Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.11 @ 18:40:46 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (94) 470 Value Destroyed (3839) 3839 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1480) 1480 TOTAL SCORE: 14009 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 319 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1062/1150 Matter 258/300 Energy 375/375 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Encrypted Comm Array > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Advanced System Shield Heavy Phase Cannon Plasma Cutter Heavy Mace CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Lightpack 2.0 Experimental Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Encrypted Comm Array Medium Reflective Plating > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Advanced System Shield Dimensional Node Initializer Heavy Phase Cannon Shotgun Shotgun Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Plasma Cutter Plasma Cutter Heavy Mace Powered Hammer Powered Hammer Makeshift Sword Power Sword GAL Module [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Experimental Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . . Utility 7 | . . . . . 3 2 . . . . . . . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 127 | 6 19 . 1 3 17 14 4 . . 1 12 4 2 9 4 2 5 1 15 4 3 1 Power 13 | 1 1 . . . 2 3 . . . 1 . . . 1 . 1 . . 2 1 . . Engine 4 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Core 8 | . . . . . 1 3 . . . 1 . . . . . 1 . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 24 | 2 6 . . . 6 . . . . . 2 . 1 1 3 . . . 2 1 . . Treads 13 | 2 6 . . . 2 . . . . . . . . . . . . . 2 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 4 . . . . . 2 . 1 1 3 . . . . . . . Utility 47 | 1 5 . 1 1 3 3 . . . . 8 3 . 6 1 1 3 1 6 2 2 . Device 17 | . . . . . . 1 . . . . 2 2 . 1 1 1 2 1 4 1 1 . Storage 5 | 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 1 . . . . 1 1 . 5 . . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 14 | . 3 . . 1 . 1 . . . . 5 . . . . . 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 7 . . 2 6 8 4 . . . 2 1 1 1 . . 2 . 5 . 1 1 Energy Gun 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Gun 8 | 1 4 . . 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 1 3 2 . . . 1 1 1 . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 3 5 2 . . . 1 . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . . . 5 . . . . 1 . . . Parts Lost 26 | . 3 . . . . 2 . . . 3 1 1 1 1 2 . 3 . 7 . . 2 Power 6 | . . . . . . 2 . . . 1 . . . . . . 1 . 2 . . . Propulsion 7 | . . . . . . . . . . . . . 1 . 2 . 1 . 3 . . . Utility 9 | . 1 . . . . . . . . 2 1 . . 1 . . 1 . 1 . . 2 Weapon 4 | . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Highest Loss Streak 3 | . 1 . . . . 1 . . . 2 1 1 1 1 1 . 3 . 3 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 85 57 83 73 74 84 84 84 83 70 85 80 83 83 88 77 76 58 65 68 65 Engine 7 | . 14 14 14 14 8 1 . . . . . . . 3 6 5 5 5 . . . . Core 2 | . . . . . . 5 7 7 7 7 6 6 6 2 . 5 . . 2 5 5 5 Treads 16 | . 27 28 28 28 20 . . . . . . . . . . . . . 3 15 15 15 Flight 8 | . . . . . . 23 23 23 23 23 26 33 32 33 31 29 23 23 13 . . . Device 2 | . . . . . . 2 7 7 7 6 1 6 6 6 5 11 6 10 4 5 9 10 Storage 10 | . 14 14 14 14 13 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 5 | . . . . . . 8 7 7 7 7 6 12 13 14 20 17 17 11 11 12 15 15 Hackware 1 | . . . . . 8 7 7 7 7 7 5 . . . . . . . . . . . Protection 5 | . 8 . . 7 4 6 7 7 7 6 10 6 6 4 . . 3 5 5 10 5 3 Energy Gun 1 | . 9 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 28 . 