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . 1 . . . 8 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 23 | . . . 1 . 5 1 1 . . . 1 1 . . . . . . 6 . . . . . . 4 3 Max in Single Turn 3 | . . . 1 . 3 1 1 . . . 1 1 . . . . . . 2 . . . . . . 1 1 Garrison Access 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 101 | . 6 1 13 . 12 10 2 1 . 4 . 7 . 5 . . 9 . 8 . . 6 . 3 2 5 7 Terminals 50 | . 5 . 9 . 8 7 . . . . . 4 . 3 . . . . 3 . . . . 2 1 5 3 Fabricators 5 | . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . Repair Stations 14 | . 1 . 2 . 2 2 1 . . . . . . 1 . . . . 2 . . . . 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 2 Total Hacks 353 | . 21 1 45 . 63 31 4 1 . 26 . 17 . 19 . . 48 . 26 . . 17 . 8 3 12 11 Successful 281 | . 17 1 40 . 54 16 2 1 . 26 . 13 . 12 . . 48 . 18 . . 17 . 5 1 4 6 Failed 72 | . 4 . 5 . 9 15 2 . . . . 4 . 7 . . . . 8 . . . . 3 2 8 5 Catastrophic 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 12 . 6 . 18 15 1 . . . . 5 . 7 . . . . 8 . . 1 . 5 . 6 . Terminals 180 | . 19 . 32 . 44 24 . . . . . 11 . 13 . . . . 13 . . . . 6 1 12 5 Fabricators 13 | . . . . . . 1 . . . . . 3 . 2 . . . . 7 . . . . . . . . Repair Stations 42 | . 2 . 8 . 9 6 3 . . . . . . 4 . . . . 4 . . . . 2 . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 5 . 8 . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . 2 . 2 Terminal Hacks 191 | . 9 1 25 . 29 7 . 1 . 26 . 6 . 6 . . 48 . 7 . . 17 . 3 . 4 2 Record 72 | . . . . . 1 . . . . 11 . . . 1 . . 36 . 1 . . 17 . 3 . 2 . Part Schematic 11 | . . . . . . 1 . . . 6 . . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 17 | . . . 4 . 4 1 . . . 3 . 1 . . . . 4 . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 8 | . 1 . 1 . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 11 | . 1 . 3 . 5 . . . . . . 1 . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 13 | . 3 . 2 . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Dispatch Records 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . 2 . 2 1 . . . . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 1 . 1 . . . . 5 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Station Hacks 35 | . 2 . 8 . 8 6 2 . . . . . . 2 . . . . 3 . . . . 2 . . 2 Scan Component 18 | . 1 . 4 . 4 3 1 . . . . . . 1 . . . . 2 . . . . 1 . . 1 Repair 17 | . 1 . 4 . 4 3 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . 8 . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 8 | . . . 3 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Analyze 7 | . . . 2 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 2 Seal Access 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 2 Unauthorized Hacks 25 | . 6 . 2 . 6 3 . . . . . 3 . 3 . . . . 2 . . . . . . . . Terminals 25 | . 6 . 2 . 6 3 . . . . . 3 . 3 . . . . 2 . . . . . . . . Track 8 | . 1 . 1 . 3 1 . . . . . . . 2 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . 1 . 3 2 . . . . . 3 . 1 . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 12 . 10 9 2 . . . . 6 . 5 . . . . 7 . . . . 3 2 4 5 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . 4 1 . . . 6 . 1 . . . . 4 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Matter 987 | . . . . . . . . . . . . . . . . . . . 987 . . . . . . . . Time 525 | . . . . . . . . . . . . . . . . . . . 525 . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Parts Repaired 17 | . 1 . 4 . 4 3 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 Time 529 | . 26 . 116 . 146 120 19 . . . . . . 35 . . . . 16 . . . . 20 . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 27 | . . 3 . . . . . . . . 3 . 19 . . 2 . . . . . . . . . . . Largest Group 19 | . . 3 3 . . . . . . . 