Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.05 @ 16:09:51 Player: n8leveler Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (274) 1370 Value Destroyed (13180) 13180 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1589) 1589 TOTAL SCORE: 22819 Bonus ------- High Alert Combat Kills 1589 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Location -2/Research Parts ------- Power (3) Propulsion (4) Centrium Wheel Utility (12) Enhanced Optical Array System Restoration Module Weapon (5) Inventory (4) Peak State ------------ Power Light Particle Reactor Quantum Reactor Light Quantum Reactor Propulsion Myomer Leg Biometal Leg Biometal Leg Centrium Leg Utility Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Terrain Scanner Advanced Targeting Computer Improved Armor Integrity Analyzer Precision Energy Filter Improved Utility Shielding Antimissile System Weapon Enhanced Quantum Rifle Improved Matter Neutralizer Enhanced Nova Cannon Fusion Bomb Launcher Power Sword Inventory Light Particle Reactor Flexi-carbon Leg Centrium Light Armor Plating Advanced Drone Bay Plasma Rifle Quantum Rifle Matter Neutralizer Enhanced Nova Cannon Railgun Hardcell Cannon Mining Laser [Rating: 159] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 17 | . 1 2 2 2 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 10 | . 1 . 2 1 1 1 2 . . 1 1 Weapon 3 | . . . . 1 . 1 . . . 1 . Parts Attached 279 | 6 10 34 28 19 31 9 18 3 16 60 45 Power 30 | 1 . 2 2 2 7 . . . 1 7 8 Engine 14 | 1 . 2 2 2 6 . . . . 1 . Core 2 | . . . . . . . . . . 1 1 Reactor 14 | . . . . . 1 . . . 1 5 7 Propulsion 55 | 2 4 12 9 . 4 2 3 1 6 6 6 Treads . | . . . . . . . . . . . . Leg 45 | 2 2 5 9 . 4 2 3 1 6 6 5 Wheel 1 | . . . . . . . . . . . 1 Hover 9 | . 2 7 . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 85 | 2 3 8 6 5 11 4 6 1 4 23 12 Device 54 | . 1 2 3 2 7 2 4 1 2 20 10 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | 1 . 2 . 1 1 . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 22 | . 1 4 3 2 3 2 1 . 1 3 2 Artifact . | . . . . . . . . . . . . Weapon 109 | 1 3 12 11 12 9 3 9 1 5 24 19 Energy Gun 34 | 1 1 2 6 5 3 1 2 . 1 8 4 Energy Cannon 23 | . . . . 4 3 1 4 . 3 5 3 Ballistic Gun 21 | . 1 5 2 . . . . 1 . 5 7 Ballistic Cannon 6 | . . . 1 . . . 1 . 1 1 2 Launcher 18 | . . 4 2 3 3 . 2 . . 3 1 Special Weapon 3 | . 1 . . . . . . . . 1 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 5 1 2 . . . . 6 1 Parts Lost 98 | . 2 5 1 1 3 1 2 1 8 25 49 Power 14 | . . . 1 . . . . . . 5 8 Propulsion 14 | . . 4 . . . . . . 2 2 6 Utility 28 | . . . . . 1 . 1 1 1 7 17 Weapon 42 | . 2 1 . 1 2 1 1 . 5 11 18 Highest Loss Streak 34 | . 2 1 1 1 1 1 2 1 8 15 34 Average Slot Usage (%) 97 | . 99 99 99 99 99 100 99 100 98 95 85 Engine 6 | . 12 10 7 7 9 5 5 5 5 1 . Reactor 3 | . . . . . 2 5 5 5 5 6 8 Leg 21 | . 24 9 33 28 25 22 19 20 19 17 12 Hover 3 | . . 30 . . . . . . . . . Device 15 | . 7 3 7 14 14 15 24 21 16 22 25 Storage 6 | . 12 10 8 7 6 5 5 5 5 4 3 Processor 12 | . 12 7 16 14 12 11 10 10 14 13 11 Protection 7 | . 4 8 8 7 9 11 10 8 7 5 2 Energy Gun 6 | . 11 2 13 13 5 5 3 5 1 2 3 Energy Cannon 5 | . . . . 3 11 10 8 5 8 7 5 Ballistic Gun 2 | . 3 11 . . . . . 3 5 3 1 Launcher 3 | . . 5 1 3 1 5 4 5 1 2 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 143 | 12 39 57 67 76 100 107 110 109 100 131 143 Greatest Support 111 | 20 20 49 80 80 80 76 81 86 86 106 111 Greatest Overweight (x) 12 | 2 3 2 3 . 