9 7 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 9 5 . . . . . . 5 . . . . . . . . 2 3 Impact Weapon 2 | . . . . . 4 9 15 15 15 14 3 6 6 6 6 5 4 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 32 29 43 50 57 21 22 21 21 21 27 27 26 22 16 24 24 24 42 47 51 51 Greatest Support 190 | 40 40 40 40 40 62 24 24 24 24 24 27 27 27 29 24 32 32 26 130 190 190 190 Greatest Overweight (x) 7 | . 1 . 1 1 1 5 . . . . 6 . . . . . . . 7 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 28 | 7 13 15 19 20 31 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 Most Carried 40 | 7 15 15 20 19 29 28 30 29 29 32 37 38 39 40 40 40 40 40 40 38 40 36 Average Carried 24 | 5 10 14 17 18 22 21 28 28 29 30 35 36 38 39 39 39 39 39 38 34 37 34 Final Capacity 40 | 8 15 15 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 7 15 15 19 18 20 28 28 29 29 32 37 38 39 40 40 40 40 40 39 35 36 5 Class Distribution -------------------- 49% | Mutant 19% | Hauler-Sprinter 17% | Hauler-Mutant 7% | Hauler-Assassin 6% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Zion Hauler-Scout | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Scout | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Assassin | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Matter Collected 2911 | 268 421 . 38 72 266 145 175 . . . 39 172 74 97 247 39 . 45 579 23 211 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2924 | 84 311 . . 66 439 389 203 63 . 62 37 47 27 . 199 96 15 . 652 23 72 139 Parts 139 | 4 22 . . 7 13 28 12 3 . 3 . 4 6 . 3 . . . 20 3 3 8 Haulers Intercepted 6 | . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 10 1 . 11 . 3 1 . 2 . . . . . 1 3 Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Combat Hostiles Destroyed 72 | . 10 . . 6 4 9 6 3 . 1 1 4 4 . 2 . . . 12 . 4 6 Melee 8 | . . . . . 2 . . 3 . 1 . . . . 1 . . . . . . 1 Guns 11 | . 10 . . . 1 . . . . . . . . . . . . . . . . . AOE 48 | . . . . 6 1 8 6 . . . . 4 4 . . . . . 10 . 4 5 Classes Destroyed 14 | 2 4 . . 1 3 1 . . . . 1 . . . 1 . . . 1 . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler 6 | . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . Recycler 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 41 | . 8 . . 4 . 7 6 3 . . . 4 4 . . . . . . . . 5 Grunt 17 | . 2 . . 1 3 2 . . . 1 . . . . . . . . 8 . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Programmer 6 | . . . . . . . . . . . 1 . . . 1 . . . 2 . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 3 3 . . 6 3 10 3 3 . 1 1 4 4 . 1 1 . . 10 1 2 5 Combat Bots Only 10 | . 3 . . 6 2 5 3 3 . 1 1 4 4 . 1 . . . 10 . 2 5 Max Kills in Single Turn 4 | 1 2 . . 3 2 4 2 1 . 1 1 3 2 . 1 1 . . 3 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 1 3 2 . . . . 3 2 . . . . . 3 . 1 4 Melee 1 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Damage Taken 4421 | . 527 . . 38 206 432 124 79 . 506 437 104 74 . 223 . 153 . 651 . 376 491 Core 702 | . 29 . . . 18 100 15 44 . 102 115 . 17 . 20 . 52 . 102 . 39 49 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 17 | . . . . . . . . . . . . . . . . . . . . . 17 . Redirected to Shielding 31 | . . . . . . . . . . . 31 . . . . . . . . . . . Regen/Repaired (Parts) 248 | . 215 . . . 33 . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 88 96 . . . . 62 . . . . 82 . . . 84 . . . Volleys Fired 116 | 8 44 1 . 6 3 5 6 . . . . 3 4 . . . 5 . 17 . 11 3 Largest 2 | 2 2 2 . 1 2 1 1 . . . . 1 1 . . . 1 . 1 . 1 1 Hottest 80 | 70 70 46 . 30 50 33 33 . . . . 39 39 . . . 80 . 80 . 39 39 Shots Fired 169 | 16 85 2 . 7 5 5 6 . . . . 3 4 . . . 5 . 17 . 11 3 Gun 108 | 16 85 2 . 1 4 . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . Launcher 55 | . . . . 6 1 5 6 . . . . 3 4 . . . . . 16 . 11 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | 8 62 2 . 1 4 . . . . . . . . . . . . . . . . . Thermal 37 | 8 23 . . . . . . . . . . . . . . . 5 . 1 . . . Explosive 55 | . . . . 6 1 5 6 . . . . 3 4 . . . . . 16 . 11 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 9 2 . 3 3 3 2 . . . . 1 1 . . . . . 6 . 5 2 Robot Miss Streak 5 | 2 5 2 . 2 2 1 2 . . . . . 3 . . . . . 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 156 | 10 52 1 . 2 12 10 5 4 . 2 6 1 1 . 11 3 1 . 15 1 7 12 Core Hits 136 | 4 19 . . 10 8 20 10 2 . 1 . 4 5 . 3 1 2 . 33 . 8 6 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 2 . . . . 1 . . . 1 1 . . . . . . Critical Strikes 12 | 2 1 . . . 1 2 . . . . 1 . . . 1 1 . . 1 1 . 1 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . 1 2 . . . . 1 . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 144 | . . . . . 8 23 6 9 . 14 18 7 . 1 18 8 8 . 9 1 4 10 Impact 106 | . . . . . 8 23 6 9 . 14 18 7 . 1 5 5 7 . 3 . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Piercing 28 | . . . . . . . . . . . . . . . 13 3 1 . 6 1 4 . Sneak Attacks 13 | . . . . . 5 4 . . . . 1 . . . . 1 . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 2 . 1 . . . . 3 1 . . . . . . Damage Inflicted 9610 | 109 585 21 . 383 835 1492 567 171 . 102 264 364 560 . 546 208 228 . 1453 93 846 783 Guns 753 | 109 557 21 . 9 57 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 5481 | . . . . 358 213 960 364 . . . . 364 560 . . . 123 . 1291 . 846 402 Melee 3332 | . . . . . 565 532 203 171 . 102 264 . . . 546 208 105 . 162 93 . 381 Ramming 44 | . 28 . . 16 . . . . . . . . . . . . . . . . . . Kinetic 488 | 46 355 21 . 9 57 . . . . . . . . . . . . . . . . . Thermal 430 | 63 202 . . . 165 . . . . . . . . . . . . . . . . . Explosive 5316 | . . . . 358 48 960 364 . . . . 364 560 . . . 123 . 1291 . 846 402 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 2334 | . . . . . 565 532 203 171 . 102 264 . . . 219 173 105 . . . . . Slashing 381 | . . . . . . . . . . . . . . . . . . . . . . 381 Piercing 617 | . . . . . . . . . . . . . . . 327 35 . . 162 93 . . Highest Corruption 3 | . 2 2 2 2 . . . . . 3 1 1 1 1 2 . . . 2 . . . Average Corruption 1 | . 1 2 2 2 . . . . . 3 1 1 1 1 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . 14 4 17 13 . . . . . 2 3 1 1 1 1 . . . 3 . . . Message Errors 15 | . 3 1 2 2 . . . . . 1 2 1 . . 1 . . . 2 . . . Matter Fused 17 | . 4 . 8 4 . . . . . . . . . 1 . . . . . . . . Heat Flow Errors 6 | . 2 . 3 . . . . . . 1 . . . . . . . . . . . . Energy Discharges 8 | . 1 . 3 3 . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Misfires 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . Alerts 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1184 | . . . . . 270 179 58 40 . . 135 . 4 . 118 45 31 . 60 146 45 53 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 211 | . . . . . . 33 15 . . . . . 4 . . . 31 . 30 . 45 53 Melee 973 | . . . . . 270 146 43 40 . . 135 . . . 118 45 . . 30 146 . . Knockbacks 6 | . . . . . 1 1 . . . 2 . . . . 2 . . . . . . . Impact 5 | . . . . . 1 1 . . . 1 . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 514 | . . . . 31 109 30 17 . . . . 37 16 . . . 155 . 57 . 62 . Shots 15 | . . . . 2 2 2 1 . . . . 1 1 . . . 1 . 2 . 3 . Rammed 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 8 . . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | 140 266 . 242 . 10 20 . . . 172 10 32 28 273 . . 30 . 4 . . 12 Average Temperature 41 | 68 46 . 112 . 7 7 . . . 89 5 12 11 50 . . 16 . 3 . . 