2 2 19 18 8 7 6 6 4 . . . . . . . . Highest-Rated Group 714 | . . 40 40 . . . . . . . 95 79 714 689 341 291 244 244 164 . . . . . . . . Highest-Rated Ally 95 | . . 16 16 . . . . . . . 95 49 50 50 50 50 50 50 49 . . . . . . . . Total Orders 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . EXPLORE 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Ally Attacks 298 | . . . 23 . . . . . . . 21 10 71 53 11 35 . 12 7 17 38 . . . . . . Total Damage 9809 | . . . 247 . . . . . . . 750 221 3397 1263 873 1255 . 619 162 300 722 . . . . . . Kills 67 | . . . 5 . . . . . . . 7 2 7 11 10 11 . 6 1 2 5 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 . . . . . 1 1 . 2 . 1 1 . . . . . . Drone Launches 10 | . . . . . . . . 2 . . . . . . . . . 6 . 2 . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 28970 | 7 895 780 2518 66 2921 4015 938 867 577 138 798 2110 457 684 306 671 415 720 1993 345 570 1162 475 755 1151 1020 1616 Spaces Moved 15193 | 5 508 464 1310 21 1417 2036 481 479 341 90 475 1094 239 371 186 391 246 394 974 200 305 653 271 257 655 540 790 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15107 | . 427 464 1310 21 1417 2036 481 479 341 90 475 1094 239 371 186 391 246 394 974 200 305 653 271 257 655 540 790 Legs 86 | 5 81 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 155 155 155 155 155 155 155 155 160 160 160 160 160 160 160 160 160 160 160 160 160 160 150 Average Speed 158 | 120 153 160 160 160 155 157 155 155 155 155 155 162 160 160 160 160 160 160 160 160 160 160 160 172 164 160 152 Slowest Speed 260 | 120 260 160 160 160 160 158 155 155 155 155 158 166 166 160 160 160 160 160 160 160 160 160 160 175 175 160 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 52 | 2 89 93 96 17 99 36 15 68 53 75 63 25 88 11 47 64 63 93 23 52 67 66 51 10 27 56 23 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 7 | . . 2 . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . Known Exits Taken 25 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . . 4 1 . 5 . . . 1 2 . 3 . 3 1 . 4 . . . . Spaces Dug 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 474 | . . . 55 28 71 5 1 4 . . 21 20 . . . 1 . 10 34 . 8 10 . . 105 7 94 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Projectile 97 | . . . 2 1 12 2 1 4 . . 5 20 . . . 1 . . 11 . 1 . . . . 6 31 AOE 375 | . . . 53 27 58 3 . . . . 16 . . . . . . 10 23 . 7 10 . . 105 . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 18953 | 5 597 494 1636 33 1990 2733 654 585 390 89 516 1353 308 450 193 426 267 466 1269 220 366 746 303 506 707 633 1018 Wait 2522 | . 34 11 195 1 420 588 138 86 45 . 7 175 50 56 5 27 6 55 163 14 41 43 25 198 1 24 114 Move 15166 | 4 507 463 1309 20 1416 2035 480 478 340 89 474 1094 238 370 185 390 245 393 973 199 304 652 270 256 654 539 789 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | . 14 4 24 . 21 13 7 1 . . 5 10 3 2 . . 1 4 10 1 3 5 1 4 14 7 3 Fast Attach 85 | . 5 . 5 . 6 6 2 2 . . 1 1 11 7 . 1 6 2 6 . 1 5 . 4 4 4 6 Attach 56 | . 1 . 4 . 3 3 2 . . . 2 4 5 . . . . . 4 1 2 1 . 4 2 9 9 Detach 24 | . 4 . 1 . 1 . . . . . . 1 . . . . . 1 2 1 . 6 . 2 1 3 1 Swap 147 | 1 5 6 11 . 25 13 4 4 1 . 3 14 . 2 1 . . 4 23 1 1 3 1 1 2 7 14 Drop 244 | . 12 5 28 . 32 24 10 5 1 . 6 20 1 7 1 1 5 1 26 1 5 14 1 5 16 8 9 Fire 516 | . 15 5 55 12 65 51 10 7 . . 9 34 . 4 1 4 . 6 61 2 9 17 5 32 13 26 73 Melee 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 4 . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . 2 3 . 9 . . . . 