1 1 1 1 2 1 12 Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 7 11 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 8 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 5 10 11 11 11 11 10 11 11 10 11 9 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 8 12 12 12 12 12 11 12 11 12 12 . Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Tank 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 6016 | 216 76 512 654 371 401 504 279 278 372 1462 891 Remotely . | . . . . . . . . . . . . Salvage Created 11309 | . 23 799 1090 1087 1083 715 698 291 839 2770 1914 Parts 532 | . 2 60 74 45 50 28 41 7 29 135 61 Haulers Intercepted 5 | . . 1 3 . . . 1 . . . . Recyclers Shooed 6 | . . . . . 1 2 . . . 3 . Parts Field Recycled 12 | . . 12 . . . . . . . . . Retrieved Matter 18 | . . 18 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 216 | . 2 24 29 23 18 15 11 6 16 40 32 Guns 78 | . 2 14 17 8 2 6 1 1 2 18 7 Cannons 72 | . . . . 5 10 4 7 2 12 18 14 AOE 62 | . . 10 11 10 6 5 3 3 2 3 9 Classes Destroyed 14 | . 1 7 3 1 . . . . 1 . 1 Worker 16 | . . . 2 1 . 2 4 . . 5 2 Builder 13 | . . 1 1 . 1 3 2 . . 4 1 Tunneler 1 | . . . . . . . . . . . 1 Hauler 5 | . . 1 3 . . . 1 . . . . Recycler 6 | . . . 1 1 . 1 . . . 2 1 Operator 3 | . . 1 1 . . 1 . . . . . Watcher 14 | . . 2 1 1 4 . 3 . . 2 1 Swarmer 37 | . 2 5 11 . . . 3 . 5 7 4 Grunt 81 | . . 11 11 16 12 5 6 3 8 6 3 Brawler 4 | . . 1 . . . . . . 1 . 2 Duelist 5 | . . . . . . . . . 1 2 2 Sentry 33 | . . 7 6 4 2 1 . 1 1 6 5 Hunter 27 | . . . 1 1 . 6 . 2 . 8 9 Programmer 29 | . . . . 2 4 3 2 . . 11 7 Best Kill Streak 17 | . 2 4 9 4 5 5 17 3 10 11 6 Combat Bots Only 10 | . 2 4 9 3 4 4 6 3 10 6 5 Max Kills in Single Turn 4 | . 1 2 3 4 2 2 2 1 2 4 4 Gunslinging 1 | . . 1 1 . . . . . . 1 . Exploded 3 | . . 2 2 3 2 1 2 1 1 2 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Damage Taken 16486 | . 199 679 689 473 983 931 541 139 1282 3415 7155 Core 2627 | . 15 95 37 14 56 322 27 25 146 438 1452 Absorbed by Shields 713 | . . . . 147 . 280 198 53 35 . . Core Remaining (%) 85 | 100 94 76 93 98 93 67 . . 82 66 . Volleys Fired 510 | . 9 66 54 48 38 54 28 14 26 106 67 Largest 5 | . 2 2 2 3 3 4 3 4 4 5 4 Hottest 410 | . 70 100 122 206 220 275 244 240 265 399 410 Shots Fired 1254 | . 14 89 104 111 93 126 66 35 94 317 205 Gun 621 | . 6 66 88 75 26 43 16 17 35 166 83 Cannon 485 | . . . 3 23 59 55 46 11 57 128 103 Launcher 134 | . . 23 13 13 8 28 4 7 2 17 19 Special 14 | . 8 . . . . . . . . 6 . Kinetic 345 | . . 56 13 . . . 20 10 44 134 68 Thermal 530 | . 14 . 18 78 59 91 23 9 33 112 93 Explosive 124 | . . 23 13 13 8 28 4 7 2 7 19 Electromagnetic 255 | . . 10 60 20 26 7 19 9 15 64 25 Robot Hit Streak 60 | . 4 20 28 60 44 30 28 19 48 37 60 Robot Miss Streak 3 | . 1 1 2 1 1 1 2 1 1 3 2 Penetration Max 2 | . . . 1 . . . . . 1 2 1 Secondary Targets 8 | . . 2 2 . . . . . . 3 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 1 Shots Hit Robots 976 | . 7 77 83 95 69 101 46 31 68 233 166 Core Hits 594 | . 2 49 64 56 49 57 40 15 34 128 100 Critical Hits 35 | . . . . . 1 . 1 . 1 26 6 Critical Kills 12 | . . . . . 1 . 1 . . 9 1 Critical Parts Destroyed 20 | . . . . . . . . . 1 15 4 Melee Attacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 38706 | . 69 1952 3097 3105 2946 4350 3176 1467 2370 7677 8497 Guns 10534 | . 64 786 1262 1029 481 924 224 337 702 2683 2042 Cannons 12388 | . . . 86 460 1385 1103 1172 291 1189 3562 3140 Explosions 15539 | . . 