Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 16:42:49 Player: Zoe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (42) 210 Value Destroyed (1272) 1272 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (4153) 4153 TOTAL SCORE: 14655 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 111 Follower Combat Kills 770 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Phase Armor > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Greatsword > --- INVENTORY -------- Impulse Thruster Q-thruster Mass Driver Mass Driver Hardcell Cannon Heavy Gauss Cannon [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Flying Fortress v7 Leg VSS Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . 2 . . . . . 2 . 1 1 . . . . Utility 9 | . . 2 . . . . 2 . 1 . . . . . . . 2 . 2 Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . Parts Attached 84 | 7 10 5 . . 1 1 3 2 7 2 3 2 5 4 13 2 11 3 3 Power 11 | 1 2 1 . . . . . . 1 . . . 1 . 1 1 3 . . Engine 6 | 1 2 . . . . . . . . . . . 1 . 1 1 . . . Core 2 | . . 1 . . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . Propulsion 23 | 2 3 2 . . . 1 . . . . . 2 . 1 5 . 7 . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 3 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 1 . . . . . 2 . 1 5 . 7 . . Utility 23 | 2 1 2 . . . . 2 . 4 1 . . 1 1 3 . 1 2 3 Device 12 | 1 . 1 . . . . . . 3 . . . 1 . 2 . . 1 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 1 . . . 1 1 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 27 | 2 4 . . . 1 . 1 2 2 1 3 . 3 2 4 1 . 1 . Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 1 . . 2 2 . 1 . . . . . . . . Ballistic Cannon 12 | . . . . . . . 1 . . . 2 . 3 2 4 . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Lost 22 | . 3 . . . . . . . 1 . . . . 1 2 3 8 1 3 Power 2 | . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 9 | . 1 . . . . . . . . . . . . . . 1 7 . . Utility 8 | . . . . . . . . . 1 . . . . 1 2 1 . 1 2 Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . 3 . . . . . . . 1 . . . . 1 1 3 7 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 4 8 9 10 8 7 9 8 9 9 9 10 9 9 8 9 8 7 5 4 Power . | . . . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . . . Propulsion 1 | 1 2 1 2 1 1 1 2 2 2 3 4 3 2 1 1 2 1 . . Utility 1 | . 2 3 3 2 1 2 1 1 . 1 1 1 1 1 2 1 . . . Weapon 4 | 1 2 4 4 4 4 4 4 5 4 4 4 4 3 3 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 3 . 3 . 1 1 2 . . 5 . 3 . . 2 . 1 4 Power 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 Propulsion 10 | . 3 1 . 2 . . . . . . 3 . 1 . . . . . . Utility 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . Weapon 11 | . . 1 . . . 1 1 2 . . 1 . 1 . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 99 100 100 100 72 75 76 78 80 80 79 81 83 79 80 62 3 4 Engine 2 | . 13 7 . . . . . . . . . . 4 5 8 9 4 . . Core 5 | . . 3 11 11 11 9 7 7 6 6 6 5 . . . . . . . Leg 7 | . 27 22 22 22 22 . . . . . . . . . . . . . . Flight 6 | . . . . . . 8 7 7 6 6 6 14 17 21 23 23 16 . . Device 16 | . 14 21 22 22 22 18 15 15 19 20 20 17 17 15 15 19 12 1 3 Storage 7 | . 14 11 11 11 11 9 7 7 6 6 6 5 5 5 4 4 3 . . Processor 8 | . . 11 11 11 11 9 15 15 12 13 13 11 11 10 9 9 7 . . Protection 1 | . . . . . . . . . . 4 6 5 5 5 2 . . 2 . Energy Gun 1 | . 19 . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 7 22 22 22 19 9 4 . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 2 8 6 10 19 13 15 5 . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 4 . . 3 11 16 20 13 11 7 . . Peak Build Rating 150 | 9 12 20 20 23 25 49 57 60 70 69 71 77 88 99 127 127 150 16 16 Average Rating 51 | 6 9 16 20 21 23 48 54 57 67 69 70 76 84 96 112 124 117 6 9 On Entrance 49 | . 