Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 20:20:15 Player: Kole Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1837) 1837 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 4817 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 160 Entered Garrisons 200 Friendly Fire -314 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 98/160 System Corruption 34% Temperature Cool (0) Movement Flying (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Precision Beam Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Experimental Sensor Array Target Analyzer Backup Plating I > --- WEAPON ----------- Heavy Laser Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Flight Unit Shock Rifle Bore Cannon Ripper [Rating: 41] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Scrap Shield Device Experimental Sensor Array Storage Small Storage Unit Processor Target Analyzer Protection Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 109 | 6 2 10 14 24 3 29 21 Power 12 | 1 . 1 2 1 . 3 4 Engine 6 | 1 . . 2 1 . 2 . Core 6 | . . 1 . . . 1 4 Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 3 5 3 7 5 Treads . | . . . . . . . . Leg 17 | 2 . 3 3 4 . 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . . . 1 3 6 1 Utility 31 | 1 2 4 4 9 . 9 2 Device 14 | . 1 1 2 3 . 6 1 Storage 5 | 1 . . . 3 . . 1 Processor 3 | . . . . 2 . 1 . Hackware . | . . . . . . . . Protection 9 | . 1 3 2 1 . 2 . Artifact . | . . . . . . . . Weapon 38 | 2 . 2 5 9 . 10 10 Energy Gun 9 | 2 . 1 1 1 . 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 1 . . . 1 6 Ballistic Cannon 3 | . . . 1 2 . . . Launcher 9 | . . . 2 3 . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . 1 3 . 3 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . . 2 Corrupted Parts 3 | . . . . . . . 3 System Corruption 21 | . . . . . . . 21 Parts Lost 41 | . . 6 6 5 . 9 15 Power 7 | . . 1 1 1 . 1 3 Propulsion 12 | . . 2 . 3 . 2 5 Utility 13 | . . 1 2 1 . 5 4 Weapon 9 | . . 2 3 . . 1 3 Highest Loss Streak 8 | . . 5 5 3 . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 97 97 85 84 97 96 75 Engine 8 | . 14 3 11 8 9 6 . Core 3 | . . 10 2 . . 2 7 Leg 21 | . 28 26 28 25 3 . 6 Flight 7 | . . . . 5 30 36 17 Device 6 | . 1 1 1 18 18 14 14 Storage 4 | . 14 14 . 2 . . 1 Processor 2 | . . . . 2 9 10 13 Protection 9 | . 10 12 12 3 9 8 . Energy Gun 12 | . 28 16 14 5 9 7 2 Ballistic Gun 3 | . . 10 1 . . . 8 Ballistic Cannon 4 | . . . 9 5 . . . Launcher 1 | . . . . 4 9 3 1 Slashing Weapon 1 | . . . 2 1 . 5 3 Peak Build Rating 41 | 6 7 15 29 38 39 41 34 Average Rating 23 | 4 6 10 24 36 38 35 24 On Entrance 20 | . 6 7 11 27 38 39 32 Naked Turns . | . . . . . . . . Heaviest Build 66 | 11 14 16 41 66 21 21 17 Greatest Support 60 | 20 20 20 35 60 36 25 60 Greatest Overweight (x) 3 | 2 . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 5 Average Capacity 6 | 7 8 8 5 9 5 5 5 Most Carried 8 | 5 5 8 8 7 5 5 5 Average Carried 4 | 2 3 6 4 5 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | 2 5 7 5 5 5 4 5 Class Distribution -------------------- 55% | Scavenger-Mutant 29% | Mutant 9% | Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Matter Collected 1627 | 260 10 153 252 362 33 354 203 Remotely . | . . . . . . . . Salvage Created 2512 | . 31 345 248 551 46 821 470 Parts 136 | . 3 22 7 32 5 42 25 Haulers Intercepted 2 | . . . . 1 . . 1 Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Combat Hostiles Destroyed 47 | . 2 10 6 10 3 11 5 Melee 11 | . . . 1 2 . 6 2 Guns 23 | . 2 10 3 1 1 5 1 Cannons 3 | . . . . 3 . . . AOE 10 | . . . 2 4 2 . 2 Classes Destroyed 11 | . 1 1 1 6 . . 2 Builder 2 | . . . . 1 . 1 . Hauler 2 | . . . . 1 . . 1 Recycler 3 | . . . . 2 . 