1166 1743 1616 1080 2323 1780 839 479 1432 3081 Melee 234 | . . . . . . . . . . . 234 Ramming 6 | . . . 6 . . . . . . . . Kinetic 6509 | . . 607 295 . . . 361 162 840 2433 1811 Thermal 13740 | . 69 . 388 1599 1564 2176 1065 262 824 2868 2925 Explosive 13011 | . . 1153 1651 1213 836 1976 1352 839 334 770 2887 Electromagnetic 5206 | . . 192 757 293 546 198 398 204 372 1606 640 Impact . | . . . . . . . . . . . . Slashing 234 | . . . . . . . . . . . 234 Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . 1 . . . 3 1 2 2 2 11 27 Average Corruption 5 | . 1 . . . 2 1 2 2 2 7 11 Corruption Purged 1 | . . . . . . . . . . . 1 Effects 130 | . 4 . . . 6 2 5 7 10 52 44 Message Errors 26 | . 3 . . . . 1 . 2 5 9 6 Matter Fused 16 | . . . . . 2 . . . . 7 7 Heat Flow Errors 14 | . . . . . 2 . . 1 1 7 3 Energy Discharges 10 | . . . . . . 1 . 2 . 3 4 Data Loss (minor) 15 | . 1 . . . 1 . 1 1 1 4 6 Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 3 | . . . . . . . . . . 2 1 Misdirections 4 | . . . . . . . . . . 2 2 Targeting Errors 33 | . . . . . . . 3 1 3 12 14 Weapon Failures 6 | . . . . . 1 . 1 . . 3 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1506 | . . 13 128 104 101 269 310 60 11 190 320 Projectiles 515 | . . . . 27 24 104 96 46 11 151 56 Explosions 854 | . . 13 128 77 77 165 214 14 . 39 127 Melee 137 | . . . . . . . . . . . 137 Knockbacks 19 | . . . . . . . 5 . 2 9 3 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . . 5 . 2 9 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 518 | . . 21 . 36 227 11 . . 56 78 89 Shots 24 | . . 2 . 2 7 1 . . 1 7 4 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 916 | . 27 222 306 457 384 559 5 . 637 916 405 Average Temperature 147 | . 10 38 77 125 131 177 5 . 242 215 134 Received Heat Transfer 3180 | . 138 345 324 288 348 102 168 52 356 384 675 Effects 72 | . . . . 4 3 6 . . 12 46 1 Shutdowns 21 | . . . . . 2 . . . 2 17 . Energy Bleed 13 | . . . . 4 . . . . 2 6 1 Interference 12 | . . . . . . 4 . . 1 7 . Matter Decay 8 | . . . . . 1 . . . 2 5 . Short Circuit 8 | . . . . . . . . . 2 6 . Damage (minor) 4 | . . . . . . . . . 1 3 . Damage (major) 3 | . . . . . . . . . 2 1 . Damage (core) 3 | . . . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . . . 2 2 Combat Hostiles 4 | . . . 1 . . . . . . 1 2 Parts Fried 26 | . . 2 4 1 3 . 1 . 3 11 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 18 | . 1 . . 5 3 5 1 . . 3 . Heat Transferred 17222 | . 235 . 729 2535 1849 2740 1274 400 1094 3676 2690 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . . 1 . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 1232 | . 95 375 674 597 336 614 565 . . 557 1232 Average Influence 246 | . 20 126 144 240 124 345 248 . . 225 780 Maximum Alert Level 4 | . . 1 2 2 1 2 2 . . 2 4 Low Security (%) 53 | . . . . . . . . . . . . Level 1 30 | . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 59 | . 2 4 2 11 5 10 6 . 1 8 10 Investigation 8 | . 2 2 . 2 1 . 1 . . . . Extermination 14 | . . . . 2 4 1 1 . . 3 3 Reinforcement 25 | . . 2 1 6 . 5 4 . . 4 3 Assault 4 | . . . . 1 . 1 . . 1 . 1 Garrison 8 | . . . 1 . . 3 . . . 1 3 Intercept . | . . . . . . . . . . . . Construction Impeded 8 | . . 1 . . . 1 2 . . 2 2 Haulers Reinforced 4 | . . . . 1 . 1 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 7 | . . 1 1 . . . 3 . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 303 | . 