9 12 20 20 23 25 46 57 60 69 69 71 77 88 96 123 114 3 3 Naked Turns 162 | . . . . . . . . . . . . . . . . . 24 25 113 Heaviest Build 72 | 13 24 25 25 25 25 25 28 28 33 37 41 41 56 65 72 72 68 3 7 Greatest Support 79 | 20 20 24 24 24 24 50 50 50 50 50 50 60 60 66 78 78 79 3 3 Greatest Overweight (x) 8 | . 1 8 1 1 1 . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 10 5 5 Average Carried 8 | 4 8 9 10 9 10 9 8 9 9 9 9 8 9 8 9 9 8 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 9 10 9 10 10 8 10 8 10 10 5 5 4 Class Distribution -------------------- 30% | Scavenger-Scout 24% | Skirmisher 21% | Scout 16% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Scavenger-Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Matter Collected 2628 | 270 105 20 30 . 10 10 60 10 242 771 81 . 349 . 177 60 396 . 37 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2798 | 125 270 49 . . . 16 . . 265 1240 . . 300 . 79 . 419 . 35 Parts 79 | 16 15 2 . . . 4 . . 11 8 . . 3 . 4 . 15 . 1 Haulers Intercepted 3 | . 1 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 27 | . 6 . . . . . . . 4 6 . . 5 . 1 . 4 . 1 Melee 5 | . . . . . . . . . . . . . . . . . 4 . 1 Guns 9 | . 5 . . . . . . . 4 . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . 5 . 1 . . . . AOE 7 | . 1 . . . . . . . . 6 . . . . . . . . . Classes Destroyed 10 | 1 2 . . . . 1 . . 2 1 . . 1 . 2 . . . . Worker 2 | . . . . . . . . . . . . . . . 1 . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 1 . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . 1 . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . 1 . 1 . . Swarmer 14 | . . . . . . . . . 4 . . . 4 . 1 . 4 . 1 Grunt 6 | . 6 . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . Best Kill Streak 5 | 4 4 1 . . . 1 . . 4 2 . . 2 . 2 . 5 . 1 Combat Bots Only 4 | . 4 . . . . . . . 4 2 . . 2 . 1 . 4 . 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 . . 1 1 . . 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Hostile Shots Fired 500 | . 48 . . . 2 17 . 9 11 . 6 . 20 10 87 28 119 18 125 Missed 203 | . 7 . . . . 10 . 4 4 . 4 . 11 5 45 16 45 7 45 Hits 297 | . 41 . . . 2 7 . 5 7 . 2 . 9 5 42 12 74 11 80 Projectile 297 | . 41 . . . 2 7 . 5 7 . 2 . 9 5 42 12 74 11 80 Critical Strikes 11 | . . . . . . . . . . . . . . . . . 4 1 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 7203 | . 512 . . . 15 113 . 185 430 . 12 . 134 99 945 251 2403 277 1827 Core 3363 | . 122 . . . 9 . . 47 115 . 6 . . . 74 . 1233 151 1606 Absorbed by Shields 7 | . . . . . . . . . . . . . 7 . . . . . . Redirected to Shielding 234 | . . . . . . . . . . . . . 49 26 159 . . . . Regen/Repaired (Parts) 1 | . . . . . . . . . . 1 . . . . . . . . . Core Remaining (%) 82 | 100 51 . . . 97 100 . 93 . . 85 . 100 100 . 94 . 4 . Volleys Fired 128 | 14 26 1 . . . 6 . . 20 31 1 . 13 . 13 3 . . . Largest 3 | 2 2 2 . . . 1 . . 3 3 3 . 3 . 3 2 . . . Hottest 157 | 90 136 136 . . . 100 . . 100 99 104 . 141 . 157 110 . . . Shots Fired 319 | 28 48 2 . . . 6 . . 56 91 3 . 39 . 40 6 . . . Gun 192 | 28 46 . . . . . . . 54 62 2 . . . . . . . . Cannon 93 | . 2 2 . . . 3 . . . . 1 . 39 . 40 6 . . . Launcher 29 | . . . . . . . . . . 29 . . . . . . . . . Special 5 | . . . . . . 3 . . 2 . . . . . . . . . . Kinetic 204 | . . . . . . . . . 54 62 3 . 39 . 40 6 . . . Thermal 57 | 14 33 2 . . . 6 . . 2 . . . . . . . . . . Explosive 29 | . . . . . . . . . . 29 . . . . . . . . . Electromagnetic 29 | 14 15 . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 7 1 . . . 1 . . 5 9 1 . 3 . 2 . . . . Robot Miss Streak 12 | 3 3 1 . . . 2 . . 