1 . Carrier 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . 1 . . . Swarmer 12 | . 2 3 . 4 3 . . Grunt 21 | . . 7 . 3 . 6 5 Sentry 6 | . . . . 2 . 4 . Hunter 2 | . . . . 1 . 1 . Subdweller 6 | . . . 6 . . . . Best Kill Streak 5 | . 2 3 3 5 3 3 3 Combat Bots Only 4 | . 2 3 3 4 3 3 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 2 . 1 Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Hostile Shots Fired 387 | . 18 74 60 64 15 78 78 Missed 130 | . 10 20 27 18 3 30 22 Damage Taken 4188 | . 60 714 896 585 98 754 1081 Core 782 | . 16 135 80 81 7 187 276 Absorbed by Shields 44 | . . . . . . . 44 Redirected to Shielding 22 | . . . . . . 22 . Regen/Repaired (Parts) 4 | . . . . . . 4 . Core Remaining (%) 53 | 100 . . 7 . . . . Volleys Fired 172 | . 6 42 38 28 9 37 12 Largest 2 | . 2 2 2 2 2 2 2 Hottest 140 | . 90 90 140 132 105 105 50 Shots Fired 264 | . 12 75 62 45 10 40 20 Gun 213 | . 12 75 47 17 9 36 17 Cannon 33 | . . . 11 22 . . . Launcher 18 | . . . 4 6 1 4 3 Special . | . . . . . . . . Kinetic 77 | . . 21 17 22 . . 17 Thermal 163 | . 12 54 41 17 9 30 . Explosive 4 | . . . 4 . . . . Electromagnetic 20 | . . . . 6 1 10 3 Robot Hit Streak 9 | . 2 9 6 3 1 7 6 Robot Miss Streak 6 | . 2 4 5 5 3 6 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 189 | . 6 50 37 30 3 42 21 Core Hits 87 | . 2 20 13 17 3 17 15 Critical Kills 4 | . . . . 3 . . 1 Critical Parts Destroyed 6 | . . . 1 5 . . . Critical Strikes 28 | . . 3 9 8 . 7 1 Burn 10 | . . 3 5 . . 2 . Destroy 13 | . . . 4 8 . . 1 Sever 5 | . . . . . . 5 . Melee Attacks 54 | . . . 2 17 . 23 12 Impact . | . . . . . . . . Slashing 54 | . . . 2 17 . 23 12 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5071 | . 70 620 1184 1042 104 1187 864 Guns 2146 | . 70 619 547 163 39 456 252 Cannons 361 | . . . 92 269 . . . Explosions 1194 | . . . 486 210 65 91 342 Melee 1369 | . . . 59 400 . 640 270 Ramming 1 | . . 1 . . . . . Kinetic 852 | . . 189 142 269 . . 252 Thermal 1575 | . 70 430 497 163 39 376 . Explosive 486 | . . . 486 . . . . Electromagnetic 788 | . . . . 210 65 171 342 Impact . | . . . . . . . . Slashing 1369 | . . . 59 400 . 640 270 Piercing . | . . . . . . . . Highest Corruption 34 | . . . . 5 5 5 34 Average Corruption 6 | . . . . 4 5 5 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . 7 5 14 10 Message Errors 10 | . . . . . 3 4 3 Matter Fused 5 | . . . . 4 . . 1 Heat Flow Errors 3 | . . . . 1 . 2 . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . 2 2 2 2 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . . 1 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 83 | . . . . 40 . 43 . Projectiles . | . . . . . . . . Explosions 16 | . . . . 16 . . . Melee 67 | . . . . 24 . 43 . Knockbacks 4 | . . . 1 3 . . . Impact . | . . . . . . . . Kinetic 4 | . . . 1 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 187 | . . . 65 14 . 47 61 Shots 8 | . . . 2 1 . 2 3 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 510 | . 195 510 180 423 212 345 57 Average Temperature 127 | . 89 150 64 120 108 145 24 Received Heat Transfer 1707 | . . 420 186 306 . 324 471 Effects 7 | . . 6 . . . 1 . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . 1 . . . . . Damage (major) 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 3 4 . . . . Heat Transferred 4076 | . 198 1288 1332 296 74 888 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Peak Influence 522 | . 150 178 . 207 207 480 522 Initial 202 | . . 58 . . 122 100 202 Average 157 | . 67 105 . 96 200 289 399 Maximum Alert Level 2 | . . . . 1 1 2 2 Low Security (%) 72 | 100 100 100 . 98 14 26 . Level 1 18 | . . . . 1 85 53 40 Level 2 8 | . . . . . . 19 59 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . . . . 3 6 Investigation 3 | . . . . . . 2 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . . 1 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Distress Signals 11 | . 2 . . 1 . 6 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 9 11 16 21 3 23 26 Peak Tracking Total 10 | . 4 3 8 6 3 7 10 Tactical Retreats 10 | . 2 . 1 2 . 2 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Traps Triggered 6 | . . . 2 . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Disabled 5 | . . . . 3 . 1 1 Max in Single Turn 1 | . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Accessed 9 | . 3 . . 1 . 4 1 Terminals 7 | . 3 . . . . 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 30 | . 13 . . 1 . 13 3 Successful 11 | . 4 . . 1 . 5 1 Failed 19 | . 9 . . . . 8 2 Catastrophic 4 | . 2 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 8 | . 5 . . . . 3 . Terminals 25 | . 13 . . . . 9 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 7 | . 4 . . . . 2 1 Record 1 | . . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . . . . 4 1 Full Trace Events 5 | . 1 . . . . 3 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 36 | . . . . . . 36 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total Allies 4 | . . 2 . . . . 2 Largest Group 2 | . . 2 2 . . . 2 Highest-Rated Group 62 | . . 46 46 . . . 62 Highest-Rated Ally 31 | . . 31 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 49 | . . 6 16 . . . 27 Total Damage 794 | . . 63 247 . . . 484 Kills 5 | . . 1 1 . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Turns Passed 4028 | 86 289 809 1381 621 203 391 248 Spaces Moved 2567 | 71 220 438 672 306 195 492 173 Core 32 | 32 . . . . . . . Treads . | . . . . . . . . Legs 1742 | 39 220 438 672 306 16 . 51 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 793 | . . . . . 179 492 122 Fastest Speed 26 | 50 120 120 120 125 28 26 26 Average Speed 111 | 103 120 121 182 143 39 27 64 Slowest Speed 245 | 150 120 190 200 196 130 103 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 32 79 35 27 30 37 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . . . 42 13 . . . Melee . | . . . . . . . . Projectile 16 | . . . 7 9 . . . AOE 39 | . . . 35 4 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total 3386 | 82 232 636 759 415 312 673 277 Wait 302 | . 1 137 12 18 29 63 42 Move 2561 | 70 219 437 671 306 194 491 173 Hop . | . . . . . . . . Pick Up 66 | 6 4 8 10 11 3 14 10 Fast Attach 21 | 2 . 1 2 6 . 8 2 Attach 50 | 4 1 5 6 10 3 11 10 Detach 8 | . . . . 3 . 3 2 Swap 38 | . 1 4 6 8 . 10 9 Drop 36 | . . 1 7 8 2 13 5 Fire 172 | . 6 42 38 28 9 37 12 Melee 54 | . . . 2 17 . 23 12 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 72 | . . . . . 72 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 467 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 469 | -10/Mines | Found Prototype Device 470 | -10/Mines | Identified Exp. Sensor Array 516 | -10/Mines | Learned location of Zion (-7) 582 | -10/Mines | Core integrity fell below 50% 614 | -10/Mines | Lost 5 parts (1p1n1u2w) 693 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 860 | -10/Mines | Discovered new exit (range 13) 1117 | -10/Mines | Discovered new exit (range 10) 1185 | -10/Mines | Entered Subcaves 1185 | -10/Subcaves | Accompanied by 2 allies 1190 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1317 | -10/Subcaves | Build established: Scavenger-Mutant 1356 | -10/Subcaves | Ambushed by swarm of Subdwellers 1393 | -10/Subcaves | Ambushed by Subdweller buried in earth 1399 | -10/Subcaves | Ambushed by Subdweller buried in earth 1431 | -10/Subcaves | Lost 6 allies 1434 | -10/Subcaves | Lost 5 parts (1p1u3w) 