12 30 42 29 23 20 25 4 21 50 47 Peak Tracking Total 10 | . 5 5 6 3 4 3 10 2 9 6 8 Tactical Retreats 15 | . 2 1 3 1 . 1 1 . 3 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 9 | . 1 1 1 1 2 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 5 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 52 | . . 3 3 13 9 16 3 . 1 3 1 Max in Single Turn 8 | . . 2 1 8 5 6 2 . 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 24 | . 7 8 2 2 1 . 1 . . 3 . Terminals 14 | . 6 5 . . . . 1 . . 2 . Fabricators 4 | . . . . 2 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 2 1 . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 23 22 5 6 3 . 2 . . 4 . Successful 48 | . 18 19 5 2 1 . . . . 3 . Failed 17 | . 5 3 . 4 2 . 2 . . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 7 3 . . . . . . . . . Terminals 42 | . 21 16 . . . . 2 . . 3 . Fabricators 10 | . . . . 6 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 4 1 . . . . . . . . Scanalyzers 6 | . . 2 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 11 10 . . . . . . . 2 . Record 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 1 . . . . . . . 1 . Level Access Points 2 | . . 1 . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 1 . . . . 1 . Load Schematic 2 | . . . . 2 . . . . . . . Build 2 | . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 4 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 3 | . 1 2 . . . . . . . . . Retrieve Components 3 | . 1 2 . . . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 12 6 . . . . . . . . . Terminals 8 | . 5 3 . . . . . . . . . Assimilate 8 | . 5 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 4 1 2 1 . 1 . . 1 . Full Trace Events 11 | . 6 2 . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . Parts Built 2 | . . . . . 1 . . . . 1 . Matter 512 | . . . . . 234 . . . . 278 . Time 197 | . . . . . 58 . . . . 139 . Total Part Build Rating 16 | . . . . . 7 . . . . 9 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 85 | . . 85 . . . . . . . . . Retrieved Components 11 | . . 11 . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 12005 | 82 676 1290 1111 1892 1468 952 454 742 521 1747 1070 Spaces Moved 6830 | 53 420 757 638 1311 823 513 226 465 269 862 493 Core 57 | 16 . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . Legs 6163 | 37 418 153 638 1311 823 513 226 465 269 862 448 Wheels 4 | . . . . . . . . . . . 4 Hover 606 | . 2 604 . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 108 120 130 155 150 150 150 150 143 50 Average Speed 144 | 119 148 137 137 130 157 152 150 150 150 147 153 Slowest Speed 650 | 150 236 182 210 130 160 155 150 150 180 150 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 49 58 66 39 29 12 9 76 23 21 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug 27 | . . 9 7 . . . . . . . 11 Terrain Destroyed 1486 | . . 133 157 122 99 233 64 101 71 207 299 Melee . | . . . . . . . . . . . . Projectile 81 | . . . . . 8 5 7 2 13 22 24 AOE 1405 | . . 133 157 122 91 228 57 99 58 185 275 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total 8011 | 70 459 923 769 1400 914 590 284 484 324 1138 656 Wait 71 | . . 19 12 . . . . . . 27 13 Move 6819 | 52 419 756 637 1310 822 512 225 464 268 861 493 Hop . | . . . . . . . . . . . . Pick Up 184 | 12 13 25 15 10 9 8 9 1 11 46 25 Fast Attach 39 | 2 1 3 5 5 5 1 4 . . 13 . Attach 120 | 4 2 14 5 4 7 6 5 1 8 31 33 Detach 2 | . . 1 . . . . . . . . 1 Swap 121 | . 7 17 18 10 19 2 9 2 8 17 12 Drop 141 | . 