4 5 2 . 6 . 12 . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 156 | 11 27 1 . . . 1 . . 14 61 1 . 12 . 10 . 14 . 4 Core Hits 65 | 5 13 1 . . . 1 . . 7 16 . . 6 . 8 . 7 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | 1 2 . . . . . . . . . . . 1 . 1 . . . . Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 32 | . . . . . . . . . . . . . . . . 2 20 . 10 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . 2 20 . . Piercing 10 | . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7266 | 172 443 20 . . . 20 . . 322 4126 25 . 517 . 503 . 979 6 133 Guns 1800 | 172 340 . . . . . . . 322 966 . . . . . . . . . Cannons 1085 | . . 20 . . . 20 . . . . 25 . 517 . 503 . . . . Explosions 3263 | . 103 . . . . . . . . 3160 . . . . . . . . . Melee 1085 | . . . . . . . . . . . . . . . . . 952 . 133 Ramming 33 | . . . . . . . . . . . . . . . . . 27 6 . Kinetic 2333 | . . . . . . . . . 322 966 25 . 517 . 503 . . . . Thermal 489 | 76 373 20 . . . 20 . . . . . . . . . . . . . Explosive 3160 | . . . . . . . . . . 3160 . . . . . . . . . Electromagnetic 166 | 96 70 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 952 | . . . . . . . . . . . . . . . . . 952 . . Piercing 133 | . . . . . . . . . . . . . . . . . . . 133 Highest Corruption 7 | . . . . . . . 1 1 5 5 7 . . . 1 1 3 3 6 Average Corruption 3 | . . . . . . . 1 1 5 5 6 . . . 1 1 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . 1 . 3 10 22 . . . 1 1 1 3 3 Message Errors 13 | . . . . . . . 1 . 1 2 7 . . . . . 1 1 . Matter Fused 9 | . . . . . . . . . 1 2 4 . . . . . . 2 . Heat Flow Errors 4 | . . . . . . . . . . . 2 . . . . . . . 2 Energy Discharges 6 | . . . . . . . . . 1 1 3 . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 2 . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . . . Misfires 2 | . . . . . . . . . . 1 . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 399 | . . . . . . . . . . 52 3 . 24 . 20 . 300 . . Projectiles 47 | . . . . . . . . . . . 3 . 24 . 20 . . . . Explosions 52 | . . . . . . . . . . 52 . . . . . . . . . Melee 300 | . . . . . . . . . . . . . . . . . 300 . . Knockbacks 10 | . . . . . . . . . . . . . 5 . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 4 . 5 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . . . . . . 12 3 . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . . 8 1 . Targets Rammed 9 | . . . . . . . . . . . . . . . . . 8 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 90 387 66 . . . 69 . . 125 68 144 . 45 . 464 . . . 190 Average Temperature 86 | 43 139 33 . . . 24 . . 37 27 65 . 20 . 139 . . . 100 Received Heat Transfer 480 | . 246 . . . . 54 . . . . . . . . 36 27 54 18 45 Effects 10 | . . . . . . . . . . . . . . . 10 . . . . Shutdowns 4 | . . . . . . . . . . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1360 | 296 990 37 . . . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . 2 1 2 1 1 5 4 5 4 Low Security (%) 60 | 100 100 100 100 . 100 100 100 100 100 100 13 . 11 . 60 . . . . Level 1 13 | . . . . . . . . . . . 44 100 87 100 39 . . . . Level 2 4 | . . . . . . . . . . . 42 . . . . . . . . Level 3 16 | . . . . . . . . . . . . . . . . . 96 . 96 Level 4 . | . . . . . . . . . . . . . . . . . 3 . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . 99 . 99 . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . Peak Influence 1822 | 10 60 7 . . 100 32 9 . 137 60 530 239 417 242 355 1822 1100 1615 1100 Initial 1100 | . . 2 . . . 26 9 . . 19 . 234 167 218 117 198 1100 518 1100 Average 320 | 1 23 . . . 10 4 1 . 66 19 352 235 307 224 184 1702 1018 1597 1002 Influence Increases 3510 | 25 192 7 . . 135 87 . . 