3 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 2) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Evolved 1 slot: Propulsion x1 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered exit to Mines (range 14) 318 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Discovered exit to Materials (range 4) 487 | -10/Materials | Discovered exit to Materials (range 16) 664 | -10/Materials | Discovered exit to Mines (range 9) 885 | -10/Materials | Repaired Lgt. Treads 903 | -10/Materials | Entered Mines 904 | -10/Mines | Learned location of Storage (-7) 998 | -10/Mines | Learned location of Zion (-7) 1042 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1074 | -10/Mines | Discovered exit to Materials (range 11) 1377 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1481 | -10/Mines | Discovered exit to Materials (range 8) 1683 | -10/Mines | Entered Materials 1683 | -9/Materials | Accompanied by 3 allies 1683 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2028 | -9/Materials | Repaired Lgt. Treads 2056 | -9/Materials | Repaired Lgt. Treads 2083 | -9/Materials | Repaired Lgt. Treads 2182 | -9/Materials | Identified exit to Mines 2182 | -9/Materials | Discovered exit to Mines (range 16) 2338 | -9/Materials | Identified exit to Materials 2338 | -9/Materials | Discovered exit to Materials (range 15) 2755 | -9/Materials | Repaired Deuterium Engine 3050 | -9/Materials | Discovered exit to Materials (range 5) 3384 | -9/Materials | Discovered exit to Materials (range 6) 4201 | -9/Materials | Entered Mines 4202 | -9/Mines | Assembled infested the area 4243 | -9/Mines | Discovered exit to Materials (range 15) 4267 | -9/Mines | Entered Materials 4267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4577 | -8/Materials | Build established: Hacker-Bomber 5596 | -8/Materials | Identified exit to Factory 5596 | -8/Materials | Discovered exit to Factory (range 8) 5907 | -8/Materials | Repaired Imp. Treads 6606 | -8/Materials | Repaired Imp. Treads 6646 | -8/Materials | Repaired Hrd. Medium Armor Plating 6707 | -8/Materials | Repaired Prc. Beam Rifle 6747 | -8/Materials | Build established: Hacker-Gunner 7188 | -8/Materials | Entered Factory 7188 | -7/Factory | Evolved 2 slots: Utility x2 7427 | -7/Factory | Identified exit to Storage 7427 | -7/Factory | Identified exit to Lower Caves 7545 | -7/Factory | Identified exit to Factory 7545 | -7/Factory | Discovered exit to Factory (range 15) 9069 | -7/Factory | Repaired Imp. Heat Sink 9731 | -7/Factory | Repaired Adv. Treads 10149 | -7/Factory | Repaired Imp. Deuterium Engine 11203 | -7/Factory | Entered another Factory area 11203 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11282 | -6/Factory | Repaired Imp. Sensor Array 11550 | -6/Factory | Identified exit to Lower Caves 11550 | -6/Factory | Discovered exit to Lower Caves (range 9) 11953 | -6/Factory | Spotted B-75 Beast 12141 | -6/Factory | Entered Lower Caves 12638 | -6/Lower Caves | Identified exit to Lower Caves 12638 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 13008 | -6/Lower Caves | Entered another Lower Caves area 13064 | -6/Lower Caves | Identified exit to Factory 13064 | -6/Lower Caves | Discovered exit to Factory (range 7) 13240 | -6/Lower Caves | Identified exit to Data Miner 13585 | -6/Lower Caves | Entered Data Miner 13585 | -6/Data Miner | Identified exit to Proximity Caves 13585 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 13615 | -6/Data Miner | Met Data Miner 13675 | -6/Data Miner | Learned location of Section 7 (-2) 13675 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13691 | -6/Data Miner | Received God Mode back door access code from Data Miner 13723 | -6/Data Miner | Entered Proximity Caves 14204 | -5/Proximity Caves | Escorted by Enhanced Grunt 14205 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14434 