8 22 22 13 14 7 4 2 3 37 9 Fire 510 | . 9 66 54 48 38 54 28 14 26 106 67 Melee 3 | . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 14) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 85 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Discovered exit to Mines (range 14) 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered exit to Mines (range 12) 753 | -10/Materials | Identified exit to Materials 753 | -10/Materials | Discovered exit to Materials (range 5) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x2 824 | -9/Materials | Identified exit to Materials 878 | -9/Materials | Identified exit to Mines 878 | -9/Materials | Discovered exit to Mines (range 15) 2049 | -9/Materials | Entered another Materials area 2049 | -8/Materials | Evolved 2 slots: Utility x2 2845 | -8/Materials | Identified exit to Factory 2845 | -8/Materials | Discovered exit to Factory (range 10) 3052 | -8/Materials | Destroyed 9 combat bots 3052 | -8/Materials | Discovered exit to Factory (range 14) 3087 | -8/Materials | Garrison activated, responded to threat 3160 | -8/Materials | Entered Factory 3160 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4257 | -7/Factory | Build established: Tank 4280 | -7/Factory | Identified exit to Lower Caves 4280 | -7/Factory | Discovered exit to Lower Caves (range 6) 4854 | -7/Factory | Identified exit to Factory 4854 | -7/Factory | Discovered exit to Factory (range 9) 5052 | -7/Factory | Entered another Factory area 5052 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5103 | -6/Factory | Found Powered Armor 5463 | -6/Factory | Build established: Gunner 6120 | -6/Factory | Identified exit to Factory 6120 | -6/Factory | Discovered exit to Factory (range 12) 6344 | -6/Factory | Discovered exit to Factory (range 22) 6445 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 6520 | -6/Factory | Entered another Factory area 6520 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6542 | -5/Factory | Build established: Mutant 6568 | -5/Factory | Identified exit to Factory 6568 | -5/Factory | Discovered exit to Factory (range 16) 6939 | -5/Factory | Spotted B-75 Beast 7146 | -5/Factory | Garrison activated, responded to threat 7420 | -5/Factory | First assault squad dispatched 7472 | -5/Factory | Entered another Factory area 7472 | -4/Factory | Evolved 2 slots: Utility x2 7850 | -4/Factory | Identified exit to Upper Caves 7850 | -4/Factory | Discovered exit to Upper Caves (range 13) 7926 | -4/Factory | Entered Upper Caves 7955 | -4/Upper Caves | Learned location of Testing (-2) 8126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8514 | -4/Upper Caves | Build established: Scavenger-Tank 8654 | -4/Upper Caves | Identified exit to Upper Caves 8654 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 8668 | -4/Upper Caves | Entered another Upper Caves area 8801 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8892 | -4/Upper Caves | Lost 8 parts (2n1u5w) 8897 | -4/Upper Caves | Destroyed 10 combat bots 9033 | -4/Upper Caves | Spotted B-86 Titan 9161 | -4/Upper Caves | Identified exit to Research 9161 | -4/Upper Caves | Discovered exit to Research (range 10) 9189 | -4/Upper Caves | Entered Research 9189 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9315 | -3/Research | Identified exit to Research 9340 | -3/Research | Found Gamma Bomb Array 9350 | -3/Research | Fabricated Adv. Reaction Control System? 