210 135 1231 5 290 56 494 222 140 15 266 Destroy 0b10 Robot/C 1120 | . 120 . . . 100 . . . 80 . 540 . 160 . 20 . 80 . 20 Destroy 0b10 Robot/NC 90 | 25 5 5 . . . 5 . . 5 . 15 . . . 10 . 20 . . Destroy Leader 192 | . 32 2 . . 20 . . . 10 . 112 . 10 . 2 . 4 . . Allied During Kill 345 | . . . . . 15 . . . . . 313 . 17 . . . . . . Successful Hack 202 | . 13 . . . . 34 . . 20 . 40 5 . 56 34 . . . . Disable Machine 165 | . 15 . . . . . . . 30 . 75 . 30 . . 15 . . . Destroy Structure 376 | . 7 . . . . 3 . . 5 135 106 . 58 . 38 12 6 . 6 Partial Spotted 135 | . . . . . . 15 . . . . 15 . . . 30 45 15 15 . Lose Combat Pursuer 885 | . . . . . . 30 . . 60 . 15 . 15 . 360 150 15 . 240 Influence Decreases 5186 | 25 185 14 . . 67 132 23 . 154 191 752 245 112 249 365 185 1102 414 971 Entered New Map 2707 | . . 5 . . . 42 14 . . 37 . 245 72 199 107 155 784 404 643 Time Decay 1743 | 25 158 9 . . 67 65 9 . 144 154 318 . . 40 238 . 238 . 278 Lost Part 217 | . 27 . . . . . . . 10 . . . . 10 20 30 80 10 30 Lost Ally 352 | . . . . . . 8 . . . . 284 . 40 . . . . . 20 Purge Threat 167 | . . . . . . 17 . . . . 150 . . . . . . . . Squads Dispatched 58 | . 3 . . . . 3 1 . 2 . 16 . 2 7 5 6 3 6 4 Investigation 21 | . 3 . . . . 2 1 . 2 . 5 . . 4 3 . 1 . . Extermination 7 | . . . . . . . . . . . 2 . . . 2 . 1 . 2 Reinforcement 11 | . . . . . . 1 . . . . 5 . 2 1 . . 1 . 1 Assault 16 | . . . . . . . . . . . 1 . . 2 . 6 . 6 1 Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Distress Signals 7 | . . . 1 . . 2 . . . . 1 . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 6 4 . . 4 17 . 1 11 6 5 . 19 12 30 21 29 10 25 Peak Tracking Total 18 | . 4 3 . . 4 10 . 1 4 2 3 . 5 6 14 18 17 11 12 Tactical Retreats 21 | . . . . . . 1 . . 2 . 1 . 1 . 8 2 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Traps Triggered 10 | . 1 . . . . 1 . . 1 . 2 . 2 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Machines Disabled 11 | . 1 . . . . . . . 2 . 5 . 2 . . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Machines Accessed 30 | . 4 . . 1 . 3 3 . 3 . 4 1 . 5 5 . 1 . . Terminals 26 | . 3 . . . . 3 2 . 3 . 4 1 . 4 5 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Total Hacks 80 | . 10 . . 1 . 15 6 . 8 . 13 1 . 14 10 . 2 . . Successful 40 | . 5 . . 1 . 9 3 . 4 . 5 1 . 5 7 . . . . Failed 40 | . 5 . . . . 6 3 . 4 . 8 . . 9 3 . 2 . . Catastrophic 9 | . 1 . . . . 1 1 . 1 . 3 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 . . 1 . 10 4 . 2 . 8 . . 7 2 . 2 . . Terminals 74 | . 9 . . . . 15 4 . 8 . 13 1 . 12 10 . 2 . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 23 | . 3 . . 1 . 6 1 . 2 . 1 1 . 2 6 . . . . Record 3 | . . . . . . . . . . . . . . . 3 . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 6 | . . . . . . . 1 . 1 . . 1 . 1 2 . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . . 3 1 . 2 . 4 . . 3 1 . . . . Terminals 14 | . 1 . . . . 3 . . 2 . 4 . . 3 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 13 | . 1 . . . . 2 . . 2 . 4 . . 3 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . . 2 1 . 3 . 4 . . 5 4 . 1 . . Full Trace Events 18 | . 3 . . . . 1 1 . 2 . 4 . . 4 2 . 1 . . Feedback Events 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . Corruption 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Total Allies 22 | . . . 3 . . . . . . 19 . . . . . . . . . Largest Group 19 | . . . 3 3 3 2 . . . 19 19 3 3 . . . . . . Highest-Rated Group 684 | . . . 40 40 40 32 . . . 684 684 103 103 . . . . . . Highest-Rated Ally 50 | . . . 16 16 16 16 . . . 50 50 50 50 . . . . . . Initial Warlord ECA Mod 45 | . . . . . . . . . . . . . . 9 8 8 7 7 6 Total Orders 4 | . . . . . . . . . . . . . . . . . . . 