6 Received Heat Transfer 576 | . 90 . . . 72 144 . . . 66 24 . . . . . . . 99 . . 81 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 7 3 . . . . . . . . 4 2 . . . . . . Impact Corruptions 31 | . . . . . 8 6 2 2 . . 6 . . . 4 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1025 | 333 592 . . . 100 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Peak Influence 666 | 15 115 67 . 245 164 441 . . . . 239 . . . . 56 450 249 666 354 . . Initial 349 | . 9 13 . . 17 6 . . . . 87 . . . . 28 39 235 174 349 . . Average 131 | 7 50 54 . 55 56 242 . . . . 148 . . . . 43 340 239 492 350 . . Maximum Alert Level 2 | . . . . 1 . 2 . . . . 1 . . . . . 2 1 2 1 . . Low Security (%) 78 | 100 100 100 . 87 100 49 . . . . 95 . . . . 100 10 . 21 . . . Level 1 15 | . . . . 12 . 39 . . . . 4 . . . . . 61 100 10 100 . . Level 2 6 | . . . . . . 10 . . . . . . . . . . 28 . 67 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 5 . . . . 3 . . . . 1 . . . 2 . . Investigation 8 | . 1 . . . . 3 . . . . 2 . . . . 1 . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 114 | . 22 . . 5 8 14 6 3 . 7 13 2 4 . 2 1 . . 18 . 4 5 Peak Tracking Total 10 | . 4 . . 2 2 6 3 3 . 3 8 2 4 . 1 1 . . 10 . 2 5 Tactical Retreats 6 | . 1 . . . . 1 . . . 1 1 . . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Traps Triggered 14 | . 6 . . . . 2 . . . . 5 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Machines Disabled 12 | . . . . . 2 1 . . . . . 1 . . . . 5 . 2 . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . 1 . . . . 2 . 1 . 1 . Garrison Relay 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Machines Accessed 38 | . 7 . 2 . 6 6 . . 3 . 2 1 . . . 3 3 2 1 1 1 . Terminals 23 | . 5 . . . 4 4 . . . . 2 . . . . 2 3 1 1 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Total Hacks 118 | . 27 . 2 . 18 18 . . 25 . 5 1 . . . 6 5 5 2 3 1 . Successful 69 | . 16 . 2 . 11 5 . . 25 . 1 1 . . . 2 2 2 1 . 1 . Failed 49 | . 11 . . . 7 13 . . . . 4 . . . . 4 3 3 1 3 . . Catastrophic 7 | . . . . . 1 3 . . . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 . 1 . 10 4 . . . . 2 . . . . 4 . . . . . . Terminals 62 | . 15 . . . 14 10 . . . . 5 . . . . 5 5 3 2 3 . . Fabricators 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 11 | . 9 . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . 1 . 2 . . . . Terminal Hacks 53 | . 8 . 2 . 7 3 . . 25 . 1 1 . . . 1 2 1 1 . 1 . Record 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . 1 . . 10 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . 2 . . . . . . . . . . . . . . . . . Scan Component 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Repair 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 5 6 . . . . 2 . . . . 2 2 2 1 1 . . Full Trace Events 12 | . 3 . . . 1 3 . . . . 2 . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . 1 . . 10 . . . . 13 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Time 104 | . 78 . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 9 . . . 8 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . . . 11 . 3 . . . Machine Destruction 14 | . . . . . . . . . . . . . . . . . 11 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Total Allies 8 | . . 3 . . 1 1 . . . 1 . . . . . . 1 . 1 . . . Largest Group 3 | . . 3 3 . 1 1 . . . 1 . . . . . . 1 1 1 . . . Highest-Rated Group 119 | . . 70 70 . 10 26 . . . 96 . . . . . . 119 119 119 . . . Highest-Rated Ally 119 | . . 31 31 . 10 26 . . . 96 . . . . . . 119 119 119 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . 5 . . . . . . . 22 . . . . . . . . 8 . . . Total Damage 1496 | . . 85 . . . . . . . 1057 . . . . . . . . 