9381 | -3/Research | Found Antimissile System 9618 | -3/Research | Spotted B-86 Titan 9812 | -3/Research | Lost 3 parts (1u2w) 10005 | -3/Research | Lost 15 parts (4p2n3u6w) 10094 | -3/Research | Build established: Scavenger-Gunner 10110 | -3/Research | Spotted B-86 Titan 10205 | -3/Research | Found Fusion Bomb Launcher 10618 | -3/Research | System corruption reached 10% 10654 | -3/Research | Garrison activated, responded to threat 10672 | -3/Research | Found Prototype Processor 10676 | -3/Research | Identified Exp. Target Analyzer 10707 | -3/Research | Found Antimissile System 10936 | -3/Research | Entered another Research area 10936 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11475 | -2/Research | Garrison activated, responded to threat 11547 | -2/Research | Lost 8 parts (2p3n1u2w) 11570 | -2/Research | Crushed by falling debris 11570 | -2/Research | System corruption reached 10% 11601 | -2/Research | Lost 4 parts (1p1u2w) 11661 | -2/Research | Found Fusion Bomb Launcher 11736 | -2/Research | First assault squad dispatched 11778 | -2/Research | Spotted B-90 Cyclops 11937 | -2/Research | Core integrity fell below 50% 11968 | -2/Research | Core integrity fell below 20% 12006 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11942_ Destroyed Wheel. 11942_ T-07 Excavator destroyed. 11944_ Penetrated by Slug. 11944_ Slug penetrates Wall. 11949_ 7EDE5OE:GLQMXGYE8DIJ/I5B03AVIFJUB9J 11949_ Penetrated by Slug. 11958_ Mining Laser destroyed. 11959_ Slug penetrates Wall. 11963_ B-90 Cyclops exits siege mode. 11963_ Penetrated by Slug. 11967_ Terrain Scanner destroyed. 11970_ Adv. Heat Sink destroyed. 11973_ Acquired Quantum Reactor. 11987_ Acquired Centrium Wheel. 11993_ System corrupted: Component data lost. 11993_ Plasma Sword destroyed. 11999_ Slug penetrates Wall. 12000_ Acquired System Restoration Module. 12004_ System Restoration Module purges 1% of system corruption (26%). 12004_ Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | "####################????????????????????????????? | | ## ! ########????????????????????? | | ## # !!! #????????????????????? | | ## """"" # ! ! #????????????????????? | | ##! """"" # !@ #????????????????????? | | #?? """"" # #????????????????????? | | #???? # hp #????????????????????? | | """"""""###?????? # pp |#????????????????????? | | "#############+####/#########+#####?????????? | | h ????? | | ????? | | ####################################????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !!###?????????????????????????????????????????? | | !!#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##########??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ####+##########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 63 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 110 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 50 Energy Filtering 50 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Thermal Converter | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x1 | -6/Factory | Preloaded Adv. Reaction Control System | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hey, That's Mine! Knowing Is Half The Battle Rockin' Loadout Challenges ------------ None Game ------ Seed SuspensionShockDevice Manual? 0 Play Time 05:20:13 Cumulative 50.0 hours Start 2019.11.02 @ 20:54:48 End 2019.11.05 @ 16:09:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95a20e86-dc5c-4e6c-a730-811b1cde01ea