4 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 176 | . . . . . 17 7 . . . . 147 . 5 . . . . . . Total Damage 5041 | . . . . . 188 47 . . . . 4258 . 548 . . . . . . Kills 39 | . . . . . 5 . . . . . 31 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Active Infowar (turns) 6182 | 76 418 238 447 394 787 607 135 39 343 475 719 11 302 99 501 106 477 . 8 Sensors 5632 | . . 208 447 394 787 607 135 39 341 475 719 11 300 99 501 106 463 . . Terrain 6144 | 76 418 238 447 394 787 607 135 39 343 475 719 11 302 99 471 106 477 . . Seismic 2552 | . . . . . . . . . 339 475 719 11 302 99 501 106 . . . Cloaking 8 | . . . . . . . . . . . . . . . . . . . 8 Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Turns Passed 7060 | 126 418 238 447 394 787 607 135 39 343 475 719 11 302 99 501 106 501 198 614 Spaces Moved 6909 | 63 218 111 242 217 382 359 255 56 450 470 759 18 252 268 1224 210 278 298 779 Core 1123 | 12 . 1 . . . . . . . . . . . . . . 33 298 779 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1220 | 51 218 110 242 217 382 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4566 | . . . . . . 359 255 56 450 470 759 18 252 268 1224 210 245 . . Fastest Speed 22 | 50 120 180 180 180 180 50 50 50 50 50 50 35 35 32 29 31 22 50 50 Average Speed 66 | 106 143 188 180 180 180 50 50 50 50 50 50 35 35 32 32 31 45 50 52 Slowest Speed 450 | 120 190 450 180 180 180 50 50 50 50 50 50 35 35 32 33 34 125 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 5 . . . . 4 . . . 8 . 4 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 4 43 13 52 61 66 38 8 81 14 95 23 1 95 9 37 29 10 41 26 Regions Visited 19 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 . . . 1 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . 3 . . 4 . . . 6 . . 7 3 . 4 Terrain Destroyed 308 | . 7 . . . . 3 . . 7 242 . . 10 . 25 7 3 . 4 Melee 8 | . . . . . . . . . . . . . . . . 1 3 . 4 Projectile 55 | . . . . . . 3 . . 5 6 . . 10 . 25 6 . . . AOE 243 | . 7 . . . . . . . . 236 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac DSF Fac Res Qua Res Tes Acc Total 9020 | 92 276 140 254 223 482 768 261 68 523 634 1094 22 440 279 1299 241 612 347 965 Wait 1644 | . . 13 13 2 99 397 . . 30 127 324 3 116 6 17 20 280 39 158 Move 6852 | 62 217 110 241 216 381 348 254 55 450 469 750 17 251 267 1207 209 271 298 779 Hop 19 | . . . . . . 5 . . . . 4 . . . 8 . 2 . . Pick Up 90 | 9 14 5 . 1 . 5 2 4 8 3 6 . 10 1 6 1 7 2 6 Fast Attach 21 | 4 1 1 . . 1 . . 2 . . 1 . 1 . 5 1 . 3 1 Attach 50 | 3 4 2 . . . 1 2 . 4 1 1 2 3 3 8 . 11 . 5 Detach 13 | . . . . . . . . . . . . . . . 5 1 5 1 1 Swap 32 | . 6 2 . . . 3 2 1 5 1 1 . 1 2 3 1 4 . . Drop 78 | . 8 6 . 4 1 3 1 6 6 2 6 . 10 . 9 3 4 4 5 Fire 128 | 14 26 1 . . . 6 . . 20 31 1 . 13 . 13 3 . . . Melee 32 | . . . . . . . . . . . . . . . . 2 20 . 10 Ram 8 | . . . . . . . . . . . . . . . . . 8 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . 35 . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Lost 3 parts (1p1n1w) 503 | -10/Materials | Discovered new exit (range 8) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 600 | -9/Materials | Discovered new exit (range 15) 666 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Entered Mines 790 | -9/Mines | Assembled infested the area 881 | -9/Mines | Met 8R-AWN 994 | -9/Mines | Build established: Skirmisher 1035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1161 | -9/Mines | Found a hidden stash of uninstalled traps 1217 | -9/Mines | Discovered new exit (range 5) 1222 | -9/Mines | Identified exit to Exiles 1230 | -9/Mines | Entered Exiles 1230 | -9/Exiles | Accompanied by 3 allies 1279 | -9/Exiles | Welcomed by 8R-AWN 1308 | -9/Exiles | Met EX-HEX 1358 | -9/Exiles | Met EX-BIN 1380 | -9/Exiles | Aligned with FarCom system 1382 | -9/Exiles | Given EX-Vault access code 1428 | -9/Exiles | Opened EX-Vault 1447 | -9/Exiles | Found Flying Fortress v7 1487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1538 | -9/Exiles | Met EX-DEC 1603 | -9/Exiles | Discovered new exit (range 14) 1622 | -9/Exiles | Identified exit to Mines 1624 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1624 | -9/Exiles | Entered Mines 1624 | -8/Mines | Accompanied by 3 allies 2397 | -8/Mines | Discovered new exit (range 6) 2402 | -8/Mines | Identified exit to Materials 2411 | -8/Mines | Entered Materials 2411 | -8/Materials | Accompanied by 2 allies 2411 | -8/Materials | Evolved 2 slots: Propulsion x2 2712 | -8/Materials | Build established: Scout 3010 | -8/Materials | Discovered new exit (range 16) 3017 | -8/Materials | Identified exit to Factory 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Utility x2 3136 | -7/Factory | Identified exit to DSF 3153 | -7/Factory | Entered DSF 3179 | -7/DSF | Additional patrols routed to DSF 3186 | -7/DSF | Discovered new exit (range 14) 3192 | -7/DSF | Identified exit to Factory 3192 | -7/DSF | Entered Factory 3192 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3318 | -6/Factory | Build established: Scavenger-Scout 3370 | -6/Factory | Crushed by falling debris 3535 | -6/Factory | Sucked down chute 3535 | -6/Factory | Entered Waste 3550 | -6/Waste | Spotted C-40 Crusher 3553 | -6/Waste | Destroyed C-40 Crusher 3573 | -6/Waste | Spotted C-40 Crusher 3613 | -6/Waste | Spotted C-40 Crusher 3640 | -6/Waste | Destroyed C-40 Crusher 3644 | -6/Waste | Spotted C-40 Crusher 3660 | -6/Waste | Spotted C-40 Crusher 3665 | -6/Waste | Destroyed C-40 Crusher 3669 | -6/Waste | Destroyed C-40 Crusher 3696 | -6/Waste | Spotted C-40 Crusher 3734 | -6/Waste | Destroyed C-40 Crusher 3821 | -6/Waste | Destroyed C-40 Crusher 3859 | -6/Waste | Warlord forces began an assault 3933 | -6/Waste | Discovered new exit (range 12) 3941 | -6/Waste | Identified exit to Factory 4010 | -6/Waste | Entered Factory 4010 | -6/Factory | Accompanied by 19 allies 4134 | -6/Factory | Garrison activated, responded to threat 4138 | -6/Factory | Lost 3 allies 4659 | -6/Factory | Discovered new exit (range 16) 4666 | -6/Factory | Identified exit to Factory 4710 | -6/Factory | First assault squad dispatched 4729 | -6/Factory | Entered another Factory area 4729 | -5/Factory | Accompanied by 3 allies 4729 | -5/Factory | Evolved 2 slots: Propulsion x2 4737 | -5/Factory | Identified exit to DSF 4740 | -5/Factory | Entered DSF 4740 | -5/DSF | Accompanied by 3 allies 4741 | -5/DSF | Joined Warlord attack on 0b10 via DSF 4760 | -5/DSF | Additional patrols routed to DSF 4785 | -5/DSF | Discovered new exit (range 14) 4810 | -5/DSF | Lost 4 allies 4985 | -5/DSF | Identified exit to Factory 4993 | -5/DSF | Lost 3 allies 5042 | -5/DSF | Sterilization system engaged 5042 | -5/DSF | Entered Factory 5042 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5130 | -4/Factory | Discovered new exit (range 10) 5132 | -4/Factory | Identified exit to Research 5141 | -4/Factory | Entered Research 5141 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5151 | -3/Research | Identified exit to DSF 5489 | -3/Research | Build established: Scout 5641 | -3/Research | Discovered new exit (range 7) 5642 | -3/Research | Identified exit to Quarantine 5642 | -3/Research | Entered Quarantine 5643 | -3/Quarantine | Maximum security lockdown engaged 5710 | -3/Quarantine | Discovered new exit (range 21) 5745 | -3/Quarantine | Found Alien Artifact 5748 | -3/Quarantine | Identified exit to Research 5748 | -3/Quarantine | Entered Research 5748 | -2/Research | Evolved 2 slots: Utility x2 5779 | -2/Research | Lost 3 parts (1p1n1u) 5818 | -2/Research | Identified Phase Armor 6218 | -2/Research | Spotted Striker 6218 | -2/Research | Spotted Striker 6218 | -2/Research | Spotted Striker 6218 | -2/Research | Spotted Executioner 6219 | -2/Research | Cargo convoy interrupted 6225 | -2/Research | Released all parts (12) 6243 | -2/Research | Core integrity fell below 50% 6245 | -2/Research | Discovered new exit (range 10) 6249 | -2/Research | Core integrity fell below 20% 6249 | -2/Research | Entered Testing 6250 | -2/Testing | Maximum security lockdown engaged 6255 | -2/Testing | Lost 7 parts (6n1w) 6442 | -2/Testing | Discovered new exit (range 10) 6447 | -2/Testing | Entered Access 6447 | -1/Access | Evolved 2 slots: Utility x2 6479 | -1/Access | Build established: Mutant 6697 | -1/Access | First assault squad dispatched 6722 | -1/Access | Spotted B-99 Colossus 7021 | -1/Access | Core integrity fell below 50% 7056 | -1/Access | Core integrity fell below 20% 7061 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06952_ Dropped Hardcell Cannon. 06953_ Acquired Enh. Hardcell Cannon. 06977_ Acquired Cloaking Device. 06989_ Longscan Aggregator disabled. 06991_ K-01 Serf collects debris. 06993_ K-01 Serf cleans the Longscan Aggregator. 06995_ Cloaking Device destroyed. 06997_ System corrupted: Heat flow error (+190). 06998_ K-01 Serf destroyed. 06998_ P-80 Master resets S-43 Plague, system corruption cleaned. 07000_ K-01 Serf collects debris. 07001_ Adv. Transmission Jammer destroyed. 07022_ System corrupted: Heat flow error (+242). 07038_ S-43 Plague destroyed. 07040_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07045_ S-43 Plague destroyed. 07058_ Force Lance destroyed. 07060_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????##########??????????????## | | ????????????????????????# #????########???? | | ????????????????????????# #????# ! ! #???? | | ????????????????????????# ###### #???? | | ???????????????????cc???# / / #???? | | ??????????????????c?????# ###### ! #???? | | ???????????????????##???# #????# #???? | | ???????????????????? ]??# !#????# #???? | | ????????????????????? ??# #????#/##+####### | | ????????????????????? ?# #????# | | ?????????????????????? ####+#########?############ | | ???????????????????????/u ####?????????? | | ???????????????????????# % #???????? | | ???????????????????????# ???????? | | ???????????????????????#R@ ????????? | | ???????????????????????# p R #####????????? | | ???????????????????????#s###### w#????????????? | | ??????????????????######p###### #????????????? | | ?????????????g????# =s #? #????????????? | | ??????????????????# #? #????????????? | | ??????????????????# s #?? #????????????? | | ??????????????????# s / +????????????? | | ??????????????????# ] # #????????????? | | ??????????????????# #? #????????????? | | ??????????????????#############?? #????????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????H???+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Phase Armor Achievements -------------- Alien Tech Denied? Knowing Is Half The Battle Omniscient Cartographer Remodeling Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed ConceptChromionVibroblade Manual? 0 Play Time 01:44:56 Cumulative 39.7 hours Start 2025.08.09 @ 14:58:54 End 2025.08.09 @ 16:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945941cc-dd91-44aa-8be2-c0738c2d3310