354 . . . Kills 8 | . . 2 . . . . . . . 5 . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 . 1 . 2 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Turns Passed 7852 | 151 1375 252 1047 722 816 334 96 108 23 260 309 142 178 232 187 113 240 76 333 259 509 90 Spaces Moved 7404 | 74 691 155 475 291 369 565 209 281 77 361 440 347 249 733 401 279 523 140 302 150 258 34 Core 25 | 4 . . . . . 9 . . . . 7 . . . . . . . 5 . . . Treads 2521 | 70 691 155 475 291 336 . . . . . . . . . . . . . 61 150 258 34 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4858 | . . . . . 33 556 209 281 77 361 433 347 249 733 401 279 523 140 236 . . . Fastest Speed 24 | 50 160 160 160 240 29 29 29 29 29 29 25 25 24 24 27 32 32 36 35 166 166 166 Average Speed 84 | 154 160 160 218 240 190 33 29 29 29 29 31 25 24 25 29 32 35 36 68 166 166 166 Slowest Speed 400 | 160 240 160 240 240 240 300 29 29 29 29 350 25 25 28 32 32 36 36 400 166 166 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 2 . . . . 4 . 1 . . 7 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 45 | 5 94 42 70 85 27 25 41 44 71 50 20 49 48 78 73 7 90 6 52 5 53 8 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . . . . . 1 1 . . . 2 . . . . . . 1 . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . . . . 1 . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 17 | . . . . 1 . . 3 1 . . . 5 1 4 2 . . . . . . . Spaces Dug 48 | . . . . . . 13 2 1 . 9 11 7 . . 1 3 . . . . 1 . Terrain Destroyed 670 | . . . . 44 42 65 60 1 . 9 11 38 46 . 1 3 51 . 159 . 94 46 Melee 48 | . . . . . . 13 2 1 . 9 11 7 . . 1 3 . . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 622 | . . . . 44 42 52 58 . . . . 31 46 . . . 51 . 159 . 93 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Total 8602 | 94 879 158 489 306 465 665 227 293 76 494 573 386 360 777 438 285 553 166 390 159 321 48 Wait 531 | . 95 1 . 4 39 13 1 5 . 116 15 20 103 14 15 1 12 23 22 . 32 . Move 7351 | 73 690 154 474 290 368 560 208 280 76 360 432 346 246 732 400 265 516 140 301 149 257 34 Hop 16 | . . . . . . 2 . . . . 3 . 1 . . 7 3 . . . . . Pick Up 109 | 7 14 1 6 1 14 12 2 1 . 4 10 4 2 7 3 4 1 1 4 2 9 . Fast Attach 49 | 6 13 . 1 1 5 2 . . . . 3 . . 8 1 . 1 . 7 1 . . Attach 43 | . 2 . . 2 4 10 . . . 1 7 3 2 1 2 2 1 1 2 3 . . Detach 37 | . 2 . 1 . 6 8 . . . 1 4 2 2 5 . . 1 1 3 1 . . Swap 36 | . 4 . . . 8 2 4 . . . 2 1 . 1 1 . 3 . 6 . 3 1 Drop 50 | . 7 1 7 . 10 . 1 . . . 1 . . 8 2 1 1 . 4 2 5 . Fire 116 | 8 44 1 . 6 3 5 6 . . . . 3 4 . . . 5 . 17 . 11 3 Melee 129 | . . . . . 8 21 5 7 . 12 18 7 . 1 14 5 7 . 9 1 4 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 8 . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . 30 . . . . 78 . . . . . . . 15 . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Repaired Lgt. Treads 691 | -10/Materials | Repaired Lgt. Treads 718 | -10/Materials | Repaired Lgt. Armor Plating 898 | -10/Materials | Discovered new exit (range 14) 1133 | -10/Materials | Discovered new exit (range 16) 1329 | -10/Materials | Discovered new exit (range 13) 1527 | -10/Materials | Entered Mines 1628 | -10/Mines | Learned Materials security intel 1706 | -10/Mines | Received a Mining Laser from a helpful Derelict 1772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1772 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Accompanied by 3 allies 1809 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1819 | -10/Exiles | Met 8R-AWN 1846 | -10/Exiles | Met EX-HEX 1918 | -10/Exiles | Met EX-DEC 1945 | -10/Exiles | Learned location of Zion (-6) 2487 | -10/Exiles | Met EX-BIN 2521 | -10/Exiles | Aligned with FarCom system 