1452 | -10/Subcaves | Core integrity fell below 20% 1962 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2362 | -10/Subcaves | Met a Zionite searching for "candidates" 2523 | -10/Subcaves | Discovered new exit (range 11) 2536 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2545 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2566 | -10/Subcaves | Entered Materials 2566 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2806 | -8/Materials | Lost 3 parts (1p2n) 3187 | -8/Materials | Identified exit to Garrison 3187 | -8/Materials | Entered Garrison 3355 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Discovered new exit (range 10) 3390 | -8/Garrison | Entered Materials 3441 | -8/Materials | Repaired Broken Flight Unit 3508 | -8/Materials | Lost 3 parts (1n2u) 3690 | -8/Materials | Lost 3 parts (1p1u1w) 3746 | -8/Materials | Discovered new exit (range 13) 3766 | -8/Materials | Build established: Sprinter 3781 | -8/Materials | Entered Storage 3816 | -8/Storage | Met a pair of Derelict thieves 3842 | -8/Storage | Core integrity fell below 50% 3919 | -8/Storage | System corruption reached 10% 3954 | -8/Storage | Lost 8 parts (2p3n2u1w) 4004 | -8/Storage | Core integrity fell below 20% 4014 | -8/Storage | System corruption reached 30% 4029 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- SECURING TERMINAL." 04000_ Acquired Carbon-fiber Leg. 04008_ Dropped Lgt. Nuclear Core. 04009_ System corrupted: Matter fused (-8). 04012_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 04013_ Targeting Computer destroyed. 04013_ System corrupted by crushing effect (+3). 04013_ Lgt. Nuclear Core destroyed. 04013_ R-06 Scavenger collects Arm. Wheel. 04018_ Critical hit (Burn: +37). 04021_ Carbon-fiber Leg destroyed. 04021_ R-06 Scavenger destroyed. 04023_ Acquired Lgt. Nuclear Core. 04024_ Carbon-fiber Leg destroyed. 04024_ System corrupted by crushing effect (+1). 04025_ LRSTGTS,U0S2N9D%J:PYWKYX0PN 04026_ Ripper destroyed. 04026_ System corrupted by crushing effect (+1). 04027_ Dropped Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????###+##????????????????????????? | | ???????????????????## ????????????????????????? | | ??????????????????? # ?????????????????????????? | | ??????????????????? # ^?????????????????? | | ??????????????????? # ##????????????????#####+## | | ??????????????????? + ##???????????????? | | ??????????????????? # ##???????????????? | | ??????????????????? # g ##???????????????? | | ??????????????????? # ##???????????????????##### | | ??????????????????" # ###????????????????####### | | ?????????##+######### =g########################## | | ???????? ## ######## =%%#################### | | ???????? # i %g= %=%[%%[[!=%! m | | ???????? + !b[!g![/=*![[ [* T | | ???????? # =@ [!*=%![%!!= | | ???????? ### ####### ###########+######## | | ?????????### #########+########### % ############ | | ?????????????????? ?????##%! ###?####### | | ????????????????????????????????###" "####???????? | | ????????????????????????????????## ##???????? | | ????????????????????????????????## ]]##???????? | | ????????????????????????????????## [ ] ##???????? | | ????????????????????????????????## ##???????? | | ????????????????????????????????##########???????? | | ????????????????????????????????##########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Power Shielding 33 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Preemptive Strike Challenges ------------ None Game ------ Seed NovaHeavySpear Manual? 0 Play Time 01:03:57 Cumulative 5.6 hours Start 2024.11.01 @ 19:15:18 End 2024.11.01 @ 20:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4af73ccc-8fd1-47ee-bf01-0b3e7e375c9c