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14521 | -5/Proximity Caves | Entered Factory 14521 | -5/Factory | Accompanied by 2 allies 14521 | -5/Factory | Evolved 2 slots: Utility x2 15731 | -5/Factory | Garrison activated, responded to threat 15974 | -5/Factory | Identified exit to Upper Caves 16139 | -5/Factory | Garrison activated, responded to threat 16631 | -5/Factory | Sucked down chute 16631 | -5/Factory | Entered Waste 16684 | -5/Waste | Spotted C-40 Crusher 16691 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16694 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16700 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16703 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16718 | -5/Waste | Spotted C-40 Crusher 16720 | -5/Waste | Spotted C-40 Crusher 16726 | -5/Waste | Spotted C-40 Crusher 16730 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16737 | -5/Waste | Crushed by Compactor (1 part destroyed) 16740 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 16754 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16763 | -5/Waste | Spotted C-40 Crusher 16785 | -5/Waste | Lost 8 parts (4n2u2w) 16787 | -5/Waste | Warlord forces began an assault 16797 | -5/Waste | Allies destroyed C-40 Crusher 16801 | -5/Waste | Allies destroyed C-40 Crusher 16801 | -5/Waste | Allies destroyed C-40 Crusher 16804 | -5/Waste | Allies destroyed C-40 Crusher 16809 | -5/Waste | Allies destroyed C-40 Crusher 16813 | -5/Waste | Spotted C-40 Crusher 16818 | -5/Waste | Allies destroyed C-40 Crusher 16984 | -5/Waste | Identified exit to Factory 16984 | -5/Waste | Discovered exit to Factory (range 21) 17088 | -5/Waste | Entered Factory 17088 | -5/Factory | Accompanied by 18 allies 17282 | -5/Factory | Found Prototype Launcher 17282 | -5/Factory | Identified Tesla Bomb Launcher 17433 | -5/Factory | Repaired Enh. Nuclear Core 17623 | -5/Factory | Build established: Hacker-Tank 17772 | -5/Factory | Entered Upper Caves 17772 | -5/Upper Caves | Accompanied by 8 allies 17782 | -5/Upper Caves | Learned Factory emergency access door positions 18035 | -5/Upper Caves | Build established: Scavenger-Tank 18055 | -5/Upper Caves | Identified exit to Upper Caves 18055 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 18062 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18078 | -5/Upper Caves | Entered another Upper Caves area 18078 | -5/Upper Caves | Accompanied by 7 allies 18169 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18582 | -5/Upper Caves | Identified exit to Factory 18695 | -5/Upper Caves | Identified exit to Zhirov 18695 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 18705 | -5/Upper Caves | Build established: Scavenger-Gunner 18749 | -5/Upper Caves | Entered Zhirov 18749 | -5/Zhirov | Accompanied by 6 allies 18749 | -5/Zhirov | Identified exit to Proximity Caves 18749 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18778 | -5/Zhirov | Met Zhirov 18854 | -5/Zhirov | Found Alien Artifact 18854 | -5/Zhirov | Identified Integrated Reactor 18854 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18878 | -5/Zhirov | Found Alien Artifact 18878 | -5/Zhirov | Identified Transdimensional Reconstructor 18878 | -5/Zhirov | Warped through subspace 19012 | -5/Zhirov | Learned location of Quarantine (-2) 19012 | -5/Zhirov | Learned location of Testing (-3) 19012 | -5/Zhirov | Learned location of Command (-1) 19046 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19164 | -5/Zhirov | Entered Proximity Caves 19164 | -4/Proximity Caves | Accompanied by 6 allies 19410 | -4/Proximity Caves | Learned Research stockpile data 19464 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19666 | -4/Proximity Caves | Learned Research terminal intel 19858 | -4/Proximity Caves | Discovered exit to Factory (range 9) 19884 | -4/Proximity Caves | Entered Factory 19884 | -4/Factory | Accompanied by 5 allies 19884 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20092 | -4/Factory | Repaired Adv. Sensor Array 20206 | -4/Factory | Fabricated Exp. Heat Sink (x1) 20382 | -4/Factory | Fabricated Exp. Heat Sink (x1) 20478 | -4/Factory | Incoming investigation squad redirected 20497 | -4/Factory | Garrison activated, responded to threat 20570 | -4/Factory | Fabricated Assault Drone Bay (x1) 21035 | -4/Factory | Found Exp. Targeting Computer 21368 | -4/Factory | Build established: Hacker-Gunner 21440 | -4/Factory | Identified exit to Upper Caves 21440 | -4/Factory | Identified exit to Extension 21440 | -4/Factory | Identified exit to Armory 21440 | -4/Factory | Identified exit to Research 21877 | -4/Factory | Entered Upper Caves 21889 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22176 | -4/Upper Caves | Identified exit to Upper Caves 22176 | -4/Upper Caves | Discovered exit to Upper Caves (range 17) 22222 | -4/Upper Caves | Entered another Upper Caves area 22222 | -4/Upper Caves | Accompanied by 2 allies 22312 | -4/Upper Caves | Discovered exit to Research (range 21) 22747 | -4/Upper Caves | Identified exit to Warlord 22747 | -4/Upper Caves | Discovered exit to Warlord (range 13) 22792 | -4/Upper Caves | Entered Warlord 23072 | -4/Warlord | Found Prototype Energy Gun 23072 | -4/Warlord | Identified Plasma Storm 23179 | -4/Warlord | Learned 4 Armory zone layouts 23179 | -4/Warlord | Learned 4 Testing zone layouts 23184 | -4/Warlord | Learned Armory emergency access door positions 23392 | -4/Warlord | Met Warlord 23408 | -4/Warlord | Opened Warlord's prototype stash 23416 | -4/Warlord | Found Prototype Reactor 23416 | -4/Warlord | Identified Vortex Chain Reactor 23417 | -4/Warlord | Warlord's base attacked by MAIN.C 23429 | -4/Warlord | Found Prototype Device 23430 | -4/Warlord | Identified Exp. Phase Shifter 23438 | -4/Warlord | Found Prototype Processor 23438 | -4/Warlord | Identified Exp. Core Analyzer 23442 | -4/Warlord | Found Prototype Device 23442 | -4/Warlord | Identified Thermal Barrier 23767 | -4/Warlord | Warlord forces counterattacked 23786 | -4/Warlord | Spotted Executioner 23855 | -4/Warlord | Spotted Executioner 23860 | -4/Warlord | Destroyed 8 combat bots 23881 | -4/Warlord | Spotted Striker 23905 | -4/Warlord | Identified exit to Proximity Caves 23905 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 23917 | -4/Warlord | Spotted Executioner 23917 | -4/Warlord | Spotted Executioner 23917 | -4/Warlord | Spotted Striker 23919 | -4/Warlord | Destroyed Executioner 23926 | -4/Warlord | Destroyed Striker 23954 | -4/Warlord | Entered Proximity Caves 23958 | -3/Proximity Caves | Destroyed 11 combat bots 24429 | -3/Proximity Caves | Entered Research 24429 | -3/Research | Evolved 2 slots: Utility x2 24431 | -3/Research | Loaded intel: 15 terminal locations 24880 | -3/Research | Repaired Adv. Cryofiber Web 25143 | -3/Research | Identified exit to Research 25143 | -3/Research | Discovered exit to Research (range 6) 25184 | -3/Research | Entered another Research area 25184 | -2/Research | Warlord forces began assault on 0b10 25184 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 25185 | -2/Research | Identified exit to Quarantine 25294 | -2/Research | Research machine network offline 25481 | -2/Research | Build established: Generator-Executioner 25672 | -2/Research | Borebot progress halted 25742 | -2/Research | Borebot progress halted 25836 | -2/Research | Spotted Executioner 25843 | -2/Research | Spotted Striker 25852 | -2/Research | Destroyed Striker 25906 | -2/Research | Spotted Striker 25907 | -2/Research | Borebot progress halted 25973 | -2/Research | Spotted Striker 25975 | -2/Research | Spotted Striker 26007 | -2/Research | Destroyed Striker 26043 | -2/Research | Identified exit to Access 26043 | -2/Research | Discovered exit to Access (range 13) 26046 | -2/Research | Found Antimissile System 26335 | -2/Research | Entered Quarantine 26613 | -2/Quarantine | Found Alien Artifact 26614 | -2/Quarantine | Identified Subatomic Replicator 26695 | -2/Quarantine | Found Alien Slashing Weapon 26902 | -2/Quarantine | Found Alien Artifact 26903 | -2/Quarantine | Identified Phase Redirector 26953 | -2/Quarantine | Garrison activated, responded to threat 27203 | -2/Quarantine | Found Alien Artifact 27211 | -2/Quarantine | Identified Phase Armor 27267 | -2/Quarantine | Discovered exit to Access (range 4) 27355 | -2/Quarantine | Entered Access 27355 | -1/Access | Evolved 2 slots: Propulsion x2 27399 | -1/Access | Garrison activated, responded to threat 27461 | -1/Access | Spotted B-99 Colossus 27514 | -1/Access | Destroyed B-99 Colossus 27540 | -1/Access | Identified exit to Surface 28233 | -1/Access | Found Gamma Bomb Array 28535 | -1/Access | Repaired Adv. Cryofiber Web 28645 | -1/Access | Destroyed 7 combat bots 28808 | -1/Access | Destroyed 8 combat bots 28971 | *** | Escaped! Last Messages --------------- 28849_ G-73 Enforcer destroyed. 28849_ Slug penetrates R-10 Processor. 28858_ Ended siege mode. 28868_ The unstable cave ceiling collapses. 28868_ Acquired Lgt. Quantum Reactor. 28871_ Acquired Adv. Heat Sink. 28872_ Acquired 67 matter. 28874_ Acquired 32 matter. 28892_ System corrupted: Component data lost. 28904_ Triggered Alarm Trap. 28904_ An alarm sounds. 28904_ ALERT: Alarm triggered, dispatching investigation squad. 28905_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 28955_ ALERT: Rogue bot located, Programmers report to Access Zone 7Z. 28959_ Connecting with Terminal... >>Open Sealed Barrier opened. 28964_ The Access Shell folds into the floor. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #????#######????????????????????????? | | ??????????# #???? ?????????????????????????? | | ??????????# #??? ????????????????????????? | | ??????????# #??? ????????????????????????? | | ??????????# #?? #??????????????????????? | | ??????????# #?? " #??????????????????????? | | ??????????# #? """ #??????????????????????? | | ??????????# #? """ +??????????????????????? | | ??????????# # " #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????+ + #??????????????????????? | | ??????????# # """ """ #??????????????????????? | | ??????????# # """T""" ?????????????????????????? | | ??????????# #?#######???????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????### ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 50 Energy Generation 85 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 15 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 34 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Heat Sink | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Phase Redirector Phase Armor Achievements -------------- 30k Club Can't Touch This Charge!!! More Power To You Origins Reappropriation Ultimate Loadout Challenges ------------ None Game ------ Seed OmegaMolecularGenerator Manual? 0 Play Time 06:15:08 Cumulative 141.0 hours Start 2021.03.13 @ 22:12:37 End 2021.03.15 @ 02:35:05 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 72 Rogue 68 Adventurer 0 Explorer 4 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 822d04bd-6b39-4563-930c-00e271f80f5d