2523 | -10/Exiles | Given EX-Vault access code 2578 | -10/Exiles | Opened EX-Vault 2599 | -10/Exiles | Found Lightpack 2.0 2650 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2800 | -10/Exiles | Discovered new exit (range 14) 2826 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2826 | -10/Exiles | Entered Mines 2932 | -9/Mines | Found a hidden stash of uninstalled traps 2958 | -9/Mines | Learned location of 1 exit from Proximity Caves 3235 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3361 | -9/Mines | Discovered new exit (range 16) 3548 | -9/Mines | Entered Materials 3548 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3915 | -8/Materials | Discovered new exit (range 10) 4079 | -8/Materials | Repaired Lgt. Treads 4220 | -8/Materials | Build established: Hauler-Mutant 4364 | -8/Materials | Entered Factory 4364 | -7/Factory | Evolved 2 slots: Utility x2 4451 | -7/Factory | Discovered new exit (range 18) 4528 | -7/Factory | Identified exit to Factory 4676 | -7/Factory | Identified exit to Storage 4676 | -7/Factory | Identified exit to Lower Caves 4698 | -7/Factory | Entered Lower Caves 4757 | -7/Lower Caves | Spotted B-75 Beast 4793 | -7/Lower Caves | Discovered new exit (range 7) 4794 | -7/Lower Caves | Entered another Lower Caves area 4800 | -7/Lower Caves | Build established: Hauler-Sprinter 4829 | -7/Lower Caves | Encountered a Warlord checkpoint 4881 | -7/Lower Caves | Learned Factory trap positions 4899 | -7/Lower Caves | Discovered new exit (range 8) 4902 | -7/Lower Caves | Entered Data Miner 4902 | -7/Data Miner | Discovered new exit (range 6) 4907 | -7/Data Miner | Met Data Miner 4914 | -7/Data Miner | Learned location of Section 7 (-3) 4914 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4918 | -7/Data Miner | Received God Mode back door access code from Data Miner 4925 | -7/Data Miner | Entered Proximity Caves 4977 | -6/Proximity Caves | Escorted by Enhanced Grunt 5111 | -6/Proximity Caves | Crushed by falling debris 5185 | -6/Proximity Caves | Entered Factory 5185 | -6/Factory | Evolved 2 slots: Propulsion x2 5186 | -6/Factory | Loaded intel: 97 trap records 5445 | -6/Factory | Identified exit to Lower Caves 5494 | -6/Factory | Entered Lower Caves 5496 | -6/Lower Caves | Learned location of 1 exit from Factory 5536 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5617 | -6/Lower Caves | Discovered new exit (range 15) 5622 | -6/Lower Caves | Learned 4 Factory zone layouts 5636 | -6/Lower Caves | Entered another Lower Caves area 5805 | -6/Lower Caves | Discovered new exit (range 13) 5814 | -6/Lower Caves | Entered Zion 5826 | -6/Zion | Given A8's code to call for help 5831 | -6/Zion | Discovered new exit (range 13) 5837 | -6/Zion | System corruption cleaned by Quarantine Array 5844 | -6/Zion | Learned location of Armory (-3) 5876 | -6/Zion | Learned Factory emergency access door positions 5899 | -6/Zion | Learned Factory emergency access door positions 5904 | -6/Zion | Found CR-A16's Pointy Stick 5914 | -6/Zion | Found GAL Module 5956 | -6/Zion | Given the Hacking Drone Bay 5993 | -6/Zion | Found Prototype Processor 5993 | -6/Zion | Identified Exp. Melee Analysis Suite 5995 | -6/Zion | Found Prototype Processor 5995 | -6/Zion | Identified Spectral Analyzer 5997 | -6/Zion | Found Prototype Processor 5997 | -6/Zion | Identified Exp. Target Analyzer 5999 | -6/Zion | Found Prototype Processor 5999 | -6/Zion | Identified Exp. Terrain Scan Processor 6046 | -6/Zion | Entered Proximity Caves 6165 | -5/Proximity Caves | Spotted B-75 Beast 6215 | -5/Proximity Caves | Discovered new exit (range 12) 6225 | -5/Proximity Caves | Learned Factory security intel 6226 | -5/Proximity Caves | Learned Factory emergency access door positions 6233 | -5/Proximity Caves | Entered Factory 6233 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6234 | -5/Factory | Identified exit to Factory 6309 | -5/Factory | Incoming investigation squad redirected 6346 | -5/Factory | Identified exit to Garrison 6346 | -5/Factory | Entered Garrison 6346 | -5/Garrison | Discovered recently destroyed garrison 6371 | -5/Garrison | Phase Generator disabled 6402 | -5/Garrison | Lost 3 parts (1p1n1u) 6404 | -5/Garrison | Discovered new exit (range 57) 6404 | -5/Garrison | Discovered new exit (range 51) 6404 | -5/Garrison | Discovered new exit (range 33) 6413 | -5/Garrison | Garrison Relay disabled 6454 | -5/Garrison | Garrison Relay disabled 6518 | -5/Garrison | Garrison Relay disabled 6564 | -5/Garrison | Rewired Executioner 6586 | -5/Garrison | Entered Factory 6586 | -5/Factory | Accompanied by 1 ally 6639 | -5/Factory | Identified exit to Garrison 6662 | -5/Factory | Entered Garrison 6662 | -5/Garrison | Accompanied by 1 ally 6711 | -5/Garrison | Triggered checkpoint 6731 | -5/Garrison | Found Prototype Device 6731 | -5/Garrison | Identified Adv. Kinecellerator 6737 | -5/Garrison | Triggered checkpoint 6746 | -5/Garrison | Garrison Relay disabled 6818 | -5/Garrison | Destroyed 10 combat bots 6824 | -5/Garrison | Lost 3 parts (1n1u1w) 6838 | -5/Garrison | Rescued a captive Derelict 6839 | -5/Garrison | Rescued a captive Derelict 6847 | -5/Garrison | Discovered exit to Factory (range 13) 6855 | -5/Garrison | Spotted B-86 Titan 6862 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 6867 | -5/Garrison | Destroyed B-86 Titan 6882 | -5/Garrison | Destroyed B-90 Cyclops 6895 | -5/Garrison | Lost 3 parts (1p2n) 6995 | -5/Garrison | Entered Factory 6995 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7085 | -4/Factory | Discovered new exit (range 21) 7104 | -4/Factory | Incoming investigation squad redirected 7169 | -4/Factory | Identified exit to Upper Caves 7174 | -4/Factory | Discovered new exit (range 22) 7254 | -4/Factory | Entered Upper Caves 7255 | -4/Upper Caves | Build established: Hauler-Assassin 7284 | -4/Upper Caves | Met a Warlord Commander 7285 | -4/Upper Caves | Learned location of Warlord (-4) 7286 | -4/Upper Caves | Found Encrypted Comm Array 7334 | -4/Upper Caves | Found Alien Artifact 7713 | -4/Upper Caves | Discovered new exit (range 22) 7755 | -4/Upper Caves | Identified exit to Upper Caves 7763 | -4/Upper Caves | Build established: Hauler-Mutant 7763 | -4/Upper Caves | Entered another Upper Caves area 7763 | -4/Upper Caves | Discovered new exit (range 14) 7815 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7853 | -4/Upper Caves | Self-destructed Last Messages --------------- 07789_ Destroyed VTOL Module. 07789_ S-27 Virus destroyed. 07791_ Destroyed VTOL Module. 07791_ S-27 Virus destroyed. 07794_ Lgt. Nuclear Core fries itself beyond repair. 07797_ The unstable cave ceiling collapses. 07799_ VTOL Module fries itself beyond repair. 07800_ The unstable cave ceiling collapses. 07814_ Penetrated by Slug. 07815_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07824_ The unstable cave ceiling collapses. 07826_ Penetrated by Slug. 07829_ Hrd. Medium Armor Plating destroyed. 07833_ Y-64 Sentinel Imp. Treads severed. 07834_ Penetrated by Slug. 07837_ Slug penetrates Wall. 07840_ Penetrated by Slug. 07848_ Lightpack 2.0 destroyed. 07848_ Penetrated by Slug. 07851_ Y-64 Sentinel destroyed. 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