Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 00:31:49 Player: Hert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (987) 987 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3047 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Heat Sink Structural Scanner Sensor Array Targeting Computer Target Analyzer Recoil Stabilizer Shock Rifle Shock Rifle Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Thermal Generator Large Storage Unit Large Storage Unit Transmission Jammer > --- WEAPON ----------- Shock Rifle Shock Rifle Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Heat Sink Structural Scanner Sensor Array Target Analyzer Recoil Stabilizer Power Shielding Shock Rifle Shock Rifle Ion Cannon Ion Cannon Autogun Grenade Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 39 | 6 10 2 8 13 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 3 2 Device 6 | . 1 . 3 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 6 . 4 10 Energy Gun 8 | 1 1 . 3 3 Energy Cannon 7 | . 2 . 1 4 Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . 5 1 . 15 Power 2 | . 1 . . 1 Propulsion 4 | . . 1 . 3 Utility 3 | . 1 . . 2 Weapon 12 | . 3 . . 9 Highest Loss Streak 9 | . 5 1 . 9 Average Slot Usage (%) 94 | . 96 97 100 71 Engine 12 | . 14 14 11 4 Treads 12 | . 28 9 . . Wheel 11 | . . 16 22 11 Device 4 | . 5 . 11 12 Storage 23 | . 18 28 22 18 Energy Gun 5 | . 9 . 8 11 Energy Cannon 11 | . 6 14 13 9 Ballistic Gun 3 | . 10 . . 2 Launcher 8 | . 1 14 11 . Naked Turns . | . . . . . Heaviest Build 65 | 12 43 43 55 65 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 14 | 1 1 14 2 12 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 9 16 16 16 Most Carried 16 | 6 9 12 16 16 Average Carried 9 | 3 3 10 12 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 2 7 12 16 12 Class Distribution -------------------- 80% | Mutant 12% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 701 | 199 136 124 69 173 Remotely . | . . . . . Salvage Created 989 | . 416 145 115 313 Parts 78 | . 27 26 11 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 11 7 6 9 Guns 14 | . 11 . 2 1 Cannons 5 | . . 4 . 1 AOE 14 | . . 3 4 7 Classes Destroyed 9 | . 4 1 . 4 Worker 2 | . . . . 2 Builder 4 | . . 3 . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 16 | . 3 5 4 4 Grunt 16 | . 8 2 2 4 Sentry 1 | . . . . 1 Best Kill Streak 14 | . 5 5 6 14 Combat Bots Only 8 | . 4 3 6 8 Max Kills in Single Turn 4 | . 1 3 4 3 Gunslinging . | . . . . . Exploded 4 | . . 1 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2641 | . 762 111 130 1638 Core 719 | . 120 10 29 560 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 48 92 . Volleys Fired 96 | . 44 11 7 34 Largest 4 | . 2 2 3 4 Hottest 220 | . 90 90 150 220 Shots Fired 190 | . 88 22 20 60 Gun 130 | . 84 . 12 34 Cannon 31 | . 2 11 2 16 Launcher 29 | . 2 11 6 10 Special . | . . . . . Kinetic 65 | . 49 . . 16 Thermal 53 | . 22 11 2 18 Explosive 29 | . 2 11 6 10 Electromagnetic 43 | . 15 . 12 16 Robot Hit Streak 11 | . 11 4 4 7 Robot Miss Streak 5 | . 5 1 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 106 | . 56 5 7 38 Core Hits 69 | . 23 12 9 25 Critical Hits 2 | . 2 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3144 | . 636 462 311 1735 Guns 925 | . 550 . 72 303 Cannons 332 | . 18 105 . 209 Explosions 1874 | . 68 344 239 1223 Melee . | . . . . . Ramming 13 | . . 13 . . Kinetic 378 | . 252 . . 126 Thermal 551 | . 237 105 . 209 Explosive 1846 | . 40 344 239 1223 Electromagnetic 356 | . 107 . 72 177 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 13 | . 2 11 . . Message Errors 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . . 4 . . Data Loss (minor) 2 | . . 2 . . Targeting Errors 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 86 | . 8 . . 78 Projectiles 15 | . . . . 15 Explosions 71 | . 8 . . 63 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . . 45 52 68 Shots 5 | . . 1 2 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 706 | . 182 267 258 706 Average Temperature 126 | . 84 97 121 241 Received Heat Transfer 1119 | . 321 15 27 756 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 1 . 2 Heat Transferred 1197 | . 642 222 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 327 | . 232 189 140 327 Average Influence 84 | . 70 81 31 195 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 91 | 100 89 100 100 52 Level 1 8 | . 10 . . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed 34 | . . . . 34 Distress Signals 34 | . . . . 34 Times Spotted 52 | . 19 6 6 21 Peak Tracking Total 7 | . 7 2 4 7 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . 1 3 . 2 Max in Single Turn 3 | . 1 3 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2303 | 50 624 1075 278 276 Spaces Moved 1488 | 38 283 816 234 117 Core 33 | 27 . 5 . 1 Treads 506 | 11 283 212 . . Legs . | . . . . . Wheels 949 | . . 599 234 116 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 100 100 Average Speed 127 | 101 166 125 100 114 Slowest Speed 750 | 160 180 750 100 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 57 101 25 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 44 | . . 35 9 . Terrain Destroyed 180 | . 7 63 46 64 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 179 | . 7 63 46 63 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1732 | 49 359 845 262 217 Wait 48 | . 3 8 . 37 Move 1484 | 37 282 815 233 117 Hop . | . . . . . Pick Up 46 | 6 15 7 9 9 Fast Attach 4 | 2 . . 1 1 Attach 30 | 4 9 2 4 11 Detach 3 | . 1 . 1 1 Swap 5 | . 1 . 3 1 Drop 15 | . 4 1 4 6 Fire 96 | . 44 11 7 34 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Lost 5 parts (1p1u3w) 580 | -10/Materials | Discovered new exit (range 8) 648 | -10/Materials | Discovered new exit (range 11) 675 | -10/Materials | Entered Mines 863 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -10/Mines | Identified exit to Materials 1028 | -10/Mines | Discovered exit to Materials (range 7) 1050 | -10/Mines | Learned Materials stockpile data 1083 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Learned Materials garrison access intel 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2017 | -9/Materials | Discovered new exit (range 11) 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2029 | -8/Materials | Loaded intel: 1 garrison access location 2091 | -8/Materials | Discovered new exit (range 11) 2216 | -8/Materials | Destroyed 8 combat bots 2217 | -8/Materials | Lost 9 parts (1p2n1u5w) 2283 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Core integrity fell below 20% 2304 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. A-02 Transporter destroyed. R-06 Scavenger collects Prototype Flight Unit. K-01 Serf collects debris. W-25 Informer distress signal jammed. Autogun destroyed. W-25 Informer distress signal jammed. R-06 Scavenger collects Lgt. Treads. Transmission Jammer destroyed. R-06 Scavenger collects Prototype Flight Unit. R-06 Scavenger inserts Tractor Beam into recycling unit. R-06 Scavenger collects Prototype Flight Unit. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Recycling unit begins recycling process. R-06 Scavenger collects Weight Redist. System. R-06 Scavenger inserts Faulty Imp. Medium Laser into recycling unit. K-01 Serf collects debris. R-06 Scavenger inserts Prototype Flight Unit into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. 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